Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / wpf / src / Core / CSharp / System / Windows / Media3D / Transform3D.cs / 1 / Transform3D.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // // Description: 3D transform implementation. // // See spec at http://avalon/medialayer/Specifications/Avalon3D%20API%20Spec.mht // // History: // 06/04/2003 : t-gregr - Created // //--------------------------------------------------------------------------- using MS.Internal.Media3D; using MS.Internal.PresentationCore; using System; using System.Diagnostics; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; namespace System.Windows.Media.Media3D { ////// 3D transformation. /// [Localizability(LocalizationCategory.None, Readability = Readability.Unreadable)] // cannot be read & localized as string public abstract partial class Transform3D : GeneralTransform3D { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #region Constructors // Prevent 3rd parties from extending this abstract base class. internal Transform3D() {} #endregion Constructors //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Transforms the given point. /// /// Point to transform. ///Transformed point. public new Point3D Transform(Point3D point) { // this function is included due to forward compatability reasons return base.Transform(point); } ////// Transforms the given vector. /// /// Vector to transform. ///Transformed vector. public Vector3D Transform(Vector3D vector) { return Value.Transform(vector); } ////// Transforms the given point. /// /// Point to transform. ///Transformed point. public Point4D Transform(Point4D point) { return Value.Transform(point); } ////// Transforms the given list of points. /// /// List of points. public void Transform(Point3D[] points) { Value.Transform(points); } ////// Transforms the given list of vectors. /// /// List of vectors. public void Transform(Vector3D[] vectors) { Value.Transform(vectors); } ////// Transforms the given list of points. /// /// List of points. public void Transform(Point4D[] points) { Value.Transform(points); } ////// Transform a point /// /// Input point /// Output point ///True if the point was transformed successfuly, false otherwise public override bool TryTransform(Point3D inPoint, out Point3D result) { result = Value.Transform(inPoint); return true; } ////// Transforms the bounding box to the smallest axis aligned bounding box /// that contains all the points in the original bounding box /// /// Bounding box ///The transformed bounding box public override Rect3D TransformBounds(Rect3D rect) { return M3DUtil.ComputeTransformedAxisAlignedBoundingBox(ref rect, this); } ////// Returns the inverse transform if it has an inverse, null otherwise /// public override GeneralTransform3D Inverse { get { ReadPreamble(); Matrix3D matrix = Value; if (!matrix.HasInverse) { return null; } matrix.Invert(); return new MatrixTransform3D(matrix); } } ////// Returns a best effort affine transform /// internal override Transform3D AffineTransform { [FriendAccessAllowed] // Built into Core, also used by Framework. get { return this; } } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ #region Public Properties ////// Identity transformation. /// public static Transform3D Identity { get { // Make sure identity matrix is initialized. if (s_identity == null) { MatrixTransform3D identity = new MatrixTransform3D(); identity.Freeze(); s_identity = identity; } return s_identity; } } ////// Determines whether the matrix is affine. /// public abstract bool IsAffine {get;} ////// Return the current transformation value. /// public abstract Matrix3D Value { get; } #endregion Public Properties internal abstract void Append(ref Matrix3D matrix); //----------------------------------------------------- // // Private Fields // //------------------------------------------------------ #region Private Fields private static Transform3D s_identity; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // // Description: 3D transform implementation. // // See spec at http://avalon/medialayer/Specifications/Avalon3D%20API%20Spec.mht // // History: // 06/04/2003 : t-gregr - Created // //--------------------------------------------------------------------------- using MS.Internal.Media3D; using MS.Internal.PresentationCore; using System; using System.Diagnostics; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; namespace System.Windows.Media.Media3D { ////// 3D transformation. /// [Localizability(LocalizationCategory.None, Readability = Readability.Unreadable)] // cannot be read & localized as string public abstract partial class Transform3D : GeneralTransform3D { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #region Constructors // Prevent 3rd parties from extending this abstract base class. internal Transform3D() {} #endregion Constructors //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Transforms the given point. /// /// Point to transform. ///Transformed point. public new Point3D Transform(Point3D point) { // this function is included due to forward compatability reasons return base.Transform(point); } ////// Transforms the given vector. /// /// Vector to transform. ///Transformed vector. public Vector3D Transform(Vector3D vector) { return Value.Transform(vector); } ////// Transforms the given point. /// /// Point to transform. ///Transformed point. public Point4D Transform(Point4D point) { return Value.Transform(point); } ////// Transforms the given list of points. /// /// List of points. public void Transform(Point3D[] points) { Value.Transform(points); } ////// Transforms the given list of vectors. /// /// List of vectors. public void Transform(Vector3D[] vectors) { Value.Transform(vectors); } ////// Transforms the given list of points. /// /// List of points. public void Transform(Point4D[] points) { Value.Transform(points); } ////// Transform a point /// /// Input point /// Output point ///True if the point was transformed successfuly, false otherwise public override bool TryTransform(Point3D inPoint, out Point3D result) { result = Value.Transform(inPoint); return true; } ////// Transforms the bounding box to the smallest axis aligned bounding box /// that contains all the points in the original bounding box /// /// Bounding box ///The transformed bounding box public override Rect3D TransformBounds(Rect3D rect) { return M3DUtil.ComputeTransformedAxisAlignedBoundingBox(ref rect, this); } ////// Returns the inverse transform if it has an inverse, null otherwise /// public override GeneralTransform3D Inverse { get { ReadPreamble(); Matrix3D matrix = Value; if (!matrix.HasInverse) { return null; } matrix.Invert(); return new MatrixTransform3D(matrix); } } ////// Returns a best effort affine transform /// internal override Transform3D AffineTransform { [FriendAccessAllowed] // Built into Core, also used by Framework. get { return this; } } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ #region Public Properties ////// Identity transformation. /// public static Transform3D Identity { get { // Make sure identity matrix is initialized. if (s_identity == null) { MatrixTransform3D identity = new MatrixTransform3D(); identity.Freeze(); s_identity = identity; } return s_identity; } } ////// Determines whether the matrix is affine. /// public abstract bool IsAffine {get;} ////// Return the current transformation value. /// public abstract Matrix3D Value { get; } #endregion Public Properties internal abstract void Append(ref Matrix3D matrix); //----------------------------------------------------- // // Private Fields // //------------------------------------------------------ #region Private Fields private static Transform3D s_identity; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- ToolTip.cs
- AssemblyBuilder.cs
- QuotedPrintableStream.cs
- MarshalDirectiveException.cs
- CuspData.cs
- MemberInitExpression.cs
- StrokeCollection2.cs
- DataTableCollection.cs
- MemberRelationshipService.cs
- NumericExpr.cs
- WindowsSlider.cs
- ComponentEditorForm.cs
- BeginStoryboard.cs
- EntityDataSourceDataSelectionPanel.designer.cs
- Selection.cs
- WebServiceReceive.cs
- DoubleLink.cs
- SourceSwitch.cs
- PixelShader.cs
- __FastResourceComparer.cs
- XmlDataDocument.cs
- TextSpan.cs
- PtsHelper.cs
- DecoderFallback.cs
- PerformanceCounterCategory.cs
- QilInvokeEarlyBound.cs
- ToolStripPanel.cs
- TypeReference.cs
- XmlEntityReference.cs
- UserControl.cs
- StorageAssociationSetMapping.cs
- _WinHttpWebProxyDataBuilder.cs
- XPathMultyIterator.cs
- FontCacheLogic.cs
- MeshGeometry3D.cs
- SecurityManager.cs
- Attributes.cs
- SqlDesignerDataSourceView.cs
- CustomWebEventKey.cs
- ClipboardData.cs
- RegexWorker.cs
- MiniCustomAttributeInfo.cs
- TextDocumentView.cs
- TripleDES.cs
- DbModificationCommandTree.cs
- CodeAttributeDeclaration.cs
- CompositeCollectionView.cs
- UnmanagedMemoryStreamWrapper.cs
- PreservationFileReader.cs
- Tool.cs
- XmlChoiceIdentifierAttribute.cs
- DesignerSerializationManager.cs
- ParentQuery.cs
- MemberRelationshipService.cs
- TripleDES.cs
- ClientProxyGenerator.cs
- RequestNavigateEventArgs.cs
- SystemResourceHost.cs
- InfoCardSymmetricAlgorithm.cs
- ChannelCacheSettings.cs
- NonParentingControl.cs
- OleDbConnectionFactory.cs
- SoapSchemaImporter.cs
- TdsParserHelperClasses.cs
- _Events.cs
- UMPAttributes.cs
- TextInfo.cs
- StylusCaptureWithinProperty.cs
- SafeHandle.cs
- RepeaterDesigner.cs
- Signature.cs
- MappableObjectManager.cs
- WebBaseEventKeyComparer.cs
- ExecutedRoutedEventArgs.cs
- SpecularMaterial.cs
- ZipIOExtraField.cs
- TransactionException.cs
- TypeSource.cs
- DecimalAverageAggregationOperator.cs
- BrowserCapabilitiesFactoryBase.cs
- MouseActionValueSerializer.cs
- TypeSystemHelpers.cs
- AnnotationResourceChangedEventArgs.cs
- ImageCodecInfo.cs
- UserInitiatedNavigationPermission.cs
- EdmItemCollection.cs
- XmlTextWriter.cs
- GeneralTransform3D.cs
- WriteableOnDemandPackagePart.cs
- ThreadInterruptedException.cs
- InputProviderSite.cs
- SqlDependencyListener.cs
- EventSetterHandlerConverter.cs
- PerformanceCounter.cs
- TextRunTypographyProperties.cs
- PrintDialogException.cs
- XDRSchema.cs
- XmlSchemaInferenceException.cs
- InfoCardRSAPKCS1KeyExchangeDeformatter.cs
- ObfuscationAttribute.cs