Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / whidbey / netfxsp / ndp / fx / src / WinForms / Managed / System / WinForms / MainMenu.cs / 1 / MainMenu.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Windows.Forms { using System.Diagnostics; using System; using System.ComponentModel; using System.Drawing; using Microsoft.Win32; using System.Security.Permissions; ////// /// [ToolboxItemFilter("System.Windows.Forms.MainMenu")] public class MainMenu : Menu { internal Form form; internal Form ownerForm; // this is the form that created this menu, and is the only form allowed to dispose it. private RightToLeft rightToLeft = System.Windows.Forms.RightToLeft.Inherit; private EventHandler onCollapse; ////// Represents /// a menu structure for a form. ////// /// Creates a new MainMenu control. /// public MainMenu() : base(null) { } ////// /// public MainMenu(IContainer container) : this() { container.Add(this); } ///Initializes a new instance of the ///class with the specified container. /// /// Creates a new MainMenu control with the given items to start /// with. /// public MainMenu(MenuItem[] items) : base(items) { } ////// /// [SRDescription(SR.MainMenuCollapseDescr)] public event EventHandler Collapse { add { onCollapse += value; } remove { onCollapse -= value; } } ///[To be supplied.] ////// /// This is used for international applications where the language /// is written from RightToLeft. When this property is true, /// text alignment and reading order will be from right to left. /// // VSWhidbey 94189: Add an AmbientValue attribute so that the Reset context menu becomes available in the Property Grid. [ Localizable(true), AmbientValue(RightToLeft.Inherit), SRDescription(SR.MenuRightToLeftDescr) ] public virtual RightToLeft RightToLeft { get { if (System.Windows.Forms.RightToLeft.Inherit == rightToLeft) { if (form != null) { return form.RightToLeft; } else { return RightToLeft.Inherit; } } else { return rightToLeft; } } set { //valid values are 0x0 to 0x2 if (!ClientUtils.IsEnumValid(value, (int)value, (int)RightToLeft.No, (int)RightToLeft.Inherit)){ throw new InvalidEnumArgumentException("RightToLeft", (int)value, typeof(RightToLeft)); } if (rightToLeft != value) { rightToLeft = value; UpdateRtl((value == System.Windows.Forms.RightToLeft.Yes)); } } } internal override bool RenderIsRightToLeft { get { return (RightToLeft == System.Windows.Forms.RightToLeft.Yes && (form == null || !form.IsMirrored)); } } ////// /// Creates a new MainMenu object which is a dupliate of this one. /// public virtual MainMenu CloneMenu() { MainMenu newMenu = new MainMenu(); newMenu.CloneMenu(this); return newMenu; } ////// /// ///protected override IntPtr CreateMenuHandle() { return UnsafeNativeMethods.CreateMenu(); } /// /// /// Clears out this MainMenu object and discards all of it's resources. /// If the menu is parented in a form, it is disconnected from that as /// well. /// protected override void Dispose(bool disposing) { if (disposing) { if (form != null && (ownerForm == null || form == ownerForm)) { form.Menu = null; } } base.Dispose(disposing); } ////// /// Indicates which form in which we are currently residing [if any] /// [UIPermission(SecurityAction.Demand, Window=UIPermissionWindow.AllWindows)] public Form GetForm() { return form; } internal Form GetFormUnsafe() { return form; } ////// /// ///internal override void ItemsChanged(int change) { base.ItemsChanged(change); if (form != null) form.MenuChanged(change, this); } /// /// /// ///internal virtual void ItemsChanged(int change, Menu menu) { if (form != null) form.MenuChanged(change, menu); } /// /// /// Fires the collapse event /// protected internal virtual void OnCollapse(EventArgs e) { if (onCollapse != null) { onCollapse(this, e); } } ////// /// Returns true if the RightToLeft should be persisted in code gen. /// internal virtual bool ShouldSerializeRightToLeft() { if (System.Windows.Forms.RightToLeft.Inherit == RightToLeft) { return false; } return true; } ////// /// Returns a string representation for this control. /// ///public override string ToString() { // VSWhidbey 495300: removing GetForm information return base.ToString(); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ // // Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Windows.Forms { using System.Diagnostics; using System; using System.ComponentModel; using System.Drawing; using Microsoft.Win32; using System.Security.Permissions; ////// /// [ToolboxItemFilter("System.Windows.Forms.MainMenu")] public class MainMenu : Menu { internal Form form; internal Form ownerForm; // this is the form that created this menu, and is the only form allowed to dispose it. private RightToLeft rightToLeft = System.Windows.Forms.RightToLeft.Inherit; private EventHandler onCollapse; ////// Represents /// a menu structure for a form. ////// /// Creates a new MainMenu control. /// public MainMenu() : base(null) { } ////// /// public MainMenu(IContainer container) : this() { container.Add(this); } ///Initializes a new instance of the ///class with the specified container. /// /// Creates a new MainMenu control with the given items to start /// with. /// public MainMenu(MenuItem[] items) : base(items) { } ////// /// [SRDescription(SR.MainMenuCollapseDescr)] public event EventHandler Collapse { add { onCollapse += value; } remove { onCollapse -= value; } } ///[To be supplied.] ////// /// This is used for international applications where the language /// is written from RightToLeft. When this property is true, /// text alignment and reading order will be from right to left. /// // VSWhidbey 94189: Add an AmbientValue attribute so that the Reset context menu becomes available in the Property Grid. [ Localizable(true), AmbientValue(RightToLeft.Inherit), SRDescription(SR.MenuRightToLeftDescr) ] public virtual RightToLeft RightToLeft { get { if (System.Windows.Forms.RightToLeft.Inherit == rightToLeft) { if (form != null) { return form.RightToLeft; } else { return RightToLeft.Inherit; } } else { return rightToLeft; } } set { //valid values are 0x0 to 0x2 if (!ClientUtils.IsEnumValid(value, (int)value, (int)RightToLeft.No, (int)RightToLeft.Inherit)){ throw new InvalidEnumArgumentException("RightToLeft", (int)value, typeof(RightToLeft)); } if (rightToLeft != value) { rightToLeft = value; UpdateRtl((value == System.Windows.Forms.RightToLeft.Yes)); } } } internal override bool RenderIsRightToLeft { get { return (RightToLeft == System.Windows.Forms.RightToLeft.Yes && (form == null || !form.IsMirrored)); } } ////// /// Creates a new MainMenu object which is a dupliate of this one. /// public virtual MainMenu CloneMenu() { MainMenu newMenu = new MainMenu(); newMenu.CloneMenu(this); return newMenu; } ////// /// ///protected override IntPtr CreateMenuHandle() { return UnsafeNativeMethods.CreateMenu(); } /// /// /// Clears out this MainMenu object and discards all of it's resources. /// If the menu is parented in a form, it is disconnected from that as /// well. /// protected override void Dispose(bool disposing) { if (disposing) { if (form != null && (ownerForm == null || form == ownerForm)) { form.Menu = null; } } base.Dispose(disposing); } ////// /// Indicates which form in which we are currently residing [if any] /// [UIPermission(SecurityAction.Demand, Window=UIPermissionWindow.AllWindows)] public Form GetForm() { return form; } internal Form GetFormUnsafe() { return form; } ////// /// ///internal override void ItemsChanged(int change) { base.ItemsChanged(change); if (form != null) form.MenuChanged(change, this); } /// /// /// ///internal virtual void ItemsChanged(int change, Menu menu) { if (form != null) form.MenuChanged(change, menu); } /// /// /// Fires the collapse event /// protected internal virtual void OnCollapse(EventArgs e) { if (onCollapse != null) { onCollapse(this, e); } } ////// /// Returns true if the RightToLeft should be persisted in code gen. /// internal virtual bool ShouldSerializeRightToLeft() { if (System.Windows.Forms.RightToLeft.Inherit == RightToLeft) { return false; } return true; } ////// /// Returns a string representation for this control. /// ///public override string ToString() { // VSWhidbey 495300: removing GetForm information return base.ToString(); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- WeakReference.cs
- DistributedTransactionPermission.cs
- OperationAbortedException.cs
- SHA512.cs
- TaskHelper.cs
- EntityDataSourceStatementEditorForm.cs
- SamlConstants.cs
- CodeDelegateCreateExpression.cs
- OSFeature.cs
- Viewport3DVisual.cs
- AndMessageFilter.cs
- HtmlSelect.cs
- XmlDocument.cs
- NativeMethods.cs
- XmlSchemaFacet.cs
- EntityDataSourceWrapperCollection.cs
- AnnotationAdorner.cs
- ConnectionStringsSection.cs
- ContentPathSegment.cs
- ValidationErrorEventArgs.cs
- CancellationTokenRegistration.cs
- WindowsListViewGroup.cs
- Interop.cs
- SystemResources.cs
- XmlQueryTypeFactory.cs
- MonthCalendar.cs
- SimpleHandlerBuildProvider.cs
- uribuilder.cs
- ISAPIRuntime.cs
- SelectionChangedEventArgs.cs
- ByteStorage.cs
- ParentQuery.cs
- AssemblyName.cs
- DiscoveryExceptionDictionary.cs
- AssemblyBuilderData.cs
- SendKeys.cs
- StreamWithDictionary.cs
- SupportsPreviewControlAttribute.cs
- FilterRepeater.cs
- AutoGeneratedFieldProperties.cs
- ValueTable.cs
- SchemaInfo.cs
- ImageFormatConverter.cs
- StandardOleMarshalObject.cs
- ConfigXmlAttribute.cs
- NumberFunctions.cs
- MsmqMessage.cs
- SplashScreen.cs
- AppearanceEditorPart.cs
- WebProxyScriptElement.cs
- PageThemeParser.cs
- Listbox.cs
- QueryResponse.cs
- PaintValueEventArgs.cs
- MachinePropertyVariants.cs
- WinEventQueueItem.cs
- Mapping.cs
- ServiceContractAttribute.cs
- BaseParser.cs
- GridViewCommandEventArgs.cs
- PenThreadWorker.cs
- ConfigurationPermission.cs
- UMPAttributes.cs
- DiscoveryDocumentLinksPattern.cs
- SQLDecimalStorage.cs
- ByeOperationAsyncResult.cs
- Delegate.cs
- BuildProviderCollection.cs
- Helpers.cs
- PolicyChain.cs
- DetailsViewInsertedEventArgs.cs
- CryptoApi.cs
- BindingRestrictions.cs
- ReferenceEqualityComparer.cs
- CapabilitiesRule.cs
- RuleElement.cs
- XmlName.cs
- DynamicRendererThreadManager.cs
- BypassElementCollection.cs
- UnsafeNativeMethodsTablet.cs
- PowerModeChangedEventArgs.cs
- Serializer.cs
- MemberProjectedSlot.cs
- RedirectionProxy.cs
- SoapIgnoreAttribute.cs
- SqlUtil.cs
- PeekCompletedEventArgs.cs
- XmlSchemaAnnotated.cs
- GridViewCancelEditEventArgs.cs
- SpellerHighlightLayer.cs
- BaseParaClient.cs
- FrameworkTextComposition.cs
- ECDsa.cs
- SystemColors.cs
- EventData.cs
- DesignerListAdapter.cs
- GeometryConverter.cs
- AuthenticationSection.cs
- COM2ExtendedUITypeEditor.cs
- RecognizerStateChangedEventArgs.cs