Code:
/ FX-1434 / FX-1434 / 1.0 / untmp / whidbey / REDBITS / ndp / fx / src / xsp / System / Web / Util / HashCodeCombiner.cs / 1 / HashCodeCombiner.cs
//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//-----------------------------------------------------------------------------
/*
* HashCodeCombiner class
*
* Copyright (c) 1999 Microsoft Corporation
*/
namespace System.Web.Util {
using System.Text;
using System.Collections;
using System.IO;
using System.Globalization;
/*
* Class used to combine several hashcodes into a single hashcode
*/
internal class HashCodeCombiner {
private long _combinedHash;
internal HashCodeCombiner() {
// Start with a seed (obtained from String.GetHashCode implementation)
_combinedHash = 5381;
}
#if UNUSED_CODE
internal HashCodeCombiner(HashCodeCombiner hcc) {
_combinedHash = hcc._combinedHash;
}
#endif
internal HashCodeCombiner(long initialCombinedHash) {
_combinedHash = initialCombinedHash;
}
internal static int CombineHashCodes(int h1, int h2) {
return ((h1 << 5) + h1) ^ h2;
}
internal static int CombineHashCodes(int h1, int h2, int h3) {
return CombineHashCodes(CombineHashCodes(h1, h2), h3);
}
internal static int CombineHashCodes(int h1, int h2, int h3, int h4) {
return CombineHashCodes(CombineHashCodes(h1, h2), CombineHashCodes(h3, h4));
}
internal static int CombineHashCodes(int h1, int h2, int h3, int h4, int h5) {
return CombineHashCodes(CombineHashCodes(h1, h2, h3, h4), h5);
}
internal static string GetDirectoryHash(VirtualPath virtualDir) {
HashCodeCombiner hashCodeCombiner = new HashCodeCombiner();
hashCodeCombiner.AddDirectory(virtualDir.MapPathInternal());
return hashCodeCombiner.CombinedHashString;
}
internal void AddArray(string[] a) {
if (a != null) {
int n = a.Length;
for (int i = 0; i < n; i++) {
AddObject(a[i]);
}
}
}
internal void AddInt(int n) {
_combinedHash = ((_combinedHash << 5) + _combinedHash) ^ n;
Debug.Trace("HashCodeCombiner", "Adding " + n.ToString("x") + " --> " + _combinedHash.ToString("x"));
}
internal void AddObject(int n) {
AddInt(n);
}
internal void AddObject(byte b) {
AddInt(b.GetHashCode());
}
internal void AddObject(long l) {
AddInt(l.GetHashCode());
}
internal void AddObject(bool b) {
AddInt(b.GetHashCode());
}
internal void AddObject(string s) {
if (s != null)
AddInt(StringUtil.GetStringHashCode(s));
}
internal void AddObject(object o) {
if (o != null)
AddInt(o.GetHashCode());
}
internal void AddCaseInsensitiveString(string s) {
if (s != null)
AddInt((StringComparer.InvariantCultureIgnoreCase).GetHashCode(s));
}
internal void AddDateTime(DateTime dt) {
Debug.Trace("HashCodeCombiner", "Ticks: " + dt.Ticks.ToString("x"));
Debug.Trace("HashCodeCombiner", "Hashcode: " + dt.GetHashCode().ToString("x"));
AddInt(dt.GetHashCode());
}
private void AddFileSize(long fileSize) {
Debug.Trace("HashCodeCombiner", "file size: " + fileSize.ToString("x"));
Debug.Trace("HashCodeCombiner", "Hashcode: " + fileSize.GetHashCode().ToString("x"));
AddInt(fileSize.GetHashCode());
}
internal void AddFile(string fileName) {
Debug.Trace("HashCodeCombiner", "AddFile: " + fileName);
if (!FileUtil.FileExists(fileName)) {
// Review: Should we change the dependency model to take directory into account?
if (FileUtil.DirectoryExists(fileName)) {
// Add as a directory dependency if it's a directory.
AddDirectory(fileName);
return;
}
Debug.Trace("HashCodeCombiner", "Could not find target " + fileName);
return;
}
AddExistingFile(fileName);
}
// Same as AddFile, but only called for a file which is known to exist
private void AddExistingFile(string fileName) {
Debug.Trace("HashCodeCombiner", "AddExistingFile: " + fileName);
Debug.Assert(FileUtil.FileExists(fileName));
AddInt(StringUtil.GetStringHashCode(fileName));
FileInfo file = new FileInfo(fileName);
AddDateTime(file.CreationTimeUtc);
AddDateTime(file.LastWriteTimeUtc);
AddFileSize(file.Length);
}
internal void AddDirectory(string directoryName) {
DirectoryInfo directory = new DirectoryInfo(directoryName);
if (!directory.Exists) {
return;
}
AddObject(directoryName);
// Go through all the files in the directory
foreach (FileData fileData in FileEnumerator.Create(directoryName)) {
if (fileData.IsDirectory)
AddDirectory(fileData.FullName);
else
AddExistingFile(fileData.FullName);
}
AddDateTime(directory.CreationTimeUtc);
AddDateTime(directory.LastWriteTimeUtc);
}
// Same as AddDirectory, but only look at files that don't have a culture
internal void AddResourcesDirectory(string directoryName) {
DirectoryInfo directory = new DirectoryInfo(directoryName);
if (!directory.Exists) {
return;
}
AddObject(directoryName);
// Go through all the files in the directory
foreach (FileData fileData in FileEnumerator.Create(directoryName)) {
if (fileData.IsDirectory)
AddResourcesDirectory(fileData.FullName);
else {
// Ignore the file if it has a culture, since only neutral files
// need to re-trigger compilation (VSWhidbey 359029)
string fullPath = fileData.FullName;
if (System.Web.UI.Util.GetCultureName(fullPath) == null) {
AddExistingFile(fullPath);
}
}
}
AddDateTime(directory.CreationTimeUtc);
}
internal long CombinedHash { get { return _combinedHash; } }
internal int CombinedHash32 { get { return _combinedHash.GetHashCode(); } }
internal string CombinedHashString {
get {
return _combinedHash.ToString("x", CultureInfo.InvariantCulture);
}
}
}
}
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