Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / AccessibleTech / longhorn / Automation / UIAutomationClient / System / Windows / Automation / Condition.cs / 1 / Condition.cs
//----------------------------------------------------------------------------
//
//
// Copyright (C) Microsoft Corporation. All rights reserved.
//
//
//
// Description:
//
// History:
// 10/14/2003 : [....] - Created
//
//---------------------------------------------------------------------------
// PRESHARP: In order to avoid generating warnings about unkown message numbers and unknown pragmas.
#pragma warning disable 1634, 1691
using System;
using MS.Internal.Automation;
using System.Windows.Automation;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
namespace System.Windows.Automation
{
// Internal Class that wraps the IntPtr to the Node
internal sealed class SafeConditionMemoryHandle : SafeHandle
{
// Called by P/Invoke when returning SafeHandles
// (Also used by UiaCoreApi to create invalid handles.)
internal SafeConditionMemoryHandle()
: base(IntPtr.Zero, true)
{
}
// No need to provide a finalizer - SafeHandle's critical finalizer will
// call ReleaseHandle for you.
public override bool IsInvalid
{
get { return handle == IntPtr.Zero; }
}
override protected bool ReleaseHandle()
{
Marshal.FreeCoTaskMem(handle);
return true;
}
// uiaCondition is one of the Uia condition structs - eg UiaCoreApi.UiaAndOrCondition
internal static SafeConditionMemoryHandle AllocateConditionHandle(object uiaCondition)
{
// Allocate SafeHandle first to avoid failure later.
SafeConditionMemoryHandle sh = new SafeConditionMemoryHandle();
int size = Marshal.SizeOf(uiaCondition);
RuntimeHelpers.PrepareConstrainedRegions(); // ensures that the following finally block is atomic
try { }
finally
{
IntPtr mem = Marshal.AllocCoTaskMem(size);
sh.SetHandle(mem);
}
Marshal.StructureToPtr(uiaCondition, sh.handle, false);
return sh;
}
// used by And/Or conditions to allocate an array of pointers to other conditions
internal static SafeConditionMemoryHandle AllocateConditionArrayHandle(Condition [] conditions)
{
// Allocate SafeHandle first to avoid failure later.
SafeConditionMemoryHandle sh = new SafeConditionMemoryHandle();
int intPtrSize = Marshal.SizeOf(typeof(IntPtr));
RuntimeHelpers.PrepareConstrainedRegions(); // ensures that the following finally block is atomic
try { }
finally
{
IntPtr mem = Marshal.AllocCoTaskMem(conditions.Length * intPtrSize);
sh.SetHandle(mem);
}
unsafe
// Suppress "Exposing unsafe code thru public interface" UiaCoreApi is trusted
#pragma warning suppress 56505
{
IntPtr* pdata = (IntPtr*)sh.handle;
for (int i = 0; i < conditions.Length; i++)
{
*pdata++ = conditions[i]._safeHandle.handle;
}
}
return sh;
}
// Can't pass null into an API that takes a SafeHandle - so using this instead...
internal static SafeConditionMemoryHandle NullHandle = new SafeConditionMemoryHandle();
}
///
/// Base type for conditions used by LogicalElementSearcher.
///
#if (INTERNAL_COMPILE)
internal abstract class Condition
#else
public abstract class Condition
#endif
{
//-----------------------------------------------------
//
// Constructors
//
//-----------------------------------------------------
#region Constructors
// Internal ctor to prevent others from deriving from this class
internal Condition()
{
}
#endregion Constructors
//------------------------------------------------------
//
// Public readonly fields & constants
//
//-----------------------------------------------------
#region Public readonly fields & constants
/// Condition object that always evaluates to true
public static readonly Condition TrueCondition = new BoolCondition(true);
/// Condition object that always evaluates to false
public static readonly Condition FalseCondition = new BoolCondition(false);
#endregion Public readonly fields & constants
//------------------------------------------------------
//
// Internal Methods
//
//------------------------------------------------------
#region Internal Methods
internal void SetMarshalData(object uiaCondition)
{
// Takes one of the interop UiaCondition classes (from UiaCoreApi.cs), and allocs
// a SafeHandle with associated unmanaged memory - can then pass that to the UIA APIs.
_safeHandle = SafeConditionMemoryHandle.AllocateConditionHandle(uiaCondition);
}
#endregion Internal Methods
//-----------------------------------------------------
//
// Internal Fields
//
//------------------------------------------------------
#region Internal Fields
internal SafeConditionMemoryHandle _safeHandle;
#endregion Internal Fields
//-----------------------------------------------------
//
// Nested Classes
//
//-----------------------------------------------------
private class BoolCondition: Condition
{
internal BoolCondition(bool b)
{
SetMarshalData(new UiaCoreApi.UiaCondition(b ? UiaCoreApi.ConditionType.True : UiaCoreApi.ConditionType.False));
}
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- XmlSortKeyAccumulator.cs
- PartialCachingControl.cs
- SHA256Managed.cs
- ObjectStorage.cs
- EpmTargetTree.cs
- ListControlActionList.cs
- WindowsFormsHelpers.cs
- QueryParameter.cs
- DbProviderManifest.cs
- UnsafeNativeMethods.cs
- ProtocolsConfiguration.cs
- XPathNode.cs
- EventLogTraceListener.cs
- Psha1DerivedKeyGeneratorHelper.cs
- LinqDataView.cs
- PageParserFilter.cs
- WindowsGraphics2.cs
- UIEndRequest.cs
- KerberosSecurityTokenProvider.cs
- ViewBase.cs
- ASCIIEncoding.cs
- PrintPreviewControl.cs
- CapabilitiesState.cs
- ManagedFilter.cs
- DataGridSortCommandEventArgs.cs
- XmlSchemaObjectTable.cs
- HashJoinQueryOperatorEnumerator.cs
- LogSwitch.cs
- StandardCommands.cs
- BindingExpressionBase.cs
- PageHandlerFactory.cs
- ToolStripRenderer.cs
- __ComObject.cs
- Graphics.cs
- ExpressionPrinter.cs
- DrawingAttributesDefaultValueFactory.cs
- XmlValueConverter.cs
- PingReply.cs
- DataServiceQueryProvider.cs
- WSIdentityFaultException.cs
- OperandQuery.cs
- XmlSchemaAnnotated.cs
- CodeMemberField.cs
- SystemColors.cs
- AssociationEndMember.cs
- odbcmetadatacollectionnames.cs
- GraphicsContainer.cs
- Image.cs
- ToolStripPanel.cs
- EntityProviderFactory.cs
- CallbackHandler.cs
- XmlUtil.cs
- InputDevice.cs
- ProvidePropertyAttribute.cs
- ParserOptions.cs
- SpecialTypeDataContract.cs
- TaskHelper.cs
- Calendar.cs
- EditorZone.cs
- _AcceptOverlappedAsyncResult.cs
- DataGrid.cs
- ObjectConverter.cs
- CollectionBase.cs
- DecimalStorage.cs
- SystemIcmpV6Statistics.cs
- ToolStripLabel.cs
- EventLogger.cs
- HashAlgorithm.cs
- CompilerLocalReference.cs
- UserInitiatedNavigationPermission.cs
- RSACryptoServiceProvider.cs
- EventLogPermission.cs
- ThemeInfoAttribute.cs
- GridViewRowCollection.cs
- Convert.cs
- SqlMultiplexer.cs
- ISAPIRuntime.cs
- UnmanagedMemoryStream.cs
- SerializerDescriptor.cs
- PersonalizationStateQuery.cs
- HttpRequestCacheValidator.cs
- TypeLibConverter.cs
- ObjectFullSpanRewriter.cs
- DataGridViewAutoSizeColumnModeEventArgs.cs
- SecurityPolicyVersion.cs
- figurelengthconverter.cs
- GroupBox.cs
- LayoutTableCell.cs
- DispatcherExceptionFilterEventArgs.cs
- FrameworkElementFactoryMarkupObject.cs
- PeerResolverElement.cs
- UiaCoreApi.cs
- RichTextBox.cs
- DesignerView.xaml.cs
- XmlCharCheckingWriter.cs
- ComponentDesigner.cs
- EditorOptionAttribute.cs
- Privilege.cs
- PropertyInfoSet.cs
- ProcessDesigner.cs