Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Framework / System / Windows / Media / Animation / Generated / ThicknessAnimationBase.cs / 1 / ThicknessAnimationBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see [....]/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationFramework; using SR=System.Windows.SR; using SRID=System.Windows.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class ThicknessAnimationBase : AnimationTimeline { #region Constructors ////// Creates a new ThicknessAnimationBase. /// protected ThicknessAnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this ThicknessAnimationBase /// ///The copy public new ThicknessAnimationBase Clone() { return (ThicknessAnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { // Verify that object arguments are non-null since we are a value type if (defaultOriginValue == null) { throw new ArgumentNullException("defaultOriginValue"); } if (defaultDestinationValue == null) { throw new ArgumentNullException("defaultDestinationValue"); } return GetCurrentValue((Thickness)defaultOriginValue, (Thickness)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Thickness); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Thickness GetCurrentValue(Thickness defaultOriginValue, Thickness defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValueThickness(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Thickness GetCurrentValueCore(Thickness defaultOriginValue, Thickness defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- VisualBrush.cs
- _NestedMultipleAsyncResult.cs
- ListViewSortEventArgs.cs
- UriParserTemplates.cs
- StaticTextPointer.cs
- Matrix.cs
- SqlDataSourceConfigureSortForm.cs
- CaretElement.cs
- ProfilePropertyMetadata.cs
- CoTaskMemHandle.cs
- DispatchWrapper.cs
- CompressEmulationStream.cs
- FontWeightConverter.cs
- DataGridViewLayoutData.cs
- _HeaderInfo.cs
- PlacementWorkspace.cs
- TdsRecordBufferSetter.cs
- AssemblyCollection.cs
- LoginView.cs
- TextSpanModifier.cs
- DataFieldConverter.cs
- BidOverLoads.cs
- TextRunTypographyProperties.cs
- DetailsViewInsertEventArgs.cs
- IisTraceWebEventProvider.cs
- SqlRemoveConstantOrderBy.cs
- ToolstripProfessionalRenderer.cs
- XpsLiterals.cs
- InputBuffer.cs
- ArgumentValidation.cs
- SecurityCriticalDataForSet.cs
- InternalsVisibleToAttribute.cs
- VideoDrawing.cs
- TableFieldsEditor.cs
- DataServicePagingProviderWrapper.cs
- Point4D.cs
- DelegateTypeInfo.cs
- CompoundFileDeflateTransform.cs
- Utils.cs
- Point3DKeyFrameCollection.cs
- FileEnumerator.cs
- Vector3dCollection.cs
- ConfigurationManagerInternalFactory.cs
- ETagAttribute.cs
- RequestSecurityTokenResponse.cs
- ForwardPositionQuery.cs
- TextViewSelectionProcessor.cs
- AuthorizationRule.cs
- SingleKeyFrameCollection.cs
- DesignOnlyAttribute.cs
- AppDomainManager.cs
- ObjectDataSourceFilteringEventArgs.cs
- QilTargetType.cs
- MappingSource.cs
- ToolStripGrip.cs
- SqlBuffer.cs
- DurableServiceAttribute.cs
- RangeBase.cs
- GuidTagList.cs
- SafeRegistryHandle.cs
- _CookieModule.cs
- ControlAdapter.cs
- DBParameter.cs
- DrawToolTipEventArgs.cs
- XmlSerializationReader.cs
- GraphicsState.cs
- XamlDesignerSerializationManager.cs
- MailMessage.cs
- XmlSchemaGroupRef.cs
- MenuDesigner.cs
- CreateUserWizardDesigner.cs
- TreeNodeBinding.cs
- TargetControlTypeAttribute.cs
- ComplexPropertyEntry.cs
- FlowDocumentScrollViewerAutomationPeer.cs
- WpfKnownMemberInvoker.cs
- DataGridViewCheckBoxCell.cs
- SoapElementAttribute.cs
- XmlSerializer.cs
- WebPartExportVerb.cs
- EditingCommands.cs
- RowToFieldTransformer.cs
- SerialPinChanges.cs
- MethodBuilder.cs
- ParenthesizePropertyNameAttribute.cs
- BaseDataBoundControl.cs
- PropagatorResult.cs
- ElementHostPropertyMap.cs
- SystemDropShadowChrome.cs
- SecurityChannelListener.cs
- BinHexEncoder.cs
- AssemblyBuilder.cs
- QuarticEase.cs
- ResourcesChangeInfo.cs
- UnmanagedBitmapWrapper.cs
- SQLResource.cs
- Cell.cs
- AvtEvent.cs
- SevenBitStream.cs
- ApplicationManager.cs