Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / Core / System / Linq / Parallel / QueryOperators / Unary / SingleQueryOperator.cs / 1305376 / SingleQueryOperator.cs
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// SingleQueryOperator.cs
//
// [....]
//
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
using System.Collections.Generic;
using System.Threading;
using System.Diagnostics.Contracts;
namespace System.Linq.Parallel
{
///
/// Single searches the input to find the sole element that satisfies the (optional)
/// predicate. If multiple such elements are found, the caller is responsible for
/// producing an error. There is some degree of cross-partition synchronization to
/// proactively hault the search if we ever determine there are multiple elements
/// satisfying the search in the input.
///
///
internal sealed class SingleQueryOperator : UnaryQueryOperator
{
private readonly Func m_predicate; // The optional predicate used during the search.
//----------------------------------------------------------------------------------------
// Initializes a new Single operator.
//
// Arguments:
// child - the child whose data we will reverse
//
internal SingleQueryOperator(IEnumerable child, Func predicate)
:base(child)
{
Contract.Assert(child != null, "child data source cannot be null");
m_predicate = predicate;
}
//---------------------------------------------------------------------------------------
// Just opens the current operator, including opening the child and wrapping it with
// partitions as needed.
//
internal override QueryResults Open(
QuerySettings settings, bool preferStriping)
{
QueryResults childQueryResults = Child.Open(settings, false);
return new UnaryQueryOperatorResults(childQueryResults, this, settings, preferStriping);
}
internal override void WrapPartitionedStream(
PartitionedStream inputStream, IPartitionedStreamRecipient recipient, bool preferStriping, QuerySettings settings)
{
int partitionCount = inputStream.PartitionCount;
PartitionedStream outputStream = new PartitionedStream(
partitionCount, Util.GetDefaultComparer(), OrdinalIndexState.Shuffled);
Shared totalElementCount = new Shared(0);
for (int i = 0; i < partitionCount; i++)
{
outputStream[i] = new SingleQueryOperatorEnumerator(inputStream[i], m_predicate, totalElementCount);
}
recipient.Receive(outputStream);
}
//---------------------------------------------------------------------------------------
// Returns an enumerable that represents the query executing sequentially.
//
internal override IEnumerable AsSequentialQuery(CancellationToken token)
{
Contract.Assert(false, "This method should never be called as it is an ending operator with LimitsParallelism=false.");
throw new NotSupportedException();
}
//---------------------------------------------------------------------------------------
// Whether this operator performs a premature merge.
//
internal override bool LimitsParallelism
{
get { return false; }
}
//----------------------------------------------------------------------------------------
// The enumerator type responsible for executing the Single operation.
//
class SingleQueryOperatorEnumerator : QueryOperatorEnumerator
{
private QueryOperatorEnumerator m_source; // The data source to enumerate.
private Func m_predicate; // The optional predicate used during the search.
private bool m_alreadySearched; // Whether we have searched our input already.
private bool m_yieldExtra; // Whether we found more than one element.
// Data shared among partitions.
private Shared m_totalElementCount; // The total count of elements found.
//---------------------------------------------------------------------------------------
// Instantiates a new enumerator.
//
internal SingleQueryOperatorEnumerator(QueryOperatorEnumerator source,
Func predicate, Shared totalElementCount)
{
Contract.Assert(source != null);
Contract.Assert(totalElementCount != null);
m_source = source;
m_predicate = predicate;
m_totalElementCount = totalElementCount;
}
//----------------------------------------------------------------------------------------
// Straightforward IEnumerator methods.
//
internal override bool MoveNext(ref TSource currentElement, ref int currentKey)
{
Contract.Assert(m_source != null);
if (m_alreadySearched)
{
// If we've already searched, we will "fake out" the caller by returning an extra
// element at the end in the case that we've found more than one element.
if (m_yieldExtra)
{
m_yieldExtra = false;
currentElement = default(TSource);
currentKey = 0;
return true;
}
return false;
}
// Scan our input, looking for a match.
bool found = false;
TSource current = default(TSource);
TKey keyUnused = default(TKey);
while (m_source.MoveNext(ref current, ref keyUnused))
{
// If the predicate is null or the current element satisfies it, we will remember
// it so that we can yield it later. We then proceed with scanning the input
// in case there are multiple such elements.
if (m_predicate == null || m_predicate(current))
{
// Notify other partitions.
Interlocked.Increment(ref m_totalElementCount.Value);
currentElement = current;
currentKey = 0;
if (found)
{
// Already found an element previously, we can exit.
m_yieldExtra = true;
break;
}
else
{
found = true;
}
}
// If we've already determined there is more than one matching element in the
// data source, we can exit right away.
if (m_totalElementCount.Value > 1)
{
break;
}
}
m_alreadySearched = true;
return found;
}
protected override void Dispose(bool disposing)
{
m_source.Dispose();
}
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// SingleQueryOperator.cs
//
// [....]
//
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
using System.Collections.Generic;
using System.Threading;
using System.Diagnostics.Contracts;
namespace System.Linq.Parallel
{
///
/// Single searches the input to find the sole element that satisfies the (optional)
/// predicate. If multiple such elements are found, the caller is responsible for
/// producing an error. There is some degree of cross-partition synchronization to
/// proactively hault the search if we ever determine there are multiple elements
/// satisfying the search in the input.
///
///
internal sealed class SingleQueryOperator : UnaryQueryOperator
{
private readonly Func m_predicate; // The optional predicate used during the search.
//----------------------------------------------------------------------------------------
// Initializes a new Single operator.
//
// Arguments:
// child - the child whose data we will reverse
//
internal SingleQueryOperator(IEnumerable child, Func predicate)
:base(child)
{
Contract.Assert(child != null, "child data source cannot be null");
m_predicate = predicate;
}
//---------------------------------------------------------------------------------------
// Just opens the current operator, including opening the child and wrapping it with
// partitions as needed.
//
internal override QueryResults Open(
QuerySettings settings, bool preferStriping)
{
QueryResults childQueryResults = Child.Open(settings, false);
return new UnaryQueryOperatorResults(childQueryResults, this, settings, preferStriping);
}
internal override void WrapPartitionedStream(
PartitionedStream inputStream, IPartitionedStreamRecipient recipient, bool preferStriping, QuerySettings settings)
{
int partitionCount = inputStream.PartitionCount;
PartitionedStream outputStream = new PartitionedStream(
partitionCount, Util.GetDefaultComparer(), OrdinalIndexState.Shuffled);
Shared totalElementCount = new Shared(0);
for (int i = 0; i < partitionCount; i++)
{
outputStream[i] = new SingleQueryOperatorEnumerator(inputStream[i], m_predicate, totalElementCount);
}
recipient.Receive(outputStream);
}
//---------------------------------------------------------------------------------------
// Returns an enumerable that represents the query executing sequentially.
//
internal override IEnumerable AsSequentialQuery(CancellationToken token)
{
Contract.Assert(false, "This method should never be called as it is an ending operator with LimitsParallelism=false.");
throw new NotSupportedException();
}
//---------------------------------------------------------------------------------------
// Whether this operator performs a premature merge.
//
internal override bool LimitsParallelism
{
get { return false; }
}
//----------------------------------------------------------------------------------------
// The enumerator type responsible for executing the Single operation.
//
class SingleQueryOperatorEnumerator : QueryOperatorEnumerator
{
private QueryOperatorEnumerator m_source; // The data source to enumerate.
private Func m_predicate; // The optional predicate used during the search.
private bool m_alreadySearched; // Whether we have searched our input already.
private bool m_yieldExtra; // Whether we found more than one element.
// Data shared among partitions.
private Shared m_totalElementCount; // The total count of elements found.
//---------------------------------------------------------------------------------------
// Instantiates a new enumerator.
//
internal SingleQueryOperatorEnumerator(QueryOperatorEnumerator source,
Func predicate, Shared totalElementCount)
{
Contract.Assert(source != null);
Contract.Assert(totalElementCount != null);
m_source = source;
m_predicate = predicate;
m_totalElementCount = totalElementCount;
}
//----------------------------------------------------------------------------------------
// Straightforward IEnumerator methods.
//
internal override bool MoveNext(ref TSource currentElement, ref int currentKey)
{
Contract.Assert(m_source != null);
if (m_alreadySearched)
{
// If we've already searched, we will "fake out" the caller by returning an extra
// element at the end in the case that we've found more than one element.
if (m_yieldExtra)
{
m_yieldExtra = false;
currentElement = default(TSource);
currentKey = 0;
return true;
}
return false;
}
// Scan our input, looking for a match.
bool found = false;
TSource current = default(TSource);
TKey keyUnused = default(TKey);
while (m_source.MoveNext(ref current, ref keyUnused))
{
// If the predicate is null or the current element satisfies it, we will remember
// it so that we can yield it later. We then proceed with scanning the input
// in case there are multiple such elements.
if (m_predicate == null || m_predicate(current))
{
// Notify other partitions.
Interlocked.Increment(ref m_totalElementCount.Value);
currentElement = current;
currentKey = 0;
if (found)
{
// Already found an element previously, we can exit.
m_yieldExtra = true;
break;
}
else
{
found = true;
}
}
// If we've already determined there is more than one matching element in the
// data source, we can exit right away.
if (m_totalElementCount.Value > 1)
{
break;
}
}
m_alreadySearched = true;
return found;
}
protected override void Dispose(bool disposing)
{
m_source.Dispose();
}
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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