Code:
/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / Net / System / Net / Sockets / _OverlappedAsyncResult.cs / 1305376 / _OverlappedAsyncResult.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Net.Sockets { using System; using System.Net; using System.Runtime.InteropServices; using System.Threading; using Microsoft.Win32; using System.Collections.Generic; // // OverlappedAsyncResult - used to take care of storage for async Socket operation // from the BeginSend, BeginSendTo, BeginReceive, BeginReceiveFrom calls. // internal class OverlappedAsyncResult: BaseOverlappedAsyncResult { // // internal class members // private SocketAddress m_SocketAddress; private SocketAddress m_SocketAddressOriginal; // needed for partial BeginReceiveFrom/EndReceiveFrom completion // These two are used only as alternatives internal WSABuffer m_SingleBuffer; internal WSABuffer[] m_WSABuffers; // // the following two will be used only on WinNT to enable completion ports // // // Constructor. We take in the socket that's creating us, the caller's // state object, and the buffer on which the I/O will be performed. // We save the socket and state, pin the callers's buffer, and allocate // an event for the WaitHandle. // internal OverlappedAsyncResult(Socket socket, Object asyncState, AsyncCallback asyncCallback) : base(socket, asyncState, asyncCallback) { } // internal IntPtr GetSocketAddressPtr() { return Marshal.UnsafeAddrOfPinnedArrayElement(m_SocketAddress.m_Buffer, 0); } // internal IntPtr GetSocketAddressSizePtr() { return Marshal.UnsafeAddrOfPinnedArrayElement(m_SocketAddress.m_Buffer, m_SocketAddress.GetAddressSizeOffset()); } // internal SocketAddress SocketAddress { get { return m_SocketAddress; } } // internal SocketAddress SocketAddressOriginal { get { return m_SocketAddressOriginal; } set { m_SocketAddressOriginal = value; } } // // SetUnmanagedStructures - // Fills in Overlapped Structures used in an Async Overlapped Winsock call // these calls are outside the runtime and are unmanaged code, so we need // to prepare specific structures and ints that lie in unmanaged memory // since the Overlapped calls can be Async // internal void SetUnmanagedStructures(byte[] buffer, int offset, int size, SocketAddress socketAddress, bool pinSocketAddress) { // // Fill in Buffer Array structure that will be used for our send/recv Buffer // m_SocketAddress = socketAddress; if (pinSocketAddress && m_SocketAddress != null) { object[] objectsToPin = null; objectsToPin = new object[2]; objectsToPin[0] = buffer; m_SocketAddress.CopyAddressSizeIntoBuffer(); objectsToPin[1] = m_SocketAddress.m_Buffer; base.SetUnmanagedStructures(objectsToPin); } else { base.SetUnmanagedStructures(buffer); } m_SingleBuffer.Length = size; m_SingleBuffer.Pointer = Marshal.UnsafeAddrOfPinnedArrayElement(buffer, offset); } internal void SetUnmanagedStructures(byte[] buffer, int offset, int size, SocketAddress socketAddress, bool pinSocketAddress, ref OverlappedCache overlappedCache) { SetupCache(ref overlappedCache); SetUnmanagedStructures(buffer, offset, size, socketAddress, pinSocketAddress); } internal void SetUnmanagedStructures(BufferOffsetSize[] buffers) { // // Fill in Buffer Array structure that will be used for our send/recv Buffer // m_WSABuffers = new WSABuffer[buffers.Length]; object[] objectsToPin = new object[buffers.Length]; for (int i = 0; i < buffers.Length; i++) objectsToPin[i] = buffers[i].Buffer; // has to be called now to pin memory base.SetUnmanagedStructures(objectsToPin); for (int i = 0; i < buffers.Length; i++) { m_WSABuffers[i].Length = buffers[i].Size; m_WSABuffers[i].Pointer = Marshal.UnsafeAddrOfPinnedArrayElement(buffers[i].Buffer, buffers[i].Offset); } } internal void SetUnmanagedStructures(BufferOffsetSize[] buffers, ref OverlappedCache overlappedCache) { SetupCache(ref overlappedCache); SetUnmanagedStructures(buffers); } internal void SetUnmanagedStructures(IList> buffers) { // Fill in Buffer Array structure that will be used for our send/recv Buffer // //make sure we don't let the app mess up the buffer array enough to cause //corruption. int count = buffers.Count; ArraySegment [] buffersCopy = new ArraySegment [count]; for (int i=0;i > buffers, ref OverlappedCache overlappedCache) { SetupCache(ref overlappedCache); SetUnmanagedStructures(buffers); } // // This method is called after an asynchronous call is made for the user, // it checks and acts accordingly if the IO: // 1) completed synchronously. // 2) was pended. // 3) failed. // internal override object PostCompletion(int numBytes) { if (ErrorCode == 0) { if(Logging.On)LogBuffer(numBytes); } return (int)numBytes; } void LogBuffer(int size) { GlobalLog.Assert(Logging.On, "OverlappedAsyncResult#{0}::LogBuffer()|Logging is off!", ValidationHelper.HashString(this)); if (size > -1) { if (m_WSABuffers != null) { foreach (WSABuffer wsaBuffer in m_WSABuffers) { Logging.Dump(Logging.Sockets, AsyncObject, "PostCompletion", wsaBuffer.Pointer, Math.Min(wsaBuffer.Length, size)); if ((size -= wsaBuffer.Length) <=0) break; } } else { Logging.Dump(Logging.Sockets, AsyncObject, "PostCompletion", m_SingleBuffer.Pointer, Math.Min(m_SingleBuffer.Length, size)); } } } }; // class OverlappedAsyncResult } // namespace System.Net.Sockets // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- AttachedPropertyMethodSelector.cs
- LinearGradientBrush.cs
- XmlName.cs
- CharConverter.cs
- XmlnsPrefixAttribute.cs
- FixedHighlight.cs
- VirtualPath.cs
- EditorPartCollection.cs
- RouteParametersHelper.cs
- StubHelpers.cs
- ObjectListSelectEventArgs.cs
- Queue.cs
- ArithmeticException.cs
- WebPartCatalogAddVerb.cs
- ContainerSelectorActiveEvent.cs
- LineProperties.cs
- PeerNameRecordCollection.cs
- RequestResizeEvent.cs
- Label.cs
- Accessors.cs
- SafeBitVector32.cs
- GenericUI.cs
- QilDataSource.cs
- MasterPageParser.cs
- BinaryObjectReader.cs
- RuntimeWrappedException.cs
- PageHandlerFactory.cs
- ExceptQueryOperator.cs
- And.cs
- DependencyObject.cs
- SqlNode.cs
- VectorCollectionConverter.cs
- ProtocolInformationWriter.cs
- SyntaxCheck.cs
- Quaternion.cs
- FaultReasonText.cs
- OrthographicCamera.cs
- BitmapSizeOptions.cs
- KnownTypes.cs
- DataGridState.cs
- OdbcConnectionHandle.cs
- FileSecurity.cs
- Stack.cs
- RegexStringValidator.cs
- BooleanToVisibilityConverter.cs
- TransformConverter.cs
- TextDecorationCollectionConverter.cs
- ItemContainerGenerator.cs
- ManagementClass.cs
- HwndHost.cs
- ConvertersCollection.cs
- XmlSiteMapProvider.cs
- MatchingStyle.cs
- RuntimeEnvironment.cs
- DuplicateWaitObjectException.cs
- ImplicitInputBrush.cs
- PasswordRecoveryDesigner.cs
- DataControlPagerLinkButton.cs
- OleDbConnectionFactory.cs
- EntityClientCacheEntry.cs
- PersonalizationDictionary.cs
- HttpCapabilitiesEvaluator.cs
- SqlDataSourceRefreshSchemaForm.cs
- ConsumerConnectionPointCollection.cs
- ListDictionaryInternal.cs
- WindowsScrollBarBits.cs
- GetPageCompletedEventArgs.cs
- SafeFileMapViewHandle.cs
- HtmlFormWrapper.cs
- HMACSHA1.cs
- DataGridItemEventArgs.cs
- SortQuery.cs
- Rect3D.cs
- CodeVariableReferenceExpression.cs
- DbResourceAllocator.cs
- MsmqInputMessagePool.cs
- ICollection.cs
- Stack.cs
- SafeNativeMethods.cs
- MaterializeFromAtom.cs
- X509CertificateInitiatorClientCredential.cs
- Primitive.cs
- ReflectEventDescriptor.cs
- ChannelFactoryRefCache.cs
- CaseInsensitiveOrdinalStringComparer.cs
- ColorContextHelper.cs
- ProfileManager.cs
- Translator.cs
- TransmissionStrategy.cs
- WebPartDescription.cs
- ResourceManager.cs
- ServiceHostingEnvironment.cs
- StandardOleMarshalObject.cs
- MultipartContentParser.cs
- FontEmbeddingManager.cs
- CounterCreationDataConverter.cs
- AspProxy.cs
- AutomationPatternInfo.cs
- GeneralTransform2DTo3DTo2D.cs
- WizardForm.cs