Code:
/ FX-1434 / FX-1434 / 1.0 / untmp / whidbey / REDBITS / ndp / fx / src / Designer / WinForms / System / WinForms / Design / Behavior / DesignerActionGlyph.cs / 1 / DesignerActionGlyph.cs
namespace System.Windows.Forms.Design.Behavior { using System; using System.Collections; using System.ComponentModel; using System.ComponentModel.Design; using System.Design; using System.Diagnostics; using System.Drawing; using System.Drawing.Drawing2D; using System.Windows.Forms.Design; ////// /// This Glyph represents the UI appended to a control when DesignerActions are /// available. Each image that represents these /// states are demand created. This is done because it is entirely possible /// that a DesignerActionGlyph will only ever be in one of these states during /// its lifetime... kind of sad really. /// internal sealed class DesignerActionGlyph : Glyph { internal const int CONTROLOVERLAP_X = 5;//number of pixels the anchor should be offset to the left of the control's upper-right internal const int CONTROLOVERLAP_Y = 2;//number of pixels the anchor overlaps the control in the y-direction private Rectangle bounds;//the bounds of our glyph private Adorner adorner;//A ptr back to our adorner - so when we decide to change state, we can invalidate private bool mouseOver;//on mouse over, we shade our image differently, this is used to track that state private Rectangle alternativeBounds = Rectangle.Empty;//if !empty, this represents the bounds of the tray control this gyph is related to private Control alternativeParent;//if this is valid - then the glyph will invalidate itself here instead of on the adorner private DockStyle dockStyle; private Bitmap glyphImageClosed; private Bitmap glyphImageOpened; ////// /// Constructor that passes empty alternative bounds and parents. /// Typically this is done for control on the designer's surface since /// component tray glyphs will have these alternative values. /// public DesignerActionGlyph(DesignerActionBehavior behavior, Adorner adorner) : this(behavior, adorner, Rectangle.Empty, null) {} public DesignerActionGlyph(DesignerActionBehavior behavior, Rectangle alternativeBounds, Control alternativeParent) : this(behavior, null, alternativeBounds, alternativeParent) {} ////// /// Constructor that sets the dropdownbox size, creates a our hottrack brush /// and invalidates the glyph (to configure location). /// private DesignerActionGlyph(DesignerActionBehavior behavior, Adorner adorner, Rectangle alternativeBounds, Control alternativeParent) : base(behavior) { this.adorner = adorner; this.alternativeBounds = alternativeBounds; this.alternativeParent = alternativeParent; Invalidate(); } ////// /// Returns the bounds of our glyph. This is used by the related Behavior /// to determine where to show the contextmenu (list of actions). /// public override Rectangle Bounds { get { return bounds; } } public DockStyle DockEdge { get { return dockStyle; } set { if(dockStyle != value) { dockStyle = value; } } } public bool IsInComponentTray { get { return (adorner == null); // adorner and alternative bounds are exclusive } } ////// /// Standard hit test logic that returns true if the point is contained within our bounds. /// This is also used to manage out mouse over state. /// public override Cursor GetHitTest(Point p) { if (bounds.Contains(p)) { MouseOver = true; return Cursors.Default; } MouseOver = false; return null; } ////// Returns an image representing the /// private Image GlyphImageClosed { get { if(glyphImageClosed == null) { glyphImageClosed = new Bitmap(typeof(DesignerActionGlyph), "Close_left.bmp"); glyphImageClosed.MakeTransparent(Color.Magenta); } return glyphImageClosed; } } private Image GlyphImageOpened { get { if(glyphImageOpened == null) { glyphImageOpened = new Bitmap(typeof(DesignerActionGlyph), "Open_left.bmp"); glyphImageOpened.MakeTransparent(Color.Magenta); } return glyphImageOpened; } } internal void InvalidateOwnerLocation() { if (alternativeParent != null) { // alternative parent and adoner are exclusive... alternativeParent.Invalidate(bounds); } else { adorner.Invalidate(bounds); } } ////// /// Called when the state for this DesignerActionGlyph changes. Or when the related /// component's size or location change. Here, we re-calculate the Glyph's bounds /// and change our image. /// internal void Invalidate() { IComponent relatedComponent = ((DesignerActionBehavior)Behavior).RelatedComponent; Point topRight = Point.Empty; //handle the case that our comp is a control Control relatedControl = relatedComponent as Control; if (relatedControl != null && !(relatedComponent is ToolStripDropDown) && adorner != null) { topRight = adorner.BehaviorService.ControlToAdornerWindow(relatedControl); Control parentControl = relatedControl.Parent; topRight.X += relatedControl.Width; } //ISSUE: we can't have this special cased here - we should find a more //generic approach to solving this problem //special logic here for our comp being a toolstrip item else { // update alternative bounds if possible... ComponentTray compTray = alternativeParent as ComponentTray; if (compTray != null) { ComponentTray.TrayControl trayControl = compTray.GetTrayControlFromComponent(relatedComponent); if (trayControl != null) { alternativeBounds = trayControl.Bounds; } } Rectangle newRect = DesignerUtils.GetBoundsForNoResizeSelectionType(alternativeBounds, SelectionBorderGlyphType.Top); topRight.X = newRect.Right; topRight.Y = newRect.Top; } topRight.X -= (GlyphImageOpened.Width + CONTROLOVERLAP_X); topRight.Y -= (GlyphImageOpened.Height - CONTROLOVERLAP_Y); bounds = (new Rectangle(topRight.X, topRight.Y, GlyphImageOpened.Width,GlyphImageOpened.Height)); } ////// Used to manage the mouse-pointer-is-over-glyph state. If this is true, /// then we will shade our BoxImage in the Paint logic. /// private bool MouseOver { get { return mouseOver; } set { if (mouseOver != value) { mouseOver = value; InvalidateOwnerLocation(); } } } ////// /// Responds to a paint event. This Glyph will paint its current image and, if /// MouseHover is true, we'll paint over the image with the 'hoverBrush'. /// public override void Paint(PaintEventArgs pe) { Image image; if(Behavior is DesignerActionBehavior) { IComponent panelComponent = ((DesignerActionUI)((DesignerActionBehavior)Behavior).ParentUI).LastPanelComponent; IComponent relatedComponent = ((DesignerActionBehavior)Behavior).RelatedComponent; if (panelComponent != null && panelComponent == relatedComponent) { image = GlyphImageOpened; } else { image = GlyphImageClosed; } pe.Graphics.DrawImage(image, bounds.Left, bounds.Top); if (MouseOver || (panelComponent != null && panelComponent == relatedComponent)) { pe.Graphics.FillRectangle(DesignerUtils.HoverBrush, Rectangle.Inflate(bounds, -1, -1)); } } } ////// /// Called by the ComponentTray when a tray control changes location. /// internal void UpdateAlternativeBounds(Rectangle newBounds) { alternativeBounds = newBounds; Invalidate(); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
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