Matrix3DConverter.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / Orcas / QFE / wpf / src / Core / CSharp / System / Windows / Media3D / Generated / Matrix3DConverter.cs / 1 / Matrix3DConverter.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.Collections; 
using MS.Internal.PresentationCore;
using MS.Utility; 
using System; 
using System.Collections;
using System.Collections.Generic; 
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.Text; 
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters; 
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR; 
using SRID=MS.Internal.PresentationCore.SRID; 
using System.Windows.Media.Imaging;
#pragma warning disable 1634, 1691  // suppressing PreSharp warnings 

namespace System.Windows.Media.Media3D
{
    ///  
    /// Matrix3DConverter - Converter class for converting instances of other types to and from Matrix3D instances
    ///  
    public sealed class Matrix3DConverter : TypeConverter 
    {
        ///  
        /// Returns true if this type converter can convert from a given type.
        /// 
        /// 
        /// bool - True if this converter can convert from the provided type, false if not. 
        /// 
        ///  The ITypeDescriptorContext for this call.  
        ///  The Type being queried for support.  
        public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)
        { 
            if (sourceType == typeof(string))
            {
                return true;
            } 

            return base.CanConvertFrom(context, sourceType); 
        } 

        ///  
        /// Returns true if this type converter can convert to the given type.
        /// 
        /// 
        /// bool - True if this converter can convert to the provided type, false if not. 
        /// 
        ///  The ITypeDescriptorContext for this call.  
        ///  The Type being queried for support.  
        public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)
        { 
            if (destinationType == typeof(string))
            {
                return true;
            } 

            return base.CanConvertTo(context, destinationType); 
        } 

        ///  
        /// Attempts to convert to a Matrix3D from the given object.
        /// 
        /// 
        /// The Matrix3D which was constructed. 
        /// 
        ///  
        /// A NotSupportedException is thrown if the example object is null or is not a valid type 
        /// which can be converted to a Matrix3D.
        ///  
        ///  The ITypeDescriptorContext for this call. 
        ///  The requested CultureInfo.  Note that conversion uses "en-US" rather than this parameter. 
        ///  The object to convert to an instance of Matrix3D. 
        public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) 
        {
            if (value == null) 
            { 
                throw GetConvertFromException(value);
            } 

            String source = value as string;

            if (source != null) 
            {
                return Matrix3D.Parse(source); 
            } 

            return base.ConvertFrom(context, culture, value); 
        }

        /// 
        /// ConvertTo - Attempt to convert an instance of Matrix3D to the given type 
        /// 
        ///  
        /// The object which was constructoed. 
        /// 
        ///  
        /// A NotSupportedException is thrown if "value" is null or not an instance of Matrix3D,
        /// or if the destinationType isn't one of the valid destination types.
        /// 
        ///  The ITypeDescriptorContext for this call.  
        ///  The CultureInfo which is respected when converting. 
        ///  The object to convert to an instance of "destinationType".  
        ///  The type to which this will convert the Matrix3D instance.  
        public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
        { 
            if (destinationType != null && value is Matrix3D)
            {
                Matrix3D instance = (Matrix3D)value;
 
                if (destinationType == typeof(string))
                { 
                    // Delegate to the formatting/culture-aware ConvertToString method. 

                    #pragma warning suppress 6506 // instance is obviously not null 
                    return instance.ConvertToString(null, culture);
                }
            }
 
            // Pass unhandled cases to base class (which will throw exceptions for null value or destinationType.)
            return base.ConvertTo(context, culture, value, destinationType); 
        } 
    }
 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.Collections; 
using MS.Internal.PresentationCore;
using MS.Utility; 
using System; 
using System.Collections;
using System.Collections.Generic; 
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.Text; 
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters; 
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR; 
using SRID=MS.Internal.PresentationCore.SRID; 
using System.Windows.Media.Imaging;
#pragma warning disable 1634, 1691  // suppressing PreSharp warnings 

namespace System.Windows.Media.Media3D
{
    ///  
    /// Matrix3DConverter - Converter class for converting instances of other types to and from Matrix3D instances
    ///  
    public sealed class Matrix3DConverter : TypeConverter 
    {
        ///  
        /// Returns true if this type converter can convert from a given type.
        /// 
        /// 
        /// bool - True if this converter can convert from the provided type, false if not. 
        /// 
        ///  The ITypeDescriptorContext for this call.  
        ///  The Type being queried for support.  
        public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)
        { 
            if (sourceType == typeof(string))
            {
                return true;
            } 

            return base.CanConvertFrom(context, sourceType); 
        } 

        ///  
        /// Returns true if this type converter can convert to the given type.
        /// 
        /// 
        /// bool - True if this converter can convert to the provided type, false if not. 
        /// 
        ///  The ITypeDescriptorContext for this call.  
        ///  The Type being queried for support.  
        public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)
        { 
            if (destinationType == typeof(string))
            {
                return true;
            } 

            return base.CanConvertTo(context, destinationType); 
        } 

        ///  
        /// Attempts to convert to a Matrix3D from the given object.
        /// 
        /// 
        /// The Matrix3D which was constructed. 
        /// 
        ///  
        /// A NotSupportedException is thrown if the example object is null or is not a valid type 
        /// which can be converted to a Matrix3D.
        ///  
        ///  The ITypeDescriptorContext for this call. 
        ///  The requested CultureInfo.  Note that conversion uses "en-US" rather than this parameter. 
        ///  The object to convert to an instance of Matrix3D. 
        public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) 
        {
            if (value == null) 
            { 
                throw GetConvertFromException(value);
            } 

            String source = value as string;

            if (source != null) 
            {
                return Matrix3D.Parse(source); 
            } 

            return base.ConvertFrom(context, culture, value); 
        }

        /// 
        /// ConvertTo - Attempt to convert an instance of Matrix3D to the given type 
        /// 
        ///  
        /// The object which was constructoed. 
        /// 
        ///  
        /// A NotSupportedException is thrown if "value" is null or not an instance of Matrix3D,
        /// or if the destinationType isn't one of the valid destination types.
        /// 
        ///  The ITypeDescriptorContext for this call.  
        ///  The CultureInfo which is respected when converting. 
        ///  The object to convert to an instance of "destinationType".  
        ///  The type to which this will convert the Matrix3D instance.  
        public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
        { 
            if (destinationType != null && value is Matrix3D)
            {
                Matrix3D instance = (Matrix3D)value;
 
                if (destinationType == typeof(string))
                { 
                    // Delegate to the formatting/culture-aware ConvertToString method. 

                    #pragma warning suppress 6506 // instance is obviously not null 
                    return instance.ConvertToString(null, culture);
                }
            }
 
            // Pass unhandled cases to base class (which will throw exceptions for null value or destinationType.)
            return base.ConvertTo(context, culture, value, destinationType); 
        } 
    }
 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.

                        

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