Code:
/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / whidbey / NetFxQFE / ndp / fx / src / CommonUI / System / Drawing / Advanced / SizeFConverter.cs / 1 / SizeFConverter.cs
//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//-----------------------------------------------------------------------------
/*
*/
namespace System.Drawing {
using System.Runtime.Serialization.Formatters;
using System.Runtime.InteropServices;
using System.Diagnostics;
using Microsoft.Win32;
using System.Collections;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Globalization;
using System.Reflection;
using System.Diagnostics.CodeAnalysis;
///
///
/// SizeFConverter is a class that can be used to convert
/// SizeF from one data type to another. Access this
/// class through the TypeDescriptor.
///
public class SizeFConverter : TypeConverter {
///
///
/// Determines if this converter can convert an object in the given source
/// type to the native type of the converter.
///
public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) {
if (sourceType == typeof(string)) {
return true;
}
return base.CanConvertFrom(context, sourceType);
}
///
///
/// Gets a value indicating whether this converter can
/// convert an object to the given destination type using the context.
///
public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType) {
if (destinationType == typeof(InstanceDescriptor)) {
return true;
}
return base.CanConvertTo(context, destinationType);
}
///
///
/// Converts the given object to the converter's native type.
///
[SuppressMessage("Microsoft.Performance", "CA1808:AvoidCallsThatBoxValueTypes")]
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) {
string strValue = value as string;
if (strValue != null) {
string text = strValue.Trim();
if (text.Length == 0) {
return null;
}
else {
// Parse 2 integer values.
//
if (culture == null) {
culture = CultureInfo.CurrentCulture;
}
char sep = culture.TextInfo.ListSeparator[0];
string[] tokens = text.Split(new char[] {sep});
float[] values = new float[tokens.Length];
TypeConverter floatConverter = TypeDescriptor.GetConverter(typeof(float));
for (int i = 0; i < values.Length; i++) {
values[i] = (float)floatConverter.ConvertFromString(context, culture, tokens[i]);
}
if (values.Length == 2) {
return new SizeF(values[0], values[1]);
}
else {
throw new ArgumentException(SR.GetString(SR.TextParseFailedFormat,
text,
"Width,Height"));
}
}
}
return base.ConvertFrom(context, culture, value);
}
///
///
/// Converts the given object to another type. The most common types to convert
/// are to and from a string object. The default implementation will make a call
/// to ToString on the object if the object is valid and if the destination
/// type is string. If this cannot convert to the desitnation type, this will
/// throw a NotSupportedException.
///
[SuppressMessage("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) {
if (destinationType == null) {
throw new ArgumentNullException("destinationType");
}
if (destinationType == typeof(string) && value is SizeF) {
SizeF size = (SizeF)value;
if (culture == null) {
culture = CultureInfo.CurrentCulture;
}
string sep = culture.TextInfo.ListSeparator + " ";
TypeConverter floatConverter = TypeDescriptor.GetConverter(typeof(float));
string[] args = new string[2];
int nArg = 0;
args[nArg++] = floatConverter.ConvertToString(context, culture, size.Width);
args[nArg++] = floatConverter.ConvertToString(context, culture, size.Height);
return string.Join(sep, args);
}
if (destinationType == typeof(InstanceDescriptor) && value is SizeF) {
SizeF size = (SizeF)value;
ConstructorInfo ctor = typeof(SizeF).GetConstructor(new Type[] {typeof(float), typeof(float)});
if (ctor != null) {
return new InstanceDescriptor(ctor, new object[] {size.Width, size.Height});
}
}
return base.ConvertTo(context, culture, value, destinationType);
}
///
///
/// Creates an instance of this type given a set of property values
/// for the object. This is useful for objects that are immutable, but still
/// want to provide changable properties.
///
[SuppressMessage("Microsoft.Performance", "CA1808:AvoidCallsThatBoxValueTypes")]
public override object CreateInstance(ITypeDescriptorContext context, IDictionary propertyValues) {
return new SizeF((float)propertyValues["Width"],
(float)propertyValues["Height"]);
}
///
///
/// Determines if changing a value on this object should require a call to
/// CreateInstance to create a new value.
///
public override bool GetCreateInstanceSupported(ITypeDescriptorContext context) {
return true;
}
///
///
/// Retrieves the set of properties for this type. By default, a type has
/// does not return any properties. An easy implementation of this method
/// can just call TypeDescriptor.GetProperties for the correct data type.
///
public override PropertyDescriptorCollection GetProperties(ITypeDescriptorContext context, object value, Attribute[] attributes) {
PropertyDescriptorCollection props = TypeDescriptor.GetProperties(typeof(SizeF), attributes);
return props.Sort(new string[] {"Width", "Height"});
}
///
///
/// Determines if this object supports properties. By default, this
/// is false.
///
public override bool GetPropertiesSupported(ITypeDescriptorContext context) {
return true;
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//-----------------------------------------------------------------------------
/*
*/
namespace System.Drawing {
using System.Runtime.Serialization.Formatters;
using System.Runtime.InteropServices;
using System.Diagnostics;
using Microsoft.Win32;
using System.Collections;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Globalization;
using System.Reflection;
using System.Diagnostics.CodeAnalysis;
///
///
/// SizeFConverter is a class that can be used to convert
/// SizeF from one data type to another. Access this
/// class through the TypeDescriptor.
///
public class SizeFConverter : TypeConverter {
///
///
/// Determines if this converter can convert an object in the given source
/// type to the native type of the converter.
///
public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) {
if (sourceType == typeof(string)) {
return true;
}
return base.CanConvertFrom(context, sourceType);
}
///
///
/// Gets a value indicating whether this converter can
/// convert an object to the given destination type using the context.
///
public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType) {
if (destinationType == typeof(InstanceDescriptor)) {
return true;
}
return base.CanConvertTo(context, destinationType);
}
///
///
/// Converts the given object to the converter's native type.
///
[SuppressMessage("Microsoft.Performance", "CA1808:AvoidCallsThatBoxValueTypes")]
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) {
string strValue = value as string;
if (strValue != null) {
string text = strValue.Trim();
if (text.Length == 0) {
return null;
}
else {
// Parse 2 integer values.
//
if (culture == null) {
culture = CultureInfo.CurrentCulture;
}
char sep = culture.TextInfo.ListSeparator[0];
string[] tokens = text.Split(new char[] {sep});
float[] values = new float[tokens.Length];
TypeConverter floatConverter = TypeDescriptor.GetConverter(typeof(float));
for (int i = 0; i < values.Length; i++) {
values[i] = (float)floatConverter.ConvertFromString(context, culture, tokens[i]);
}
if (values.Length == 2) {
return new SizeF(values[0], values[1]);
}
else {
throw new ArgumentException(SR.GetString(SR.TextParseFailedFormat,
text,
"Width,Height"));
}
}
}
return base.ConvertFrom(context, culture, value);
}
///
///
/// Converts the given object to another type. The most common types to convert
/// are to and from a string object. The default implementation will make a call
/// to ToString on the object if the object is valid and if the destination
/// type is string. If this cannot convert to the desitnation type, this will
/// throw a NotSupportedException.
///
[SuppressMessage("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) {
if (destinationType == null) {
throw new ArgumentNullException("destinationType");
}
if (destinationType == typeof(string) && value is SizeF) {
SizeF size = (SizeF)value;
if (culture == null) {
culture = CultureInfo.CurrentCulture;
}
string sep = culture.TextInfo.ListSeparator + " ";
TypeConverter floatConverter = TypeDescriptor.GetConverter(typeof(float));
string[] args = new string[2];
int nArg = 0;
args[nArg++] = floatConverter.ConvertToString(context, culture, size.Width);
args[nArg++] = floatConverter.ConvertToString(context, culture, size.Height);
return string.Join(sep, args);
}
if (destinationType == typeof(InstanceDescriptor) && value is SizeF) {
SizeF size = (SizeF)value;
ConstructorInfo ctor = typeof(SizeF).GetConstructor(new Type[] {typeof(float), typeof(float)});
if (ctor != null) {
return new InstanceDescriptor(ctor, new object[] {size.Width, size.Height});
}
}
return base.ConvertTo(context, culture, value, destinationType);
}
///
///
/// Creates an instance of this type given a set of property values
/// for the object. This is useful for objects that are immutable, but still
/// want to provide changable properties.
///
[SuppressMessage("Microsoft.Performance", "CA1808:AvoidCallsThatBoxValueTypes")]
public override object CreateInstance(ITypeDescriptorContext context, IDictionary propertyValues) {
return new SizeF((float)propertyValues["Width"],
(float)propertyValues["Height"]);
}
///
///
/// Determines if changing a value on this object should require a call to
/// CreateInstance to create a new value.
///
public override bool GetCreateInstanceSupported(ITypeDescriptorContext context) {
return true;
}
///
///
/// Retrieves the set of properties for this type. By default, a type has
/// does not return any properties. An easy implementation of this method
/// can just call TypeDescriptor.GetProperties for the correct data type.
///
public override PropertyDescriptorCollection GetProperties(ITypeDescriptorContext context, object value, Attribute[] attributes) {
PropertyDescriptorCollection props = TypeDescriptor.GetProperties(typeof(SizeF), attributes);
return props.Sort(new string[] {"Width", "Height"});
}
///
///
/// Determines if this object supports properties. By default, this
/// is false.
///
public override bool GetPropertiesSupported(ITypeDescriptorContext context) {
return true;
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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