Code:
/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media / Animation / Generated / PointAnimationBase.cs / 1305600 / PointAnimationBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationCore; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class PointAnimationBase : AnimationTimeline { #region Constructors ////// Creates a new PointAnimationBase. /// protected PointAnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this PointAnimationBase /// ///The copy public new PointAnimationBase Clone() { return (PointAnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { // Verify that object arguments are non-null since we are a value type if (defaultOriginValue == null) { throw new ArgumentNullException("defaultOriginValue"); } if (defaultDestinationValue == null) { throw new ArgumentNullException("defaultDestinationValue"); } return GetCurrentValue((Point)defaultOriginValue, (Point)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Point); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Point GetCurrentValue(Point defaultOriginValue, Point defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValuePoint(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Point GetCurrentValueCore(Point defaultOriginValue, Point defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- BooleanFacetDescriptionElement.cs
- GraphicsContext.cs
- HitTestParameters3D.cs
- DocumentXPathNavigator.cs
- TreeNodeConverter.cs
- MemberRelationshipService.cs
- CompositeScriptReference.cs
- MsmqInputSessionChannel.cs
- SystemWebCachingSectionGroup.cs
- CompoundFileIOPermission.cs
- BamlCollectionHolder.cs
- BaseCollection.cs
- NativeMethods.cs
- SignatureResourcePool.cs
- RegexWriter.cs
- WinCategoryAttribute.cs
- LogArchiveSnapshot.cs
- Camera.cs
- ToolStripDropDownClosedEventArgs.cs
- Stylesheet.cs
- PolicyAssertionCollection.cs
- Help.cs
- WebServicesInteroperability.cs
- ConnectionStringSettings.cs
- ConfigXmlWhitespace.cs
- DefaultEventAttribute.cs
- arclist.cs
- ShaderEffect.cs
- PasswordBox.cs
- BlobPersonalizationState.cs
- DetailsViewUpdateEventArgs.cs
- ConnectionStringsSection.cs
- RtType.cs
- dataSvcMapFileLoader.cs
- StringPropertyBuilder.cs
- BaseDataBoundControl.cs
- TripleDESCryptoServiceProvider.cs
- ControlEvent.cs
- ClipboardProcessor.cs
- FrameworkName.cs
- NullableBoolConverter.cs
- MenuAutomationPeer.cs
- OdbcConnectionHandle.cs
- RangeBaseAutomationPeer.cs
- dbdatarecord.cs
- ProbeMatches11.cs
- ElementHost.cs
- ContainsRowNumberChecker.cs
- TextElementCollectionHelper.cs
- Internal.cs
- FrameworkElementFactoryMarkupObject.cs
- XamlPointCollectionSerializer.cs
- GridViewRow.cs
- ForceCopyBuildProvider.cs
- AssemblyAssociatedContentFileAttribute.cs
- XmlNamespaceMapping.cs
- CharConverter.cs
- SqlMetaData.cs
- Quaternion.cs
- HtmlGenericControl.cs
- RecognizedAudio.cs
- DynamicValueConverter.cs
- TransformerTypeCollection.cs
- FixedSOMSemanticBox.cs
- Wildcard.cs
- QueryAccessibilityHelpEvent.cs
- CrossSiteScriptingValidation.cs
- AuthStoreRoleProvider.cs
- XmlCDATASection.cs
- _NegotiateClient.cs
- DependencyPropertyKind.cs
- HttpClientCertificate.cs
- Listbox.cs
- TemplateControlBuildProvider.cs
- DbConnectionPool.cs
- BitmapFrameEncode.cs
- PrivacyNoticeBindingElement.cs
- AudioBase.cs
- NTAccount.cs
- JsonStringDataContract.cs
- ResourceDisplayNameAttribute.cs
- HttpHandlersSection.cs
- ObjectListGeneralPage.cs
- FontFamily.cs
- ListViewSortEventArgs.cs
- UpdateTracker.cs
- SmiRecordBuffer.cs
- AsyncOperationManager.cs
- DataObjectEventArgs.cs
- SystemIcons.cs
- EventWaitHandle.cs
- ContextQuery.cs
- ColorComboBox.cs
- RegistryPermission.cs
- RadioButton.cs
- ThrowHelper.cs
- CheckedListBox.cs
- ClassData.cs
- MenuScrollingVisibilityConverter.cs
- XmlIlVisitor.cs