Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / Orcas / NetFXw7 / wpf / src / UIAutomation / UIAutomationClient / MS / Internal / Automation / WinEventQueueItem.cs / 1 / WinEventQueueItem.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // // Description: Class to create a queue on its own thread. // // History: // 06/17/2003 : BrendanM Ported to WCP // //--------------------------------------------------------------------------- using System.Windows.Automation; using System.Windows.Automation.Provider; using System; using System.Threading; using System.Collections; using MS.Internal.Automation; using MS.Win32; namespace MS.Internal.Automation { // Worker class used to handle WinEvents internal class WinEventQueueItem : QueueItem { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #region Constructors internal WinEventQueueItem(WinEventWrap winEventWrap, int state) { _winEventWrap = winEventWrap; _state = state; } #endregion Constructors //------------------------------------------------------ // // Public Constants / Readonly Fields // //----------------------------------------------------- #region Public Constants and Readonly Fields internal const int StartListening = 1; internal const int StopListening = 2; #endregion Public Constants and Readonly Fields //------------------------------------------------------ // // Internal Methods // //------------------------------------------------------ #region Internal Methods internal override void Process() { if (_state == StartListening) { _winEventWrap.StartListening(); } else { _winEventWrap.StopListening(); } } #endregion Internal Methods //----------------------------------------------------- // // Private Fields // //------------------------------------------------------ #region Private Fields private WinEventWrap _winEventWrap; private int _state; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // // Description: Class to create a queue on its own thread. // // History: // 06/17/2003 : BrendanM Ported to WCP // //--------------------------------------------------------------------------- using System.Windows.Automation; using System.Windows.Automation.Provider; using System; using System.Threading; using System.Collections; using MS.Internal.Automation; using MS.Win32; namespace MS.Internal.Automation { // Worker class used to handle WinEvents internal class WinEventQueueItem : QueueItem { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #region Constructors internal WinEventQueueItem(WinEventWrap winEventWrap, int state) { _winEventWrap = winEventWrap; _state = state; } #endregion Constructors //------------------------------------------------------ // // Public Constants / Readonly Fields // //----------------------------------------------------- #region Public Constants and Readonly Fields internal const int StartListening = 1; internal const int StopListening = 2; #endregion Public Constants and Readonly Fields //------------------------------------------------------ // // Internal Methods // //------------------------------------------------------ #region Internal Methods internal override void Process() { if (_state == StartListening) { _winEventWrap.StartListening(); } else { _winEventWrap.StopListening(); } } #endregion Internal Methods //----------------------------------------------------- // // Private Fields // //------------------------------------------------------ #region Private Fields private WinEventWrap _winEventWrap; private int _state; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
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