TileModeValidation.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Shared / MS / Internal / Generated / TileModeValidation.cs / 1305600 / TileModeValidation.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using System;
using System.ComponentModel; 
using System.Runtime.InteropServices;
using MS.Internal.PresentationCore; 
#if PRESENTATION_CORE 
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID; 
#else
using SR=System.Windows.SR;
using SRID=System.Windows.SRID;
#endif 

namespace System.Windows.Media 
{ 
    internal static partial class ValidateEnums
    { 
        /// 
        ///     Returns whether or not an enumeration instance a valid value.
        ///     This method is designed to be used with ValidateValueCallback, and thus
        ///     matches it's prototype. 
        /// 
        ///  
        ///     Enumeration value to validate. 
        /// 
        ///  'true' if the enumeration contains a valid value, 'false' otherwise.  
        public static bool IsTileModeValid(object valueObject)
        {
            TileMode value = (TileMode) valueObject;
 
            return (value == TileMode.None) ||
                   (value == TileMode.Tile) || 
                   (value == TileMode.FlipX) || 
                   (value == TileMode.FlipY) ||
                   (value == TileMode.FlipXY); 
        }
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using System;
using System.ComponentModel; 
using System.Runtime.InteropServices;
using MS.Internal.PresentationCore; 
#if PRESENTATION_CORE 
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID; 
#else
using SR=System.Windows.SR;
using SRID=System.Windows.SRID;
#endif 

namespace System.Windows.Media 
{ 
    internal static partial class ValidateEnums
    { 
        /// 
        ///     Returns whether or not an enumeration instance a valid value.
        ///     This method is designed to be used with ValidateValueCallback, and thus
        ///     matches it's prototype. 
        /// 
        ///  
        ///     Enumeration value to validate. 
        /// 
        ///  'true' if the enumeration contains a valid value, 'false' otherwise.  
        public static bool IsTileModeValid(object valueObject)
        {
            TileMode value = (TileMode) valueObject;
 
            return (value == TileMode.None) ||
                   (value == TileMode.Tile) || 
                   (value == TileMode.FlipX) || 
                   (value == TileMode.FlipY) ||
                   (value == TileMode.FlipXY); 
        }
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.

                        

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