Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / fx / src / XmlUtils / System / Xml / Xsl / XsltOld / Avt.cs / 1 / Avt.cs
//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// [....]
//-----------------------------------------------------------------------------
namespace System.Xml.Xsl.XsltOld {
using Res = System.Xml.Utils.Res;
using System;
using System.Diagnostics;
using System.Collections;
using System.Xml;
using System.Xml.XPath;
using System.Text;
internal sealed class Avt {
private string constAvt;
private TextEvent[] events;
private Avt(string constAvt) {
Debug.Assert(constAvt != null);
this.constAvt = constAvt;
}
private Avt(ArrayList eventList) {
Debug.Assert(eventList != null);
this.events = new TextEvent[eventList.Count];
for(int i = 0; i < eventList.Count; i ++) {
this.events[i] = (TextEvent) eventList[i];
}
}
public bool IsConstant {
get {return this.events == null;}
}
internal string Evaluate(Processor processor, ActionFrame frame) {
if (IsConstant) {
Debug.Assert(constAvt != null);
return constAvt;
}
else {
Debug.Assert(processor != null && frame != null);
StringBuilder builder = processor.GetSharedStringBuilder();
for(int i = 0; i < events.Length; i ++) {
builder.Append(events[i].Evaluate(processor, frame));
}
processor.ReleaseSharedStringBuilder();
return builder.ToString();
}
}
internal static Avt CompileAvt(Compiler compiler, string avtText) {
Debug.Assert(compiler != null);
Debug.Assert(avtText != null);
bool constant;
ArrayList list = compiler.CompileAvt(avtText, out constant);
return constant ? new Avt(avtText) : new Avt(list);
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// [....]
//-----------------------------------------------------------------------------
namespace System.Xml.Xsl.XsltOld {
using Res = System.Xml.Utils.Res;
using System;
using System.Diagnostics;
using System.Collections;
using System.Xml;
using System.Xml.XPath;
using System.Text;
internal sealed class Avt {
private string constAvt;
private TextEvent[] events;
private Avt(string constAvt) {
Debug.Assert(constAvt != null);
this.constAvt = constAvt;
}
private Avt(ArrayList eventList) {
Debug.Assert(eventList != null);
this.events = new TextEvent[eventList.Count];
for(int i = 0; i < eventList.Count; i ++) {
this.events[i] = (TextEvent) eventList[i];
}
}
public bool IsConstant {
get {return this.events == null;}
}
internal string Evaluate(Processor processor, ActionFrame frame) {
if (IsConstant) {
Debug.Assert(constAvt != null);
return constAvt;
}
else {
Debug.Assert(processor != null && frame != null);
StringBuilder builder = processor.GetSharedStringBuilder();
for(int i = 0; i < events.Length; i ++) {
builder.Append(events[i].Evaluate(processor, frame));
}
processor.ReleaseSharedStringBuilder();
return builder.ToString();
}
}
internal static Avt CompileAvt(Compiler compiler, string avtText) {
Debug.Assert(compiler != null);
Debug.Assert(avtText != null);
bool constant;
ArrayList list = compiler.CompileAvt(avtText, out constant);
return constant ? new Avt(avtText) : new Avt(list);
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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