Code:
/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / Orcas / QFE / wpf / src / Core / CSharp / System / Windows / Media3D / SpotLight.cs / 1 / SpotLight.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // // Description: 3D spot light implementation. // // See spec at http://avalon/medialayer/Specifications/Avalon3D%20API%20Spec.mht // // History: // 06/18/2003 : t-gregr - Created // //--------------------------------------------------------------------------- using System; using System.Windows.Media; using System.Windows.Media.Composition; using MS.Internal; using System.ComponentModel.Design.Serialization; using System.Windows.Markup; namespace System.Windows.Media.Media3D { ////// The SpotLight derives from PointLightBase as it has a position, range, and attenuation, /// but also adds in a direction and parameters to control the "cone" of the light. /// In order to control the "cone", outerConeAngle (beyond which nothing is illuminated), /// and innerConeAngle (within which everything is fully illuminated) must be specified. /// Lighting between the outside of the inner cone and the outer cone falls off linearly. /// public sealed partial class SpotLight : PointLightBase { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #region Constructors ////// Constructor. /// /// Diffuse color of the new light. /// Position of the new light. /// Direction of the new light. /// Outer cone angle of the new light. /// Inner cone angle of the new light. public SpotLight(Color diffuseColor, Point3D position, Vector3D direction, double outerConeAngle, double innerConeAngle) : this() { // Set PointLightBase properties Color = diffuseColor; Position = position; // Set SpotLight properties Direction = direction; OuterConeAngle = outerConeAngle; InnerConeAngle = innerConeAngle; } ////// Builds a default spotlight shining onto the origin from the (0,0,-1) /// public SpotLight() {} #endregion Constructors //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ //----------------------------------------------------- // // Public Events // //------------------------------------------------------ //----------------------------------------------------- // // Private Fields // //----------------------------------------------------- } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // // Description: 3D spot light implementation. // // See spec at http://avalon/medialayer/Specifications/Avalon3D%20API%20Spec.mht // // History: // 06/18/2003 : t-gregr - Created // //--------------------------------------------------------------------------- using System; using System.Windows.Media; using System.Windows.Media.Composition; using MS.Internal; using System.ComponentModel.Design.Serialization; using System.Windows.Markup; namespace System.Windows.Media.Media3D { ////// The SpotLight derives from PointLightBase as it has a position, range, and attenuation, /// but also adds in a direction and parameters to control the "cone" of the light. /// In order to control the "cone", outerConeAngle (beyond which nothing is illuminated), /// and innerConeAngle (within which everything is fully illuminated) must be specified. /// Lighting between the outside of the inner cone and the outer cone falls off linearly. /// public sealed partial class SpotLight : PointLightBase { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #region Constructors ////// Constructor. /// /// Diffuse color of the new light. /// Position of the new light. /// Direction of the new light. /// Outer cone angle of the new light. /// Inner cone angle of the new light. public SpotLight(Color diffuseColor, Point3D position, Vector3D direction, double outerConeAngle, double innerConeAngle) : this() { // Set PointLightBase properties Color = diffuseColor; Position = position; // Set SpotLight properties Direction = direction; OuterConeAngle = outerConeAngle; InnerConeAngle = innerConeAngle; } ////// Builds a default spotlight shining onto the origin from the (0,0,-1) /// public SpotLight() {} #endregion Constructors //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ //----------------------------------------------------- // // Public Events // //------------------------------------------------------ //----------------------------------------------------- // // Private Fields // //----------------------------------------------------- } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- SafeThreadHandle.cs
- Menu.cs
- EntityDataSourceContextCreatedEventArgs.cs
- IsolatedStorage.cs
- AddInServer.cs
- CorrelationTokenTypeConvertor.cs
- HostVisual.cs
- SortAction.cs
- ScriptReferenceBase.cs
- XLinq.cs
- XmlSchemaGroup.cs
- formatter.cs
- _HeaderInfo.cs
- Point3DCollectionValueSerializer.cs
- TypeExtension.cs
- ReceiveCompletedEventArgs.cs
- TreeNode.cs
- TdsValueSetter.cs
- CodeActivity.cs
- HttpHeaderCollection.cs
- Win32Interop.cs
- RectAnimationUsingKeyFrames.cs
- TransformCollection.cs
- Atom10ItemFormatter.cs
- RepeaterCommandEventArgs.cs
- ConfigXmlSignificantWhitespace.cs
- ObjectStorage.cs
- CheckBoxFlatAdapter.cs
- InvalidPrinterException.cs
- RegistryKey.cs
- Itemizer.cs
- Util.cs
- RawUIStateInputReport.cs
- StrokeNodeOperations.cs
- CellParaClient.cs
- FormsIdentity.cs
- FilterQuery.cs
- StateWorkerRequest.cs
- DataChangedEventManager.cs
- ProcessProtocolHandler.cs
- ContentElementAutomationPeer.cs
- CalendarDataBindingHandler.cs
- DispatcherFrame.cs
- EdmItemCollection.cs
- SQLDouble.cs
- ContextMenu.cs
- ToolStripLabel.cs
- TableHeaderCell.cs
- ClassDataContract.cs
- DelegatedStream.cs
- VectorKeyFrameCollection.cs
- RbTree.cs
- securitymgrsite.cs
- X509ServiceCertificateAuthentication.cs
- RightsManagementInformation.cs
- DataContractSerializerSection.cs
- ReliabilityContractAttribute.cs
- ExpandSegment.cs
- SignatureHelper.cs
- GridViewDeletedEventArgs.cs
- IPGlobalProperties.cs
- ActivityCodeDomReferenceService.cs
- BindingValueChangedEventArgs.cs
- DbLambda.cs
- Fault.cs
- DebugController.cs
- RelatedCurrencyManager.cs
- ColorPalette.cs
- HostingPreferredMapPath.cs
- ParamArrayAttribute.cs
- Root.cs
- DataGridBoundColumn.cs
- XmlSerializer.cs
- ModelItemKeyValuePair.cs
- HttpListener.cs
- Parameter.cs
- LineBreak.cs
- Color.cs
- PolicyValidationException.cs
- baseaxisquery.cs
- IgnoreFileBuildProvider.cs
- ResourceDictionaryCollection.cs
- VisualBasicHelper.cs
- IndependentAnimationStorage.cs
- ExtendedPropertyDescriptor.cs
- BrowserCapabilitiesCodeGenerator.cs
- BCryptNative.cs
- XmlReflectionImporter.cs
- LocalIdKeyIdentifierClause.cs
- ZoneLinkButton.cs
- SoapExtensionImporter.cs
- ResolveMatchesMessageCD1.cs
- XmlUTF8TextReader.cs
- DataServiceClientException.cs
- NetNamedPipeSecurity.cs
- TabControlDesigner.cs
- PagedDataSource.cs
- TextTreeExtractElementUndoUnit.cs
- KnownAssemblyEntry.cs
- SeparatorAutomationPeer.cs