Code:
/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media / Animation / Generated / CharAnimationBase.cs / 1305600 / CharAnimationBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationCore; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class CharAnimationBase : AnimationTimeline { #region Constructors ////// Creates a new CharAnimationBase. /// protected CharAnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this CharAnimationBase /// ///The copy public new CharAnimationBase Clone() { return (CharAnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { // Verify that object arguments are non-null since we are a value type if (defaultOriginValue == null) { throw new ArgumentNullException("defaultOriginValue"); } if (defaultDestinationValue == null) { throw new ArgumentNullException("defaultDestinationValue"); } return GetCurrentValue((Char)defaultOriginValue, (Char)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Char); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Char GetCurrentValue(Char defaultOriginValue, Char defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValueChar(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Char GetCurrentValueCore(Char defaultOriginValue, Char defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- MessageQueuePermissionAttribute.cs
- OperandQuery.cs
- MemberDescriptor.cs
- CodeStatement.cs
- SystemIcmpV6Statistics.cs
- DataGridViewCellValueEventArgs.cs
- PointAnimationUsingPath.cs
- SplitterPanel.cs
- FrameAutomationPeer.cs
- ProtocolsConfigurationEntry.cs
- XmlSerializationReader.cs
- ArrayHelper.cs
- Registry.cs
- PartialList.cs
- ScrollChrome.cs
- StorageComplexPropertyMapping.cs
- ToolStripPanelRow.cs
- CipherData.cs
- CommandHelpers.cs
- AuthenticationSection.cs
- KeyBinding.cs
- RawAppCommandInputReport.cs
- DataGridViewColumn.cs
- AuthenticationConfig.cs
- LinqDataSourceSelectEventArgs.cs
- ConnectionStringSettings.cs
- ScrollBarRenderer.cs
- TaiwanLunisolarCalendar.cs
- SweepDirectionValidation.cs
- AnnotationHelper.cs
- ChangeInterceptorAttribute.cs
- SchemaSetCompiler.cs
- DefaultSettingsSection.cs
- ChannelServices.cs
- ObjectTag.cs
- GenericEnumConverter.cs
- SequentialOutput.cs
- Vars.cs
- InstanceCreationEditor.cs
- XmlNullResolver.cs
- UInt64Storage.cs
- NTAccount.cs
- GPPOINT.cs
- SqlDataSourceFilteringEventArgs.cs
- DnsEndPoint.cs
- WindowsFormsHelpers.cs
- BidPrivateBase.cs
- WorkflowRuntimeServiceElement.cs
- DbUpdateCommandTree.cs
- BaseValidator.cs
- BindingGraph.cs
- RawStylusSystemGestureInputReport.cs
- TypeLibConverter.cs
- Helper.cs
- unitconverter.cs
- QuestionEventArgs.cs
- UniqueIdentifierService.cs
- OracleNumber.cs
- QueueProcessor.cs
- NetworkStream.cs
- ConfigXmlCDataSection.cs
- BindUriHelper.cs
- StateDesigner.LayoutSelectionGlyph.cs
- WebScriptServiceHostFactory.cs
- InfoCardSymmetricCrypto.cs
- UriTemplateCompoundPathSegment.cs
- SchemaTableOptionalColumn.cs
- XmlSerializerSection.cs
- DataSourceCacheDurationConverter.cs
- __Filters.cs
- AlgoModule.cs
- EntityRecordInfo.cs
- SizeAnimation.cs
- HtmlTableRowCollection.cs
- FillErrorEventArgs.cs
- PackWebResponse.cs
- InstallerTypeAttribute.cs
- RemoteWebConfigurationHost.cs
- AssemblyUtil.cs
- OracleString.cs
- VerifyHashRequest.cs
- TypographyProperties.cs
- GcHandle.cs
- ComponentDispatcher.cs
- DataSourceCacheDurationConverter.cs
- WmlMobileTextWriter.cs
- WebPartZone.cs
- Module.cs
- ZoneIdentityPermission.cs
- QueryActivatableWorkflowsCommand.cs
- XmlSchemaObjectCollection.cs
- ParserExtension.cs
- FontStretchConverter.cs
- Double.cs
- SecurityContextKeyIdentifierClause.cs
- StyleSheetRefUrlEditor.cs
- ConfigurationStrings.cs
- UnitySerializationHolder.cs
- StatusBarPanel.cs
- ErrorFormatterPage.cs