DelegatingStream.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ WCF / WCF / 3.5.30729.1 / untmp / Orcas / SP / ndp / cdf / src / WCF / ServiceModel / System / ServiceModel / Channels / DelegatingStream.cs / 1 / DelegatingStream.cs

                            //------------------------------------------------------------ 
// Copyright (c) Microsoft Corporation.  All rights reserved.
//-----------------------------------------------------------
namespace System.ServiceModel.Channels
{ 
    using System.IO;
 
    // Base Stream that delegates all its methods to another Stream. 
    abstract class DelegatingStream : Stream
    { 
        Stream stream;

        protected DelegatingStream(Stream stream)
        { 
            if (stream == null)
            { 
                throw DiagnosticUtility.ExceptionUtility.ThrowHelperArgumentNull("stream"); 
            }
 
            this.stream = stream;
        }

        protected Stream BaseStream 
        {
            get 
            { 
                return stream;
            } 
        }

        public override bool CanRead
        { 
            get
            { 
                return stream.CanRead; 
            }
        } 

        public override bool CanSeek
        {
            get 
            {
                return stream.CanSeek; 
            } 
        }
 
        public override bool CanTimeout
        {
            get
            { 
                return stream.CanTimeout;
            } 
        } 

        public override bool CanWrite 
        {
            get
            {
                return stream.CanWrite; 
            }
        } 
 
        public override long Length
        { 
            get
            {
                return stream.Length;
            } 
        }
 
        public override long Position 
        {
            get 
            {
                return stream.Position;
            }
            set 
            {
                stream.Position = value; 
            } 
        }
 
        public override int ReadTimeout
        {
            get
            { 
                return stream.ReadTimeout;
            } 
            set 
            {
                stream.ReadTimeout = value; 
            }
        }

        public override int WriteTimeout 
        {
            get 
            { 
                return stream.WriteTimeout;
            } 
            set
            {
                stream.WriteTimeout = value;
            } 
        }
 
        public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state) 
        {
            return stream.BeginRead(buffer, offset, count, callback, state); 
        }

        public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
        { 
            return stream.BeginWrite(buffer, offset, count, callback, state);
        } 
 
        public override void Close()
        { 
            stream.Close();
        }

        public override int EndRead(IAsyncResult result) 
        {
            return stream.EndRead(result); 
        } 

        public override void EndWrite(IAsyncResult result) 
        {
            stream.EndWrite(result);
        }
 
        public override void Flush()
        { 
            stream.Flush(); 
        }
 
        public override int Read(byte[] buffer, int offset, int count)
        {
            return stream.Read(buffer, offset, count);
        } 

        public override int ReadByte() 
        { 
            return stream.ReadByte();
        } 

        public override long Seek(long offset, SeekOrigin origin)
        {
            return stream.Seek(offset, origin); 
        }
 		 
        public override void SetLength(long value) 
        {
            stream.SetLength(value); 
        }

        public override void Write(byte[] buffer, int offset, int count)
        { 
            stream.Write(buffer, offset, count);
        } 
 
        public override void WriteByte(byte value)
        { 
            stream.WriteByte(value);
        }
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

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