Code:
/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / whidbey / NetFxQFE / ndp / clr / src / BCL / System / OleAutBinder.cs / 1 / OleAutBinder.cs
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
// This class represents the Ole Automation binder.
// #define DISPLAY_DEBUG_INFO
namespace System {
using System;
using System.Runtime.InteropServices;
using System.Reflection;
using Microsoft.Win32;
using CultureInfo = System.Globalization.CultureInfo;
// Made serializable in anticipation of this class eventually having state.
[Serializable()]
internal class OleAutBinder : DefaultBinder
{
// ChangeType
// This binder uses OLEAUT to change the type of the variant.
public override Object ChangeType(Object value, Type type, CultureInfo cultureInfo)
{
Variant myValue = new Variant(value);
if (cultureInfo == null)
cultureInfo = CultureInfo.CurrentCulture;
#if DISPLAY_DEBUG_INFO
Console.Write("In OleAutBinder::ChangeType converting variant of type: ");
Console.Write(myValue.VariantType);
Console.Write(" to type: ");
Console.WriteLine(type.Name);
#endif
if (type.IsByRef)
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Striping byref from the type to convert to.");
#endif
type = type.GetElementType();
}
// If we are trying to convert from an object to another type then we don't
// need the OLEAUT change type, we can just use the normal COM+ mechanisms.
if (!type.IsPrimitive && type.IsInstanceOfType(value))
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Source variant can be assigned to destination type");
#endif
return value;
}
Type srcType = value.GetType();
// Handle converting primitives to enums.
if (type.IsEnum && srcType.IsPrimitive)
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Converting primitive to enum");
#endif
return Enum.Parse(type, value.ToString());
}
// Special case the convertion from DBNull.
if (srcType == typeof(DBNull))
{
// The requested type is a DBNull so no convertion is required.
if (type == typeof(DBNull))
return value;
// Visual J++ supported converting from DBNull to null so customers
// have requested (via a CDCR) that DBNull be convertible to null.
// We don't however allow this when converting to a value class, since null
// doesn't make sense for these, or to object since this would change existing
// semantics.
if ((type.IsClass && type != typeof(Object)) || type.IsInterface)
return null;
}
#if FEATURE_COMINTEROP
// Use the OA variant lib to convert primitive types.
try
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Using OAVariantLib.ChangeType() to do the conversion");
#endif
// Specify the LocalBool flag to have BOOL values converted to local language rather
// than 0 or -1.
Object RetObj = OAVariantLib.ChangeType(myValue, type, OAVariantLib.LocalBool, cultureInfo).ToObject();
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Object returned from ChangeType is of type: " + RetObj.GetType().Name);
#endif
return RetObj;
}
#if DISPLAY_DEBUG_INFO
catch(NotSupportedException e)
#else
catch(NotSupportedException)
#endif
{
#if DISPLAY_DEBUG_INFO
Console.Write("Exception thrown: ");
Console.WriteLine(e);
#endif
throw new COMException(Environment.GetResourceString("Interop.COM_TypeMismatch"), unchecked((int)0x80020005));
}
#else // !FEATURE_COMINTEROP
return base.ChangeType(value, type, cultureInfo);
#endif // !FEATURE_COMINTEROP
}
#if !FEATURE_COMINTEROP
// CanChangeType
public override bool CanChangeType(Object value, Type type, CultureInfo cultureInfo)
{
Variant myValue = new Variant(value);
if (cultureInfo == null)
cultureInfo = CultureInfo.CurrentCulture;
#if DISPLAY_DEBUG_INFO
Console.Write("In OleAutBinder::CanChangeType converting variant of type: ");
Console.Write(myValue.VariantType);
Console.Write(" to type: ");
Console.WriteLine(type.Name);
#endif
// If we are trying to convert to variant then there is nothing to do.
if (type == typeof(Variant))
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Variant being changed to type variant is always legal");
#endif
return true;
}
if (type.IsByRef)
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Striping byref from the type to convert to.");
#endif
type = type.GetElementType();
}
// If we are trying to convert from an object to another type then we don't
// need the OLEAUT change type, we can just use the normal COM+ mechanisms.
if (!type.IsPrimitive && type.IsInstanceOfType(value))
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Source variant can be assigned to destination type");
#endif
return true;
}
// Handle converting primitives to enums.
if (type.IsEnum && value.GetType().IsPrimitive)
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Converting primitive to enum");
#endif
return true;
}
return base.CanChangeType(value, type, cultureInfo);
}
#endif // FEATURE_COMINTEROP
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
// This class represents the Ole Automation binder.
// #define DISPLAY_DEBUG_INFO
namespace System {
using System;
using System.Runtime.InteropServices;
using System.Reflection;
using Microsoft.Win32;
using CultureInfo = System.Globalization.CultureInfo;
// Made serializable in anticipation of this class eventually having state.
[Serializable()]
internal class OleAutBinder : DefaultBinder
{
// ChangeType
// This binder uses OLEAUT to change the type of the variant.
public override Object ChangeType(Object value, Type type, CultureInfo cultureInfo)
{
Variant myValue = new Variant(value);
if (cultureInfo == null)
cultureInfo = CultureInfo.CurrentCulture;
#if DISPLAY_DEBUG_INFO
Console.Write("In OleAutBinder::ChangeType converting variant of type: ");
Console.Write(myValue.VariantType);
Console.Write(" to type: ");
Console.WriteLine(type.Name);
#endif
if (type.IsByRef)
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Striping byref from the type to convert to.");
#endif
type = type.GetElementType();
}
// If we are trying to convert from an object to another type then we don't
// need the OLEAUT change type, we can just use the normal COM+ mechanisms.
if (!type.IsPrimitive && type.IsInstanceOfType(value))
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Source variant can be assigned to destination type");
#endif
return value;
}
Type srcType = value.GetType();
// Handle converting primitives to enums.
if (type.IsEnum && srcType.IsPrimitive)
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Converting primitive to enum");
#endif
return Enum.Parse(type, value.ToString());
}
// Special case the convertion from DBNull.
if (srcType == typeof(DBNull))
{
// The requested type is a DBNull so no convertion is required.
if (type == typeof(DBNull))
return value;
// Visual J++ supported converting from DBNull to null so customers
// have requested (via a CDCR) that DBNull be convertible to null.
// We don't however allow this when converting to a value class, since null
// doesn't make sense for these, or to object since this would change existing
// semantics.
if ((type.IsClass && type != typeof(Object)) || type.IsInterface)
return null;
}
#if FEATURE_COMINTEROP
// Use the OA variant lib to convert primitive types.
try
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Using OAVariantLib.ChangeType() to do the conversion");
#endif
// Specify the LocalBool flag to have BOOL values converted to local language rather
// than 0 or -1.
Object RetObj = OAVariantLib.ChangeType(myValue, type, OAVariantLib.LocalBool, cultureInfo).ToObject();
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Object returned from ChangeType is of type: " + RetObj.GetType().Name);
#endif
return RetObj;
}
#if DISPLAY_DEBUG_INFO
catch(NotSupportedException e)
#else
catch(NotSupportedException)
#endif
{
#if DISPLAY_DEBUG_INFO
Console.Write("Exception thrown: ");
Console.WriteLine(e);
#endif
throw new COMException(Environment.GetResourceString("Interop.COM_TypeMismatch"), unchecked((int)0x80020005));
}
#else // !FEATURE_COMINTEROP
return base.ChangeType(value, type, cultureInfo);
#endif // !FEATURE_COMINTEROP
}
#if !FEATURE_COMINTEROP
// CanChangeType
public override bool CanChangeType(Object value, Type type, CultureInfo cultureInfo)
{
Variant myValue = new Variant(value);
if (cultureInfo == null)
cultureInfo = CultureInfo.CurrentCulture;
#if DISPLAY_DEBUG_INFO
Console.Write("In OleAutBinder::CanChangeType converting variant of type: ");
Console.Write(myValue.VariantType);
Console.Write(" to type: ");
Console.WriteLine(type.Name);
#endif
// If we are trying to convert to variant then there is nothing to do.
if (type == typeof(Variant))
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Variant being changed to type variant is always legal");
#endif
return true;
}
if (type.IsByRef)
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Striping byref from the type to convert to.");
#endif
type = type.GetElementType();
}
// If we are trying to convert from an object to another type then we don't
// need the OLEAUT change type, we can just use the normal COM+ mechanisms.
if (!type.IsPrimitive && type.IsInstanceOfType(value))
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Source variant can be assigned to destination type");
#endif
return true;
}
// Handle converting primitives to enums.
if (type.IsEnum && value.GetType().IsPrimitive)
{
#if DISPLAY_DEBUG_INFO
Console.WriteLine("Converting primitive to enum");
#endif
return true;
}
return base.CanChangeType(value, type, cultureInfo);
}
#endif // FEATURE_COMINTEROP
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- UriWriter.cs
- InputScopeNameConverter.cs
- UdpTransportSettings.cs
- IsolatedStoragePermission.cs
- localization.cs
- WorkflowRuntimeElement.cs
- ComboBoxAutomationPeer.cs
- ResXBuildProvider.cs
- Translator.cs
- PersonalizableTypeEntry.cs
- NotImplementedException.cs
- OdbcPermission.cs
- UnionCodeGroup.cs
- WebPartManagerInternals.cs
- ApplicationServicesHostFactory.cs
- FormViewDeleteEventArgs.cs
- SqlBooleanizer.cs
- ExclusiveHandle.cs
- EncoderBestFitFallback.cs
- MultiAsyncResult.cs
- httpapplicationstate.cs
- ToolboxComponentsCreatedEventArgs.cs
- FormViewModeEventArgs.cs
- CachedPathData.cs
- SoapInteropTypes.cs
- RegexCode.cs
- GrammarBuilder.cs
- Point3D.cs
- M3DUtil.cs
- Binding.cs
- Triangle.cs
- SystemIPAddressInformation.cs
- RangeBaseAutomationPeer.cs
- HashCoreRequest.cs
- SystemMulticastIPAddressInformation.cs
- ElementHostAutomationPeer.cs
- SymmetricKeyWrap.cs
- ResourceExpressionBuilder.cs
- SignedXmlDebugLog.cs
- OdbcTransaction.cs
- CustomAttributeSerializer.cs
- ObjectDataSourceFilteringEventArgs.cs
- NativeCompoundFileAPIs.cs
- PermissionAttributes.cs
- OpenTypeLayout.cs
- httpstaticobjectscollection.cs
- OdbcParameterCollection.cs
- TextRangeProviderWrapper.cs
- clipboard.cs
- DependencyPropertyKind.cs
- DetailsViewPageEventArgs.cs
- RowBinding.cs
- DataGridViewSelectedCellCollection.cs
- _Events.cs
- RawStylusSystemGestureInputReport.cs
- ActivatedMessageQueue.cs
- DataControlImageButton.cs
- EventDescriptorCollection.cs
- DocumentPageHost.cs
- DataGridColumnsPage.cs
- DesignerOptionService.cs
- EdmItemError.cs
- DataRowExtensions.cs
- EndpointDiscoveryMetadata.cs
- ViewStateModeByIdAttribute.cs
- DataObjectAttribute.cs
- DelegatedStream.cs
- OperatingSystem.cs
- ProtocolsConfigurationHandler.cs
- SoapInteropTypes.cs
- RenderData.cs
- PassportIdentity.cs
- MetaChildrenColumn.cs
- ReachSerializationCacheItems.cs
- HtmlTableCell.cs
- SelectionHighlightInfo.cs
- TabPage.cs
- HwndKeyboardInputProvider.cs
- Verify.cs
- TimeSpanOrInfiniteConverter.cs
- LogRecordSequence.cs
- SyndicationSerializer.cs
- XmlSerializationGeneratedCode.cs
- CompilationSection.cs
- DefaultAsyncDataDispatcher.cs
- WindowsIdentity.cs
- BooleanToVisibilityConverter.cs
- ObjectCacheHost.cs
- Accessors.cs
- PropertyMappingExceptionEventArgs.cs
- AttachedPropertyMethodSelector.cs
- ApplicationGesture.cs
- ExtendedPropertyDescriptor.cs
- DataServiceBehavior.cs
- InvalidComObjectException.cs
- CommunicationException.cs
- Authorization.cs
- ToolStripSplitStackLayout.cs
- DefaultBindingPropertyAttribute.cs
- UInt32.cs