Code:
/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / whidbey / NetFxQFE / ndp / fx / src / Xml / System / Xml / XPath / Internal / XPathMultyIterator.cs / 1 / XPathMultyIterator.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //[....] //----------------------------------------------------------------------------- namespace MS.Internal.Xml.XPath { using System; using System.Xml; using System.Xml.XPath; using System.Diagnostics; using System.Globalization; using System.Collections; internal class XPathMultyIterator: ResetableIterator { protected ResetableIterator[] arr; protected int firstNotEmpty; protected int position; public XPathMultyIterator(ArrayList inputArray) { // NOTE: We do not clone the passed inputArray supposing that it is not changed outside of this class this.arr = new ResetableIterator[inputArray.Count]; for (int i = 0; i < this.arr.Length; i ++) { this.arr[i] = new XPathArrayIterator((ArrayList) inputArray[i]); } Init(); } private void Init() { for (int i = 0; i < arr.Length; i ++) { Advance(i); } for (int i = arr.Length - 2; firstNotEmpty <= i; ) { if (SiftItem(i)) { i --; } } } // returns false is iterator at pos reached it's end & as a result head of the array may be moved bool Advance(int pos) { if (! arr[pos].MoveNext()) { if (firstNotEmpty != pos) { ResetableIterator empty = arr[pos]; Array.Copy(arr, firstNotEmpty, arr, firstNotEmpty + 1, pos - firstNotEmpty); arr[firstNotEmpty] = empty; } firstNotEmpty ++; return false; } return true; } #if false string dump { get { return Dump(); } } string Dump(ResetableIterator it) { it = (ResetableIterator) it.Clone(); System.Text.StringBuilder sb = new System.Text.StringBuilder(); sb.Append("("); do { XPathNavigator nav = it.Current.Clone(); nav.MoveToAttribute("id1", ""); sb.Append(nav.Value); sb.Append(", "); } while (it.MoveNext()); sb.Length = sb.Length - 2; sb.Append(")"); return sb.ToString(); } string Dump() { System.Text.StringBuilder sb = new System.Text.StringBuilder(); for (int i = 0; i < arr.Length; i ++) { sb.Append(i); sb.Append(": "); if (i < firstNotEmpty) { sb.Append("()"); } else { sb.Append(Dump(arr[i])); } sb.Append("; "); } return sb.ToString(); } #endif // Invariant: a[i] < a[i+1] for i > item // returns flase is head of the list was moved & as a result consistancy of list depends on head consistancy. bool SiftItem(int item) { Debug.Assert(firstNotEmpty <= item && item < arr.Length); ResetableIterator it = arr[item]; while (item + 1 < arr.Length) { XmlNodeOrder order = Query.CompareNodes(it.Current, arr[item + 1].Current); if (order == XmlNodeOrder.Before) { break; } if (order == XmlNodeOrder.After) { arr[item] = arr[item + 1]; //arr[item + 1] = it; item ++; } else { // Same arr[item] = it; if (! Advance(item)) { return false; } it = arr[item]; } } arr[item] = it; return true; } public override void Reset() { firstNotEmpty = 0; position = 0; for (int i = 0; i < arr.Length; i ++) { arr[i].Reset(); } Init(); } public XPathMultyIterator(XPathMultyIterator it) { this.arr = (ResetableIterator[]) it.arr.Clone(); this.firstNotEmpty = it.firstNotEmpty; this.position = it.position; } public override XPathNodeIterator Clone() { return new XPathMultyIterator(this); } public override XPathNavigator Current { get { Debug.Assert(position != 0, "MoveNext() wasn't called"); Debug.Assert(firstNotEmpty < arr.Length, "MoveNext() returned false"); return arr[firstNotEmpty].Current; } } public override int CurrentPosition { get { return position; } } public override bool MoveNext() { // NOTE: MoveNext() may be called even if the previous call to MoveNext() returned false, SQLBUDT 330810 if (firstNotEmpty >= arr.Length) { return false; } if (position != 0) { if (Advance(firstNotEmpty)) { SiftItem(firstNotEmpty); } if (firstNotEmpty >= arr.Length) { return false; } } position ++; return true; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //[....] //----------------------------------------------------------------------------- namespace MS.Internal.Xml.XPath { using System; using System.Xml; using System.Xml.XPath; using System.Diagnostics; using System.Globalization; using System.Collections; internal class XPathMultyIterator: ResetableIterator { protected ResetableIterator[] arr; protected int firstNotEmpty; protected int position; public XPathMultyIterator(ArrayList inputArray) { // NOTE: We do not clone the passed inputArray supposing that it is not changed outside of this class this.arr = new ResetableIterator[inputArray.Count]; for (int i = 0; i < this.arr.Length; i ++) { this.arr[i] = new XPathArrayIterator((ArrayList) inputArray[i]); } Init(); } private void Init() { for (int i = 0; i < arr.Length; i ++) { Advance(i); } for (int i = arr.Length - 2; firstNotEmpty <= i; ) { if (SiftItem(i)) { i --; } } } // returns false is iterator at pos reached it's end & as a result head of the array may be moved bool Advance(int pos) { if (! arr[pos].MoveNext()) { if (firstNotEmpty != pos) { ResetableIterator empty = arr[pos]; Array.Copy(arr, firstNotEmpty, arr, firstNotEmpty + 1, pos - firstNotEmpty); arr[firstNotEmpty] = empty; } firstNotEmpty ++; return false; } return true; } #if false string dump { get { return Dump(); } } string Dump(ResetableIterator it) { it = (ResetableIterator) it.Clone(); System.Text.StringBuilder sb = new System.Text.StringBuilder(); sb.Append("("); do { XPathNavigator nav = it.Current.Clone(); nav.MoveToAttribute("id1", ""); sb.Append(nav.Value); sb.Append(", "); } while (it.MoveNext()); sb.Length = sb.Length - 2; sb.Append(")"); return sb.ToString(); } string Dump() { System.Text.StringBuilder sb = new System.Text.StringBuilder(); for (int i = 0; i < arr.Length; i ++) { sb.Append(i); sb.Append(": "); if (i < firstNotEmpty) { sb.Append("()"); } else { sb.Append(Dump(arr[i])); } sb.Append("; "); } return sb.ToString(); } #endif // Invariant: a[i] < a[i+1] for i > item // returns flase is head of the list was moved & as a result consistancy of list depends on head consistancy. bool SiftItem(int item) { Debug.Assert(firstNotEmpty <= item && item < arr.Length); ResetableIterator it = arr[item]; while (item + 1 < arr.Length) { XmlNodeOrder order = Query.CompareNodes(it.Current, arr[item + 1].Current); if (order == XmlNodeOrder.Before) { break; } if (order == XmlNodeOrder.After) { arr[item] = arr[item + 1]; //arr[item + 1] = it; item ++; } else { // Same arr[item] = it; if (! Advance(item)) { return false; } it = arr[item]; } } arr[item] = it; return true; } public override void Reset() { firstNotEmpty = 0; position = 0; for (int i = 0; i < arr.Length; i ++) { arr[i].Reset(); } Init(); } public XPathMultyIterator(XPathMultyIterator it) { this.arr = (ResetableIterator[]) it.arr.Clone(); this.firstNotEmpty = it.firstNotEmpty; this.position = it.position; } public override XPathNodeIterator Clone() { return new XPathMultyIterator(this); } public override XPathNavigator Current { get { Debug.Assert(position != 0, "MoveNext() wasn't called"); Debug.Assert(firstNotEmpty < arr.Length, "MoveNext() returned false"); return arr[firstNotEmpty].Current; } } public override int CurrentPosition { get { return position; } } public override bool MoveNext() { // NOTE: MoveNext() may be called even if the previous call to MoveNext() returned false, SQLBUDT 330810 if (firstNotEmpty >= arr.Length) { return false; } if (position != 0) { if (Advance(firstNotEmpty)) { SiftItem(firstNotEmpty); } if (firstNotEmpty >= arr.Length) { return false; } } position ++; return true; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- Color.cs
- NativeRecognizer.cs
- GiveFeedbackEventArgs.cs
- TextEditorMouse.cs
- XmlSchemaAll.cs
- TranslateTransform3D.cs
- NamedElement.cs
- ProcessModuleCollection.cs
- documentsequencetextcontainer.cs
- OLEDB_Enum.cs
- GroupLabel.cs
- HttpRuntimeSection.cs
- DBDataPermission.cs
- MemberProjectedSlot.cs
- TypeDelegator.cs
- COM2IDispatchConverter.cs
- ArgumentElement.cs
- NamespaceInfo.cs
- ComAdminInterfaces.cs
- SqlClientWrapperSmiStreamChars.cs
- ConvertBinder.cs
- SqlUtils.cs
- ConnectionOrientedTransportChannelFactory.cs
- TagNameToTypeMapper.cs
- MethodAccessException.cs
- XmlWellformedWriterHelpers.cs
- RelationshipEndCollection.cs
- SQLInt16.cs
- ProfileSection.cs
- DataGridAutoFormatDialog.cs
- NameValueFileSectionHandler.cs
- DurationConverter.cs
- ToolStripRenderEventArgs.cs
- ObjectSpanRewriter.cs
- RenderCapability.cs
- ListItemViewControl.cs
- Error.cs
- ImageAnimator.cs
- MatrixStack.cs
- OleDbConnection.cs
- NativeRecognizer.cs
- StrokeFIndices.cs
- RowSpanVector.cs
- DecoratedNameAttribute.cs
- Win32Native.cs
- DataServiceResponse.cs
- EntityContainerEmitter.cs
- MachineKeySection.cs
- BaseCodeDomTreeGenerator.cs
- MultiPartWriter.cs
- XmlDesignerDataSourceView.cs
- Stylesheet.cs
- DynamicActionMessageFilter.cs
- NamespaceEmitter.cs
- PageVisual.cs
- CredentialCache.cs
- PagerSettings.cs
- HostVisual.cs
- UIElementHelper.cs
- ListItemCollection.cs
- CategoryEditor.cs
- IPAddressCollection.cs
- TextElementAutomationPeer.cs
- sqlpipe.cs
- DataSourceSelectArguments.cs
- ManagementObject.cs
- ValuePatternIdentifiers.cs
- TemplateAction.cs
- ContainerActivationHelper.cs
- PeerInvitationResponse.cs
- DeviceFilterDictionary.cs
- ParameterDataSourceExpression.cs
- ExpressionVisitor.cs
- ErrorWebPart.cs
- MaskInputRejectedEventArgs.cs
- UserControlBuildProvider.cs
- MoveSizeWinEventHandler.cs
- CodeThrowExceptionStatement.cs
- SerializationInfoEnumerator.cs
- New.cs
- SerializationEventsCache.cs
- TransactionChannelListener.cs
- IisTraceListener.cs
- WebControl.cs
- ViewValidator.cs
- BitmapFrame.cs
- ImageListUtils.cs
- FormsIdentity.cs
- ReturnType.cs
- GACIdentityPermission.cs
- WebPartConnectionsConfigureVerb.cs
- NavigationHelper.cs
- Button.cs
- ClientSideQueueItem.cs
- FixedSOMElement.cs
- IntPtr.cs
- x509store.cs
- Int32Animation.cs
- ChannelCredentials.cs
- RtfToXamlReader.cs