Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / fx / src / Net / System / Net / Sockets / _TransmitFileOverlappedAsyncResult.cs / 1 / _TransmitFileOverlappedAsyncResult.cs
//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//-----------------------------------------------------------------------------
namespace System.Net.Sockets {
using System;
using System.Net;
using System.IO;
using System.Runtime.InteropServices;
using System.Threading;
using Microsoft.Win32;
//
// OverlappedAsyncResult - used to take care of storage for async Socket operation
// from the BeginSend, BeginSendTo, BeginReceive, BeginReceiveFrom calls.
//
internal class TransmitFileOverlappedAsyncResult : BaseOverlappedAsyncResult {
//
// internal class members
//
private FileStream m_fileStream;
private TransmitFileOptions m_flags;
private TransmitFileBuffers m_buffers;
// Constructor. We take in the socket that's creating us, the caller's
// state object, and the buffer on which the I/O will be performed.
// We save the socket and state, pin the callers's buffer, and allocate
// an event for the WaitHandle.
//
internal TransmitFileOverlappedAsyncResult(Socket socket, Object asyncState, AsyncCallback asyncCallback)
: base(socket, asyncState, asyncCallback) {
}
internal TransmitFileOverlappedAsyncResult(Socket socket):base(socket){
}
//
// SetUnmanagedStructures -
// Fills in Overlapped Structures used in an Async Overlapped Winsock call
// these calls are outside the runtime and are unmanaged code, so we need
// to prepare specific structures and ints that lie in unmanaged memory
// since the Overlapped calls can be Async
//
internal void SetUnmanagedStructures(byte[] preBuffer, byte[] postBuffer, FileStream fileStream, TransmitFileOptions flags, bool [....]) {
//
// fill in flags if we use it.
//
m_fileStream = fileStream;
m_flags = flags;
//
// Fill in Buffer Array structure that will be used for our send/recv Buffer
//
m_buffers = null;
int buffsNumber = 0;
if (preBuffer != null && preBuffer.Length>0)
++buffsNumber;
if (postBuffer != null && postBuffer.Length>0)
++buffsNumber;
object[] objectsToPin = null;
if (buffsNumber != 0)
{
++buffsNumber;
objectsToPin = new object[buffsNumber];
m_buffers = new TransmitFileBuffers();
objectsToPin[--buffsNumber] = m_buffers;
if (preBuffer != null && preBuffer.Length>0) {
m_buffers.preBufferLength = preBuffer.Length;
objectsToPin[--buffsNumber] = preBuffer;
}
if (postBuffer != null && postBuffer.Length>0) {
m_buffers.postBufferLength = postBuffer.Length;
objectsToPin[--buffsNumber] = postBuffer;
}
if ([....])
{
base.PinUnmanagedObjects(objectsToPin);
}
else
{
base.SetUnmanagedStructures(objectsToPin);
}
if (preBuffer != null && preBuffer.Length > 0)
{
m_buffers.preBuffer = Marshal.UnsafeAddrOfPinnedArrayElement(preBuffer, 0);
}
if (postBuffer != null && postBuffer.Length > 0)
{
m_buffers.postBuffer = Marshal.UnsafeAddrOfPinnedArrayElement(postBuffer, 0);
}
}
else if (![....])
{
base.SetUnmanagedStructures(null);
}
} // SetUnmanagedStructures()
internal void SetUnmanagedStructures(byte[] preBuffer, byte[] postBuffer, FileStream fileStream, TransmitFileOptions flags, ref OverlappedCache overlappedCache)
{
SetupCache(ref overlappedCache);
SetUnmanagedStructures(preBuffer, postBuffer, fileStream, flags, false);
}
// Utility cleanup routine. Frees pinned and unmanged memory.
//
protected override void ForceReleaseUnmanagedStructures() {
if (m_fileStream != null ) {
m_fileStream.Close();
m_fileStream = null;
}
//
// clenaup base class
//
base.ForceReleaseUnmanagedStructures();
} // CleanupUnmanagedStructures()
internal void SyncReleaseUnmanagedStructures()
{
ForceReleaseUnmanagedStructures();
}
internal TransmitFileBuffers TransmitFileBuffers{
get{
return m_buffers;
}
}
internal TransmitFileOptions Flags{
get{
return m_flags;
}
}
}; // class OverlappedAsyncResult
} // namespace System.Net.Sockets
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//-----------------------------------------------------------------------------
namespace System.Net.Sockets {
using System;
using System.Net;
using System.IO;
using System.Runtime.InteropServices;
using System.Threading;
using Microsoft.Win32;
//
// OverlappedAsyncResult - used to take care of storage for async Socket operation
// from the BeginSend, BeginSendTo, BeginReceive, BeginReceiveFrom calls.
//
internal class TransmitFileOverlappedAsyncResult : BaseOverlappedAsyncResult {
//
// internal class members
//
private FileStream m_fileStream;
private TransmitFileOptions m_flags;
private TransmitFileBuffers m_buffers;
// Constructor. We take in the socket that's creating us, the caller's
// state object, and the buffer on which the I/O will be performed.
// We save the socket and state, pin the callers's buffer, and allocate
// an event for the WaitHandle.
//
internal TransmitFileOverlappedAsyncResult(Socket socket, Object asyncState, AsyncCallback asyncCallback)
: base(socket, asyncState, asyncCallback) {
}
internal TransmitFileOverlappedAsyncResult(Socket socket):base(socket){
}
//
// SetUnmanagedStructures -
// Fills in Overlapped Structures used in an Async Overlapped Winsock call
// these calls are outside the runtime and are unmanaged code, so we need
// to prepare specific structures and ints that lie in unmanaged memory
// since the Overlapped calls can be Async
//
internal void SetUnmanagedStructures(byte[] preBuffer, byte[] postBuffer, FileStream fileStream, TransmitFileOptions flags, bool [....]) {
//
// fill in flags if we use it.
//
m_fileStream = fileStream;
m_flags = flags;
//
// Fill in Buffer Array structure that will be used for our send/recv Buffer
//
m_buffers = null;
int buffsNumber = 0;
if (preBuffer != null && preBuffer.Length>0)
++buffsNumber;
if (postBuffer != null && postBuffer.Length>0)
++buffsNumber;
object[] objectsToPin = null;
if (buffsNumber != 0)
{
++buffsNumber;
objectsToPin = new object[buffsNumber];
m_buffers = new TransmitFileBuffers();
objectsToPin[--buffsNumber] = m_buffers;
if (preBuffer != null && preBuffer.Length>0) {
m_buffers.preBufferLength = preBuffer.Length;
objectsToPin[--buffsNumber] = preBuffer;
}
if (postBuffer != null && postBuffer.Length>0) {
m_buffers.postBufferLength = postBuffer.Length;
objectsToPin[--buffsNumber] = postBuffer;
}
if ([....])
{
base.PinUnmanagedObjects(objectsToPin);
}
else
{
base.SetUnmanagedStructures(objectsToPin);
}
if (preBuffer != null && preBuffer.Length > 0)
{
m_buffers.preBuffer = Marshal.UnsafeAddrOfPinnedArrayElement(preBuffer, 0);
}
if (postBuffer != null && postBuffer.Length > 0)
{
m_buffers.postBuffer = Marshal.UnsafeAddrOfPinnedArrayElement(postBuffer, 0);
}
}
else if (![....])
{
base.SetUnmanagedStructures(null);
}
} // SetUnmanagedStructures()
internal void SetUnmanagedStructures(byte[] preBuffer, byte[] postBuffer, FileStream fileStream, TransmitFileOptions flags, ref OverlappedCache overlappedCache)
{
SetupCache(ref overlappedCache);
SetUnmanagedStructures(preBuffer, postBuffer, fileStream, flags, false);
}
// Utility cleanup routine. Frees pinned and unmanged memory.
//
protected override void ForceReleaseUnmanagedStructures() {
if (m_fileStream != null ) {
m_fileStream.Close();
m_fileStream = null;
}
//
// clenaup base class
//
base.ForceReleaseUnmanagedStructures();
} // CleanupUnmanagedStructures()
internal void SyncReleaseUnmanagedStructures()
{
ForceReleaseUnmanagedStructures();
}
internal TransmitFileBuffers TransmitFileBuffers{
get{
return m_buffers;
}
}
internal TransmitFileOptions Flags{
get{
return m_flags;
}
}
}; // class OverlappedAsyncResult
} // namespace System.Net.Sockets
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- BinaryObjectReader.cs
- NamespaceCollection.cs
- FormView.cs
- CustomBindingElementCollection.cs
- ActivitySurrogate.cs
- SystemIPGlobalProperties.cs
- LongValidator.cs
- UrlPath.cs
- RSAPKCS1KeyExchangeDeformatter.cs
- PathNode.cs
- Mappings.cs
- BlockExpression.cs
- MatrixCamera.cs
- XmlSchemaGroupRef.cs
- FixedTextBuilder.cs
- UserUseLicenseDictionaryLoader.cs
- FixedSchema.cs
- UpdatePanelControlTrigger.cs
- SoapSchemaMember.cs
- CodeSpit.cs
- ActivityDelegate.cs
- Transform3DCollection.cs
- WindowsTokenRoleProvider.cs
- UnauthorizedWebPart.cs
- TabPage.cs
- LongValidator.cs
- TypedColumnHandler.cs
- ContextBase.cs
- TreeViewBindingsEditor.cs
- ConsumerConnectionPointCollection.cs
- GeneratedContractType.cs
- BrowserDefinition.cs
- LogArchiveSnapshot.cs
- SqlCrossApplyToCrossJoin.cs
- Assert.cs
- DecoderBestFitFallback.cs
- ResourceDisplayNameAttribute.cs
- ConsumerConnectionPoint.cs
- EntryIndex.cs
- CompiledQueryCacheEntry.cs
- MediaTimeline.cs
- RegexGroupCollection.cs
- EnterpriseServicesHelper.cs
- DataServiceRequestException.cs
- RegionData.cs
- DrawingBrush.cs
- TemplateBamlRecordReader.cs
- AvTraceFormat.cs
- DesignerLabelAdapter.cs
- SqlDataSourceSelectingEventArgs.cs
- AuthenticationModulesSection.cs
- ItemAutomationPeer.cs
- TemplatedWizardStep.cs
- ConfigXmlComment.cs
- DynamicHyperLink.cs
- ToolStripDropDownMenu.cs
- PolyQuadraticBezierSegment.cs
- ConnectionOrientedTransportChannelListener.cs
- DataKey.cs
- TableLayoutStyle.cs
- PreApplicationStartMethodAttribute.cs
- DiscoveryMessageSequence11.cs
- DynamicDataRoute.cs
- EastAsianLunisolarCalendar.cs
- cookie.cs
- DataObjectMethodAttribute.cs
- PrintPreviewGraphics.cs
- DispatchOperation.cs
- WorkflowMarkupSerializationManager.cs
- ConfigurationException.cs
- ControlCollection.cs
- GridLength.cs
- DataBoundControl.cs
- XmlSchemaSimpleTypeRestriction.cs
- DataGridCell.cs
- SpecialNameAttribute.cs
- TableLayoutRowStyleCollection.cs
- SoapSchemaMember.cs
- Comparer.cs
- XPathAxisIterator.cs
- DispatcherEventArgs.cs
- NameTable.cs
- CaseInsensitiveHashCodeProvider.cs
- PrimarySelectionAdorner.cs
- TextLineResult.cs
- IntSecurity.cs
- UnsafeNativeMethodsPenimc.cs
- XmlStreamedByteStreamReader.cs
- SharedStream.cs
- VirtualPathProvider.cs
- DescendantOverDescendantQuery.cs
- Simplifier.cs
- StyleConverter.cs
- BindingBase.cs
- FrameworkElementAutomationPeer.cs
- FieldTemplateUserControl.cs
- ListViewDataItem.cs
- SqlVersion.cs
- XmlAttributeOverrides.cs
- TraceData.cs