Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / wpf / src / Core / CSharp / System / Windows / Media3D / Transform3D.cs / 1 / Transform3D.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // // Description: 3D transform implementation. // // See spec at http://avalon/medialayer/Specifications/Avalon3D%20API%20Spec.mht // // History: // 06/04/2003 : t-gregr - Created // //--------------------------------------------------------------------------- using MS.Internal.Media3D; using MS.Internal.PresentationCore; using System; using System.Diagnostics; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; namespace System.Windows.Media.Media3D { ////// 3D transformation. /// [Localizability(LocalizationCategory.None, Readability = Readability.Unreadable)] // cannot be read & localized as string public abstract partial class Transform3D : GeneralTransform3D { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #region Constructors // Prevent 3rd parties from extending this abstract base class. internal Transform3D() {} #endregion Constructors //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Transforms the given point. /// /// Point to transform. ///Transformed point. public new Point3D Transform(Point3D point) { // this function is included due to forward compatability reasons return base.Transform(point); } ////// Transforms the given vector. /// /// Vector to transform. ///Transformed vector. public Vector3D Transform(Vector3D vector) { return Value.Transform(vector); } ////// Transforms the given point. /// /// Point to transform. ///Transformed point. public Point4D Transform(Point4D point) { return Value.Transform(point); } ////// Transforms the given list of points. /// /// List of points. public void Transform(Point3D[] points) { Value.Transform(points); } ////// Transforms the given list of vectors. /// /// List of vectors. public void Transform(Vector3D[] vectors) { Value.Transform(vectors); } ////// Transforms the given list of points. /// /// List of points. public void Transform(Point4D[] points) { Value.Transform(points); } ////// Transform a point /// /// Input point /// Output point ///True if the point was transformed successfuly, false otherwise public override bool TryTransform(Point3D inPoint, out Point3D result) { result = Value.Transform(inPoint); return true; } ////// Transforms the bounding box to the smallest axis aligned bounding box /// that contains all the points in the original bounding box /// /// Bounding box ///The transformed bounding box public override Rect3D TransformBounds(Rect3D rect) { return M3DUtil.ComputeTransformedAxisAlignedBoundingBox(ref rect, this); } ////// Returns the inverse transform if it has an inverse, null otherwise /// public override GeneralTransform3D Inverse { get { ReadPreamble(); Matrix3D matrix = Value; if (!matrix.HasInverse) { return null; } matrix.Invert(); return new MatrixTransform3D(matrix); } } ////// Returns a best effort affine transform /// internal override Transform3D AffineTransform { [FriendAccessAllowed] // Built into Core, also used by Framework. get { return this; } } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ #region Public Properties ////// Identity transformation. /// public static Transform3D Identity { get { // Make sure identity matrix is initialized. if (s_identity == null) { MatrixTransform3D identity = new MatrixTransform3D(); identity.Freeze(); s_identity = identity; } return s_identity; } } ////// Determines whether the matrix is affine. /// public abstract bool IsAffine {get;} ////// Return the current transformation value. /// public abstract Matrix3D Value { get; } #endregion Public Properties internal abstract void Append(ref Matrix3D matrix); //----------------------------------------------------- // // Private Fields // //------------------------------------------------------ #region Private Fields private static Transform3D s_identity; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // // Description: 3D transform implementation. // // See spec at http://avalon/medialayer/Specifications/Avalon3D%20API%20Spec.mht // // History: // 06/04/2003 : t-gregr - Created // //--------------------------------------------------------------------------- using MS.Internal.Media3D; using MS.Internal.PresentationCore; using System; using System.Diagnostics; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; namespace System.Windows.Media.Media3D { ////// 3D transformation. /// [Localizability(LocalizationCategory.None, Readability = Readability.Unreadable)] // cannot be read & localized as string public abstract partial class Transform3D : GeneralTransform3D { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #region Constructors // Prevent 3rd parties from extending this abstract base class. internal Transform3D() {} #endregion Constructors //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Transforms the given point. /// /// Point to transform. ///Transformed point. public new Point3D Transform(Point3D point) { // this function is included due to forward compatability reasons return base.Transform(point); } ////// Transforms the given vector. /// /// Vector to transform. ///Transformed vector. public Vector3D Transform(Vector3D vector) { return Value.Transform(vector); } ////// Transforms the given point. /// /// Point to transform. ///Transformed point. public Point4D Transform(Point4D point) { return Value.Transform(point); } ////// Transforms the given list of points. /// /// List of points. public void Transform(Point3D[] points) { Value.Transform(points); } ////// Transforms the given list of vectors. /// /// List of vectors. public void Transform(Vector3D[] vectors) { Value.Transform(vectors); } ////// Transforms the given list of points. /// /// List of points. public void Transform(Point4D[] points) { Value.Transform(points); } ////// Transform a point /// /// Input point /// Output point ///True if the point was transformed successfuly, false otherwise public override bool TryTransform(Point3D inPoint, out Point3D result) { result = Value.Transform(inPoint); return true; } ////// Transforms the bounding box to the smallest axis aligned bounding box /// that contains all the points in the original bounding box /// /// Bounding box ///The transformed bounding box public override Rect3D TransformBounds(Rect3D rect) { return M3DUtil.ComputeTransformedAxisAlignedBoundingBox(ref rect, this); } ////// Returns the inverse transform if it has an inverse, null otherwise /// public override GeneralTransform3D Inverse { get { ReadPreamble(); Matrix3D matrix = Value; if (!matrix.HasInverse) { return null; } matrix.Invert(); return new MatrixTransform3D(matrix); } } ////// Returns a best effort affine transform /// internal override Transform3D AffineTransform { [FriendAccessAllowed] // Built into Core, also used by Framework. get { return this; } } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ #region Public Properties ////// Identity transformation. /// public static Transform3D Identity { get { // Make sure identity matrix is initialized. if (s_identity == null) { MatrixTransform3D identity = new MatrixTransform3D(); identity.Freeze(); s_identity = identity; } return s_identity; } } ////// Determines whether the matrix is affine. /// public abstract bool IsAffine {get;} ////// Return the current transformation value. /// public abstract Matrix3D Value { get; } #endregion Public Properties internal abstract void Append(ref Matrix3D matrix); //----------------------------------------------------- // // Private Fields // //------------------------------------------------------ #region Private Fields private static Transform3D s_identity; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- GraphicsPathIterator.cs
- ObjectListCommandCollection.cs
- ChangeDirector.cs
- ProjectionPlan.cs
- ReversePositionQuery.cs
- RelationshipManager.cs
- DataGridViewColumnTypeEditor.cs
- TreeViewEvent.cs
- __ConsoleStream.cs
- UnsafeNativeMethods.cs
- WaitHandleCannotBeOpenedException.cs
- Translator.cs
- DataTableClearEvent.cs
- RowType.cs
- PropertyBuilder.cs
- CalendarAutoFormatDialog.cs
- TemplateLookupAction.cs
- EventBuilder.cs
- UniqueConstraint.cs
- CacheEntry.cs
- DataGridViewCellValidatingEventArgs.cs
- SrgsElementFactoryCompiler.cs
- WmlValidationSummaryAdapter.cs
- SectionInput.cs
- XmlEventCache.cs
- Content.cs
- DataServiceProcessingPipeline.cs
- AssemblyBuilderData.cs
- FunctionOverloadResolver.cs
- OptimalTextSource.cs
- HashAlgorithm.cs
- AuthenticationException.cs
- EditBehavior.cs
- CalendarBlackoutDatesCollection.cs
- SqlUserDefinedAggregateAttribute.cs
- ListItem.cs
- SelectionProviderWrapper.cs
- CqlQuery.cs
- Query.cs
- HitTestDrawingContextWalker.cs
- DecoderExceptionFallback.cs
- IDataContractSurrogate.cs
- ListViewPagedDataSource.cs
- XmlSerializerFactory.cs
- SynchronizedInputHelper.cs
- DataFormats.cs
- CryptoStream.cs
- FlowDocumentPaginator.cs
- PropertyConverter.cs
- UInt16Storage.cs
- XmlLoader.cs
- COM2FontConverter.cs
- _FtpControlStream.cs
- IssuerInformation.cs
- FrameworkContentElement.cs
- MessageBuffer.cs
- TextClipboardData.cs
- IssuedTokensHeader.cs
- VisualTreeHelper.cs
- StaticDataManager.cs
- OdbcPermission.cs
- RayHitTestParameters.cs
- EnvelopedSignatureTransform.cs
- HttpBindingExtension.cs
- XmlSchemaObjectCollection.cs
- PrintPreviewControl.cs
- Configuration.cs
- EtwProvider.cs
- InternalsVisibleToAttribute.cs
- AmbiguousMatchException.cs
- LicenseContext.cs
- AccessDataSourceView.cs
- PassportPrincipal.cs
- Utility.cs
- BoundsDrawingContextWalker.cs
- OciLobLocator.cs
- TrackingDataItem.cs
- SelectionProcessor.cs
- NavigationProperty.cs
- DataGridViewAdvancedBorderStyle.cs
- PrincipalPermission.cs
- TableCellAutomationPeer.cs
- XmlDocumentFragment.cs
- FileAccessException.cs
- ConstraintStruct.cs
- ButtonBase.cs
- XAMLParseException.cs
- mediaeventshelper.cs
- SEHException.cs
- PropertyChangedEventArgs.cs
- PageBreakRecord.cs
- DtdParser.cs
- QilIterator.cs
- WindowsSlider.cs
- SortedSet.cs
- FixedHyperLink.cs
- DataGridViewEditingControlShowingEventArgs.cs
- SystemThemeKey.cs
- MouseEvent.cs
- TextFindEngine.cs