Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Speech / Src / Recognition / AudioStateChangedEventArgs.cs / 1 / AudioStateChangedEventArgs.cs
//------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------- using System; namespace System.Speech.Recognition { /// TODOC <_include file='doc\AudioStatusChangedEventArgs.uex' path='docs/doc[@for="AudioStatusChangedEventArgs"]/*' /> // EventArgs used in the AudioStateChangedEventArgs event. public class AudioStateChangedEventArgs : EventArgs { //******************************************************************* // // Constructors // //******************************************************************* #region Constructors internal AudioStateChangedEventArgs(AudioState audioState) { _audioState = audioState; } #endregion //******************************************************************** // // Public Properties // //******************************************************************* #region public Properties /// TODOC <_include file='doc\AudioStatusChangedEventArgs.uex' path='docs/doc[@for="AudioStatusChangedEventArgs.AudioStatus"]/*' /> public AudioState AudioState { get { return _audioState; } } #endregion //******************************************************************** // // Private Fields // //******************************************************************** #region Private Fields private AudioState _audioState; #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------- using System; namespace System.Speech.Recognition { /// TODOC <_include file='doc\AudioStatusChangedEventArgs.uex' path='docs/doc[@for="AudioStatusChangedEventArgs"]/*' /> // EventArgs used in the AudioStateChangedEventArgs event. public class AudioStateChangedEventArgs : EventArgs { //******************************************************************* // // Constructors // //******************************************************************* #region Constructors internal AudioStateChangedEventArgs(AudioState audioState) { _audioState = audioState; } #endregion //******************************************************************** // // Public Properties // //******************************************************************* #region public Properties /// TODOC <_include file='doc\AudioStatusChangedEventArgs.uex' path='docs/doc[@for="AudioStatusChangedEventArgs.AudioStatus"]/*' /> public AudioState AudioState { get { return _audioState; } } #endregion //******************************************************************** // // Private Fields // //******************************************************************** #region Private Fields private AudioState _audioState; #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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