Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media / RenderContext.cs / 1305600 / RenderContext.cs
//------------------------------------------------------------------------------ // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // Description: // Accumulates state during a render pass of the scene. // //----------------------------------------------------------------------------- namespace System.Windows.Media { using System; using System.Windows.Threading; using System.Collections; using System.Diagnostics; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Runtime.InteropServices; using MS.Internal; ////// This class accumulates state during a render pass of the scene. /// internal sealed class RenderContext { // ------------------------------------------------------------------- // // Internal Constructors // // ------------------------------------------------------------------- #region Internal Constructors ////// Constructor /// internal RenderContext() { // Do nothing. } #endregion Internal Constructors // -------------------------------------------------------------------- // // Internal Properties // // ------------------------------------------------------------------- #region Internal Properties ////// Returns the current channel. /// internal DUCE.Channel Channel { get { return _channel; } } ////// Returns a handle to the root node, which is attached /// directly to a composition target /// internal DUCE.ResourceHandle Root { get { return _root; } } #endregion Internal Properties // -------------------------------------------------------------------- // // Internal Methods // // -------------------------------------------------------------------- #region Internal Methods ////// Initialize must be called before a frame is rendered. /// internal void Initialize( DUCE.Channel channel, DUCE.ResourceHandle root) { Debug.Assert(channel != null); _channel = channel; _root = root; } #endregion Internal Methods // ------------------------------------------------------------------- // // Private Fields // // -------------------------------------------------------------------- #region Private Fields ////// The current channel. /// private DUCE.Channel _channel; ////// The root node, attached directly to a composition target. /// private DUCE.ResourceHandle _root; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------------------------ // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // Description: // Accumulates state during a render pass of the scene. // //----------------------------------------------------------------------------- namespace System.Windows.Media { using System; using System.Windows.Threading; using System.Collections; using System.Diagnostics; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Runtime.InteropServices; using MS.Internal; ////// This class accumulates state during a render pass of the scene. /// internal sealed class RenderContext { // ------------------------------------------------------------------- // // Internal Constructors // // ------------------------------------------------------------------- #region Internal Constructors ////// Constructor /// internal RenderContext() { // Do nothing. } #endregion Internal Constructors // -------------------------------------------------------------------- // // Internal Properties // // ------------------------------------------------------------------- #region Internal Properties ////// Returns the current channel. /// internal DUCE.Channel Channel { get { return _channel; } } ////// Returns a handle to the root node, which is attached /// directly to a composition target /// internal DUCE.ResourceHandle Root { get { return _root; } } #endregion Internal Properties // -------------------------------------------------------------------- // // Internal Methods // // -------------------------------------------------------------------- #region Internal Methods ////// Initialize must be called before a frame is rendered. /// internal void Initialize( DUCE.Channel channel, DUCE.ResourceHandle root) { Debug.Assert(channel != null); _channel = channel; _root = root; } #endregion Internal Methods // ------------------------------------------------------------------- // // Private Fields // // -------------------------------------------------------------------- #region Private Fields ////// The current channel. /// private DUCE.Channel _channel; ////// The root node, attached directly to a composition target. /// private DUCE.ResourceHandle _root; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- DesignerTextViewAdapter.cs
- ProcessModelInfo.cs
- DataGridViewCellEventArgs.cs
- CompositeDataBoundControl.cs
- XPathAxisIterator.cs
- CodeSnippetCompileUnit.cs
- RotateTransform.cs
- EditorPartCollection.cs
- XPathSelectionIterator.cs
- ImageListUtils.cs
- ThreadExceptionEvent.cs
- DisplayMemberTemplateSelector.cs
- CodeIterationStatement.cs
- SoapSchemaImporter.cs
- GroupItem.cs
- XmlReflectionImporter.cs
- ComponentChangingEvent.cs
- SurrogateDataContract.cs
- WebPart.cs
- SrgsElementList.cs
- UriSectionReader.cs
- AutoCompleteStringCollection.cs
- ConditionCollection.cs
- ListViewItemMouseHoverEvent.cs
- AuthenticationModuleElementCollection.cs
- HasCopySemanticsAttribute.cs
- HttpListenerContext.cs
- UpdateManifestForBrowserApplication.cs
- ObjectNavigationPropertyMapping.cs
- StateMachineHelpers.cs
- ReferenceEqualityComparer.cs
- ContextDataSourceContextData.cs
- XmlArrayAttribute.cs
- ListChunk.cs
- FreeFormDesigner.cs
- GetKeyedHashRequest.cs
- TrackingWorkflowEventArgs.cs
- ConfigurationStrings.cs
- HMACSHA512.cs
- DispatcherTimer.cs
- ConstraintCollection.cs
- SystemColorTracker.cs
- TypeValidationEventArgs.cs
- NativeMethods.cs
- CultureTable.cs
- Evaluator.cs
- OrderedDictionaryStateHelper.cs
- DataGridViewColumnHeaderCell.cs
- ChangeProcessor.cs
- FtpRequestCacheValidator.cs
- _NegotiateClient.cs
- SocketInformation.cs
- IItemContainerGenerator.cs
- VirtualDirectoryMappingCollection.cs
- ProjectionCamera.cs
- StaticExtensionConverter.cs
- CodeMemberProperty.cs
- ResourceSet.cs
- AttachedAnnotationChangedEventArgs.cs
- HttpCacheVaryByContentEncodings.cs
- ReadOnlyCollectionBase.cs
- DataServiceRequestArgs.cs
- ValidationErrorEventArgs.cs
- FamilyMapCollection.cs
- XmlCountingReader.cs
- TreeViewImageKeyConverter.cs
- CellQuery.cs
- PostBackOptions.cs
- AQNBuilder.cs
- TableColumnCollectionInternal.cs
- ArgumentReference.cs
- DataConnectionHelper.cs
- QilList.cs
- EdmSchemaAttribute.cs
- ServicePoint.cs
- SettingsProperty.cs
- WebDisplayNameAttribute.cs
- TranslateTransform3D.cs
- InternalPermissions.cs
- DirectionalLight.cs
- RepeaterItem.cs
- TemplateBuilder.cs
- CalloutQueueItem.cs
- ServiceHostingEnvironment.cs
- ToolstripProfessionalRenderer.cs
- Enum.cs
- CursorConverter.cs
- BufferedResponseStream.cs
- RadioButtonFlatAdapter.cs
- Popup.cs
- PersianCalendar.cs
- Section.cs
- Figure.cs
- SchemaCreator.cs
- InputLanguageManager.cs
- AlphabeticalEnumConverter.cs
- StorageComplexPropertyMapping.cs
- DigitShape.cs
- CriticalFinalizerObject.cs
- AlignmentYValidation.cs