Color.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ DotNET / DotNET / 8.0 / untmp / whidbey / REDBITS / ndp / fx / src / CommonUI / System / Drawing / Color.cs / 1 / Color.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Drawing { 
    using System.Globalization; 
    using System.Text;
    using System.Runtime.Serialization.Formatters; 
    using System.Diagnostics;
    using System.Diagnostics.CodeAnalysis;
    using System;
    using Microsoft.Win32; 
    using System.ComponentModel;
#if !FEATURE_PAL 
    using System.Drawing.Design; 
#endif
    using System.Runtime.InteropServices; 

    /// 
    /// 
    ///    Represents an ARGB color. 
    /// 
    [ 
    Serializable(), 
    TypeConverter(typeof(ColorConverter)),
    DebuggerDisplay("{NameAndARGBValue}"), 
#if !FEATURE_PAL
    Editor("System.Drawing.Design.ColorEditor, " + AssemblyRef.SystemDrawingDesign, typeof(UITypeEditor)),
#endif
    ] 
    public struct Color {
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static readonly Color Empty = new Color();

        // -------------------------------------------------------------------
        //  static list of "web" colors... 
        //
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Transparent {
            get {
                return new Color(KnownColor.Transparent);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color AliceBlue {
            get {
                return new Color(KnownColor.AliceBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color AntiqueWhite {
            get {
                return new Color(KnownColor.AntiqueWhite);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Aqua {
            get {
                return new Color(KnownColor.Aqua);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Aquamarine {
            get {
                return new Color(KnownColor.Aquamarine);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Azure {
            get {
                return new Color(KnownColor.Azure);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Beige {
            get {
                return new Color(KnownColor.Beige);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Bisque {
            get {
                return new Color(KnownColor.Bisque);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Black {
            get {
                return new Color(KnownColor.Black);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color BlanchedAlmond {
            get {
                return new Color(KnownColor.BlanchedAlmond);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Blue {
            get {
                return new Color(KnownColor.Blue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color BlueViolet {
            get {
                return new Color(KnownColor.BlueViolet);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Brown {
            get {
                return new Color(KnownColor.Brown);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color BurlyWood {
            get {
                return new Color(KnownColor.BurlyWood);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color CadetBlue {
            get {
                return new Color(KnownColor.CadetBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Chartreuse {
            get {
                return new Color(KnownColor.Chartreuse);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Chocolate {
            get {
                return new Color(KnownColor.Chocolate);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Coral {
            get {
                return new Color(KnownColor.Coral);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color CornflowerBlue {
            get {
                return new Color(KnownColor.CornflowerBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Cornsilk {
            get {
                return new Color(KnownColor.Cornsilk);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Crimson {
            get {
                return new Color(KnownColor.Crimson);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Cyan {
            get {
                return new Color(KnownColor.Cyan);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkBlue {
            get {
                return new Color(KnownColor.DarkBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkCyan {
            get {
                return new Color(KnownColor.DarkCyan);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkGoldenrod {
            get {
                return new Color(KnownColor.DarkGoldenrod);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkGray {
            get {
                return new Color(KnownColor.DarkGray);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkGreen {
            get {
                return new Color(KnownColor.DarkGreen);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkKhaki {
            get {
                return new Color(KnownColor.DarkKhaki);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkMagenta {
            get {
                return new Color(KnownColor.DarkMagenta);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkOliveGreen {
            get {
                return new Color(KnownColor.DarkOliveGreen);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkOrange {
            get {
                return new Color(KnownColor.DarkOrange);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkOrchid {
            get {
                return new Color(KnownColor.DarkOrchid);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkRed {
            get {
                return new Color(KnownColor.DarkRed);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkSalmon {
            get {
                return new Color(KnownColor.DarkSalmon);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkSeaGreen {
            get {
                return new Color(KnownColor.DarkSeaGreen);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkSlateBlue {
            get {
                return new Color(KnownColor.DarkSlateBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkSlateGray {
            get {
                return new Color(KnownColor.DarkSlateGray);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkTurquoise {
            get {
                return new Color(KnownColor.DarkTurquoise);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DarkViolet {
            get {
                return new Color(KnownColor.DarkViolet);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DeepPink {
            get {
                return new Color(KnownColor.DeepPink);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DeepSkyBlue {
            get {
                return new Color(KnownColor.DeepSkyBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DimGray {
            get {
                return new Color(KnownColor.DimGray);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color DodgerBlue {
            get {
                return new Color(KnownColor.DodgerBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Firebrick {
            get {
                return new Color(KnownColor.Firebrick);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color FloralWhite {
            get {
                return new Color(KnownColor.FloralWhite);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color ForestGreen {
            get {
                return new Color(KnownColor.ForestGreen);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Fuchsia {
            get {
                return new Color(KnownColor.Fuchsia);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Gainsboro {
            get {
                return new Color(KnownColor.Gainsboro);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color GhostWhite {
            get {
                return new Color(KnownColor.GhostWhite);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Gold {
            get {
                return new Color(KnownColor.Gold);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Goldenrod {
            get {
                return new Color(KnownColor.Goldenrod);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Gray {
            get {
                return new Color(KnownColor.Gray);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Green {
            get {
                return new Color(KnownColor.Green);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color GreenYellow {
            get {
                return new Color(KnownColor.GreenYellow);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Honeydew {
            get {
                return new Color(KnownColor.Honeydew);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color HotPink {
            get {
                return new Color(KnownColor.HotPink);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color IndianRed {
            get {
                return new Color(KnownColor.IndianRed);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Indigo {
            get {
                return new Color(KnownColor.Indigo);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Ivory {
            get {
                return new Color(KnownColor.Ivory);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Khaki {
            get {
                return new Color(KnownColor.Khaki);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Lavender {
            get {
                return new Color(KnownColor.Lavender);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LavenderBlush {
            get {
                return new Color(KnownColor.LavenderBlush);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LawnGreen {
            get {
                return new Color(KnownColor.LawnGreen);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LemonChiffon {
            get {
                return new Color(KnownColor.LemonChiffon);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LightBlue {
            get {
                return new Color(KnownColor.LightBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LightCoral {
            get {
                return new Color(KnownColor.LightCoral);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LightCyan {
            get {
                return new Color(KnownColor.LightCyan);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LightGoldenrodYellow {
            get {
                return new Color(KnownColor.LightGoldenrodYellow);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LightGreen {
            get {
                return new Color(KnownColor.LightGreen);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LightGray {
            get {
                return new Color(KnownColor.LightGray);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LightPink {
            get {
                return new Color(KnownColor.LightPink);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LightSalmon {
            get {
                return new Color(KnownColor.LightSalmon);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LightSeaGreen {
            get {
                return new Color(KnownColor.LightSeaGreen);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LightSkyBlue {
            get {
                return new Color(KnownColor.LightSkyBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LightSlateGray {
            get {
                return new Color(KnownColor.LightSlateGray);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LightSteelBlue {
            get {
                return new Color(KnownColor.LightSteelBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LightYellow {
            get {
                return new Color(KnownColor.LightYellow);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Lime {
            get {
                return new Color(KnownColor.Lime);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color LimeGreen {
            get {
                return new Color(KnownColor.LimeGreen);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Linen {
            get {
                return new Color(KnownColor.Linen);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Magenta {
            get {
                return new Color(KnownColor.Magenta);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Maroon {
            get {
                return new Color(KnownColor.Maroon);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color MediumAquamarine {
            get {
                return new Color(KnownColor.MediumAquamarine);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color MediumBlue {
            get {
                return new Color(KnownColor.MediumBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color MediumOrchid {
            get {
                return new Color(KnownColor.MediumOrchid);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color MediumPurple {
            get {
                return new Color(KnownColor.MediumPurple);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color MediumSeaGreen {
            get {
                return new Color(KnownColor.MediumSeaGreen);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color MediumSlateBlue {
            get {
                return new Color(KnownColor.MediumSlateBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color MediumSpringGreen {
            get {
                return new Color(KnownColor.MediumSpringGreen);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color MediumTurquoise {
            get {
                return new Color(KnownColor.MediumTurquoise);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color MediumVioletRed {
            get {
                return new Color(KnownColor.MediumVioletRed);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color MidnightBlue {
            get {
                return new Color(KnownColor.MidnightBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color MintCream {
            get {
                return new Color(KnownColor.MintCream);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color MistyRose {
            get {
                return new Color(KnownColor.MistyRose);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Moccasin {
            get {
                return new Color(KnownColor.Moccasin);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color NavajoWhite {
            get {
                return new Color(KnownColor.NavajoWhite);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Navy {
            get {
                return new Color(KnownColor.Navy);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color OldLace {
            get {
                return new Color(KnownColor.OldLace);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Olive {
            get {
                return new Color(KnownColor.Olive);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color OliveDrab {
            get {
                return new Color(KnownColor.OliveDrab);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Orange {
            get {
                return new Color(KnownColor.Orange);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color OrangeRed {
            get {
                return new Color(KnownColor.OrangeRed);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Orchid {
            get {
                return new Color(KnownColor.Orchid);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color PaleGoldenrod {
            get {
                return new Color(KnownColor.PaleGoldenrod);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color PaleGreen {
            get {
                return new Color(KnownColor.PaleGreen);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color PaleTurquoise {
            get {
                return new Color(KnownColor.PaleTurquoise);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color PaleVioletRed {
            get {
                return new Color(KnownColor.PaleVioletRed);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color PapayaWhip {
            get {
                return new Color(KnownColor.PapayaWhip);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color PeachPuff {
            get {
                return new Color(KnownColor.PeachPuff);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Peru {
            get {
                return new Color(KnownColor.Peru);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Pink {
            get {
                return new Color(KnownColor.Pink);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Plum {
            get {
                return new Color(KnownColor.Plum);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color PowderBlue {
            get {
                return new Color(KnownColor.PowderBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Purple {
            get {
                return new Color(KnownColor.Purple);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Red {
            get {
                return new Color(KnownColor.Red);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color RosyBrown {
            get {
                return new Color(KnownColor.RosyBrown);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color RoyalBlue {
            get {
                return new Color(KnownColor.RoyalBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color SaddleBrown {
            get {
                return new Color(KnownColor.SaddleBrown);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Salmon {
            get {
                return new Color(KnownColor.Salmon);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color SandyBrown {
            get {
                return new Color(KnownColor.SandyBrown);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color SeaGreen {
            get {
                return new Color(KnownColor.SeaGreen);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color SeaShell {
            get {
                return new Color(KnownColor.SeaShell);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Sienna {
            get {
                return new Color(KnownColor.Sienna);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Silver {
            get {
                return new Color(KnownColor.Silver);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color SkyBlue {
            get {
                return new Color(KnownColor.SkyBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color SlateBlue {
            get {
                return new Color(KnownColor.SlateBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color SlateGray {
            get {
                return new Color(KnownColor.SlateGray);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Snow {
            get {
                return new Color(KnownColor.Snow);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color SpringGreen {
            get {
                return new Color(KnownColor.SpringGreen);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color SteelBlue {
            get {
                return new Color(KnownColor.SteelBlue);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Tan {
            get {
                return new Color(KnownColor.Tan);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Teal {
            get {
                return new Color(KnownColor.Teal);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Thistle {
            get {
                return new Color(KnownColor.Thistle);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Tomato {
            get {
                return new Color(KnownColor.Tomato);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Turquoise {
            get {
                return new Color(KnownColor.Turquoise);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Violet {
            get {
                return new Color(KnownColor.Violet);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Wheat {
            get {
                return new Color(KnownColor.Wheat);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color White {
            get {
                return new Color(KnownColor.White);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color WhiteSmoke {
            get {
                return new Color(KnownColor.WhiteSmoke);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color Yellow {
            get {
                return new Color(KnownColor.Yellow);
            } 
        }
        ///  
        ///  
        ///    [To be supplied.]
        ///  
        public static Color YellowGreen {
            get {
                return new Color(KnownColor.YellowGreen);
            } 
        }
        // 
        //  end "web" colors 
        // -------------------------------------------------------------------
 
        // NOTE : The "zero" pattern (all members being 0) must represent
        //      : "not set". This allows "Color c;" to be correct.

        private static short StateKnownColorValid   = 0x0001; 
        private static short StateARGBValueValid    = 0x0002;
        private static short StateValueMask         = (short)(StateARGBValueValid); 
        private static short StateNameValid         = 0x0008; 
        private static long NotDefinedValue = 0;
 
        /**
         * Shift count and bit mask for A, R, G, B components in ARGB mode!
         */
        private const int ARGBAlphaShift  = 24; 
        private const int ARGBRedShift    = 16;
        private const int ARGBGreenShift  = 8; 
        private const int ARGBBlueShift   = 0; 

        ///    WARNING!!! WARNING!!! WARNING!!! WARNING!!! 
        ///    WARNING!!! WARNING!!! WARNING!!! WARNING!!!
        ///    We can never change the layout of this class (adding or removing or changing the
        ///    order of member variables) if you want to be compatible v1.0 version of the runtime.
        ///    This is so that we can push into the runtime a custom marshaller for OLE_COLOR to Color. 

        // user supplied name of color. Will not be filled in if 
        // we map to a "knowncolor" 
        //
        private readonly string name; 

        // will contain standard 32bit sRGB (ARGB)
        //
        private readonly long value; 

        // ignored, unless "state" says it is valid 
        // 
        private readonly short knownColor;
 
        // implementation specific information
        //
        private readonly short state;
 

        internal Color(KnownColor knownColor) { 
            value = 0; 
            state = StateKnownColorValid;
            name = null; 
            this.knownColor = (short)knownColor;
        }

        private Color(long value, short state, string name, KnownColor knownColor) { 
            this.value = value;
            this.state = state; 
            this.name = name; 
            this.knownColor = (short)knownColor;
        } 

        /// 
        /// 
        ///    Gets the red component value for this . 
        /// 
        public byte R { 
            get { 
                return(byte)((Value >> ARGBRedShift) & 0xFF);
            } 
        }

        /// 
        ///  
        ///    Gets the green component value for this .
        ///  
        public byte G { 
            get {
                return(byte)((Value >> ARGBGreenShift) & 0xFF); 
            }
        }

        ///  
        /// 
        ///     
        ///       Gets the blue component value for this . 
        ///    
        ///  
        public byte B {
            get {
                return(byte)((Value >> ARGBBlueShift) & 0xFF);
            } 
        }
 
        ///  
        /// 
        ///     
        ///       Gets the alpha component value for this .
        ///    
        /// 
        public byte A { 
            get {
                return(byte)((Value >> ARGBAlphaShift) & 0xFF); 
            } 
        }
 
        /// 
        /// 
        ///    
        ///       Specifies whether this  is a known (predefined) color. 
        ///       Predefined colors are defined in the 
        ///       enum. 
        ///     
        /// 
        public bool IsKnownColor { 
            get {
                return((state & StateKnownColorValid) != 0);
            }
        } 

        ///  
        ///  
        ///    Specifies whether this  is uninitialized.
        ///  
        public bool IsEmpty {
            get {
                return state == 0;
            } 
        }
 
        ///  
        /// 
        ///    Specifies whether this  has a name or is a . 
        /// 
        public bool IsNamedColor {
            get {
                return ((state & StateNameValid) != 0) || IsKnownColor; 
            }
        } 
 
        /// 
        ///  
        ///     Determines if this color is a system color.
        /// 
        public bool IsSystemColor {
            get { 
                return IsKnownColor && ((((KnownColor) knownColor) <= KnownColor.WindowText) || (((KnownColor) knownColor) > KnownColor.YellowGreen));
            } 
        } 

        // Not localized because it's only used for the DebuggerDisplayAttribute, and the values are 
        // programmatic items.
        // Also, don't inline into the attribute for performance reasons.  This way means the debugger
        // does 1 func-eval instead of 5.
        [SuppressMessage("Microsoft.Globalization", "CA1303:DoNotPassLiteralsAsLocalizedParameters")] 
        private string NameAndARGBValue {
            get { 
                return string.Format(CultureInfo.CurrentCulture, 
                                     "{{Name={0}, ARGB=({1}, {2}, {3}, {4})}}",
                                              Name,      A,   R,   G,   B); 
            }
        }

        ///  
        /// 
        ///     
        ///       Gets the name of this  . This will either return the user 
        ///       defined name of the color, if the color was created from a name, or
        ///       the name of the known color. For custom colors, the RGB value will 
        ///       be returned.
        ///    
        /// 
        public string Name { 
            get {
                if ((state & StateNameValid) != 0) { 
                    return name; 
                }
 
                if (IsKnownColor) {
                    // first try the table so we can avoid the (slow!) .ToString()
                    string tablename = KnownColorTable.KnownColorToName((KnownColor) knownColor);
                    if (tablename != null) 
                        return tablename;
 
                    Debug.Assert(false, "Could not find known color '" + ((KnownColor) knownColor) + "' in the KnownColorTable"); 

                    return ((KnownColor)knownColor).ToString(); 
                }

                // if we reached here, just encode the value
                // 
                return Convert.ToString(value, 16);
            } 
        } 

        ///  
        /// 
        ///     Actual color to be rendered.
        /// 
        private long Value { 
            get {
                if ((state & StateValueMask) != 0) { 
                    return value; 
                }
                if (IsKnownColor) { 
                    return(int)KnownColorTable.KnownColorToArgb((KnownColor)knownColor);
                }

                return NotDefinedValue; 
            }
        } 
 
        private static void CheckByte(int value, string name) {
            if (value < 0 || value > 255) 
                throw new ArgumentException(SR.GetString(SR.InvalidEx2BoundArgument, name, value, 0, 255));
        }

        ///  
        /// 
        ///     Encodes the four values into ARGB (32 bit) format. 
        ///  
        private static long MakeArgb(byte alpha, byte red, byte green, byte blue) {
            return(long)((uint)(red << ARGBRedShift | 
                         green << ARGBGreenShift |
                         blue << ARGBBlueShift |
                         alpha << ARGBAlphaShift)) & 0xffffffff;
        } 

        ///  
        ///  
        ///    
        ///       Creates a Color from its 32-bit component 
        ///       (alpha, red, green, and blue) values.
        ///    
        /// 
        public static Color FromArgb(int argb) { 
            return new Color((long)argb & 0xffffffff, StateARGBValueValid, null, (KnownColor)0);
        } 
 
        /// 
        ///  
        ///    
        ///       Creates a Color from its 32-bit component (alpha, red,
        ///       green, and blue) values.
        ///     
        /// 
        public static Color FromArgb(int alpha, int red, int green, int blue) { 
            CheckByte(alpha, "alpha"); 
            CheckByte(red, "red");
            CheckByte(green, "green"); 
            CheckByte(blue, "blue");
            return new Color(MakeArgb((byte) alpha, (byte) red, (byte) green, (byte) blue), StateARGBValueValid, null, (KnownColor)0);
        }
 
        /// 
        ///  
        ///     
        ///       Creates a new  from the specified , but with
        ///       the new specified alpha value. 
        ///    
        /// 
        public static Color FromArgb(int alpha, Color baseColor) {
            CheckByte(alpha, "alpha"); 
            return new Color(MakeArgb((byte) alpha, baseColor.R, baseColor.G, baseColor.B), StateARGBValueValid, null, (KnownColor)0);
        } 
 
        /// 
        ///  
        ///    
        ///       Creates a  from the specified red, green, and
        ///       blue values.
        ///     
        /// 
        public static Color FromArgb(int red, int green, int blue) { 
            return FromArgb(255, red, green, blue); 
        }
 
        /// 
        /// 
        ///    
        ///       Creates a  from the specified  . 
        ///    
        ///  
        public static Color FromKnownColor(KnownColor color) { 
            if( !ClientUtils.IsEnumValid( color, (int) color, (int) KnownColor.ActiveBorder, (int) KnownColor.MenuHighlight ) ) {
                return Color.FromName(color.ToString()); 
            }
            return new Color(color);
        }
 
        /// 
        ///  
        ///     
        ///       Creates a  with the specified name.
        ///     
        /// 
        public static Color FromName(string name) {
            // try to get a known color first
            object color = ColorConverter.GetNamedColor(name); 
            if (color != null) {
                return (Color)color; 
            } 
            // otherwise treat it as a named color
            return new Color(NotDefinedValue, StateNameValid, name, (KnownColor)0); 
        }

        /// 
        ///  
        ///    
        ///       Returns the Hue-Saturation-Brightness (HSB) brightness 
        ///       for this  . 
        ///    
        ///  
        public float GetBrightness() {
            float r = (float)R / 255.0f;
            float g = (float)G / 255.0f;
            float b = (float)B / 255.0f; 

            float max, min; 
 
            max = r; min = r;
 
            if (g > max) max = g;
            if (b > max) max = b;

            if (g < min) min = g; 
            if (b < min) min = b;
 
            return(max + min) / 2; 
        }
 

        /// 
        /// 
        ///     
        ///       Returns the Hue-Saturation-Brightness (HSB) hue
        ///       value, in degrees, for this  . 
        ///       If R == G == B, the hue is meaningless, and the return value is 0. 
        ///    
        ///  
        public Single GetHue() {
            if (R == G && G == B)
                return 0; // 0 makes as good an UNDEFINED value as any
 
            float r = (float)R / 255.0f;
            float g = (float)G / 255.0f; 
            float b = (float)B / 255.0f; 

            float max, min; 
            float delta;
            float hue = 0.0f;

            max = r; min = r; 

            if (g > max) max = g; 
            if (b > max) max = b; 

            if (g < min) min = g; 
            if (b < min) min = b;

            delta = max - min;
 
            if (r == max) {
                hue = (g - b) / delta; 
            } 
            else if (g == max) {
                hue = 2 + (b - r) / delta; 
            }
            else if (b == max) {
                hue = 4 + (r - g) / delta;
            } 
            hue *= 60;
 
            if (hue < 0.0f) { 
                hue += 360.0f;
            } 
            return hue;
        }

        ///  
        /// 
        ///     
        ///       The Hue-Saturation-Brightness (HSB) saturation for this 
        ///    
        ///    . 
        /// 
        /// 
        public float GetSaturation() {
            float r = (float)R / 255.0f; 
            float g = (float)G / 255.0f;
            float b = (float)B / 255.0f; 
 
            float max, min;
            float l, s = 0; 

            max = r; min = r;

            if (g > max) max = g; 
            if (b > max) max = b;
 
            if (g < min) min = g; 
            if (b < min) min = b;
 
            // if max == min, then there is no color and
            // the saturation is zero.
            //
            if (max != min) { 
                l = (max + min) / 2;
 
                if (l <= .5) { 
                    s = (max - min)/(max + min);
                } 
                else {
                    s = (max - min)/(2 - max - min);
                }
            } 
            return s;
        } 
 
        /// 
        ///  
        ///    
        ///       Returns the ARGB value of this  .
        ///    
        ///  
        public int ToArgb() {
            return(int)Value; 
        } 

        ///  
        /// 
        ///    
        ///       Returns the  value for this color, if it is
        ///       based on a  . 
        ///    
        ///  
        public KnownColor ToKnownColor() { 
            return(KnownColor)knownColor;
        } 

        /// 
        /// 
        ///    Converts this  to a human-readable 
        ///    string.
        ///  
        public override string ToString() { 
            StringBuilder sb = new StringBuilder(32);
            sb.Append(GetType().Name); 
            sb.Append(" [");

            if ((state & StateNameValid) != 0) {
                sb.Append(Name); 
            }
            else if ((state & StateKnownColorValid) != 0) { 
                sb.Append(Name); 
            }
            else if ((state & StateValueMask) != 0) { 
                sb.Append("A=");
                sb.Append(A);
                sb.Append(", R=");
                sb.Append(R); 
                sb.Append(", G=");
                sb.Append(G); 
                sb.Append(", B="); 
                sb.Append(B);
            } 
            else {
                sb.Append("Empty");
            }
 

            sb.Append("]"); 
 
            return sb.ToString();
        } 

        /// 
        /// 
        ///     
        ///       Tests whether two specified  objects
        ///       are equivalent. 
        ///     
        /// 
        public static bool operator ==(Color left, Color right) { 
            if (left.value == right.value
                && left.state == right.state
                && left.knownColor == right.knownColor) {
 
                if (left.name == right.name) {
                    return true; 
                } 

                if (left.name == (object) null || right.name == (object) null) { 
                    return false;
                }

                return left.name.Equals(right.name); 
            }
 
            return false; 
        }
 
        /// 
        /// 
        ///    
        ///       Tests whether two specified  objects 
        ///       are equivalent.
        ///     
        ///  
        public static bool operator !=(Color left, Color right) {
            return !(left == right); 
        }

        /// 
        ///  
        ///    Tests whether the specified object is a
        ///  
        /// and is equivalent to this . 
        /// 
        public override bool Equals(object obj) { 
            if (obj is Color) {
                Color right = (Color)obj;
                if (value == right.value
                    && state == right.state 
                    && knownColor == right.knownColor) {
 
                    if (name == right.name) { 
                        return true;
                    } 

                    if (name == (object) null || right.name == (object) null) {
                        return false;
                    } 

                    return name.Equals(name); 
                } 
            }
            return false; 
        }

        /// 
        ///  
        ///    [To be supplied.]
        ///  
        public override int GetHashCode() { 
            return  value.GetHashCode() ^
                    state.GetHashCode() ^ 
                    knownColor.GetHashCode();
        }
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007. 
// Copyright (c) Microsoft Corporation. All rights reserved. 


                        

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