Code:
/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media / Effects / Generated / BitmapEffectInput.cs / 1305600 / BitmapEffectInput.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.KnownBoxes; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.ComponentModel.Design.Serialization; using System.Text; using System.Windows; using System.Windows.Media; using System.Windows.Media.Media3D; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Windows.Media.Imaging; using System.Windows.Markup; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Effects { sealed partial class BitmapEffectInput : Animatable { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new BitmapEffectInput Clone() { return (BitmapEffectInput)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new BitmapEffectInput CloneCurrentValue() { return (BitmapEffectInput)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void AreaToApplyEffectPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { BitmapEffectInput target = ((BitmapEffectInput) d); target.PropertyChanged(AreaToApplyEffectProperty); } #region Public Properties ////// Input - BitmapSource. Default value is BitmapEffectInput.ContextInputSource. /// public BitmapSource Input { get { return (BitmapSource) GetValue(InputProperty); } set { SetValueInternal(InputProperty, value); } } ////// AreaToApplyEffectUnits - BrushMappingMode. Default value is BrushMappingMode.RelativeToBoundingBox. /// public BrushMappingMode AreaToApplyEffectUnits { get { return (BrushMappingMode) GetValue(AreaToApplyEffectUnitsProperty); } set { SetValueInternal(AreaToApplyEffectUnitsProperty, value); } } ////// AreaToApplyEffect - Rect. Default value is Rect.Empty. /// public Rect AreaToApplyEffect { get { return (Rect) GetValue(AreaToApplyEffectProperty); } set { SetValueInternal(AreaToApplyEffectProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new BitmapEffectInput(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the BitmapEffectInput.Input property. /// public static readonly DependencyProperty InputProperty; ////// The DependencyProperty for the BitmapEffectInput.AreaToApplyEffectUnits property. /// public static readonly DependencyProperty AreaToApplyEffectUnitsProperty; ////// The DependencyProperty for the BitmapEffectInput.AreaToApplyEffect property. /// public static readonly DependencyProperty AreaToApplyEffectProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal static BitmapSource s_Input = BitmapEffectInput.ContextInputSource; internal const BrushMappingMode c_AreaToApplyEffectUnits = BrushMappingMode.RelativeToBoundingBox; internal static Rect s_AreaToApplyEffect = Rect.Empty; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static BitmapEffectInput() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // Debug.Assert(s_Input == null || s_Input.IsFrozen, "Detected context bound default value BitmapEffectInput.s_Input (See OS Bug #947272)."); // Initializations Type typeofThis = typeof(BitmapEffectInput); InputProperty = RegisterProperty("Input", typeof(BitmapSource), typeofThis, BitmapEffectInput.ContextInputSource, null, null, /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); AreaToApplyEffectUnitsProperty = RegisterProperty("AreaToApplyEffectUnits", typeof(BrushMappingMode), typeofThis, BrushMappingMode.RelativeToBoundingBox, null, new ValidateValueCallback(System.Windows.Media.ValidateEnums.IsBrushMappingModeValid), /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); AreaToApplyEffectProperty = RegisterProperty("AreaToApplyEffect", typeof(Rect), typeofThis, Rect.Empty, new PropertyChangedCallback(AreaToApplyEffectPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
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