Code:
/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media / Animation / Generated / Int16AnimationBase.cs / 1305600 / Int16AnimationBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationCore; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class Int16AnimationBase : AnimationTimeline { #region Constructors ////// Creates a new Int16AnimationBase. /// protected Int16AnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this Int16AnimationBase /// ///The copy public new Int16AnimationBase Clone() { return (Int16AnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { // Verify that object arguments are non-null since we are a value type if (defaultOriginValue == null) { throw new ArgumentNullException("defaultOriginValue"); } if (defaultDestinationValue == null) { throw new ArgumentNullException("defaultDestinationValue"); } return GetCurrentValue((Int16)defaultOriginValue, (Int16)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Int16); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Int16 GetCurrentValue(Int16 defaultOriginValue, Int16 defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValueInt16(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Int16 GetCurrentValueCore(Int16 defaultOriginValue, Int16 defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- DelayedRegex.cs
- FormViewPageEventArgs.cs
- XmlComment.cs
- SafeNativeMemoryHandle.cs
- BindingWorker.cs
- BamlTreeMap.cs
- XmlAttributeAttribute.cs
- TypeElementCollection.cs
- EntityDataSourceConfigureObjectContextPanel.cs
- DetailsViewDeleteEventArgs.cs
- sqlinternaltransaction.cs
- ErrorInfoXmlDocument.cs
- InternalsVisibleToAttribute.cs
- OLEDB_Util.cs
- XsltSettings.cs
- DbTransaction.cs
- TranslateTransform3D.cs
- CustomAttributeFormatException.cs
- UInt16Storage.cs
- OrderingQueryOperator.cs
- HelpHtmlBuilder.cs
- ObjectHelper.cs
- DataGridViewCellMouseEventArgs.cs
- RowToParametersTransformer.cs
- GlyphsSerializer.cs
- WebConfigurationFileMap.cs
- EntityDataSourceConfigureObjectContext.cs
- MemoryPressure.cs
- WorkflowItemPresenter.cs
- DataGridViewCellStyleBuilderDialog.cs
- PageBreakRecord.cs
- DiscoveryReference.cs
- MissingMemberException.cs
- SqlBuffer.cs
- DSASignatureFormatter.cs
- XmlSchemaValidationException.cs
- MenuItemStyleCollectionEditor.cs
- OdbcEnvironment.cs
- SerialStream.cs
- FolderLevelBuildProviderAppliesToAttribute.cs
- DataBoundControlHelper.cs
- SafeNativeMethods.cs
- CommandBinding.cs
- QueryConverter.cs
- GroupQuery.cs
- XPathParser.cs
- PieceDirectory.cs
- ObjectHelper.cs
- MergeLocalizationDirectives.cs
- HierarchicalDataBoundControl.cs
- FontCollection.cs
- ProxyWebPart.cs
- MappingMetadataHelper.cs
- EndEvent.cs
- TextRange.cs
- UnsafeNativeMethodsPenimc.cs
- BlurEffect.cs
- CultureInfo.cs
- HashRepartitionEnumerator.cs
- XamlBrushSerializer.cs
- ClearTypeHintValidation.cs
- EventLogException.cs
- MemoryPressure.cs
- ChildrenQuery.cs
- ExpressionPrefixAttribute.cs
- altserialization.cs
- ECDsa.cs
- FileChangesMonitor.cs
- LinqDataSourceSelectEventArgs.cs
- EntityAdapter.cs
- BitmapDownload.cs
- InternalConfigConfigurationFactory.cs
- EventLogPermissionHolder.cs
- AsymmetricSignatureFormatter.cs
- ColumnCollection.cs
- XmlWrappingReader.cs
- localization.cs
- ToolStripContextMenu.cs
- SplitContainer.cs
- FloaterParagraph.cs
- DataGridViewCellEventArgs.cs
- InternalUserCancelledException.cs
- Matrix3DStack.cs
- ReservationNotFoundException.cs
- EmptyReadOnlyDictionaryInternal.cs
- HandlerBase.cs
- counter.cs
- DataGridCellClipboardEventArgs.cs
- URLIdentityPermission.cs
- DataBindingsDialog.cs
- WebPartZone.cs
- XsdValidatingReader.cs
- FormsAuthenticationUserCollection.cs
- unitconverter.cs
- StringFreezingAttribute.cs
- AppSettingsReader.cs
- OutputCacheSection.cs
- DbConnectionInternal.cs
- UpnEndpointIdentity.cs
- TextBoxBase.cs