Code:
/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media / Animation / Generated / BooleanAnimationBase.cs / 1305600 / BooleanAnimationBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationCore; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class BooleanAnimationBase : AnimationTimeline { #region Constructors ////// Creates a new BooleanAnimationBase. /// protected BooleanAnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this BooleanAnimationBase /// ///The copy public new BooleanAnimationBase Clone() { return (BooleanAnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { // Verify that object arguments are non-null since we are a value type if (defaultOriginValue == null) { throw new ArgumentNullException("defaultOriginValue"); } if (defaultDestinationValue == null) { throw new ArgumentNullException("defaultDestinationValue"); } return GetCurrentValue((Boolean)defaultOriginValue, (Boolean)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Boolean); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Boolean GetCurrentValue(Boolean defaultOriginValue, Boolean defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValueBoolean(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Boolean GetCurrentValueCore(Boolean defaultOriginValue, Boolean defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- SamlSubjectStatement.cs
- OneOfElement.cs
- BlurEffect.cs
- FunctionDescription.cs
- HyperLinkStyle.cs
- __Filters.cs
- WebBrowserBase.cs
- ToolStripContextMenu.cs
- MailAddress.cs
- SqlDataReaderSmi.cs
- ObjectNotFoundException.cs
- ThreadStateException.cs
- SHA1Managed.cs
- MemoryPressure.cs
- ADMembershipUser.cs
- ProcessRequestArgs.cs
- ElementsClipboardData.cs
- ZipIOFileItemStream.cs
- SmiTypedGetterSetter.cs
- DbDataSourceEnumerator.cs
- Base64Stream.cs
- UnauthorizedWebPart.cs
- ItemChangedEventArgs.cs
- FormatterConverter.cs
- DateTimeConstantAttribute.cs
- log.cs
- UpDownEvent.cs
- TextPointer.cs
- SecureEnvironment.cs
- MouseEvent.cs
- XPathException.cs
- TraceHandler.cs
- FontUnit.cs
- SqlAggregateChecker.cs
- TraceHandler.cs
- FileDialogCustomPlace.cs
- MappingSource.cs
- ObservableCollection.cs
- PolyLineSegment.cs
- ProfileService.cs
- ChildTable.cs
- UserInitiatedNavigationPermission.cs
- SqlDataSourceAdvancedOptionsForm.cs
- XmlSchemaDocumentation.cs
- CellRelation.cs
- DataServiceHostWrapper.cs
- WebHttpSecurityModeHelper.cs
- SerializationAttributes.cs
- CollectionChangedEventManager.cs
- PreservationFileWriter.cs
- XmlSchemaAttributeGroup.cs
- CompareValidator.cs
- BuildManager.cs
- DispatcherSynchronizationContext.cs
- Border.cs
- PropertyValue.cs
- ListItem.cs
- DecimalFormatter.cs
- TrustLevelCollection.cs
- EventEntry.cs
- EntityClientCacheEntry.cs
- NonBatchDirectoryCompiler.cs
- Bidi.cs
- FormsAuthenticationModule.cs
- TiffBitmapDecoder.cs
- PersistenceException.cs
- CodeCommentStatement.cs
- ObjectPropertyMapping.cs
- ControlBindingsCollection.cs
- MouseGesture.cs
- AbstractDataSvcMapFileLoader.cs
- MobileUserControlDesigner.cs
- XPathExpr.cs
- StackBuilderSink.cs
- DispatcherExceptionEventArgs.cs
- MDIClient.cs
- OdbcConnection.cs
- DesignerOptionService.cs
- GC.cs
- oledbmetadatacolumnnames.cs
- EmbeddedObject.cs
- PrtCap_Base.cs
- SoapCodeExporter.cs
- XamlDesignerSerializationManager.cs
- UserControlAutomationPeer.cs
- NamespaceInfo.cs
- CodeLabeledStatement.cs
- XhtmlBasicValidationSummaryAdapter.cs
- SecurityContextSecurityToken.cs
- XmlSignatureProperties.cs
- RawKeyboardInputReport.cs
- WmiInstallComponent.cs
- Module.cs
- FindRequestContext.cs
- OneToOneMappingSerializer.cs
- LogRestartAreaEnumerator.cs
- SqlBulkCopyColumnMapping.cs
- EventLogEntry.cs
- BufferedGraphicsContext.cs
- DependencyObjectProvider.cs