Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / whidbey / netfxsp / ndp / fx / src / Xml / System / Xml / HWStack.cs / 1 / HWStack.cs
//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// [....]
//-----------------------------------------------------------------------------
using System;
namespace System.Xml {
// This stack is designed to minimize object creation for the
// objects being stored in the stack by allowing them to be
// re-used over time. It basically pushes the objects creating
// a high water mark then as Pop() is called they are not removed
// so that next time Push() is called it simply returns the last
// object that was already on the stack.
internal class HWStack : ICloneable {
internal HWStack(int GrowthRate) : this (GrowthRate, int.MaxValue) {}
internal HWStack(int GrowthRate, int limit) {
this.growthRate = GrowthRate;
this.used = 0;
this.stack = new Object[GrowthRate];
this.size = GrowthRate;
this.limit = limit;
}
internal Object Push() {
if (this.used == this.size) {
if (this.limit <= this.used) {
throw new XmlException(Res.Xml_StackOverflow, string.Empty);
}
Object[] newstack = new Object[this.size + this.growthRate];
if (this.used > 0) {
System.Array.Copy(this.stack, 0, newstack, 0, this.used);
}
this.stack = newstack;
this.size += this.growthRate;
}
return this.stack[this.used++];
}
internal Object Pop() {
if (0 < this.used) {
this.used--;
Object result = this.stack[this.used];
return result;
}
return null;
}
internal object Peek() {
return this.used > 0 ? this.stack[this.used - 1] : null;
}
internal void AddToTop(object o) {
if (this.used > 0) {
this.stack[this.used - 1] = o;
}
}
internal Object this[int index] {
get {
if (index >= 0 && index < this.used) {
Object result = this.stack[index];
return result;
}
else {
throw new IndexOutOfRangeException();
}
}
set {
if (index >= 0 && index < this.used) {
this.stack[index] = value;
}
else {
throw new IndexOutOfRangeException();
}
}
}
internal int Length {
get { return this.used;}
}
//
// ICloneable
//
private HWStack(object[] stack, int growthRate, int used, int size) {
this.stack = stack;
this.growthRate = growthRate;
this.used = used;
this.size = size;
}
public object Clone() {
return new HWStack((object[]) this.stack.Clone(), this.growthRate, this.used, this.size);
}
private Object[] stack;
private int growthRate;
private int used;
private int size;
private int limit;
};
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// [....]
//-----------------------------------------------------------------------------
using System;
namespace System.Xml {
// This stack is designed to minimize object creation for the
// objects being stored in the stack by allowing them to be
// re-used over time. It basically pushes the objects creating
// a high water mark then as Pop() is called they are not removed
// so that next time Push() is called it simply returns the last
// object that was already on the stack.
internal class HWStack : ICloneable {
internal HWStack(int GrowthRate) : this (GrowthRate, int.MaxValue) {}
internal HWStack(int GrowthRate, int limit) {
this.growthRate = GrowthRate;
this.used = 0;
this.stack = new Object[GrowthRate];
this.size = GrowthRate;
this.limit = limit;
}
internal Object Push() {
if (this.used == this.size) {
if (this.limit <= this.used) {
throw new XmlException(Res.Xml_StackOverflow, string.Empty);
}
Object[] newstack = new Object[this.size + this.growthRate];
if (this.used > 0) {
System.Array.Copy(this.stack, 0, newstack, 0, this.used);
}
this.stack = newstack;
this.size += this.growthRate;
}
return this.stack[this.used++];
}
internal Object Pop() {
if (0 < this.used) {
this.used--;
Object result = this.stack[this.used];
return result;
}
return null;
}
internal object Peek() {
return this.used > 0 ? this.stack[this.used - 1] : null;
}
internal void AddToTop(object o) {
if (this.used > 0) {
this.stack[this.used - 1] = o;
}
}
internal Object this[int index] {
get {
if (index >= 0 && index < this.used) {
Object result = this.stack[index];
return result;
}
else {
throw new IndexOutOfRangeException();
}
}
set {
if (index >= 0 && index < this.used) {
this.stack[index] = value;
}
else {
throw new IndexOutOfRangeException();
}
}
}
internal int Length {
get { return this.used;}
}
//
// ICloneable
//
private HWStack(object[] stack, int growthRate, int used, int size) {
this.stack = stack;
this.growthRate = growthRate;
this.used = used;
this.size = size;
}
public object Clone() {
return new HWStack((object[]) this.stack.Clone(), this.growthRate, this.used, this.size);
}
private Object[] stack;
private int growthRate;
private int used;
private int size;
private int limit;
};
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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