Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / Orcas / NetFXw7 / wpf / src / Base / MS / Internal / ShutDownListener.cs / 1 / ShutDownListener.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // Description: Listen for shut down events on behalf of a target, in a way that // does not leak the target. ShutDown events include: // AppDomain.DomainUnload // AppDomain.ProcessExit // Dispatcher.ShutdownFinished // Listening to these events directly can cause leaks, since the AppDomain // lives longer than the target. // // The WeakEvent pattern has similar goals, but can't be used here because // the WeakEvent table itself needs to listen for shutdown events. // // "Target" refers to the actual consumer of the event(s). Each class // XYZ that wants to consume these events should define a class // XYZShutDownListener deriving from ShutDownListener that overrides the // OnShutDown method. The target's constructor typically creates an // instance of the XYZShutDownListener, which holds a weak reference to // the target, and listens for the desired events. When an event occurs, // the OnShutDown override is passed a (normal) reference to the target // object, and typically calls an appropriate target method that reacts // to the event. (See examples in WeakEventTable, DataBindEngine, etc.) //--------------------------------------------------------------------------- using System; using System.Security; // [SecurityCritical] using System.Windows.Threading; // Dispatcher using MS.Internal.WindowsBase; // [FriendAccessAllowed] namespace MS.Internal { [FriendAccessAllowed] // defined in Base, also used in Framework [Flags] internal enum ShutDownEvents : ushort { DomainUnload = 0x0001, ProcessExit = 0x0002, DispatcherShutdown = 0x0004, AppDomain = DomainUnload | ProcessExit, All = AppDomain | DispatcherShutdown, } [FriendAccessAllowed] // defined in Base, also used in Framework internal abstract class ShutDownListener : WeakReference { ////// Critical - accesses AppDomain.DomainUnload event. /// not SecurityTreatAsSafe. /// [SecurityCritical] internal ShutDownListener(object target) : this(target, ShutDownEvents.All) { } ////// Critical - accesses AppDomain.DomainUnload and AppDomain.ProcessExit events (which have link demands). /// not SecurityTreatAsSafe. /// [SecurityCritical] internal ShutDownListener(object target, ShutDownEvents events) : base(target) { _flags = ((PrivateFlags)events) | PrivateFlags.Listening; if (target == null) { _flags |= PrivateFlags.Static; } if ((_flags & PrivateFlags.DomainUnload) != 0) { AppDomain.CurrentDomain.DomainUnload += new EventHandler(HandleShutDown); } if ((_flags & PrivateFlags.ProcessExit) != 0) { AppDomain.CurrentDomain.ProcessExit += new EventHandler(HandleShutDown); } if ((_flags & PrivateFlags.DispatcherShutdown) != 0) { Dispatcher dispatcher = Dispatcher.CurrentDispatcher; dispatcher.ShutdownFinished += new EventHandler(HandleShutDown); _dispatcherWR = new WeakReference(dispatcher); } } // derived class should override this method to inform the target that a shutdown // event has occurred. This method might be called on any thread (e.g. // AppDomain.DomainUnload events are typically raised on worker threads). abstract internal void OnShutDown(object target); // stop listening for shutdown events ////// Critical: accesses AppDomain.DomainUnload event /// TreatAsSafe: This code does not take any parameter or return state. /// It simply unattaches private callbacks. /// [SecurityCritical,SecurityTreatAsSafe] internal void StopListening() { if ((_flags & PrivateFlags.Listening) == 0) return; _flags = _flags & ~PrivateFlags.Listening; if ((_flags & PrivateFlags.DomainUnload) != 0) { AppDomain.CurrentDomain.DomainUnload -= new EventHandler(HandleShutDown); } if ((_flags & PrivateFlags.ProcessExit) != 0) { AppDomain.CurrentDomain.ProcessExit -= new EventHandler(HandleShutDown); } if ((_flags & PrivateFlags.DispatcherShutdown) != 0) { Dispatcher dispatcher = (Dispatcher)_dispatcherWR.Target; if (dispatcher != null) { dispatcher.ShutdownFinished -= new EventHandler(HandleShutDown); } _dispatcherWR = null; } } // handle a shutdown event private void HandleShutDown(object sender, EventArgs e) { // if the target has been GC'd, no need to listen for events any more object target = Target; if (target == null && (_flags & PrivateFlags.Static) == 0) { StopListening(); return; } // forward the event to the derived class, which will inform the target OnShutDown(target); } [Flags] enum PrivateFlags : ushort { DomainUnload = ShutDownEvents.DomainUnload, ProcessExit = ShutDownEvents.ProcessExit, DispatcherShutdown = ShutDownEvents.DispatcherShutdown, Static = 0x4000, Listening = 0x8000, } PrivateFlags _flags; WeakReference _dispatcherWR; } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // Description: Listen for shut down events on behalf of a target, in a way that // does not leak the target. ShutDown events include: // AppDomain.DomainUnload // AppDomain.ProcessExit // Dispatcher.ShutdownFinished // Listening to these events directly can cause leaks, since the AppDomain // lives longer than the target. // // The WeakEvent pattern has similar goals, but can't be used here because // the WeakEvent table itself needs to listen for shutdown events. // // "Target" refers to the actual consumer of the event(s). Each class // XYZ that wants to consume these events should define a class // XYZShutDownListener deriving from ShutDownListener that overrides the // OnShutDown method. The target's constructor typically creates an // instance of the XYZShutDownListener, which holds a weak reference to // the target, and listens for the desired events. When an event occurs, // the OnShutDown override is passed a (normal) reference to the target // object, and typically calls an appropriate target method that reacts // to the event. (See examples in WeakEventTable, DataBindEngine, etc.) //--------------------------------------------------------------------------- using System; using System.Security; // [SecurityCritical] using System.Windows.Threading; // Dispatcher using MS.Internal.WindowsBase; // [FriendAccessAllowed] namespace MS.Internal { [FriendAccessAllowed] // defined in Base, also used in Framework [Flags] internal enum ShutDownEvents : ushort { DomainUnload = 0x0001, ProcessExit = 0x0002, DispatcherShutdown = 0x0004, AppDomain = DomainUnload | ProcessExit, All = AppDomain | DispatcherShutdown, } [FriendAccessAllowed] // defined in Base, also used in Framework internal abstract class ShutDownListener : WeakReference { ////// Critical - accesses AppDomain.DomainUnload event. /// not SecurityTreatAsSafe. /// [SecurityCritical] internal ShutDownListener(object target) : this(target, ShutDownEvents.All) { } ////// Critical - accesses AppDomain.DomainUnload and AppDomain.ProcessExit events (which have link demands). /// not SecurityTreatAsSafe. /// [SecurityCritical] internal ShutDownListener(object target, ShutDownEvents events) : base(target) { _flags = ((PrivateFlags)events) | PrivateFlags.Listening; if (target == null) { _flags |= PrivateFlags.Static; } if ((_flags & PrivateFlags.DomainUnload) != 0) { AppDomain.CurrentDomain.DomainUnload += new EventHandler(HandleShutDown); } if ((_flags & PrivateFlags.ProcessExit) != 0) { AppDomain.CurrentDomain.ProcessExit += new EventHandler(HandleShutDown); } if ((_flags & PrivateFlags.DispatcherShutdown) != 0) { Dispatcher dispatcher = Dispatcher.CurrentDispatcher; dispatcher.ShutdownFinished += new EventHandler(HandleShutDown); _dispatcherWR = new WeakReference(dispatcher); } } // derived class should override this method to inform the target that a shutdown // event has occurred. This method might be called on any thread (e.g. // AppDomain.DomainUnload events are typically raised on worker threads). abstract internal void OnShutDown(object target); // stop listening for shutdown events ////// Critical: accesses AppDomain.DomainUnload event /// TreatAsSafe: This code does not take any parameter or return state. /// It simply unattaches private callbacks. /// [SecurityCritical,SecurityTreatAsSafe] internal void StopListening() { if ((_flags & PrivateFlags.Listening) == 0) return; _flags = _flags & ~PrivateFlags.Listening; if ((_flags & PrivateFlags.DomainUnload) != 0) { AppDomain.CurrentDomain.DomainUnload -= new EventHandler(HandleShutDown); } if ((_flags & PrivateFlags.ProcessExit) != 0) { AppDomain.CurrentDomain.ProcessExit -= new EventHandler(HandleShutDown); } if ((_flags & PrivateFlags.DispatcherShutdown) != 0) { Dispatcher dispatcher = (Dispatcher)_dispatcherWR.Target; if (dispatcher != null) { dispatcher.ShutdownFinished -= new EventHandler(HandleShutDown); } _dispatcherWR = null; } } // handle a shutdown event private void HandleShutDown(object sender, EventArgs e) { // if the target has been GC'd, no need to listen for events any more object target = Target; if (target == null && (_flags & PrivateFlags.Static) == 0) { StopListening(); return; } // forward the event to the derived class, which will inform the target OnShutDown(target); } [Flags] enum PrivateFlags : ushort { DomainUnload = ShutDownEvents.DomainUnload, ProcessExit = ShutDownEvents.ProcessExit, DispatcherShutdown = ShutDownEvents.DispatcherShutdown, Static = 0x4000, Listening = 0x8000, } PrivateFlags _flags; WeakReference _dispatcherWR; } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- ToolboxComponentsCreatingEventArgs.cs
- Vector3DConverter.cs
- DataGridViewTopLeftHeaderCell.cs
- NotFiniteNumberException.cs
- ProfileService.cs
- HtmlTernaryTree.cs
- QuadraticEase.cs
- DrawingAttributes.cs
- LoginName.cs
- SmtpReplyReaderFactory.cs
- ellipse.cs
- ProviderException.cs
- Oci.cs
- StatusBarAutomationPeer.cs
- RemoteWebConfigurationHost.cs
- EventBuilder.cs
- OrderingQueryOperator.cs
- NeutralResourcesLanguageAttribute.cs
- ContentControl.cs
- XhtmlBasicObjectListAdapter.cs
- SqlDesignerDataSourceView.cs
- MemberMemberBinding.cs
- Line.cs
- OdbcParameter.cs
- WhitespaceRule.cs
- OutputCacheProfile.cs
- EventToken.cs
- SafeFileMappingHandle.cs
- GB18030Encoding.cs
- SignatureSummaryDialog.cs
- AppSettingsExpressionBuilder.cs
- DataGridViewComboBoxEditingControl.cs
- AsyncCompletedEventArgs.cs
- Pointer.cs
- WebPartZoneBase.cs
- Menu.cs
- ThumbAutomationPeer.cs
- MutexSecurity.cs
- SpecularMaterial.cs
- DrawingServices.cs
- ObjectSet.cs
- DrawingAttributesDefaultValueFactory.cs
- XXXOnTypeBuilderInstantiation.cs
- CompilationSection.cs
- SharedConnectionInfo.cs
- GridItemCollection.cs
- BatchStream.cs
- LambdaCompiler.Unary.cs
- HttpPostedFile.cs
- xmlfixedPageInfo.cs
- CanExecuteRoutedEventArgs.cs
- CompilerResults.cs
- TransformerInfoCollection.cs
- ResumeStoryboard.cs
- PerspectiveCamera.cs
- Object.cs
- RedBlackList.cs
- DataGridViewColumnCollection.cs
- RichTextBox.cs
- MenuBase.cs
- Adorner.cs
- UrlAuthFailureHandler.cs
- RSACryptoServiceProvider.cs
- RefreshEventArgs.cs
- TextPointer.cs
- ServerValidateEventArgs.cs
- MetadataPropertyCollection.cs
- AccessibleObject.cs
- DataGridCellInfo.cs
- RequestValidator.cs
- BitmapEffectGroup.cs
- UserPrincipalNameElement.cs
- TextSelectionProcessor.cs
- VirtualizingPanel.cs
- ThreadStateException.cs
- MimeXmlImporter.cs
- AttributeSetAction.cs
- IdentityReference.cs
- KeySpline.cs
- FormViewDeleteEventArgs.cs
- StateFinalizationDesigner.cs
- SecUtil.cs
- LaxModeSecurityHeaderElementInferenceEngine.cs
- AtomMaterializer.cs
- Transaction.cs
- DataGrid.cs
- XmlIlVisitor.cs
- Context.cs
- RemoteWebConfigurationHostStream.cs
- ToolStripRendererSwitcher.cs
- WebPartsPersonalizationAuthorization.cs
- ConfigurationErrorsException.cs
- ClientCultureInfo.cs
- CssClassPropertyAttribute.cs
- WindowsAltTab.cs
- XmlDictionaryReader.cs
- DrawingVisualDrawingContext.cs
- XmlAttributeAttribute.cs
- returneventsaver.cs
- Cursors.cs