Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Input / InputReport.cs / 1305600 / InputReport.cs
using System; using System.Security; using System.Security.Permissions; using MS.Internal; using MS.Internal.PresentationCore; using MS.Win32; using System.Windows; namespace System.Windows.Input { ////// The InputReport is an abstract base class for all input that is /// reported to the InputManager. /// ////// It is important to note that the InputReport class only contains /// blittable types. This is required so that the report can be /// marshalled across application domains. /// [FriendAccessAllowed] internal abstract class InputReport { ////// Constructs ad instance of the InputReport class. /// /// /// The type of input that is being reported. /// /// /// The type of input that is being reported. /// /// /// The mode in which the input is being reported. /// /// /// The time when the input occured. /// ////// This handles critical data in the form of PresentationSource but there are demands on the /// critical data /// [SecurityCritical, SecurityTreatAsSafe] protected InputReport(PresentationSource inputSource, InputType type, InputMode mode, int timestamp) { if (inputSource == null) throw new ArgumentNullException("inputSource"); Validate_InputType( type ); Validate_InputMode( mode ); _inputSource= new SecurityCriticalData(inputSource); _type = type; _mode = mode; _timestamp = timestamp; } /// /// Read-only access to the type of input source that reported input. /// ////// Critical: This element is treated as critical and is not ok to expose. /// A link demand exists but that in itself is not adequate to safeguard this. /// The critical exists to expose users. /// public PresentationSource InputSource { [SecurityCritical] get { return _inputSource.Value; } } ////// Read-only access to the type of input that was reported. /// public InputType Type {get {return _type;}} ////// Read-only access to the mode in which the input was reported. /// public InputMode Mode {get {return _mode;}} ////// Read-only access to the time when the input occured. /// public int Timestamp {get {return _timestamp;}} ////// There is a proscription against using Enum.IsDefined(). (it is slow) /// so we write these PRIVATE validate routines instead. /// private void Validate_InputMode( InputMode mode ) { switch( mode ) { case InputMode.Foreground: case InputMode.Sink: break; default: throw new System.ComponentModel.InvalidEnumArgumentException("mode", (int)mode, typeof(InputMode)); } } ////// There is a proscription against using Enum.IsDefined(). (it is slow) /// so we write these PRIVATE validate routines instead. /// private void Validate_InputType( InputType type ) { switch( type ) { case InputType.Keyboard: case InputType.Mouse: case InputType.Stylus: case InputType.Hid: case InputType.Text: case InputType.Command: break; default: throw new System.ComponentModel.InvalidEnumArgumentException("type", (int)type, typeof(InputType)); } } private SecurityCriticalData_inputSource; private InputType _type; private InputMode _mode; private int _timestamp; } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. using System; using System.Security; using System.Security.Permissions; using MS.Internal; using MS.Internal.PresentationCore; using MS.Win32; using System.Windows; namespace System.Windows.Input { /// /// The InputReport is an abstract base class for all input that is /// reported to the InputManager. /// ////// It is important to note that the InputReport class only contains /// blittable types. This is required so that the report can be /// marshalled across application domains. /// [FriendAccessAllowed] internal abstract class InputReport { ////// Constructs ad instance of the InputReport class. /// /// /// The type of input that is being reported. /// /// /// The type of input that is being reported. /// /// /// The mode in which the input is being reported. /// /// /// The time when the input occured. /// ////// This handles critical data in the form of PresentationSource but there are demands on the /// critical data /// [SecurityCritical, SecurityTreatAsSafe] protected InputReport(PresentationSource inputSource, InputType type, InputMode mode, int timestamp) { if (inputSource == null) throw new ArgumentNullException("inputSource"); Validate_InputType( type ); Validate_InputMode( mode ); _inputSource= new SecurityCriticalData(inputSource); _type = type; _mode = mode; _timestamp = timestamp; } /// /// Read-only access to the type of input source that reported input. /// ////// Critical: This element is treated as critical and is not ok to expose. /// A link demand exists but that in itself is not adequate to safeguard this. /// The critical exists to expose users. /// public PresentationSource InputSource { [SecurityCritical] get { return _inputSource.Value; } } ////// Read-only access to the type of input that was reported. /// public InputType Type {get {return _type;}} ////// Read-only access to the mode in which the input was reported. /// public InputMode Mode {get {return _mode;}} ////// Read-only access to the time when the input occured. /// public int Timestamp {get {return _timestamp;}} ////// There is a proscription against using Enum.IsDefined(). (it is slow) /// so we write these PRIVATE validate routines instead. /// private void Validate_InputMode( InputMode mode ) { switch( mode ) { case InputMode.Foreground: case InputMode.Sink: break; default: throw new System.ComponentModel.InvalidEnumArgumentException("mode", (int)mode, typeof(InputMode)); } } ////// There is a proscription against using Enum.IsDefined(). (it is slow) /// so we write these PRIVATE validate routines instead. /// private void Validate_InputType( InputType type ) { switch( type ) { case InputType.Keyboard: case InputType.Mouse: case InputType.Stylus: case InputType.Hid: case InputType.Text: case InputType.Command: break; default: throw new System.ComponentModel.InvalidEnumArgumentException("type", (int)type, typeof(InputType)); } } private SecurityCriticalData_inputSource; private InputType _type; private InputMode _mode; private int _timestamp; } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- RelationshipConstraintValidator.cs
- XmlSchemaParticle.cs
- Evidence.cs
- _OverlappedAsyncResult.cs
- SqlMethodTransformer.cs
- GridLengthConverter.cs
- QuaternionKeyFrameCollection.cs
- SqlTriggerContext.cs
- BindableTemplateBuilder.cs
- ScaleTransform3D.cs
- DBBindings.cs
- DoubleLinkList.cs
- HttpCookie.cs
- OleAutBinder.cs
- GridViewRowCollection.cs
- DataBinder.cs
- RegexReplacement.cs
- AppModelKnownContentFactory.cs
- ScriptResourceHandler.cs
- CompositeKey.cs
- MonikerBuilder.cs
- PrintEvent.cs
- BadImageFormatException.cs
- WebPartMenuStyle.cs
- BadImageFormatException.cs
- Hashtable.cs
- CallId.cs
- SpeechRecognitionEngine.cs
- AuthenticationManager.cs
- WindowsListViewItemStartMenu.cs
- Boolean.cs
- TypeGeneratedEventArgs.cs
- ConstraintManager.cs
- MLangCodePageEncoding.cs
- RadioButton.cs
- Touch.cs
- EntityWrapper.cs
- WebBrowsableAttribute.cs
- TextEditor.cs
- WindowsButton.cs
- ServerIdentity.cs
- XmlSerializerFactory.cs
- ListMarkerLine.cs
- StaticFileHandler.cs
- DbParameterHelper.cs
- SQLConvert.cs
- GeometryDrawing.cs
- CheckableControlBaseAdapter.cs
- MulticastOption.cs
- ContainerParagraph.cs
- PkcsUtils.cs
- WorkflowServiceAttributesTypeConverter.cs
- BaseProcessProtocolHandler.cs
- DbParameterCollectionHelper.cs
- Crypto.cs
- AppDomainUnloadedException.cs
- Polygon.cs
- Vector3DAnimation.cs
- BindingMemberInfo.cs
- TagPrefixInfo.cs
- RSAProtectedConfigurationProvider.cs
- QuestionEventArgs.cs
- ByteKeyFrameCollection.cs
- MultiBinding.cs
- ClientUtils.cs
- CodeCompileUnit.cs
- RandomNumberGenerator.cs
- AxHost.cs
- DataGridHeaderBorder.cs
- AppSecurityManager.cs
- PackagePart.cs
- ToolZone.cs
- MatrixAnimationUsingPath.cs
- SmtpMail.cs
- AccessDataSource.cs
- EntityDataSourceUtil.cs
- QuaternionAnimation.cs
- SymLanguageVendor.cs
- ObjectDataSourceView.cs
- ContractHandle.cs
- Metadata.cs
- XmlnsCompatibleWithAttribute.cs
- RequestCacheValidator.cs
- SerializationObjectManager.cs
- TrackingProfileManager.cs
- ContainerVisual.cs
- EntityDataSourceDesigner.cs
- LogWriteRestartAreaAsyncResult.cs
- WebPartZoneBase.cs
- ErrorsHelper.cs
- RijndaelManaged.cs
- SessionStateContainer.cs
- X509ChainElement.cs
- ParameterCollection.cs
- ResourcePart.cs
- PersonalizationAdministration.cs
- EventProperty.cs
- MessagePropertyFilter.cs
- FirewallWrapper.cs
- TextServicesLoader.cs