Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Framework / MS / Internal / Ink / SelectionEditingBehavior.cs / 1 / SelectionEditingBehavior.cs
//---------------------------------------------------------------------------- // // File: ResizeEditingBehavior .cs // // Description: // ResizeEditingBehavior // // Authors: [....] // // Copyright (C) 2003 by Microsoft Corporation. All rights reserved. // //--------------------------------------------------------------------------- using System; using System.Diagnostics; using System.ComponentModel; using System.ComponentModel.Design; using System.Collections; using System.Collections.Generic; using System.Windows.Input; using System.Windows; using System.Windows.Controls; using System.Windows.Controls.Primitives; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Interop; using System.Windows.Navigation; using System.Windows.Media; using System.Windows.Ink; namespace MS.Internal.Ink { ////// SelectionEditingBehavior /// internal sealed class SelectionEditingBehavior : EditingBehavior { //------------------------------------------------------------------------------- // // Constructors // //------------------------------------------------------------------------------- #region Constructors ////// SelectionEditingBehavior constructor /// internal SelectionEditingBehavior(EditingCoordinator editingCoordinator, InkCanvas inkCanvas) : base(editingCoordinator, inkCanvas) { } #endregion Constructors //-------------------------------------------------------------------------------- // // Protected Methods // //------------------------------------------------------------------------------- #region Protected Methods ////// Attaching to the element, we get attached in StylusDown /// protected override void OnActivate() { _actionStarted = false; // Capture the mouse. InitializeCapture(); // Hittest for the grab handle MouseDevice mouse = Mouse.PrimaryDevice; _hitResult = InkCanvas.SelectionAdorner.SelectionHandleHitTest( mouse.GetPosition((IInputElement)(InkCanvas.SelectionAdorner))); Debug.Assert(_hitResult != InkCanvasSelectionHitResult.None); EditingCoordinator.InvalidateBehaviorCursor(this); // Get the current selection bounds. _selectionRect = InkCanvas.GetSelectionBounds( ); // Set the initial tracking position and rectangle _previousLocation = mouse.GetPosition(InkCanvas.SelectionAdorner); _previousRect = _selectionRect; // Start the feedback rubber band. InkCanvas.InkCanvasSelection.StartFeedbackAdorner(_selectionRect, _hitResult); // Add handlers to the mouse events. InkCanvas.SelectionAdorner.AddHandler(Mouse.MouseUpEvent, new MouseButtonEventHandler(OnMouseUp)); InkCanvas.SelectionAdorner.AddHandler(Mouse.MouseMoveEvent, new MouseEventHandler(OnMouseMove)); InkCanvas.SelectionAdorner.AddHandler(UIElement.LostMouseCaptureEvent, new MouseEventHandler(OnLostMouseCapture)); } ////// Called when the ResizeEditingBehavior is detached /// protected override void OnDeactivate() { // Remove the mouse event handlers. InkCanvas.SelectionAdorner.RemoveHandler(Mouse.MouseUpEvent, new MouseButtonEventHandler(OnMouseUp)); InkCanvas.SelectionAdorner.RemoveHandler(Mouse.MouseMoveEvent, new MouseEventHandler(OnMouseMove)); InkCanvas.SelectionAdorner.RemoveHandler(UIElement.LostMouseCaptureEvent, new MouseEventHandler(OnLostMouseCapture)); } protected override void OnCommit(bool commit) { // Release the inputs. ReleaseCapture(true, commit); } protected override Cursor GetCurrentCursor() { return PenCursorManager.GetSelectionCursor(_hitResult, (this.InkCanvas.FlowDirection == FlowDirection.RightToLeft)); } #endregion Protected Methods //-------------------------------------------------------------------------------- // // Private Methods // //-------------------------------------------------------------------------------- #region Private Methods ////// The handler of the MouseMove event /// /// /// private void OnMouseMove(object sender, MouseEventArgs args) { // Get the current mouse location. Point curPoint = args.GetPosition(InkCanvas.SelectionAdorner); // Check if we have a mouse movement at all. if ( !DoubleUtil.AreClose(curPoint.X, _previousLocation.X) || !DoubleUtil.AreClose(curPoint.Y, _previousLocation.Y) ) { // We won't start the move until we really see a movement. if ( !_actionStarted ) { _actionStarted = true; } // Get the new rectangle Rect newRect = ChangeFeedbackRectangle(curPoint); // Update the feedback rubber band and record the current tracking rectangle. InkCanvas.InkCanvasSelection.UpdateFeedbackAdorner(newRect); _previousRect = newRect; } } ////// The handler of the MouseUp event /// /// /// private void OnMouseUp(object sender, MouseButtonEventArgs args) { // We won't start the move until we really see a movement. if ( _actionStarted ) { _previousRect = ChangeFeedbackRectangle(args.GetPosition(InkCanvas.SelectionAdorner)); } Commit(true); } ////// InkCanvas.LostStylusCapture handler /// /// /// private void OnLostMouseCapture(object sender, MouseEventArgs args) { // If user is editing, we have to commit the current operation and reset our state. if ( EditingCoordinator.UserIsEditing ) { ReleaseCapture(false, true); } } ////// Get the new feedback rectangle based on the location /// /// private Rect ChangeFeedbackRectangle(Point newPoint) { // First check to make sure that we are not going past the zero point on // the original element in which we hit the resize handle. // If moving the left side -- don't go past the right side. if ( _hitResult == InkCanvasSelectionHitResult.TopLeft || _hitResult == InkCanvasSelectionHitResult.BottomLeft || _hitResult == InkCanvasSelectionHitResult.Left ) { if ( newPoint.X > _selectionRect.Right - MinimumHeightWidthSize ) { newPoint.X = _selectionRect.Right - MinimumHeightWidthSize; } } // If moving the right side -- don't go past the left side. if ( _hitResult == InkCanvasSelectionHitResult.TopRight || _hitResult == InkCanvasSelectionHitResult.BottomRight || _hitResult == InkCanvasSelectionHitResult.Right ) { if ( newPoint.X < _selectionRect.Left + MinimumHeightWidthSize ) { newPoint.X = _selectionRect.Left + MinimumHeightWidthSize; } } // If moving the top side -- don't go past the bottom side. if ( _hitResult == InkCanvasSelectionHitResult.TopLeft || _hitResult == InkCanvasSelectionHitResult.TopRight || _hitResult == InkCanvasSelectionHitResult.Top ) { if ( newPoint.Y > _selectionRect.Bottom - MinimumHeightWidthSize ) { newPoint.Y = _selectionRect.Bottom - MinimumHeightWidthSize; } } // If moving the bottom side -- don't go past the top side. if ( _hitResult == InkCanvasSelectionHitResult.BottomLeft || _hitResult == InkCanvasSelectionHitResult.BottomRight || _hitResult == InkCanvasSelectionHitResult.Bottom ) { if ( newPoint.Y < _selectionRect.Top + MinimumHeightWidthSize ) { newPoint.Y = _selectionRect.Top + MinimumHeightWidthSize; } } // Get the new boundary of the selection Rect newRect = CalculateRect(newPoint.X - _previousLocation.X, newPoint.Y - _previousLocation.Y); // Depends on the current grab handle, we record the tracking position accordingly. if ( _hitResult == InkCanvasSelectionHitResult.BottomRight || _hitResult == InkCanvasSelectionHitResult.BottomLeft || _hitResult == InkCanvasSelectionHitResult.TopRight || _hitResult == InkCanvasSelectionHitResult.TopLeft || _hitResult == InkCanvasSelectionHitResult.Selection ) { _previousLocation.X = newPoint.X; _previousLocation.Y = newPoint.Y; } else if ( _hitResult == InkCanvasSelectionHitResult.Left || _hitResult == InkCanvasSelectionHitResult.Right ) { _previousLocation.X = newPoint.X; } else if ( _hitResult == InkCanvasSelectionHitResult.Top || _hitResult == InkCanvasSelectionHitResult.Bottom ) { _previousLocation.Y = newPoint.Y; } return newRect; } ////// Resize a given element based on the grab handle /// /// /// private Rect CalculateRect(double x, double y) { Rect newRect = _previousRect; switch ( _hitResult ) { case InkCanvasSelectionHitResult.BottomRight: { newRect = ExtendSelectionRight(newRect, x); newRect = ExtendSelectionBottom(newRect, y); break; } case InkCanvasSelectionHitResult.Bottom: { newRect = ExtendSelectionBottom(newRect, y); break; } case InkCanvasSelectionHitResult.BottomLeft: { newRect = ExtendSelectionLeft(newRect, x); newRect = ExtendSelectionBottom(newRect, y); break; } case InkCanvasSelectionHitResult.TopRight: { newRect = ExtendSelectionTop(newRect, y); newRect = ExtendSelectionRight(newRect, x); break; } case InkCanvasSelectionHitResult.Top: { newRect = ExtendSelectionTop(newRect, y); break; } case InkCanvasSelectionHitResult.TopLeft: { newRect = ExtendSelectionTop(newRect, y); newRect = ExtendSelectionLeft(newRect, x); break; } case InkCanvasSelectionHitResult.Left: { newRect = ExtendSelectionLeft(newRect, x); break; } case InkCanvasSelectionHitResult.Right: { newRect = ExtendSelectionRight(newRect, x); break; } case InkCanvasSelectionHitResult.Selection: { // Translate the rectangle newRect.Offset(x, y); break; } default: { Debug.Assert(false); break; } } return newRect; } // ExtendSelectionLeft private static Rect ExtendSelectionLeft(Rect rect, double extendBy) { Rect newRect = rect; newRect.X += extendBy; newRect.Width -= extendBy; return newRect; } // ExtendSelectionTop private static Rect ExtendSelectionTop(Rect rect, double extendBy) { Rect newRect = rect; newRect.Y += extendBy; newRect.Height -= extendBy; return newRect; } // ExtendSelectionRight private static Rect ExtendSelectionRight(Rect rect, double extendBy) { Rect newRect = rect; newRect.Width += extendBy; return newRect; } // ExtendSelectionBottom private static Rect ExtendSelectionBottom(Rect rect, double extendBy) { Rect newRect = rect; newRect.Height += extendBy; return newRect; } ////// Capture Mouse /// private void InitializeCapture() { Debug.Assert(EditingCoordinator.UserIsEditing == false, "Unexpect UserIsEditng state." ); EditingCoordinator.UserIsEditing = true; InkCanvas.SelectionAdorner.CaptureMouse(); } ////// Release Mouse capture /// /// /// private void ReleaseCapture(bool releaseDevice, bool commit) { if ( EditingCoordinator.UserIsEditing ) { EditingCoordinator.UserIsEditing = false; if ( releaseDevice ) { InkCanvas.SelectionAdorner.ReleaseMouseCapture(); } SelfDeactivate(); // End the rubber band. If the operation is committed, we set the selection to the tracking rectangle. // Otherwise, reset the selection to the original bounds. InkCanvas.InkCanvasSelection.EndFeedbackAdorner(commit ? _previousRect : _selectionRect); } } #endregion Private Methods //------------------------------------------------------------------------------- // // Private Fields // //-------------------------------------------------------------------------------- #region Private Fields private const double MinimumHeightWidthSize = 16.0; private Point _previousLocation; private Rect _previousRect; private Rect _selectionRect; private InkCanvasSelectionHitResult _hitResult; private bool _actionStarted = false; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- TailCallAnalyzer.cs
- FragmentNavigationEventArgs.cs
- Drawing.cs
- ViewStateModeByIdAttribute.cs
- ElapsedEventArgs.cs
- PathStreamGeometryContext.cs
- ConfigurationStrings.cs
- WpfSharedBamlSchemaContext.cs
- LassoHelper.cs
- WorkflowIdleBehavior.cs
- HttpChannelFactory.cs
- messageonlyhwndwrapper.cs
- ISO2022Encoding.cs
- ZoneLinkButton.cs
- StylusPointPropertyUnit.cs
- StaticFileHandler.cs
- RuleInfoComparer.cs
- DocumentSchemaValidator.cs
- EdmProviderManifest.cs
- FloaterBaseParaClient.cs
- DataConnectionHelper.cs
- EntityDataSourceChangingEventArgs.cs
- RelationshipDetailsCollection.cs
- BamlTreeUpdater.cs
- BinaryFormatter.cs
- DoubleMinMaxAggregationOperator.cs
- StyleBamlRecordReader.cs
- TextInfo.cs
- documentsequencetextcontainer.cs
- XmlValidatingReaderImpl.cs
- SymbolPair.cs
- WindowsTokenRoleProvider.cs
- BindingFormattingDialog.cs
- RotationValidation.cs
- SafeNativeMethods.cs
- IODescriptionAttribute.cs
- AppDomainProtocolHandler.cs
- WebPartsPersonalizationAuthorization.cs
- DictionarySectionHandler.cs
- EventLogConfiguration.cs
- RegularExpressionValidator.cs
- CodeGroup.cs
- xmlsaver.cs
- XmlTypeAttribute.cs
- DataServiceEntityAttribute.cs
- DBNull.cs
- DecoderFallback.cs
- RenderingEventArgs.cs
- Win32KeyboardDevice.cs
- EUCJPEncoding.cs
- DelegatingTypeDescriptionProvider.cs
- DBPropSet.cs
- DataGridViewAutoSizeModeEventArgs.cs
- StorageAssociationTypeMapping.cs
- DSASignatureDeformatter.cs
- HtmlInputText.cs
- RoutingBehavior.cs
- GeometryCollection.cs
- NavigationWindow.cs
- XamlUtilities.cs
- ControlAdapter.cs
- ViewStateException.cs
- TreeNodeCollection.cs
- StackBuilderSink.cs
- CodeMethodInvokeExpression.cs
- UrlMapping.cs
- IntranetCredentialPolicy.cs
- VisualStateGroup.cs
- StringBlob.cs
- DrawingImage.cs
- Image.cs
- FastPropertyAccessor.cs
- NumberFormatInfo.cs
- ItemCheckedEvent.cs
- ColumnWidthChangingEvent.cs
- HtmlControl.cs
- MetafileHeaderWmf.cs
- HttpListenerResponse.cs
- DataAdapter.cs
- ObsoleteAttribute.cs
- EventManager.cs
- UrlUtility.cs
- BuildManager.cs
- StringArrayConverter.cs
- CodeIndexerExpression.cs
- DataGridHeadersVisibilityToVisibilityConverter.cs
- HwndKeyboardInputProvider.cs
- RotateTransform3D.cs
- ConfigViewGenerator.cs
- AttributeSetAction.cs
- HashLookup.cs
- XmlProcessingInstruction.cs
- FileSecurity.cs
- TableItemPattern.cs
- ProbeMatchesCD1.cs
- SqlCacheDependencyDatabaseCollection.cs
- ToolStripPanelDesigner.cs
- X509CertificateTrustedIssuerElementCollection.cs
- EpmContentDeSerializer.cs
- Lazy.cs