Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / whidbey / netfxsp / ndp / fx / src / WinForms / Managed / System / WinForms / ButtonRenderer.cs / 1 / ButtonRenderer.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Windows.Forms { using System; using System.Drawing; using System.Diagnostics.CodeAnalysis; using System.Windows.Forms.Internal; using System.Windows.Forms.VisualStyles; using Microsoft.Win32; ////// /// public sealed class ButtonRenderer { //Make this per-thread, so that different threads can safely use these methods. [ThreadStatic] private static VisualStyleRenderer visualStyleRenderer = null; private static readonly VisualStyleElement ButtonElement = VisualStyleElement.Button.PushButton.Normal; private static bool renderMatchingApplicationState = true; //cannot instantiate private ButtonRenderer() { } ////// This is a rendering class for the Button control. It works downlevel too (obviously /// without visual styles applied.) /// ////// /// public static bool RenderMatchingApplicationState { get { return renderMatchingApplicationState; } set { renderMatchingApplicationState = value; } } private static bool RenderWithVisualStyles { get { return (!renderMatchingApplicationState || Application.RenderWithVisualStyles); } } ////// If this property is true, then the renderer will use the setting from Application.RenderWithVisualStyles to /// determine how to render. /// If this property is false, the renderer will always render with visualstyles. /// ////// /// public static bool IsBackgroundPartiallyTransparent(PushButtonState state) { if (RenderWithVisualStyles) { InitializeRenderer((int)state); return visualStyleRenderer.IsBackgroundPartiallyTransparent(); } else { return false; //for downlevel, this is false } } ////// Returns true if the background corresponding to the given state is partially transparent, else false. /// ////// /// [SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")] public static void DrawParentBackground(Graphics g, Rectangle bounds, Control childControl) { if (RenderWithVisualStyles) { InitializeRenderer(0); visualStyleRenderer.DrawParentBackground(g, bounds, childControl); } } ////// This is just a convenience wrapper for VisualStyleRenderer.DrawThemeParentBackground. For downlevel, /// this isn't required and does nothing. /// ////// /// public static void DrawButton(Graphics g, Rectangle bounds, PushButtonState state) { if (RenderWithVisualStyles) { InitializeRenderer((int)state); visualStyleRenderer.DrawBackground(g, bounds); } else { ControlPaint.DrawButton(g, bounds, ConvertToButtonState(state)); } } ////// Renders a Button control. /// ////// /// public static void DrawButton(Graphics g, Rectangle bounds, bool focused, PushButtonState state) { Rectangle contentBounds; if (RenderWithVisualStyles) { InitializeRenderer((int)state); visualStyleRenderer.DrawBackground(g, bounds); contentBounds = visualStyleRenderer.GetBackgroundContentRectangle(g, bounds); } else { ControlPaint.DrawButton(g, bounds, ConvertToButtonState(state)); contentBounds = Rectangle.Inflate(bounds, -3, -3); } if (focused) { ControlPaint.DrawFocusRectangle(g, contentBounds); } } ////// Renders a Button control. /// ////// /// public static void DrawButton(Graphics g, Rectangle bounds, string buttonText, Font font, bool focused, PushButtonState state) { DrawButton(g, bounds, buttonText, font, TextFormatFlags.HorizontalCenter | TextFormatFlags.VerticalCenter | TextFormatFlags.SingleLine, focused, state); } ////// Renders a Button control. /// ////// /// public static void DrawButton(Graphics g, Rectangle bounds, string buttonText, Font font, TextFormatFlags flags, bool focused, PushButtonState state) { Rectangle contentBounds; Color textColor; if (RenderWithVisualStyles) { InitializeRenderer((int)state); visualStyleRenderer.DrawBackground(g, bounds); contentBounds = visualStyleRenderer.GetBackgroundContentRectangle(g, bounds); textColor = visualStyleRenderer.GetColor(ColorProperty.TextColor); } else { ControlPaint.DrawButton(g, bounds, ConvertToButtonState(state)); contentBounds = Rectangle.Inflate(bounds, -3, -3); textColor = SystemColors.ControlText; } TextRenderer.DrawText(g, buttonText, font, contentBounds, textColor, flags); if (focused) { ControlPaint.DrawFocusRectangle(g, contentBounds); } } ////// Renders a Button control. /// ////// /// public static void DrawButton(Graphics g, Rectangle bounds, Image image, Rectangle imageBounds, bool focused, PushButtonState state) { Rectangle contentBounds; if (RenderWithVisualStyles) { InitializeRenderer((int)state); visualStyleRenderer.DrawBackground(g, bounds); visualStyleRenderer.DrawImage(g, imageBounds, image); contentBounds = visualStyleRenderer.GetBackgroundContentRectangle(g, bounds); } else { ControlPaint.DrawButton(g, bounds, ConvertToButtonState(state)); g.DrawImage(image, imageBounds); contentBounds = Rectangle.Inflate(bounds, -3, -3); } if (focused) { ControlPaint.DrawFocusRectangle(g, contentBounds); } } ////// Renders a Button control. /// ////// /// public static void DrawButton(Graphics g, Rectangle bounds, string buttonText, Font font, Image image, Rectangle imageBounds, bool focused, PushButtonState state) { DrawButton(g, bounds, buttonText, font, TextFormatFlags.HorizontalCenter | TextFormatFlags.VerticalCenter | TextFormatFlags.SingleLine, image, imageBounds, focused, state); } ////// Renders a Button control. /// ////// /// public static void DrawButton(Graphics g, Rectangle bounds, string buttonText, Font font, TextFormatFlags flags, Image image, Rectangle imageBounds, bool focused, PushButtonState state) { Rectangle contentBounds; Color textColor; if (RenderWithVisualStyles) { InitializeRenderer((int)state); visualStyleRenderer.DrawBackground(g, bounds); visualStyleRenderer.DrawImage(g, imageBounds, image); contentBounds = visualStyleRenderer.GetBackgroundContentRectangle(g, bounds); textColor = visualStyleRenderer.GetColor(ColorProperty.TextColor); } else { ControlPaint.DrawButton(g, bounds, ConvertToButtonState(state)); g.DrawImage(image, imageBounds); contentBounds = Rectangle.Inflate(bounds, -3, -3); textColor = SystemColors.ControlText; } TextRenderer.DrawText(g, buttonText, font, contentBounds, textColor, flags); if (focused) { ControlPaint.DrawFocusRectangle(g, contentBounds); } } internal static ButtonState ConvertToButtonState(PushButtonState state) { switch (state) { case PushButtonState.Pressed: return ButtonState.Pushed; case PushButtonState.Disabled: return ButtonState.Inactive; default: return ButtonState.Normal; } } private static void InitializeRenderer(int state) { if (visualStyleRenderer == null) { visualStyleRenderer = new VisualStyleRenderer(ButtonElement.ClassName, ButtonElement.Part, state); } else { visualStyleRenderer.SetParameters(ButtonElement.ClassName, ButtonElement.Part, state); } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ ///// Renders a Button control. /// ///// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Windows.Forms { using System; using System.Drawing; using System.Diagnostics.CodeAnalysis; using System.Windows.Forms.Internal; using System.Windows.Forms.VisualStyles; using Microsoft.Win32; ////// /// public sealed class ButtonRenderer { //Make this per-thread, so that different threads can safely use these methods. [ThreadStatic] private static VisualStyleRenderer visualStyleRenderer = null; private static readonly VisualStyleElement ButtonElement = VisualStyleElement.Button.PushButton.Normal; private static bool renderMatchingApplicationState = true; //cannot instantiate private ButtonRenderer() { } ////// This is a rendering class for the Button control. It works downlevel too (obviously /// without visual styles applied.) /// ////// /// public static bool RenderMatchingApplicationState { get { return renderMatchingApplicationState; } set { renderMatchingApplicationState = value; } } private static bool RenderWithVisualStyles { get { return (!renderMatchingApplicationState || Application.RenderWithVisualStyles); } } ////// If this property is true, then the renderer will use the setting from Application.RenderWithVisualStyles to /// determine how to render. /// If this property is false, the renderer will always render with visualstyles. /// ////// /// public static bool IsBackgroundPartiallyTransparent(PushButtonState state) { if (RenderWithVisualStyles) { InitializeRenderer((int)state); return visualStyleRenderer.IsBackgroundPartiallyTransparent(); } else { return false; //for downlevel, this is false } } ////// Returns true if the background corresponding to the given state is partially transparent, else false. /// ////// /// [SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters")] public static void DrawParentBackground(Graphics g, Rectangle bounds, Control childControl) { if (RenderWithVisualStyles) { InitializeRenderer(0); visualStyleRenderer.DrawParentBackground(g, bounds, childControl); } } ////// This is just a convenience wrapper for VisualStyleRenderer.DrawThemeParentBackground. For downlevel, /// this isn't required and does nothing. /// ////// /// public static void DrawButton(Graphics g, Rectangle bounds, PushButtonState state) { if (RenderWithVisualStyles) { InitializeRenderer((int)state); visualStyleRenderer.DrawBackground(g, bounds); } else { ControlPaint.DrawButton(g, bounds, ConvertToButtonState(state)); } } ////// Renders a Button control. /// ////// /// public static void DrawButton(Graphics g, Rectangle bounds, bool focused, PushButtonState state) { Rectangle contentBounds; if (RenderWithVisualStyles) { InitializeRenderer((int)state); visualStyleRenderer.DrawBackground(g, bounds); contentBounds = visualStyleRenderer.GetBackgroundContentRectangle(g, bounds); } else { ControlPaint.DrawButton(g, bounds, ConvertToButtonState(state)); contentBounds = Rectangle.Inflate(bounds, -3, -3); } if (focused) { ControlPaint.DrawFocusRectangle(g, contentBounds); } } ////// Renders a Button control. /// ////// /// public static void DrawButton(Graphics g, Rectangle bounds, string buttonText, Font font, bool focused, PushButtonState state) { DrawButton(g, bounds, buttonText, font, TextFormatFlags.HorizontalCenter | TextFormatFlags.VerticalCenter | TextFormatFlags.SingleLine, focused, state); } ////// Renders a Button control. /// ////// /// public static void DrawButton(Graphics g, Rectangle bounds, string buttonText, Font font, TextFormatFlags flags, bool focused, PushButtonState state) { Rectangle contentBounds; Color textColor; if (RenderWithVisualStyles) { InitializeRenderer((int)state); visualStyleRenderer.DrawBackground(g, bounds); contentBounds = visualStyleRenderer.GetBackgroundContentRectangle(g, bounds); textColor = visualStyleRenderer.GetColor(ColorProperty.TextColor); } else { ControlPaint.DrawButton(g, bounds, ConvertToButtonState(state)); contentBounds = Rectangle.Inflate(bounds, -3, -3); textColor = SystemColors.ControlText; } TextRenderer.DrawText(g, buttonText, font, contentBounds, textColor, flags); if (focused) { ControlPaint.DrawFocusRectangle(g, contentBounds); } } ////// Renders a Button control. /// ////// /// public static void DrawButton(Graphics g, Rectangle bounds, Image image, Rectangle imageBounds, bool focused, PushButtonState state) { Rectangle contentBounds; if (RenderWithVisualStyles) { InitializeRenderer((int)state); visualStyleRenderer.DrawBackground(g, bounds); visualStyleRenderer.DrawImage(g, imageBounds, image); contentBounds = visualStyleRenderer.GetBackgroundContentRectangle(g, bounds); } else { ControlPaint.DrawButton(g, bounds, ConvertToButtonState(state)); g.DrawImage(image, imageBounds); contentBounds = Rectangle.Inflate(bounds, -3, -3); } if (focused) { ControlPaint.DrawFocusRectangle(g, contentBounds); } } ////// Renders a Button control. /// ////// /// public static void DrawButton(Graphics g, Rectangle bounds, string buttonText, Font font, Image image, Rectangle imageBounds, bool focused, PushButtonState state) { DrawButton(g, bounds, buttonText, font, TextFormatFlags.HorizontalCenter | TextFormatFlags.VerticalCenter | TextFormatFlags.SingleLine, image, imageBounds, focused, state); } ////// Renders a Button control. /// ////// /// public static void DrawButton(Graphics g, Rectangle bounds, string buttonText, Font font, TextFormatFlags flags, Image image, Rectangle imageBounds, bool focused, PushButtonState state) { Rectangle contentBounds; Color textColor; if (RenderWithVisualStyles) { InitializeRenderer((int)state); visualStyleRenderer.DrawBackground(g, bounds); visualStyleRenderer.DrawImage(g, imageBounds, image); contentBounds = visualStyleRenderer.GetBackgroundContentRectangle(g, bounds); textColor = visualStyleRenderer.GetColor(ColorProperty.TextColor); } else { ControlPaint.DrawButton(g, bounds, ConvertToButtonState(state)); g.DrawImage(image, imageBounds); contentBounds = Rectangle.Inflate(bounds, -3, -3); textColor = SystemColors.ControlText; } TextRenderer.DrawText(g, buttonText, font, contentBounds, textColor, flags); if (focused) { ControlPaint.DrawFocusRectangle(g, contentBounds); } } internal static ButtonState ConvertToButtonState(PushButtonState state) { switch (state) { case PushButtonState.Pressed: return ButtonState.Pushed; case PushButtonState.Disabled: return ButtonState.Inactive; default: return ButtonState.Normal; } } private static void InitializeRenderer(int state) { if (visualStyleRenderer == null) { visualStyleRenderer = new VisualStyleRenderer(ButtonElement.ClassName, ButtonElement.Part, state); } else { visualStyleRenderer.SetParameters(ButtonElement.ClassName, ButtonElement.Part, state); } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007./// Renders a Button control. /// ///
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- __TransparentProxy.cs
- AppSettingsReader.cs
- FixedSOMSemanticBox.cs
- GlyphRunDrawing.cs
- ByteStreamMessage.cs
- BinaryObjectWriter.cs
- NameObjectCollectionBase.cs
- SQLBytesStorage.cs
- SymbolType.cs
- ConnectionStringsSection.cs
- XmlDataSourceNodeDescriptor.cs
- UpdateException.cs
- AnimatedTypeHelpers.cs
- InternalException.cs
- WindowsSlider.cs
- TreeViewBindingsEditor.cs
- AuthenticationManager.cs
- TypeDependencyAttribute.cs
- BrowsableAttribute.cs
- ToolStripManager.cs
- PathFigureCollectionValueSerializer.cs
- IndexerNameAttribute.cs
- ManagementPath.cs
- AppLevelCompilationSectionCache.cs
- NullableDoubleSumAggregationOperator.cs
- BitStream.cs
- SqlXmlStorage.cs
- DynamicEndpointElement.cs
- ContentWrapperAttribute.cs
- ToolStripContentPanel.cs
- StandardRuntimeEnumValidatorAttribute.cs
- ItemMap.cs
- ZipArchive.cs
- NotConverter.cs
- TextServicesContext.cs
- ZeroOpNode.cs
- ProfileInfo.cs
- WebPartEventArgs.cs
- LayoutEngine.cs
- ViewgenContext.cs
- TimersDescriptionAttribute.cs
- EffectiveValueEntry.cs
- PartialArray.cs
- ApplicationActivator.cs
- DynamicPropertyHolder.cs
- GuidConverter.cs
- FilteredXmlReader.cs
- LayoutEditorPart.cs
- PreservationFileReader.cs
- MissingSatelliteAssemblyException.cs
- PerformanceCounterPermission.cs
- HandleExceptionArgs.cs
- WindowsUpDown.cs
- ToolStripContentPanel.cs
- UdpConstants.cs
- ExceptionValidationRule.cs
- UserUseLicenseDictionaryLoader.cs
- MobileDeviceCapabilitiesSectionHandler.cs
- TypeUnloadedException.cs
- Msmq4PoisonHandler.cs
- AggregateException.cs
- PathNode.cs
- EventArgs.cs
- OracleRowUpdatingEventArgs.cs
- InvalidCastException.cs
- SqlUserDefinedAggregateAttribute.cs
- PatternMatcher.cs
- shaperfactoryquerycachekey.cs
- PropertyRef.cs
- StsCommunicationException.cs
- DescendentsWalker.cs
- ErrorProvider.cs
- SAPICategories.cs
- TextEditorContextMenu.cs
- ApplyTemplatesAction.cs
- XPathArrayIterator.cs
- NetworkInformationException.cs
- VirtualPath.cs
- PageTheme.cs
- GridSplitter.cs
- WriteTimeStream.cs
- Paragraph.cs
- TempFiles.cs
- SpellerInterop.cs
- LogicalTreeHelper.cs
- ItemsControlAutomationPeer.cs
- IISMapPath.cs
- SeparatorAutomationPeer.cs
- ConnectionConsumerAttribute.cs
- CharacterMetrics.cs
- BigInt.cs
- ObjectDisposedException.cs
- PerformanceCounterPermissionEntry.cs
- DesignBindingValueUIHandler.cs
- SamlAuthorizationDecisionStatement.cs
- FileInfo.cs
- StylusPointPropertyUnit.cs
- Attributes.cs
- SessionStateModule.cs
- RTLAwareMessageBox.cs