Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / fx / src / CompMod / System / CodeDOM / CodeAttributeArgumentCollection.cs / 1 / CodeAttributeArgumentCollection.cs
// ------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // // ----------------------------------------------------------------------------- // namespace System.CodeDom { using System; using System.Collections; using System.Runtime.InteropServices; ////// [ ClassInterface(ClassInterfaceType.AutoDispatch), ComVisible(true), Serializable, ] public class CodeAttributeArgumentCollection : CollectionBase { ////// A collection that stores ///objects. /// /// public CodeAttributeArgumentCollection() { } ////// Initializes a new instance of ///. /// /// public CodeAttributeArgumentCollection(CodeAttributeArgumentCollection value) { this.AddRange(value); } ////// Initializes a new instance of ///based on another . /// /// public CodeAttributeArgumentCollection(CodeAttributeArgument[] value) { this.AddRange(value); } ////// Initializes a new instance of ///containing any array of objects. /// /// public CodeAttributeArgument this[int index] { get { return ((CodeAttributeArgument)(List[index])); } set { List[index] = value; } } ///Represents the entry at the specified index of the ///. /// public int Add(CodeAttributeArgument value) { return List.Add(value); } ///Adds a ///with the specified value to the /// . /// public void AddRange(CodeAttributeArgument[] value) { if (value == null) { throw new ArgumentNullException("value"); } for (int i = 0; ((i) < (value.Length)); i = ((i) + (1))) { this.Add(value[i]); } } ///Copies the elements of an array to the end of the ///. /// public void AddRange(CodeAttributeArgumentCollection value) { if (value == null) { throw new ArgumentNullException("value"); } int currentCount = value.Count; for (int i = 0; i < currentCount; i = ((i) + (1))) { this.Add(value[i]); } } ////// Adds the contents of another ///to the end of the collection. /// /// public bool Contains(CodeAttributeArgument value) { return List.Contains(value); } ///Gets a value indicating whether the /// ///contains the specified . /// public void CopyTo(CodeAttributeArgument[] array, int index) { List.CopyTo(array, index); } ///Copies the ///values to a one-dimensional instance at the /// specified index. /// public int IndexOf(CodeAttributeArgument value) { return List.IndexOf(value); } ///Returns the index of a ///in /// the . /// public void Insert(int index, CodeAttributeArgument value) { List.Insert(index, value); } ///Inserts a ///into the at the specified index. /// public void Remove(CodeAttributeArgument value) { List.Remove(value); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // ------------------------------------------------------------------------------ //Removes a specific ///from the /// . // Copyright (c) Microsoft Corporation. All rights reserved. // // ----------------------------------------------------------------------------- // namespace System.CodeDom { using System; using System.Collections; using System.Runtime.InteropServices; ////// [ ClassInterface(ClassInterfaceType.AutoDispatch), ComVisible(true), Serializable, ] public class CodeAttributeArgumentCollection : CollectionBase { ////// A collection that stores ///objects. /// /// public CodeAttributeArgumentCollection() { } ////// Initializes a new instance of ///. /// /// public CodeAttributeArgumentCollection(CodeAttributeArgumentCollection value) { this.AddRange(value); } ////// Initializes a new instance of ///based on another . /// /// public CodeAttributeArgumentCollection(CodeAttributeArgument[] value) { this.AddRange(value); } ////// Initializes a new instance of ///containing any array of objects. /// /// public CodeAttributeArgument this[int index] { get { return ((CodeAttributeArgument)(List[index])); } set { List[index] = value; } } ///Represents the entry at the specified index of the ///. /// public int Add(CodeAttributeArgument value) { return List.Add(value); } ///Adds a ///with the specified value to the /// . /// public void AddRange(CodeAttributeArgument[] value) { if (value == null) { throw new ArgumentNullException("value"); } for (int i = 0; ((i) < (value.Length)); i = ((i) + (1))) { this.Add(value[i]); } } ///Copies the elements of an array to the end of the ///. /// public void AddRange(CodeAttributeArgumentCollection value) { if (value == null) { throw new ArgumentNullException("value"); } int currentCount = value.Count; for (int i = 0; i < currentCount; i = ((i) + (1))) { this.Add(value[i]); } } ////// Adds the contents of another ///to the end of the collection. /// /// public bool Contains(CodeAttributeArgument value) { return List.Contains(value); } ///Gets a value indicating whether the /// ///contains the specified . /// public void CopyTo(CodeAttributeArgument[] array, int index) { List.CopyTo(array, index); } ///Copies the ///values to a one-dimensional instance at the /// specified index. /// public int IndexOf(CodeAttributeArgument value) { return List.IndexOf(value); } ///Returns the index of a ///in /// the . /// public void Insert(int index, CodeAttributeArgument value) { List.Insert(index, value); } ///Inserts a ///into the at the specified index. /// public void Remove(CodeAttributeArgument value) { List.Remove(value); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.Removes a specific ///from the /// .
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