Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / whidbey / netfxsp / ndp / fx / src / Data / System / Data / SqlClient / assemblycache.cs / 1 / assemblycache.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //[....] //[....] //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- //ThisAssembly class keeps a map of the following: //AssemblyName to AssemblyID //TypeName to TypeID //AssemblyID to AssemblyRef and State //TypeID to TypeRef and AssemblyId // //Adding an assembly to this class will NOT enable users to create types from that assembly. Users should explicitely add type details and link types to assemblies. // This class also registers for assembly resolve events so that dependent assemblies can be resolved if they are registered. //This class does NOT know anything about assembly dependencies. It simply loads assemblies as handed over to it. //Users can take advantage of connection pooling by tying this instance to a pooling-aware component. //----------------------------------------------------------------------------- using System; using System.Collections; using System.Runtime.InteropServices; using System.Reflection; using System.Globalization; using System.Diagnostics; using System.Data.Sql; using System.Data.SqlTypes; using System.IO; using System.Security; using System.Security.Policy; using System.Security.Permissions; using System.Data.Common; using Microsoft.SqlServer.Server; namespace System.Data.SqlClient { #if WINFSFunctionality // internal enum AssemblyState {NotFound = -1,NotTried,Failed,InteropFailed,Loaded}; //expose these to managed clients, but hide them from native users internal sealed class TypeInfo{ internal int assemblyId; internal String className; internal String typeName; //this field is false for all udts except for instantiated types. internal bool isInstantiated; internal int genericType;//For WinFS, this is always MultiSet.We map this in GetUdtTypeGeneric internal int[] parameters;//these are the backend typeids of the template parameters of the instantiated type internal Type typeRef; //instantiated type. Cached when first created } internal sealed class AssemblyInfo{ internal AssemblyName assemblyName; internal Assembly assemblyRef; internal AssemblyState assemblyState; internal int permissions; } #endif internal sealed class AssemblyCache { #if WINFSFunctionality //maps typesname to corresponding structure that describes the type, TypeInfo. private Hashtable htTypeIdToInfo; //map assembly id to a struct that describes assemblyinfo private Hashtable htAssemblyIdToInfo; //map (sql)typename to type id private Hashtable htTypeNameToId; //instance of RegistrationServices [NonSerialized] private RegistrationServices comReg; #endif #if WINFSFunctionality internal AssemblyCache() { htTypeIdToInfo = new Hashtable(); htAssemblyIdToInfo = new Hashtable(); htTypeNameToId = new Hashtable(); //Initialize the interop services object comReg = new RegistrationServices(); //_evidence = null; #else private AssemblyCache() { /* prevent utility class from being insantiated*/ #endif } #if WINFSFunctionality static internal Int64 GetKey(int db, int id){ return (Int64)(((UInt64)(UInt32)db) << 32 | ((UInt64)(UInt32)id)); } internal bool AddAssemblyToCache(int dbId, int id, AssemblyName name,int permissions){ lock(this) { if(htAssemblyIdToInfo.ContainsKey(GetKey(dbId,id))){ return true; } AssemblyInfo info = new AssemblyInfo(); info.assemblyName = name; info.assemblyState = AssemblyState.NotTried; info.permissions = permissions; //add to the maps htAssemblyIdToInfo[GetKey(dbId,id)] = info; } return true; } //get the type instance from its sql type id. //If you are looking up by Id, then you know that you can add type details using AddTypeRefToCache, if doesnt exist internal Type GetTypeFromId(int dbId,int typeId){ TypeInfo info = null; AssemblyInfo aInfo = null; Type type = null; if(htTypeIdToInfo.ContainsKey(GetKey(dbId,typeId))) info = (TypeInfo)htTypeIdToInfo[GetKey(dbId,typeId)]; if(null == info){ type = null; } else { Debug.Assert((info.assemblyId != 0 || info.isInstantiated) && info.className != null); if(htAssemblyIdToInfo.ContainsKey(GetKey(dbId,info.assemblyId))) aInfo = (AssemblyInfo)htAssemblyIdToInfo[GetKey(dbId,info.assemblyId)]; if (info.isInstantiated) { type = info.typeRef; } else if (null != aInfo && aInfo.assemblyRef != null) { type = aInfo.assemblyRef.GetType(info.className); } else { type = null; } } return type; } internal bool AddTypeRefToCache(int dbId, int typeId, String typeName, String className, int assemblyId, bool multiValued) { // todo: multiValue flag not used yet AssemblyInfo aInfo = null; TypeInfo info = null; bool retval = false; // note that if multiValued == true assemblyId == 0 is ok if ((0 == assemblyId && !multiValued)) { throw ADP.Argument(Res.GetString(Res.SqlUdtReason_MultivaluedAssemblyId)); } if (0 == typeId) { throw ADP.ArgumentNull("typeId"); } ADP.CheckArgumentNull(typeName, "typeName"); ADP.CheckArgumentNull(className, "className"); //Is the assembly found? if(false == htAssemblyIdToInfo.ContainsKey(GetKey(dbId,assemblyId))){ retval = false; } //already in the map? if(true == htTypeIdToInfo.ContainsKey(GetKey(dbId,typeId))){ retval = true; } if (dbId != 0 && assemblyId != 0) { aInfo = (AssemblyInfo)htAssemblyIdToInfo[GetKey(dbId,assemblyId)]; Debug.Assert(aInfo != null, "Maps are inconsistent. Assembly can not be located for this type"); } else { aInfo = null; } //fill the typeinfo. For MultiValued types, these may not make sense info = new TypeInfo(); info.className = className; info.assemblyId = assemblyId; info.typeName = typeName; info.isInstantiated = multiValued; //add it to the type id map htTypeIdToInfo[GetKey(dbId,typeId)] = info; htTypeNameToId[typeName] = GetKey(dbId,typeId); retval = true; return retval; } // internal bool FindAndLoadAssembly(int dbId,int aId,bool interop) { //find the assembly AssemblyInfo aInfo = null; if(false == htAssemblyIdToInfo.ContainsKey(GetKey(dbId,aId))) return false; aInfo = (AssemblyInfo)htAssemblyIdToInfo[GetKey(dbId,aId)]; Debug.Assert(aInfo != null, "ids not found in the map"); if(AssemblyState.Loaded == aInfo.assemblyState) { Debug.Assert(aInfo.assemblyRef != null, "AssemblyState is inconsistent"); return true; } //if it failed before, else if(aInfo.assemblyState == AssemblyState.Failed ||aInfo.assemblyState == AssemblyState.InteropFailed ) return false; else { aInfo.assemblyRef = Assembly.Load(aInfo.assemblyName);//, GetEvidence(aInfo.permissions)); if(null != aInfo.assemblyRef) aInfo.assemblyState = AssemblyState.Loaded; else return false; } if(interop && false == comReg.RegisterAssembly(aInfo.assemblyRef,(AssemblyRegistrationFlags)0)){ aInfo.assemblyState = AssemblyState.InteropFailed; return false; } return (aInfo.assemblyRef != null); //register the assembly for interop } internal TypeInfo GetTypeInfo(int dbId, int typeId) { if(htTypeIdToInfo.ContainsKey(GetKey(dbId,typeId))) return (TypeInfo)htTypeIdToInfo[GetKey(dbId,typeId)]; else return null; } internal AssemblyInfo GetAssemblyInfo(int dbId, int aId) { if(htAssemblyIdToInfo.ContainsKey(GetKey(dbId,aId))) return (AssemblyInfo)htAssemblyIdToInfo[GetKey(dbId,aId)]; else return null; } #endif #if WINFSFunctionality internal static int GetLength(Object inst, bool isWinFS){ #else internal static int GetLength(Object inst){ #endif //caller should have allocated enough, based on MaxByteSize // NOTE: if we're talking to a winfs server we should be using // SerializationHelper.SizeInBytes defined in udtextensions.dll, // note the one in system.data #if WINFSFunctionality if (isWinFS) return SqlConnection.SizeInBytes(inst); else #endif return SerializationHelperSql9.SizeInBytes(inst); } //The attribute we are looking for is now moved to an external dll that server provides. If the name is changed. //then we we have to make corresponding changes here. //please also change sqludcdatetime.cs, sqltime.cs and sqldate.cs internal static SqlUdtInfo GetInfoFromType(Type t) { Debug.Assert(t != null, "Type object cant be NULL"); Type [....] = t; do { SqlUdtInfo attr = SqlUdtInfo.TryGetFromType(t); if (attr != null ) { return attr; } else { t = t.BaseType; } } while (t != null); throw SQL.UDTInvalidSqlType([....].AssemblyQualifiedName); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //[....] //[....] //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- //ThisAssembly class keeps a map of the following: //AssemblyName to AssemblyID //TypeName to TypeID //AssemblyID to AssemblyRef and State //TypeID to TypeRef and AssemblyId // //Adding an assembly to this class will NOT enable users to create types from that assembly. Users should explicitely add type details and link types to assemblies. // This class also registers for assembly resolve events so that dependent assemblies can be resolved if they are registered. //This class does NOT know anything about assembly dependencies. It simply loads assemblies as handed over to it. //Users can take advantage of connection pooling by tying this instance to a pooling-aware component. //----------------------------------------------------------------------------- using System; using System.Collections; using System.Runtime.InteropServices; using System.Reflection; using System.Globalization; using System.Diagnostics; using System.Data.Sql; using System.Data.SqlTypes; using System.IO; using System.Security; using System.Security.Policy; using System.Security.Permissions; using System.Data.Common; using Microsoft.SqlServer.Server; namespace System.Data.SqlClient { #if WINFSFunctionality // internal enum AssemblyState {NotFound = -1,NotTried,Failed,InteropFailed,Loaded}; //expose these to managed clients, but hide them from native users internal sealed class TypeInfo{ internal int assemblyId; internal String className; internal String typeName; //this field is false for all udts except for instantiated types. internal bool isInstantiated; internal int genericType;//For WinFS, this is always MultiSet.We map this in GetUdtTypeGeneric internal int[] parameters;//these are the backend typeids of the template parameters of the instantiated type internal Type typeRef; //instantiated type. Cached when first created } internal sealed class AssemblyInfo{ internal AssemblyName assemblyName; internal Assembly assemblyRef; internal AssemblyState assemblyState; internal int permissions; } #endif internal sealed class AssemblyCache { #if WINFSFunctionality //maps typesname to corresponding structure that describes the type, TypeInfo. private Hashtable htTypeIdToInfo; //map assembly id to a struct that describes assemblyinfo private Hashtable htAssemblyIdToInfo; //map (sql)typename to type id private Hashtable htTypeNameToId; //instance of RegistrationServices [NonSerialized] private RegistrationServices comReg; #endif #if WINFSFunctionality internal AssemblyCache() { htTypeIdToInfo = new Hashtable(); htAssemblyIdToInfo = new Hashtable(); htTypeNameToId = new Hashtable(); //Initialize the interop services object comReg = new RegistrationServices(); //_evidence = null; #else private AssemblyCache() { /* prevent utility class from being insantiated*/ #endif } #if WINFSFunctionality static internal Int64 GetKey(int db, int id){ return (Int64)(((UInt64)(UInt32)db) << 32 | ((UInt64)(UInt32)id)); } internal bool AddAssemblyToCache(int dbId, int id, AssemblyName name,int permissions){ lock(this) { if(htAssemblyIdToInfo.ContainsKey(GetKey(dbId,id))){ return true; } AssemblyInfo info = new AssemblyInfo(); info.assemblyName = name; info.assemblyState = AssemblyState.NotTried; info.permissions = permissions; //add to the maps htAssemblyIdToInfo[GetKey(dbId,id)] = info; } return true; } //get the type instance from its sql type id. //If you are looking up by Id, then you know that you can add type details using AddTypeRefToCache, if doesnt exist internal Type GetTypeFromId(int dbId,int typeId){ TypeInfo info = null; AssemblyInfo aInfo = null; Type type = null; if(htTypeIdToInfo.ContainsKey(GetKey(dbId,typeId))) info = (TypeInfo)htTypeIdToInfo[GetKey(dbId,typeId)]; if(null == info){ type = null; } else { Debug.Assert((info.assemblyId != 0 || info.isInstantiated) && info.className != null); if(htAssemblyIdToInfo.ContainsKey(GetKey(dbId,info.assemblyId))) aInfo = (AssemblyInfo)htAssemblyIdToInfo[GetKey(dbId,info.assemblyId)]; if (info.isInstantiated) { type = info.typeRef; } else if (null != aInfo && aInfo.assemblyRef != null) { type = aInfo.assemblyRef.GetType(info.className); } else { type = null; } } return type; } internal bool AddTypeRefToCache(int dbId, int typeId, String typeName, String className, int assemblyId, bool multiValued) { // todo: multiValue flag not used yet AssemblyInfo aInfo = null; TypeInfo info = null; bool retval = false; // note that if multiValued == true assemblyId == 0 is ok if ((0 == assemblyId && !multiValued)) { throw ADP.Argument(Res.GetString(Res.SqlUdtReason_MultivaluedAssemblyId)); } if (0 == typeId) { throw ADP.ArgumentNull("typeId"); } ADP.CheckArgumentNull(typeName, "typeName"); ADP.CheckArgumentNull(className, "className"); //Is the assembly found? if(false == htAssemblyIdToInfo.ContainsKey(GetKey(dbId,assemblyId))){ retval = false; } //already in the map? if(true == htTypeIdToInfo.ContainsKey(GetKey(dbId,typeId))){ retval = true; } if (dbId != 0 && assemblyId != 0) { aInfo = (AssemblyInfo)htAssemblyIdToInfo[GetKey(dbId,assemblyId)]; Debug.Assert(aInfo != null, "Maps are inconsistent. Assembly can not be located for this type"); } else { aInfo = null; } //fill the typeinfo. For MultiValued types, these may not make sense info = new TypeInfo(); info.className = className; info.assemblyId = assemblyId; info.typeName = typeName; info.isInstantiated = multiValued; //add it to the type id map htTypeIdToInfo[GetKey(dbId,typeId)] = info; htTypeNameToId[typeName] = GetKey(dbId,typeId); retval = true; return retval; } // internal bool FindAndLoadAssembly(int dbId,int aId,bool interop) { //find the assembly AssemblyInfo aInfo = null; if(false == htAssemblyIdToInfo.ContainsKey(GetKey(dbId,aId))) return false; aInfo = (AssemblyInfo)htAssemblyIdToInfo[GetKey(dbId,aId)]; Debug.Assert(aInfo != null, "ids not found in the map"); if(AssemblyState.Loaded == aInfo.assemblyState) { Debug.Assert(aInfo.assemblyRef != null, "AssemblyState is inconsistent"); return true; } //if it failed before, else if(aInfo.assemblyState == AssemblyState.Failed ||aInfo.assemblyState == AssemblyState.InteropFailed ) return false; else { aInfo.assemblyRef = Assembly.Load(aInfo.assemblyName);//, GetEvidence(aInfo.permissions)); if(null != aInfo.assemblyRef) aInfo.assemblyState = AssemblyState.Loaded; else return false; } if(interop && false == comReg.RegisterAssembly(aInfo.assemblyRef,(AssemblyRegistrationFlags)0)){ aInfo.assemblyState = AssemblyState.InteropFailed; return false; } return (aInfo.assemblyRef != null); //register the assembly for interop } internal TypeInfo GetTypeInfo(int dbId, int typeId) { if(htTypeIdToInfo.ContainsKey(GetKey(dbId,typeId))) return (TypeInfo)htTypeIdToInfo[GetKey(dbId,typeId)]; else return null; } internal AssemblyInfo GetAssemblyInfo(int dbId, int aId) { if(htAssemblyIdToInfo.ContainsKey(GetKey(dbId,aId))) return (AssemblyInfo)htAssemblyIdToInfo[GetKey(dbId,aId)]; else return null; } #endif #if WINFSFunctionality internal static int GetLength(Object inst, bool isWinFS){ #else internal static int GetLength(Object inst){ #endif //caller should have allocated enough, based on MaxByteSize // NOTE: if we're talking to a winfs server we should be using // SerializationHelper.SizeInBytes defined in udtextensions.dll, // note the one in system.data #if WINFSFunctionality if (isWinFS) return SqlConnection.SizeInBytes(inst); else #endif return SerializationHelperSql9.SizeInBytes(inst); } //The attribute we are looking for is now moved to an external dll that server provides. If the name is changed. //then we we have to make corresponding changes here. //please also change sqludcdatetime.cs, sqltime.cs and sqldate.cs internal static SqlUdtInfo GetInfoFromType(Type t) { Debug.Assert(t != null, "Type object cant be NULL"); Type [....] = t; do { SqlUdtInfo attr = SqlUdtInfo.TryGetFromType(t); if (attr != null ) { return attr; } else { t = t.BaseType; } } while (t != null); throw SQL.UDTInvalidSqlType([....].AssemblyQualifiedName); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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