Code:
/ FX-1434 / FX-1434 / 1.0 / untmp / whidbey / REDBITS / ndp / fx / src / Net / System / Net / _FtpDataStream.cs / 1 / _FtpDataStream.cs
// ------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// -----------------------------------------------------------------------------
//
namespace System.Net {
using System.IO;
using System.Net.Sockets;
using System.Security.Permissions;
///
///
/// The FtpDataStream class implements a data FTP connection,
///
///
internal class FtpDataStream : Stream, ICloseEx {
private FtpWebRequest m_Request;
private NetworkStream m_NetworkStream;
private bool m_Writeable;
private bool m_Readable;
private bool m_IsFullyRead = false;
bool m_Closing = false;
internal FtpDataStream(NetworkStream networkStream, FtpWebRequest request, TriState writeOnly) {
GlobalLog.Print("FtpDataStream#" + ValidationHelper.HashString(this) + "::FtpDataStream");
m_Readable = true;
m_Writeable = true;
if (writeOnly == TriState.True) {
m_Readable = false;
} else if (writeOnly == TriState.False) {
m_Writeable = false;
}
m_NetworkStream = networkStream;
m_Request = request;
}
protected override void Dispose(bool disposing)
{
try {
if (disposing)
((ICloseEx)this).CloseEx(CloseExState.Normal);
else
((ICloseEx)this).CloseEx(CloseExState.Abort | CloseExState.Silent);
}
finally {
base.Dispose(disposing);
}
}
void ICloseEx.CloseEx(CloseExState closeState) {
GlobalLog.Print("FtpDataStream#" + ValidationHelper.HashString(this) + "::CloseEx, state = " + closeState.ToString());
lock (this)
{
if (m_Closing == true)
return;
m_Closing = true;
m_Writeable = false;
m_Readable = false;
}
try {
try {
if ((closeState & CloseExState.Abort) == 0)
m_NetworkStream.Close(Socket.DefaultCloseTimeout);
else
m_NetworkStream.Close(0);
} finally {
m_Request.DataStreamClosed(closeState);
}
}
catch (Exception exception) {
bool doThrow = true;
WebException webException = exception as WebException;
if (webException != null) {
FtpWebResponse response = webException.Response as FtpWebResponse;
if (response != null)
{
if (!m_IsFullyRead
&& response.StatusCode == FtpStatusCode.ConnectionClosed)
doThrow = false;
}
}
if (doThrow)
if ((closeState & CloseExState.Silent) == 0)
throw;
}
}
///
/// Rethrows the exception
///
private void CheckError() {
if (m_Request.Aborted) {
throw new WebException(
NetRes.GetWebStatusString(
"net_requestaborted",
WebExceptionStatus.RequestCanceled),
WebExceptionStatus.RequestCanceled);
}
}
///
/// Indicates that data can be read from the stream.
///
public override bool CanRead {
get {
return m_Readable;
}
}
///
/// Indicates that the stream is seekable
///
public override bool CanSeek {
get {
return m_NetworkStream.CanSeek;
}
}
///
/// Indicates that the stream is writeable
///
public override bool CanWrite {
get {
return m_Writeable;
}
}
///
/// Indicates that the stream is writeable
///
public override long Length {
get {
return m_NetworkStream.Length;
}
}
///
/// Gets or sets the position in the stream. Always throws .
///
public override long Position {
get {
return m_NetworkStream.Position;
}
set {
m_NetworkStream.Position = value;
}
}
///
/// Seeks a specific position in the stream.
///
public override long Seek(long offset, SeekOrigin origin) {
CheckError();
try {
return m_NetworkStream.Seek(offset, origin);
} catch {
CheckError();
throw;
}
}
///
/// Reads data from the stream.
///
public override int Read(byte[] buffer, int offset, int size) {
CheckError();
int readBytes;
try {
readBytes = m_NetworkStream.Read(buffer, offset, size);
} catch {
CheckError();
throw;
}
if (readBytes == 0)
{
m_IsFullyRead = true;
Close();
}
return readBytes;
}
///
/// Writes data to the stream.
///
public override void Write(byte[] buffer, int offset, int size) {
CheckError();
try {
m_NetworkStream.Write(buffer, offset, size);
} catch {
CheckError();
throw;
}
}
private void AsyncReadCallback(IAsyncResult ar)
{
LazyAsyncResult userResult = (LazyAsyncResult) ar.AsyncState;
try {
try {
int readBytes = m_NetworkStream.EndRead(ar);
if (readBytes == 0)
{
m_IsFullyRead = true;
Close(); // This should block for pipeline completion
}
userResult.InvokeCallback(readBytes);
}
catch (Exception exception) {
// Complete with error. If already completed rethrow on the worker thread
if (!userResult.IsCompleted)
userResult.InvokeCallback(exception);
}
} catch {}
}
///
///
/// Begins an asychronous read from a stream.
///
///
[HostProtection(ExternalThreading=true)]
public override IAsyncResult BeginRead(byte[] buffer, int offset, int size, AsyncCallback callback, Object state) {
CheckError();
LazyAsyncResult userResult = new LazyAsyncResult(this, state, callback);
try {
m_NetworkStream.BeginRead(buffer, offset, size, new AsyncCallback(AsyncReadCallback), userResult);
} catch {
CheckError();
throw;
}
return userResult;
}
///
///
/// Handle the end of an asynchronous read.
///
///
public override int EndRead(IAsyncResult ar) {
try {
object result = ((LazyAsyncResult)ar).InternalWaitForCompletion();
if (result is Exception)
throw (Exception) result;
return (int)result;
}
finally {
CheckError();
}
}
///
///
/// Begins an asynchronous write to a stream.
///
///
[HostProtection(ExternalThreading=true)]
public override IAsyncResult BeginWrite(byte[] buffer, int offset, int size, AsyncCallback callback, Object state) {
CheckError();
try {
return m_NetworkStream.BeginWrite(buffer, offset, size, callback, state);
} catch {
CheckError();
throw;
}
}
///
///
/// Handle the end of an asynchronous write.
///
///
public override void EndWrite(IAsyncResult asyncResult) {
try {
m_NetworkStream.EndWrite(asyncResult);
}
finally {
CheckError();
}
}
///
///
/// Flushes data from the stream.
///
///
public override void Flush() {
m_NetworkStream.Flush();
}
///
///
/// Sets the length of the stream. Always throws
/// .
///
///
public override void SetLength(long value) {
m_NetworkStream.SetLength(value);
}
///
/// Indicates whether we can timeout
///
public override bool CanTimeout {
get {
return m_NetworkStream.CanTimeout;
}
}
///
/// Set/Get ReadTimeout
///
public override int ReadTimeout {
get {
return m_NetworkStream.ReadTimeout;
}
set {
m_NetworkStream.ReadTimeout = value;
}
}
///
/// Set/Get WriteTimeout
///
public override int WriteTimeout {
get {
return m_NetworkStream.WriteTimeout;
}
set {
m_NetworkStream.WriteTimeout = value;
}
}
internal void SetSocketTimeoutOption(SocketShutdown mode, int timeout, bool silent) {
m_NetworkStream.SetSocketTimeoutOption(mode, timeout, silent);
}
}
}
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