Code:
/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Base / System / Windows / Media / Generated / MatrixConverter.cs / 1305600 / MatrixConverter.cs
//----------------------------------------------------------------------------
//
//
// Copyright (C) Microsoft Corporation. All rights reserved.
//
//
// This file was generated, please do not edit it directly.
//
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
//
//---------------------------------------------------------------------------
using MS.Internal;
using MS.Internal.WindowsBase;
using System;
using System.Collections;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.InteropServices;
using System.ComponentModel.Design.Serialization;
using System.Windows.Markup;
using System.Windows.Media.Converters;
using System.Windows;
using System.Windows.Media;
#pragma warning disable 1634, 1691 // suppressing PreSharp warnings
namespace System.Windows.Media
{
///
/// MatrixConverter - Converter class for converting instances of other types to and from Matrix instances
///
public sealed class MatrixConverter : TypeConverter
{
///
/// Returns true if this type converter can convert from a given type.
///
///
/// bool - True if this converter can convert from the provided type, false if not.
///
/// The ITypeDescriptorContext for this call.
/// The Type being queried for support.
public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)
{
if (sourceType == typeof(string))
{
return true;
}
return base.CanConvertFrom(context, sourceType);
}
///
/// Returns true if this type converter can convert to the given type.
///
///
/// bool - True if this converter can convert to the provided type, false if not.
///
/// The ITypeDescriptorContext for this call.
/// The Type being queried for support.
public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)
{
if (destinationType == typeof(string))
{
return true;
}
return base.CanConvertTo(context, destinationType);
}
///
/// Attempts to convert to a Matrix from the given object.
///
///
/// The Matrix which was constructed.
///
///
/// A NotSupportedException is thrown if the example object is null or is not a valid type
/// which can be converted to a Matrix.
///
/// The ITypeDescriptorContext for this call.
/// The requested CultureInfo. Note that conversion uses "en-US" rather than this parameter.
/// The object to convert to an instance of Matrix.
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
{
if (value == null)
{
throw GetConvertFromException(value);
}
String source = value as string;
if (source != null)
{
return Matrix.Parse(source);
}
return base.ConvertFrom(context, culture, value);
}
///
/// ConvertTo - Attempt to convert an instance of Matrix to the given type
///
///
/// The object which was constructoed.
///
///
/// A NotSupportedException is thrown if "value" is null or not an instance of Matrix,
/// or if the destinationType isn't one of the valid destination types.
///
/// The ITypeDescriptorContext for this call.
/// The CultureInfo which is respected when converting.
/// The object to convert to an instance of "destinationType".
/// The type to which this will convert the Matrix instance.
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
{
if (destinationType != null && value is Matrix)
{
Matrix instance = (Matrix)value;
if (destinationType == typeof(string))
{
// Delegate to the formatting/culture-aware ConvertToString method.
#pragma warning suppress 6506 // instance is obviously not null
return instance.ConvertToString(null, culture);
}
}
// Pass unhandled cases to base class (which will throw exceptions for null value or destinationType.)
return base.ConvertTo(context, culture, value, destinationType);
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
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