Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media / Animation / SlipBehavior.cs / 1 / SlipBehavior.cs
//------------------------------------------------------------------------------
// Microsoft Windows Client Platform
// Copyright (c) Microsoft Corporation, 2005
//
// File: SlipBehavior.cs
//-----------------------------------------------------------------------------
using System.Windows.Media.Animation;
namespace System.Windows.Media.Animation
{
///
/// The SlipBehavior enumeration is used to indicate how a TimelineGroup will behave
/// when one of its children slips.
///
public enum SlipBehavior
{
///
/// Indicates that a TimelineGroup will not slip with the chidren, but will
/// expand to fit all slipping children.
/// NOTE: This is only effective when the TimelineGroup's duration is not explicitly
/// specified.
///
Grow,
///
/// Indicates that a TimelineGroup will slip along with its first child that
/// has CanSlip set to true.
///
Slip,
}
}
namespace MS.Internal
{
internal static partial class TimeEnumHelper
{
private const int c_maxSlipBehavior = (int)SlipBehavior.Slip;
static internal bool IsValidSlipBehavior(SlipBehavior value)
{
return (0 <= value && (int)value <= c_maxSlipBehavior);
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
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