Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / fx / src / CommonUI / System / Drawing / Advanced / Blend.cs / 1 / Blend.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Drawing.Drawing2D { using System.Diagnostics; using System; using System.Drawing; ////// /// public sealed class Blend { float[] factors; float[] positions; ////// Defines a blend pattern for a ////// . /// /// /// public Blend() { factors = new float[1]; positions = new float[1]; } ////// Initializes a new instance of the ////// class. /// /// /// public Blend(int count) { factors = new float[count]; positions = new float[count]; } ////// Initializes a new instance of the ////// class with the specified number of factors and positions. /// /// /// Specifies an array of blend factors for the /// gradient. /// public float[] Factors { get { return factors; } set { factors = value; } } ////// /// public float[] Positions { get { return positions; } set { positions = value; } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ ///// Specifies an array of blend positions for the gradient. /// ///// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Drawing.Drawing2D { using System.Diagnostics; using System; using System.Drawing; ////// /// public sealed class Blend { float[] factors; float[] positions; ////// Defines a blend pattern for a ////// . /// /// /// public Blend() { factors = new float[1]; positions = new float[1]; } ////// Initializes a new instance of the ////// class. /// /// /// public Blend(int count) { factors = new float[count]; positions = new float[count]; } ////// Initializes a new instance of the ////// class with the specified number of factors and positions. /// /// /// Specifies an array of blend factors for the /// gradient. /// public float[] Factors { get { return factors; } set { factors = value; } } ////// /// public float[] Positions { get { return positions; } set { positions = value; } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007./// Specifies an array of blend positions for the gradient. /// ///
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