Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media / Generated / TranslateTransform.cs / 1305600 / TranslateTransform.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.KnownBoxes; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.ComponentModel.Design.Serialization; using System.Text; using System.Windows; using System.Windows.Media; using System.Windows.Media.Effects; using System.Windows.Media.Media3D; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Windows.Media.Imaging; using System.Windows.Markup; using System.Windows.Media.Converters; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media { sealed partial class TranslateTransform : Transform { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new TranslateTransform Clone() { return (TranslateTransform)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new TranslateTransform CloneCurrentValue() { return (TranslateTransform)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void XPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform target = ((TranslateTransform) d); target.PropertyChanged(XProperty); } private static void YPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform target = ((TranslateTransform) d); target.PropertyChanged(YProperty); } #region Public Properties ////// X - double. Default value is 0.0. /// public double X { get { return (double) GetValue(XProperty); } set { SetValueInternal(XProperty, value); } } ////// Y - double. Default value is 0.0. /// public double Y { get { return (double) GetValue(YProperty); } set { SetValueInternal(YProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new TranslateTransform(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels are safe to call into and do not go cross domain and cross process /// [SecurityCritical,SecurityTreatAsSafe] internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Obtain handles for animated properties DUCE.ResourceHandle hXAnimations = GetAnimationResourceHandle(XProperty, channel); DUCE.ResourceHandle hYAnimations = GetAnimationResourceHandle(YProperty, channel); // Pack & send command packet DUCE.MILCMD_TRANSLATETRANSFORM data; unsafe { data.Type = MILCMD.MilCmdTranslateTransform; data.Handle = _duceResource.GetHandle(channel); if (hXAnimations.IsNull) { data.X = X; } data.hXAnimations = hXAnimations; if (hYAnimations.IsNull) { data.Y = Y; } data.hYAnimations = hYAnimations; // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_TRANSLATETRANSFORM)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_TRANSLATETRANSFORM)) { AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the TranslateTransform.X property. /// public static readonly DependencyProperty XProperty; ////// The DependencyProperty for the TranslateTransform.Y property. /// public static readonly DependencyProperty YProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); internal const double c_X = 0.0; internal const double c_Y = 0.0; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static TranslateTransform() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(TranslateTransform); XProperty = RegisterProperty("X", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(XPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); YProperty = RegisterProperty("Y", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(YPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.KnownBoxes; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.ComponentModel.Design.Serialization; using System.Text; using System.Windows; using System.Windows.Media; using System.Windows.Media.Effects; using System.Windows.Media.Media3D; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Windows.Media.Imaging; using System.Windows.Markup; using System.Windows.Media.Converters; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media { sealed partial class TranslateTransform : Transform { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new TranslateTransform Clone() { return (TranslateTransform)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new TranslateTransform CloneCurrentValue() { return (TranslateTransform)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void XPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform target = ((TranslateTransform) d); target.PropertyChanged(XProperty); } private static void YPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform target = ((TranslateTransform) d); target.PropertyChanged(YProperty); } #region Public Properties ////// X - double. Default value is 0.0. /// public double X { get { return (double) GetValue(XProperty); } set { SetValueInternal(XProperty, value); } } ////// Y - double. Default value is 0.0. /// public double Y { get { return (double) GetValue(YProperty); } set { SetValueInternal(YProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new TranslateTransform(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels are safe to call into and do not go cross domain and cross process /// [SecurityCritical,SecurityTreatAsSafe] internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Obtain handles for animated properties DUCE.ResourceHandle hXAnimations = GetAnimationResourceHandle(XProperty, channel); DUCE.ResourceHandle hYAnimations = GetAnimationResourceHandle(YProperty, channel); // Pack & send command packet DUCE.MILCMD_TRANSLATETRANSFORM data; unsafe { data.Type = MILCMD.MilCmdTranslateTransform; data.Handle = _duceResource.GetHandle(channel); if (hXAnimations.IsNull) { data.X = X; } data.hXAnimations = hXAnimations; if (hYAnimations.IsNull) { data.Y = Y; } data.hYAnimations = hYAnimations; // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_TRANSLATETRANSFORM)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_TRANSLATETRANSFORM)) { AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the TranslateTransform.X property. /// public static readonly DependencyProperty XProperty; ////// The DependencyProperty for the TranslateTransform.Y property. /// public static readonly DependencyProperty YProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); internal const double c_X = 0.0; internal const double c_Y = 0.0; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static TranslateTransform() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(TranslateTransform); XProperty = RegisterProperty("X", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(XPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); YProperty = RegisterProperty("Y", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(YPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- WebPartDisplayModeCollection.cs
- SQLMoney.cs
- ResXResourceWriter.cs
- Rijndael.cs
- AssemblyInfo.cs
- XmlDataSourceNodeDescriptor.cs
- DeferredElementTreeState.cs
- ValueOfAction.cs
- LineInfo.cs
- TypeDescriptorFilterService.cs
- TypographyProperties.cs
- ObjectKeyFrameCollection.cs
- ObjectDataSourceView.cs
- Command.cs
- DbConnectionPoolGroupProviderInfo.cs
- FileInfo.cs
- StringExpressionSet.cs
- MdbDataFileEditor.cs
- SystemFonts.cs
- CategoryNameCollection.cs
- WhiteSpaceTrimStringConverter.cs
- RootBuilder.cs
- VisualStateGroup.cs
- ContentPresenter.cs
- DataTableNewRowEvent.cs
- ValidatorCollection.cs
- EntityDesignerUtils.cs
- DataKeyArray.cs
- DataTableCollection.cs
- RoutingService.cs
- Convert.cs
- RepeaterItemEventArgs.cs
- CodeMethodInvokeExpression.cs
- ScrollBar.cs
- OptionalRstParameters.cs
- NotifyInputEventArgs.cs
- CustomAttributeFormatException.cs
- BaseTemplateParser.cs
- TdsValueSetter.cs
- CollectionViewProxy.cs
- BuildManagerHost.cs
- AppLevelCompilationSectionCache.cs
- Pair.cs
- BaseParser.cs
- LicenseException.cs
- GridViewCancelEditEventArgs.cs
- InvalidPropValue.cs
- EditorZoneBase.cs
- ValidatorCollection.cs
- FileInfo.cs
- DesignerCapabilities.cs
- SystemException.cs
- SessionEndingEventArgs.cs
- BindingList.cs
- MessagePartSpecification.cs
- TextFormatterHost.cs
- PaperSize.cs
- PaperSize.cs
- PageThemeCodeDomTreeGenerator.cs
- AddInControllerImpl.cs
- PieceNameHelper.cs
- Int32RectValueSerializer.cs
- XmlBindingWorker.cs
- EntityDataSourceColumn.cs
- ButtonAutomationPeer.cs
- DBNull.cs
- CodeTypeDelegate.cs
- remotingproxy.cs
- EntityCommandDefinition.cs
- SpeechDetectedEventArgs.cs
- SessionStateModule.cs
- dbenumerator.cs
- InfoCardRSAPKCS1KeyExchangeFormatter.cs
- loginstatus.cs
- TransactionCache.cs
- URL.cs
- ClientData.cs
- BridgeDataReader.cs
- LinqDataSourceDisposeEventArgs.cs
- ConfigXmlWhitespace.cs
- ISessionStateStore.cs
- Guid.cs
- SmiEventSink.cs
- RuntimeArgumentHandle.cs
- StaticExtensionConverter.cs
- AnnotationHighlightLayer.cs
- AgileSafeNativeMemoryHandle.cs
- PrePostDescendentsWalker.cs
- CodeAttributeArgumentCollection.cs
- CqlLexerHelpers.cs
- RefreshEventArgs.cs
- XhtmlConformanceSection.cs
- SortedSetDebugView.cs
- TextCompositionEventArgs.cs
- DbConnectionClosed.cs
- BitConverter.cs
- DbProviderFactories.cs
- TextTreeText.cs
- VisualStateManager.cs
- ThreadNeutralSemaphore.cs