Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / Orcas / NetFXw7 / wpf / src / Core / CSharp / System / Windows / Input / DeadCharTextComposition.cs / 1 / DeadCharTextComposition.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // Description: the DeadCharTextComposition class // // History: // 06/14/2004 : yutakas created // //--------------------------------------------------------------------------- using System; using System.Diagnostics; using System.Text; using System.Windows.Threading; using System.Windows; using System.Security; using MS.Win32; using Microsoft.Win32; // for RegistryKey class namespace System.Windows.Input { ////// the DeadCharTextComposition class is the composition object for Dead key scequence. /// internal sealed class DeadCharTextComposition : TextComposition { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #region Constructors ////// Critical - calls TextComposition:ctor which is critical ( as it stores InputManager). /// [SecurityCritical] internal DeadCharTextComposition(InputManager inputManager, IInputElement source, string text, TextCompositionAutoComplete autoComplete, InputDevice inputDevice) : base(inputManager, source, text, autoComplete, inputDevice) { } #endregion Constructors //------------------------------------------------------ // // internal Properties // //----------------------------------------------------- internal bool Composed { get {return _composed;} set {_composed = value;} } //------------------------------------------------------ // // Private Fields // //------------------------------------------------------ // If this is true, the text has been composed with actual char. private bool _composed; } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // Description: the DeadCharTextComposition class // // History: // 06/14/2004 : yutakas created // //--------------------------------------------------------------------------- using System; using System.Diagnostics; using System.Text; using System.Windows.Threading; using System.Windows; using System.Security; using MS.Win32; using Microsoft.Win32; // for RegistryKey class namespace System.Windows.Input { ////// the DeadCharTextComposition class is the composition object for Dead key scequence. /// internal sealed class DeadCharTextComposition : TextComposition { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #region Constructors ////// Critical - calls TextComposition:ctor which is critical ( as it stores InputManager). /// [SecurityCritical] internal DeadCharTextComposition(InputManager inputManager, IInputElement source, string text, TextCompositionAutoComplete autoComplete, InputDevice inputDevice) : base(inputManager, source, text, autoComplete, inputDevice) { } #endregion Constructors //------------------------------------------------------ // // internal Properties // //----------------------------------------------------- internal bool Composed { get {return _composed;} set {_composed = value;} } //------------------------------------------------------ // // Private Fields // //------------------------------------------------------ // If this is true, the text has been composed with actual char. private bool _composed; } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
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