Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Input / ManipulationDeltaEventArgs.cs / 1305600 / ManipulationDeltaEventArgs.cs
//---------------------------------------------------------------------------- // // Copyright (C) Microsoft Corporation. All rights reserved. // //--------------------------------------------------------------------------- using System; using System.Collections.Generic; using System.Diagnostics; using System.Security; using System.Windows; using System.Windows.Media; namespace System.Windows.Input { ////// Provides an update on an ocurring manipulation. /// public sealed class ManipulationDeltaEventArgs : InputEventArgs { ////// Instantiates a new instance of this class. /// internal ManipulationDeltaEventArgs( ManipulationDevice manipulationDevice, int timestamp, IInputElement manipulationContainer, Point origin, ManipulationDelta delta, ManipulationDelta cumulative, ManipulationVelocities velocities, bool isInertial) : base(manipulationDevice, timestamp) { if (delta == null) { throw new ArgumentNullException("delta"); } if (cumulative == null) { throw new ArgumentNullException("cumulative"); } if (velocities == null) { throw new ArgumentNullException("velocities"); } RoutedEvent = Manipulation.ManipulationDeltaEvent; ManipulationContainer = manipulationContainer; ManipulationOrigin = origin; DeltaManipulation = delta; CumulativeManipulation = cumulative; Velocities = velocities; IsInertial = isInertial; } ////// Invokes a handler of this event. /// protected override void InvokeEventHandler(Delegate genericHandler, object genericTarget) { if (genericHandler == null) { throw new ArgumentNullException("genericHandler"); } if (genericTarget == null) { throw new ArgumentNullException("genericTarget"); } if (RoutedEvent == Manipulation.ManipulationDeltaEvent) { ((EventHandler)genericHandler)(genericTarget, this); } else { base.InvokeEventHandler(genericHandler, genericTarget); } } /// /// Whether the event was generated due to inertia. /// public bool IsInertial { get; private set; } ////// Defines the coordinate space of the other properties. /// public IInputElement ManipulationContainer { get; private set; } ////// Returns the value of the origin. /// public Point ManipulationOrigin { get; private set; } ////// Returns the cumulative transformation associated with the manipulation. /// public ManipulationDelta CumulativeManipulation { get; private set; } ////// Returns the delta transformation associated with the manipulation. /// public ManipulationDelta DeltaManipulation { get; private set; } ////// Returns the current velocities associated with a manipulation. /// public ManipulationVelocities Velocities { get; private set; } ////// Allows a handler to specify that the manipulation has gone beyond certain boundaries. /// By default, this value will then be used to provide panning feedback on the window, but /// it can be change by handling the ManipulationBoundaryFeedback event. /// public void ReportBoundaryFeedback(ManipulationDelta unusedManipulation) { if (unusedManipulation == null) { throw new ArgumentNullException("unusedManipulation"); } UnusedManipulation = unusedManipulation; } ////// The value of the unused manipulation information in global coordinate space. /// internal ManipulationDelta UnusedManipulation { get; private set; } ////// Preempts further processing and completes the manipulation without any inertia. /// public void Complete() { RequestedComplete = true; RequestedInertia = false; RequestedCancel = false; } ////// Preempts further processing and completes the manipulation, allowing inertia to continue. /// public void StartInertia() { RequestedComplete = true; RequestedInertia = true; RequestedCancel = false; } ////// Method to cancel the Manipulation /// ///A bool indicating the success of Cancel public bool Cancel() { if (!IsInertial) { RequestedCancel = true; RequestedComplete = false; RequestedInertia = false; return true; } return false; } ////// A handler requested that the manipulation complete. /// internal bool RequestedComplete { get; private set; } ////// A handler requested that the manipulation complete with inertia. /// internal bool RequestedInertia { get; private set; } ////// A handler Requested to cancel the Manipulation /// internal bool RequestedCancel { get; private set; } ////// The Manipulators for this manipulation. /// public IEnumerableManipulators { get { if (_manipulators == null) { _manipulators = ((ManipulationDevice)Device).GetManipulatorsReadOnly(); } return _manipulators; } } private IEnumerable _manipulators; } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // // Copyright (C) Microsoft Corporation. All rights reserved. // //--------------------------------------------------------------------------- using System; using System.Collections.Generic; using System.Diagnostics; using System.Security; using System.Windows; using System.Windows.Media; namespace System.Windows.Input { /// /// Provides an update on an ocurring manipulation. /// public sealed class ManipulationDeltaEventArgs : InputEventArgs { ////// Instantiates a new instance of this class. /// internal ManipulationDeltaEventArgs( ManipulationDevice manipulationDevice, int timestamp, IInputElement manipulationContainer, Point origin, ManipulationDelta delta, ManipulationDelta cumulative, ManipulationVelocities velocities, bool isInertial) : base(manipulationDevice, timestamp) { if (delta == null) { throw new ArgumentNullException("delta"); } if (cumulative == null) { throw new ArgumentNullException("cumulative"); } if (velocities == null) { throw new ArgumentNullException("velocities"); } RoutedEvent = Manipulation.ManipulationDeltaEvent; ManipulationContainer = manipulationContainer; ManipulationOrigin = origin; DeltaManipulation = delta; CumulativeManipulation = cumulative; Velocities = velocities; IsInertial = isInertial; } ////// Invokes a handler of this event. /// protected override void InvokeEventHandler(Delegate genericHandler, object genericTarget) { if (genericHandler == null) { throw new ArgumentNullException("genericHandler"); } if (genericTarget == null) { throw new ArgumentNullException("genericTarget"); } if (RoutedEvent == Manipulation.ManipulationDeltaEvent) { ((EventHandler)genericHandler)(genericTarget, this); } else { base.InvokeEventHandler(genericHandler, genericTarget); } } /// /// Whether the event was generated due to inertia. /// public bool IsInertial { get; private set; } ////// Defines the coordinate space of the other properties. /// public IInputElement ManipulationContainer { get; private set; } ////// Returns the value of the origin. /// public Point ManipulationOrigin { get; private set; } ////// Returns the cumulative transformation associated with the manipulation. /// public ManipulationDelta CumulativeManipulation { get; private set; } ////// Returns the delta transformation associated with the manipulation. /// public ManipulationDelta DeltaManipulation { get; private set; } ////// Returns the current velocities associated with a manipulation. /// public ManipulationVelocities Velocities { get; private set; } ////// Allows a handler to specify that the manipulation has gone beyond certain boundaries. /// By default, this value will then be used to provide panning feedback on the window, but /// it can be change by handling the ManipulationBoundaryFeedback event. /// public void ReportBoundaryFeedback(ManipulationDelta unusedManipulation) { if (unusedManipulation == null) { throw new ArgumentNullException("unusedManipulation"); } UnusedManipulation = unusedManipulation; } ////// The value of the unused manipulation information in global coordinate space. /// internal ManipulationDelta UnusedManipulation { get; private set; } ////// Preempts further processing and completes the manipulation without any inertia. /// public void Complete() { RequestedComplete = true; RequestedInertia = false; RequestedCancel = false; } ////// Preempts further processing and completes the manipulation, allowing inertia to continue. /// public void StartInertia() { RequestedComplete = true; RequestedInertia = true; RequestedCancel = false; } ////// Method to cancel the Manipulation /// ///A bool indicating the success of Cancel public bool Cancel() { if (!IsInertial) { RequestedCancel = true; RequestedComplete = false; RequestedInertia = false; return true; } return false; } ////// A handler requested that the manipulation complete. /// internal bool RequestedComplete { get; private set; } ////// A handler requested that the manipulation complete with inertia. /// internal bool RequestedInertia { get; private set; } ////// A handler Requested to cancel the Manipulation /// internal bool RequestedCancel { get; private set; } ////// The Manipulators for this manipulation. /// public IEnumerableManipulators { get { if (_manipulators == null) { _manipulators = ((ManipulationDevice)Device).GetManipulatorsReadOnly(); } return _manipulators; } } private IEnumerable _manipulators; } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- DataTableMappingCollection.cs
- ThicknessAnimationUsingKeyFrames.cs
- XmlUtf8RawTextWriter.cs
- CommandDevice.cs
- PropertyPathWorker.cs
- BinaryMethodMessage.cs
- InfiniteIntConverter.cs
- RectangleConverter.cs
- DateTimeParse.cs
- XmlLoader.cs
- HttpModuleActionCollection.cs
- AuthenticationSection.cs
- BooleanToSelectiveScrollingOrientationConverter.cs
- ContentElement.cs
- PageParserFilter.cs
- RequestCache.cs
- XPathSelectionIterator.cs
- Attributes.cs
- BinaryNode.cs
- RelationshipDetailsRow.cs
- PreservationFileReader.cs
- ComAwareEventInfo.cs
- TypeResolver.cs
- SQLInt32.cs
- XPathQueryGenerator.cs
- SqlDataSourceView.cs
- Logging.cs
- SignedXml.cs
- ParserContext.cs
- PageAdapter.cs
- PasswordRecoveryDesigner.cs
- XmlAutoDetectWriter.cs
- AssemblyCache.cs
- WindowsSolidBrush.cs
- EventPropertyMap.cs
- DesignerSerializationManager.cs
- TextLine.cs
- NavigationFailedEventArgs.cs
- Formatter.cs
- URLIdentityPermission.cs
- ConditionValidator.cs
- X500Name.cs
- SqlVisitor.cs
- LogWriteRestartAreaAsyncResult.cs
- AppDomainManager.cs
- SamlEvidence.cs
- ItemChangedEventArgs.cs
- RightsManagementEncryptedStream.cs
- ServiceErrorHandler.cs
- ScriptControl.cs
- ObjectDataSourceEventArgs.cs
- SafeFindHandle.cs
- HttpHeaderCollection.cs
- DataGridViewRow.cs
- SamlConstants.cs
- Atom10FeedFormatter.cs
- BulletedListEventArgs.cs
- ButtonFlatAdapter.cs
- ThreadPool.cs
- Handle.cs
- GridEntry.cs
- ConstraintStruct.cs
- ObjectSet.cs
- SelectionGlyphBase.cs
- MetadataImporter.cs
- ScriptResourceHandler.cs
- ClickablePoint.cs
- Util.cs
- ObjectDataSourceFilteringEventArgs.cs
- ControlPropertyNameConverter.cs
- ExpressionsCollectionEditor.cs
- ProgressBarAutomationPeer.cs
- StringValidator.cs
- TableStyle.cs
- DataColumnCollection.cs
- FieldBuilder.cs
- WebPartTracker.cs
- HtmlInputCheckBox.cs
- RadialGradientBrush.cs
- FloaterParaClient.cs
- SubpageParaClient.cs
- PersonalizationAdministration.cs
- WebPartsSection.cs
- FilterQuery.cs
- PathSegment.cs
- AbandonedMutexException.cs
- ListItemCollection.cs
- TextBlock.cs
- Parallel.cs
- ModifierKeysValueSerializer.cs
- _AcceptOverlappedAsyncResult.cs
- VirtualPathUtility.cs
- TextTreeUndo.cs
- Base64Encoder.cs
- SubpageParaClient.cs
- Annotation.cs
- ReferenceTypeElement.cs
- Array.cs
- ConfigLoader.cs
- HostProtectionException.cs