Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / fx / src / CommonUI / System / Drawing / SystemBrushes.cs / 1 / SystemBrushes.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- /* */ namespace System.Drawing { using System.Diagnostics; using System; ////// /// Brushes for select Windows system-wide colors. Whenever possible, try to use /// SystemPens and SystemBrushes rather than SystemColors. /// public sealed class SystemBrushes { static readonly object SystemBrushesKey = new object(); private SystemBrushes() { } ////// /// Brush is the color of the active window border. /// public static Brush ActiveBorder { get { return FromSystemColor(SystemColors.ActiveBorder); } } ////// /// Brush is the color of the active caption bar. /// public static Brush ActiveCaption { get { return FromSystemColor(SystemColors.ActiveCaption); } } ////// /// Brush is the color of the active caption bar. /// public static Brush ActiveCaptionText { get { return FromSystemColor(SystemColors.ActiveCaptionText); } } ////// /// Brush is the color of the app workspace window. /// public static Brush AppWorkspace { get { return FromSystemColor(SystemColors.AppWorkspace); } } ////// /// Brush for the ButtonFace system color. /// public static Brush ButtonFace { get { return FromSystemColor(SystemColors.ButtonFace); } } ////// /// Brush for the ButtonHighlight system color. /// public static Brush ButtonHighlight { get { return FromSystemColor(SystemColors.ButtonHighlight); } } ////// /// Brush for the ButtonShadow system color. /// public static Brush ButtonShadow { get { return FromSystemColor(SystemColors.ButtonShadow); } } ////// /// Brush is the control color, which is the surface color for 3D elements. /// public static Brush Control { get { return FromSystemColor(SystemColors.Control); } } ////// /// Brush is the lighest part of a 3D element. /// public static Brush ControlLightLight { get { return FromSystemColor(SystemColors.ControlLightLight); } } ////// /// Brush is the highlight part of a 3D element. /// public static Brush ControlLight { get { return FromSystemColor(SystemColors.ControlLight); } } ////// /// Brush is the shadow part of a 3D element. /// public static Brush ControlDark { get { return FromSystemColor(SystemColors.ControlDark); } } ////// /// Brush is the darkest part of a 3D element. /// public static Brush ControlDarkDark { get { return FromSystemColor(SystemColors.ControlDarkDark); } } ////// /// Brush is the color of text on controls. /// public static Brush ControlText { get { return FromSystemColor(SystemColors.ControlText); } } ////// /// Brush is the color of the desktop. /// public static Brush Desktop { get { return FromSystemColor(SystemColors.Desktop); } } ////// /// Brush for the GradientActiveCaption system color. /// public static Brush GradientActiveCaption { get { return FromSystemColor(SystemColors.GradientActiveCaption); } } ////// /// Brush for the GradientInactiveCaption system color. /// public static Brush GradientInactiveCaption { get { return FromSystemColor(SystemColors.GradientInactiveCaption); } } ////// /// Brush for the GrayText system color. /// public static Brush GrayText { get { return FromSystemColor(SystemColors.GrayText); } } ////// /// Brush is the color of the background of highlighted elements. /// public static Brush Highlight { get { return FromSystemColor(SystemColors.Highlight); } } ////// /// Brush is the color of the foreground of highlighted elements. /// public static Brush HighlightText { get { return FromSystemColor(SystemColors.HighlightText); } } ////// /// Brush is the color used to represent hot tracking. /// public static Brush HotTrack { get { return FromSystemColor(SystemColors.HotTrack); } } ////// /// Brush is the color of an inactive caption bar. /// public static Brush InactiveCaption { get { return FromSystemColor(SystemColors.InactiveCaption); } } ////// /// Brush is the color if an inactive window border. /// public static Brush InactiveBorder { get { return FromSystemColor(SystemColors.InactiveBorder); } } ////// /// Brush is the color of an inactive caption text. /// public static Brush InactiveCaptionText { get { return FromSystemColor(SystemColors.InactiveCaptionText); } } ////// /// Brush is the color of the background of the info tooltip. /// public static Brush Info { get { return FromSystemColor(SystemColors.Info); } } ////// /// Brush is the color of the info tooltip's text. /// public static Brush InfoText { get { return FromSystemColor(SystemColors.InfoText); } } ////// /// Brush is the color of the menu background. /// public static Brush Menu { get { return FromSystemColor(SystemColors.Menu); } } ////// /// Brush is the color of the menu background. /// public static Brush MenuBar { get { return FromSystemColor(SystemColors.MenuBar); } } ////// /// Brush for the MenuHighlight system color. /// public static Brush MenuHighlight { get { return FromSystemColor(SystemColors.MenuHighlight); } } ////// /// Brush is the color of the menu text. /// public static Brush MenuText { get { return FromSystemColor(SystemColors.MenuText); } } ////// /// Brush is the color of the scroll bar area that is not being used by the /// thumb button. /// public static Brush ScrollBar { get { return FromSystemColor(SystemColors.ScrollBar); } } ////// /// Brush is the color of the window background. /// public static Brush Window { get { return FromSystemColor(SystemColors.Window); } } ////// /// Brush is the color of the thin frame drawn around a window. /// public static Brush WindowFrame { get { return FromSystemColor(SystemColors.WindowFrame); } } ////// /// Brush is the color of text on controls. /// public static Brush WindowText { get { return FromSystemColor(SystemColors.WindowText); } } ////// /// Retrieves a brush given a system color. An error will be raised /// if the color provide is not a system color. /// public static Brush FromSystemColor(Color c) { if (!c.IsSystemColor) { throw new ArgumentException(SR.GetString(SR.ColorNotSystemColor, c.ToString())); } Brush[] systemBrushes = (Brush[])SafeNativeMethods.Gdip.ThreadData[SystemBrushesKey]; if (systemBrushes == null) { systemBrushes = new Brush[(int)KnownColor.WindowText + (int)KnownColor.MenuHighlight - (int)KnownColor.YellowGreen]; SafeNativeMethods.Gdip.ThreadData[SystemBrushesKey] = systemBrushes; } int idx = (int)c.ToKnownColor(); if (idx > (int)KnownColor.YellowGreen) { idx -= (int)KnownColor.YellowGreen - (int)KnownColor.WindowText; } idx--; Debug.Assert(idx >= 0 && idx < systemBrushes.Length, "System colors have been added but our system color array has not been expanded."); if (systemBrushes[idx] == null) { systemBrushes[idx] = new SolidBrush(c, true); } return systemBrushes[idx]; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- /* */ namespace System.Drawing { using System.Diagnostics; using System; ////// /// Brushes for select Windows system-wide colors. Whenever possible, try to use /// SystemPens and SystemBrushes rather than SystemColors. /// public sealed class SystemBrushes { static readonly object SystemBrushesKey = new object(); private SystemBrushes() { } ////// /// Brush is the color of the active window border. /// public static Brush ActiveBorder { get { return FromSystemColor(SystemColors.ActiveBorder); } } ////// /// Brush is the color of the active caption bar. /// public static Brush ActiveCaption { get { return FromSystemColor(SystemColors.ActiveCaption); } } ////// /// Brush is the color of the active caption bar. /// public static Brush ActiveCaptionText { get { return FromSystemColor(SystemColors.ActiveCaptionText); } } ////// /// Brush is the color of the app workspace window. /// public static Brush AppWorkspace { get { return FromSystemColor(SystemColors.AppWorkspace); } } ////// /// Brush for the ButtonFace system color. /// public static Brush ButtonFace { get { return FromSystemColor(SystemColors.ButtonFace); } } ////// /// Brush for the ButtonHighlight system color. /// public static Brush ButtonHighlight { get { return FromSystemColor(SystemColors.ButtonHighlight); } } ////// /// Brush for the ButtonShadow system color. /// public static Brush ButtonShadow { get { return FromSystemColor(SystemColors.ButtonShadow); } } ////// /// Brush is the control color, which is the surface color for 3D elements. /// public static Brush Control { get { return FromSystemColor(SystemColors.Control); } } ////// /// Brush is the lighest part of a 3D element. /// public static Brush ControlLightLight { get { return FromSystemColor(SystemColors.ControlLightLight); } } ////// /// Brush is the highlight part of a 3D element. /// public static Brush ControlLight { get { return FromSystemColor(SystemColors.ControlLight); } } ////// /// Brush is the shadow part of a 3D element. /// public static Brush ControlDark { get { return FromSystemColor(SystemColors.ControlDark); } } ////// /// Brush is the darkest part of a 3D element. /// public static Brush ControlDarkDark { get { return FromSystemColor(SystemColors.ControlDarkDark); } } ////// /// Brush is the color of text on controls. /// public static Brush ControlText { get { return FromSystemColor(SystemColors.ControlText); } } ////// /// Brush is the color of the desktop. /// public static Brush Desktop { get { return FromSystemColor(SystemColors.Desktop); } } ////// /// Brush for the GradientActiveCaption system color. /// public static Brush GradientActiveCaption { get { return FromSystemColor(SystemColors.GradientActiveCaption); } } ////// /// Brush for the GradientInactiveCaption system color. /// public static Brush GradientInactiveCaption { get { return FromSystemColor(SystemColors.GradientInactiveCaption); } } ////// /// Brush for the GrayText system color. /// public static Brush GrayText { get { return FromSystemColor(SystemColors.GrayText); } } ////// /// Brush is the color of the background of highlighted elements. /// public static Brush Highlight { get { return FromSystemColor(SystemColors.Highlight); } } ////// /// Brush is the color of the foreground of highlighted elements. /// public static Brush HighlightText { get { return FromSystemColor(SystemColors.HighlightText); } } ////// /// Brush is the color used to represent hot tracking. /// public static Brush HotTrack { get { return FromSystemColor(SystemColors.HotTrack); } } ////// /// Brush is the color of an inactive caption bar. /// public static Brush InactiveCaption { get { return FromSystemColor(SystemColors.InactiveCaption); } } ////// /// Brush is the color if an inactive window border. /// public static Brush InactiveBorder { get { return FromSystemColor(SystemColors.InactiveBorder); } } ////// /// Brush is the color of an inactive caption text. /// public static Brush InactiveCaptionText { get { return FromSystemColor(SystemColors.InactiveCaptionText); } } ////// /// Brush is the color of the background of the info tooltip. /// public static Brush Info { get { return FromSystemColor(SystemColors.Info); } } ////// /// Brush is the color of the info tooltip's text. /// public static Brush InfoText { get { return FromSystemColor(SystemColors.InfoText); } } ////// /// Brush is the color of the menu background. /// public static Brush Menu { get { return FromSystemColor(SystemColors.Menu); } } ////// /// Brush is the color of the menu background. /// public static Brush MenuBar { get { return FromSystemColor(SystemColors.MenuBar); } } ////// /// Brush for the MenuHighlight system color. /// public static Brush MenuHighlight { get { return FromSystemColor(SystemColors.MenuHighlight); } } ////// /// Brush is the color of the menu text. /// public static Brush MenuText { get { return FromSystemColor(SystemColors.MenuText); } } ////// /// Brush is the color of the scroll bar area that is not being used by the /// thumb button. /// public static Brush ScrollBar { get { return FromSystemColor(SystemColors.ScrollBar); } } ////// /// Brush is the color of the window background. /// public static Brush Window { get { return FromSystemColor(SystemColors.Window); } } ////// /// Brush is the color of the thin frame drawn around a window. /// public static Brush WindowFrame { get { return FromSystemColor(SystemColors.WindowFrame); } } ////// /// Brush is the color of text on controls. /// public static Brush WindowText { get { return FromSystemColor(SystemColors.WindowText); } } ////// /// Retrieves a brush given a system color. An error will be raised /// if the color provide is not a system color. /// public static Brush FromSystemColor(Color c) { if (!c.IsSystemColor) { throw new ArgumentException(SR.GetString(SR.ColorNotSystemColor, c.ToString())); } Brush[] systemBrushes = (Brush[])SafeNativeMethods.Gdip.ThreadData[SystemBrushesKey]; if (systemBrushes == null) { systemBrushes = new Brush[(int)KnownColor.WindowText + (int)KnownColor.MenuHighlight - (int)KnownColor.YellowGreen]; SafeNativeMethods.Gdip.ThreadData[SystemBrushesKey] = systemBrushes; } int idx = (int)c.ToKnownColor(); if (idx > (int)KnownColor.YellowGreen) { idx -= (int)KnownColor.YellowGreen - (int)KnownColor.WindowText; } idx--; Debug.Assert(idx >= 0 && idx < systemBrushes.Length, "System colors have been added but our system color array has not been expanded."); if (systemBrushes[idx] == null) { systemBrushes[idx] = new SolidBrush(c, true); } return systemBrushes[idx]; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- MultiBinding.cs
- SynchronizedDispatch.cs
- ISO2022Encoding.cs
- HMAC.cs
- SqlDelegatedTransaction.cs
- _NTAuthentication.cs
- RegexWorker.cs
- BaseParser.cs
- DirectoryRootQuery.cs
- XPathNodeList.cs
- MaterialCollection.cs
- KnownTypeAttribute.cs
- UnauthorizedAccessException.cs
- _AutoWebProxyScriptEngine.cs
- SessionState.cs
- DropShadowBitmapEffect.cs
- UnlockInstanceAsyncResult.cs
- XpsS0ValidatingLoader.cs
- IApplicationTrustManager.cs
- hwndwrapper.cs
- MailMessageEventArgs.cs
- BitmapSourceSafeMILHandle.cs
- WSFederationHttpSecurityMode.cs
- ObjectListItem.cs
- CheckableControlBaseAdapter.cs
- EnumerableRowCollectionExtensions.cs
- BinaryObjectWriter.cs
- OdbcInfoMessageEvent.cs
- TemplateBuilder.cs
- SecurityNegotiationException.cs
- HwndMouseInputProvider.cs
- VarRefManager.cs
- XmlSerializationGeneratedCode.cs
- ScriptResourceHandler.cs
- ConfigurationLockCollection.cs
- TextRangeProviderWrapper.cs
- FieldToken.cs
- WindowsListBox.cs
- EventListenerClientSide.cs
- ArithmeticException.cs
- mediapermission.cs
- WindowsImpersonationContext.cs
- DataShape.cs
- SoapObjectInfo.cs
- RoleManagerModule.cs
- FacetValueContainer.cs
- XmlRawWriter.cs
- GridViewDeletedEventArgs.cs
- RequestCachePolicy.cs
- WebHttpBindingElement.cs
- ProjectedSlot.cs
- FileNotFoundException.cs
- TextModifierScope.cs
- EventListenerClientSide.cs
- GridView.cs
- LambdaCompiler.cs
- TransactionFlowAttribute.cs
- PreProcessor.cs
- ObfuscationAttribute.cs
- COSERVERINFO.cs
- HttpClientCertificate.cs
- DynamicRendererThreadManager.cs
- MsmqInputMessagePool.cs
- SslStreamSecurityElement.cs
- PasswordPropertyTextAttribute.cs
- RemotingServices.cs
- PathFigureCollection.cs
- FilteredReadOnlyMetadataCollection.cs
- RoutingSection.cs
- XmlSchemaDocumentation.cs
- DataControlFieldsEditor.cs
- COAUTHINFO.cs
- Pen.cs
- MLangCodePageEncoding.cs
- CodeIdentifiers.cs
- BitmapEffectGeneralTransform.cs
- DeadLetterQueue.cs
- AutomationPattern.cs
- Comparer.cs
- OutputCacheProfileCollection.cs
- COM2IPerPropertyBrowsingHandler.cs
- URL.cs
- WebBrowserSiteBase.cs
- SessionStateItemCollection.cs
- ExecutionEngineException.cs
- GridToolTip.cs
- MenuScrollingVisibilityConverter.cs
- ServiceOperationDetailViewControl.cs
- ModifierKeysConverter.cs
- OutputScopeManager.cs
- PauseStoryboard.cs
- BufferBuilder.cs
- PathStreamGeometryContext.cs
- IriParsingElement.cs
- Publisher.cs
- UserControl.cs
- EventManager.cs
- HiddenField.cs
- ReachDocumentPageSerializer.cs
- ProviderIncompatibleException.cs