Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media / Animation / Generated / ByteAnimationBase.cs / 1 / ByteAnimationBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see [....]/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationCore; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class ByteAnimationBase : AnimationTimeline { #region Constructors ////// Creates a new ByteAnimationBase. /// protected ByteAnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this ByteAnimationBase /// ///The copy public new ByteAnimationBase Clone() { return (ByteAnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { // Verify that object arguments are non-null since we are a value type if (defaultOriginValue == null) { throw new ArgumentNullException("defaultOriginValue"); } if (defaultDestinationValue == null) { throw new ArgumentNullException("defaultDestinationValue"); } return GetCurrentValue((Byte)defaultOriginValue, (Byte)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Byte); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Byte GetCurrentValue(Byte defaultOriginValue, Byte defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValueByte(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Byte GetCurrentValueCore(Byte defaultOriginValue, Byte defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- DesigntimeLicenseContextSerializer.cs
- DataGridPageChangedEventArgs.cs
- DbProviderManifest.cs
- TraceProvider.cs
- XPathExpr.cs
- Literal.cs
- BamlLocalizableResource.cs
- TemplateControl.cs
- WebRequest.cs
- path.cs
- PluralizationService.cs
- LineGeometry.cs
- Vector.cs
- FileSystemInfo.cs
- InstanceView.cs
- PeerEndPoint.cs
- AttributeEmitter.cs
- GridErrorDlg.cs
- mediapermission.cs
- InputEventArgs.cs
- HijriCalendar.cs
- IgnoreDeviceFilterElementCollection.cs
- ProcessInputEventArgs.cs
- ByteStreamBufferedMessageData.cs
- ListItemConverter.cs
- OracleConnection.cs
- ZoneLinkButton.cs
- TypeUnloadedException.cs
- SafeTimerHandle.cs
- GiveFeedbackEvent.cs
- DataSvcMapFile.cs
- CharKeyFrameCollection.cs
- WebServiceEnumData.cs
- ModulesEntry.cs
- TrackingServices.cs
- Journaling.cs
- GenericXmlSecurityToken.cs
- CompilationRelaxations.cs
- FormViewInsertedEventArgs.cs
- ScriptResourceMapping.cs
- ZipIOLocalFileBlock.cs
- DataGridViewTopLeftHeaderCell.cs
- FixedSOMFixedBlock.cs
- CompiledAction.cs
- EntityKey.cs
- BitmapEffectInput.cs
- RelationshipEntry.cs
- ShaderEffect.cs
- BaseHashHelper.cs
- GridViewColumnHeaderAutomationPeer.cs
- ToolStripPanelRow.cs
- StoreAnnotationsMap.cs
- ChtmlPageAdapter.cs
- AdornedElementPlaceholder.cs
- PassportIdentity.cs
- UrlPropertyAttribute.cs
- ReferentialConstraintRoleElement.cs
- AssemblyAttributesGoHere.cs
- OledbConnectionStringbuilder.cs
- DocumentSchemaValidator.cs
- Simplifier.cs
- MouseEvent.cs
- RelationshipEnd.cs
- Line.cs
- ObjectDisposedException.cs
- ClientBuildManager.cs
- ScriptRegistrationManager.cs
- PathFigureCollectionConverter.cs
- WebConfigurationFileMap.cs
- XmlAttributeAttribute.cs
- BinHexEncoder.cs
- ClientConfigurationHost.cs
- ObjectReaderCompiler.cs
- ShaderRenderModeValidation.cs
- DateTimeOffsetStorage.cs
- StringHelper.cs
- SqlUdtInfo.cs
- DataGridPageChangedEventArgs.cs
- Int64Storage.cs
- CachingHintValidation.cs
- AuthStoreRoleProvider.cs
- HttpResponseInternalWrapper.cs
- XmlFormatExtensionAttribute.cs
- BookmarkScopeHandle.cs
- SiteMapHierarchicalDataSourceView.cs
- SelectionRange.cs
- ContainerTracking.cs
- AppSettingsReader.cs
- TypeUnloadedException.cs
- XmlAttributes.cs
- shaper.cs
- XmlILTrace.cs
- DataFormat.cs
- LinqDataSourceHelper.cs
- CompilerHelpers.cs
- BufferedGenericXmlSecurityToken.cs
- SettingsAttributeDictionary.cs
- XmlBindingWorker.cs
- InlinedAggregationOperatorEnumerator.cs
- ComboBoxItem.cs