Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / whidbey / netfxsp / ndp / clr / src / BCL / System / Diagnostics / LogSwitch.cs / 1 / LogSwitch.cs
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== namespace System.Diagnostics { using System; using System.IO; using System.Collections; [Serializable()] internal class LogSwitch { // ! WARNING ! // If any fields are added/deleted/modified, perform the // same in the EE code (debugdebugger.cpp) internal String strName; internal String strDescription; private LogSwitch ParentSwitch; private LogSwitch[] ChildSwitch; internal LoggingLevels iLevel; internal LoggingLevels iOldLevel; private int iNumChildren; private int iChildArraySize; // ! END WARNING ! private LogSwitch () { } // Constructs a LogSwitch. A LogSwitch is used to categorize log messages. // // All switches (except for the global LogSwitch) have a parent LogSwitch. // public LogSwitch(String name, String description, LogSwitch parent) { if ((name != null) && (parent != null) ) { if (name.Length == 0) throw new ArgumentOutOfRangeException ("Name", Environment.GetResourceString("Argument_StringZeroLength")); strName = name; strDescription = description; iLevel = LoggingLevels.ErrorLevel; iOldLevel = iLevel; // update the parent switch to reflect this child switch parent.AddChildSwitch (this); ParentSwitch = parent; ChildSwitch = null; iNumChildren = 0; iChildArraySize = 0; Log.m_Hashtable.Add (strName, this); // Call into the EE to let it know about the creation of // this switch Log.AddLogSwitch (this); // update switch count Log.iNumOfSwitches++; } else throw new ArgumentNullException ((name==null ? "name" : "parent")); } internal LogSwitch(String name, String description) { strName = name; strDescription = description; iLevel = LoggingLevels.ErrorLevel; iOldLevel = iLevel; ParentSwitch = null; ChildSwitch = null; iNumChildren = 0; iChildArraySize = 0; Log.m_Hashtable.Add (strName, this); // Call into the EE to let it know about the creation of // this switch Log.AddLogSwitch (this); // update switch count Log.iNumOfSwitches++; } // Get property returns the name of the switch public virtual String Name { get { return strName;} } // Get property returns the description of the switch public virtual String Description { get {return strDescription;} } // Get property returns the parent of the switch public virtual LogSwitch Parent { get { return ParentSwitch; } } // Property to Get/Set the level of log messages which are "on" for the switch. // public virtual LoggingLevels MinimumLevel { get { return iLevel; } set { iLevel = value; iOldLevel = value; String strParentName = ParentSwitch!=null ? ParentSwitch.Name : ""; if (Debugger.IsAttached) Log.ModifyLogSwitch ((int)iLevel, strName, strParentName); Log.InvokeLogSwitchLevelHandlers (this, iLevel); } } // Checks if the given level is "on" for this switch or one of its parents. // public virtual bool CheckLevel(LoggingLevels level) { if (iLevel > level) { // recurse through the list till parent is hit. if (this.ParentSwitch == null) return false; else return this.ParentSwitch.CheckLevel (level); } else return true; } // Returns a switch with the particular name, if any. Returns null if no // such switch exists. public static LogSwitch GetSwitch(String name) { return (LogSwitch) Log.m_Hashtable[name]; } private void AddChildSwitch (LogSwitch child) { if (iChildArraySize <= iNumChildren) { int iIncreasedSize; if (iChildArraySize == 0) iIncreasedSize = 10; else iIncreasedSize = (iChildArraySize * 3) / 2; // increase child array size in chunks of 4 LogSwitch[] newChildSwitchArray = new LogSwitch [iIncreasedSize]; // copy the old array objects into the new one. if (iNumChildren > 0) Array.Copy(ChildSwitch, newChildSwitchArray, iNumChildren); iChildArraySize = iIncreasedSize; ChildSwitch = newChildSwitchArray; } ChildSwitch [iNumChildren++] = child; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== namespace System.Diagnostics { using System; using System.IO; using System.Collections; [Serializable()] internal class LogSwitch { // ! WARNING ! // If any fields are added/deleted/modified, perform the // same in the EE code (debugdebugger.cpp) internal String strName; internal String strDescription; private LogSwitch ParentSwitch; private LogSwitch[] ChildSwitch; internal LoggingLevels iLevel; internal LoggingLevels iOldLevel; private int iNumChildren; private int iChildArraySize; // ! END WARNING ! private LogSwitch () { } // Constructs a LogSwitch. A LogSwitch is used to categorize log messages. // // All switches (except for the global LogSwitch) have a parent LogSwitch. // public LogSwitch(String name, String description, LogSwitch parent) { if ((name != null) && (parent != null) ) { if (name.Length == 0) throw new ArgumentOutOfRangeException ("Name", Environment.GetResourceString("Argument_StringZeroLength")); strName = name; strDescription = description; iLevel = LoggingLevels.ErrorLevel; iOldLevel = iLevel; // update the parent switch to reflect this child switch parent.AddChildSwitch (this); ParentSwitch = parent; ChildSwitch = null; iNumChildren = 0; iChildArraySize = 0; Log.m_Hashtable.Add (strName, this); // Call into the EE to let it know about the creation of // this switch Log.AddLogSwitch (this); // update switch count Log.iNumOfSwitches++; } else throw new ArgumentNullException ((name==null ? "name" : "parent")); } internal LogSwitch(String name, String description) { strName = name; strDescription = description; iLevel = LoggingLevels.ErrorLevel; iOldLevel = iLevel; ParentSwitch = null; ChildSwitch = null; iNumChildren = 0; iChildArraySize = 0; Log.m_Hashtable.Add (strName, this); // Call into the EE to let it know about the creation of // this switch Log.AddLogSwitch (this); // update switch count Log.iNumOfSwitches++; } // Get property returns the name of the switch public virtual String Name { get { return strName;} } // Get property returns the description of the switch public virtual String Description { get {return strDescription;} } // Get property returns the parent of the switch public virtual LogSwitch Parent { get { return ParentSwitch; } } // Property to Get/Set the level of log messages which are "on" for the switch. // public virtual LoggingLevels MinimumLevel { get { return iLevel; } set { iLevel = value; iOldLevel = value; String strParentName = ParentSwitch!=null ? ParentSwitch.Name : ""; if (Debugger.IsAttached) Log.ModifyLogSwitch ((int)iLevel, strName, strParentName); Log.InvokeLogSwitchLevelHandlers (this, iLevel); } } // Checks if the given level is "on" for this switch or one of its parents. // public virtual bool CheckLevel(LoggingLevels level) { if (iLevel > level) { // recurse through the list till parent is hit. if (this.ParentSwitch == null) return false; else return this.ParentSwitch.CheckLevel (level); } else return true; } // Returns a switch with the particular name, if any. Returns null if no // such switch exists. public static LogSwitch GetSwitch(String name) { return (LogSwitch) Log.m_Hashtable[name]; } private void AddChildSwitch (LogSwitch child) { if (iChildArraySize <= iNumChildren) { int iIncreasedSize; if (iChildArraySize == 0) iIncreasedSize = 10; else iIncreasedSize = (iChildArraySize * 3) / 2; // increase child array size in chunks of 4 LogSwitch[] newChildSwitchArray = new LogSwitch [iIncreasedSize]; // copy the old array objects into the new one. if (iNumChildren > 0) Array.Copy(ChildSwitch, newChildSwitchArray, iNumChildren); iChildArraySize = iIncreasedSize; ChildSwitch = newChildSwitchArray; } ChildSwitch [iNumChildren++] = child; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- GlyphInfoList.cs
- InkSerializer.cs
- Speller.cs
- DataGridViewCheckBoxCell.cs
- MailWriter.cs
- TextAdaptor.cs
- TagMapCollection.cs
- GrabHandleGlyph.cs
- Regex.cs
- Rect3DValueSerializer.cs
- ConstraintManager.cs
- SoapObjectInfo.cs
- IdentitySection.cs
- RefExpr.cs
- hebrewshape.cs
- StringStorage.cs
- RectConverter.cs
- ProtectedConfigurationProviderCollection.cs
- Function.cs
- CurrencyManager.cs
- CorrelationTokenTypeConvertor.cs
- CornerRadius.cs
- SvcFileManager.cs
- XmlQuerySequence.cs
- RegexGroupCollection.cs
- DateTimeStorage.cs
- RootBuilder.cs
- Font.cs
- XmlSerializer.cs
- InputManager.cs
- RealizationDrawingContextWalker.cs
- HostVisual.cs
- XmlParserContext.cs
- SqlProviderUtilities.cs
- RestHandler.cs
- HopperCache.cs
- WindowsGrip.cs
- DataGridViewCellStyle.cs
- SystemWebExtensionsSectionGroup.cs
- HostingEnvironmentSection.cs
- BooleanConverter.cs
- PrinterSettings.cs
- DocumentViewerConstants.cs
- SoapAttributeOverrides.cs
- WebServiceResponseDesigner.cs
- JpegBitmapDecoder.cs
- SerializableTypeCodeDomSerializer.cs
- HandleDictionary.cs
- Int64.cs
- XpsS0ValidatingLoader.cs
- PersonalizationProviderHelper.cs
- printdlgexmarshaler.cs
- IImplicitResourceProvider.cs
- UmAlQuraCalendar.cs
- ImageSourceConverter.cs
- SqlBulkCopyColumnMappingCollection.cs
- NegotiateStream.cs
- Ray3DHitTestResult.cs
- InfoCardSymmetricCrypto.cs
- IdentityHolder.cs
- EditorPartCollection.cs
- RuleConditionDialog.cs
- MetadataSerializer.cs
- Brushes.cs
- ListView.cs
- ICspAsymmetricAlgorithm.cs
- UnSafeCharBuffer.cs
- SqlTopReducer.cs
- FixedPageProcessor.cs
- XamlTreeBuilderBamlRecordWriter.cs
- ByteConverter.cs
- NumberFunctions.cs
- RepeatButtonAutomationPeer.cs
- SimpleWebHandlerParser.cs
- OleDbConnectionPoolGroupProviderInfo.cs
- DPCustomTypeDescriptor.cs
- FileDialog.cs
- StreamResourceInfo.cs
- QueryCacheEntry.cs
- TreeViewHitTestInfo.cs
- DataGridViewAutoSizeModeEventArgs.cs
- HttpModulesSection.cs
- PersistenceProviderFactory.cs
- IApplicationTrustManager.cs
- SharedMemory.cs
- CommandField.cs
- PeerCollaborationPermission.cs
- SHA256Managed.cs
- FixedDSBuilder.cs
- XmlCodeExporter.cs
- storepermission.cs
- DuplicateWaitObjectException.cs
- RegexCharClass.cs
- ToolStripSeparator.cs
- InvalidateEvent.cs
- MouseGestureValueSerializer.cs
- Light.cs
- CustomMenuItemCollection.cs
- MimeXmlReflector.cs
- RequestNavigateEventArgs.cs