ListenerConnectionDemuxer.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ WCF / WCF / 3.5.30729.1 / untmp / Orcas / SP / ndp / cdf / src / WCF / SMSvcHost / System / ServiceModel / Activation / ListenerConnectionDemuxer.cs / 1 / ListenerConnectionDemuxer.cs

                            //------------------------------------------------------------ 
// Copyright (c) Microsoft Corporation.  All rights reserved.
//-----------------------------------------------------------

namespace System.ServiceModel.Activation 
{
    using System; 
    using System.Collections.Generic; 
    using System.IO;
    using System.Diagnostics; 
    using System.ServiceModel;
    using System.ServiceModel.Channels;
    using System.ServiceModel.Activation.Diagnostics;
    using System.ServiceModel.Dispatcher; 

    class ListenerConnectionDemuxer 
    { 
        ConnectionAcceptor acceptor;
        List connectionReaders; 
        bool isDisposed;

        ListenerConnectionModeCallback onConnectionModeKnown;
        ConnectionClosedCallback onConnectionClosed; 
        // this is the one provided by the caller
        ConnectionHandleDuplicated connectionHandleDuplicated; 
        // this is the onw we use internally 
        ViaDecodedCallback onViaDecoded;
        TransportType transportType; 
        TimeSpan channelInitializationTimeout;

        public ListenerConnectionDemuxer(IConnectionListener listener,
            TransportType transportType, 
            int maxAccepts, int initialMaxPendingConnections,
            TimeSpan channelInitializationTimeout, 
            ConnectionHandleDuplicated connectionHandleDuplicated) 
        {
            this.transportType = transportType; 
            this.connectionReaders = new List();
            this.connectionHandleDuplicated = connectionHandleDuplicated;
            this.acceptor = new ConnectionAcceptor(listener, maxAccepts, initialMaxPendingConnections, OnConnectionAvailable);
            this.channelInitializationTimeout = channelInitializationTimeout; 
            this.onConnectionClosed = new ConnectionClosedCallback(OnConnectionClosed);
            this.onViaDecoded = new ViaDecodedCallback(OnViaDecoded); 
        } 

        object ThisLock 
        {
            get { return this; }
        }
 
        public void Dispose()
        { 
            lock (ThisLock) 
            {
                if (isDisposed) 
                    return;

                isDisposed = true;
            } 

            for (int i = 0; i < connectionReaders.Count; i++) 
            { 
                connectionReaders[i].Dispose();
            } 

            connectionReaders.Clear();
            acceptor.Dispose();
        } 

        ListenerConnectionModeReader SetupModeReader(IConnection connection) 
        { 
            if (onConnectionModeKnown == null)
            { 
                onConnectionModeKnown = new ListenerConnectionModeCallback(OnConnectionModeKnown);
            }

            ListenerConnectionModeReader modeReader = new ListenerConnectionModeReader(connection, onConnectionModeKnown, onConnectionClosed); 
            lock (ThisLock)
            { 
                if (isDisposed) 
                {
                    modeReader.Dispose(); 
                    return null;
                }
                else
                { 
                    connectionReaders.Add(modeReader);
                    return modeReader; 
                } 
            }
        } 

        void OnConnectionAvailable(IConnection connection, ItemDequeuedCallback connectionDequeuedCallback)
        {
            if (transportType == TransportType.Tcp) 
            {
                ListenerPerfCounters.IncrementConnectionsAcceptedTcp(); 
            } 
            else
            { 
                ListenerPerfCounters.IncrementConnectionsAcceptedNamedPipe();
            }

            ListenerConnectionModeReader modeReader = SetupModeReader(connection); 

            if (modeReader != null) 
            { 
                // StartReading() will never throw non-fatal exceptions;
                // it propagates all exceptions into the onConnectionModeKnown callback, 
                // which is where we need our robust handling
                modeReader.StartReading(this.channelInitializationTimeout, connectionDequeuedCallback);
            }
            else 
            {
                connectionDequeuedCallback(); 
            } 
        }
 
        void OnConnectionModeKnown(ListenerConnectionModeReader modeReader)
        {
            lock (ThisLock)
            { 
                if (isDisposed)
                { 
                    return; 
                }
 
                connectionReaders.Remove(modeReader);
            }

            try 
            {
                FramingMode framingMode = modeReader.GetConnectionMode(); 
                switch (framingMode) 
                {
                    case FramingMode.Duplex: 
                        OnDuplexConnection(modeReader);
                        break;
                    case FramingMode.Singleton:
                        OnSingletonConnection(modeReader); 
                        break;
                    default: 
                        { 
                            Exception inner = new InvalidDataException(SR.GetString(
                                SR.FramingModeNotSupported, framingMode)); 
                            Exception exception = new ProtocolException(inner.Message, inner);
                            FramingEncodingString.AddFaultString(exception, FramingEncodingString.UnsupportedModeFault);
                            throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(exception);
                        } 
                }
            } 
            catch (ProtocolException exception) 
            {
                if (DiagnosticUtility.ShouldTraceInformation) 
                {
                    DiagnosticUtility.ExceptionUtility.TraceHandledException(exception, TraceEventType.Information);
                }
 
                modeReader.Dispose();
            } 
            catch (Exception exception) 
            {
                if (DiagnosticUtility.IsFatal(exception)) 
                {
                    throw;
                }
 
                if (DiagnosticUtility.ShouldTraceError)
                { 
                    DiagnosticUtility.ExceptionUtility.TraceHandledException(exception, TraceEventType.Error); 
                }
 
                // containment -- abort the errant reader
                modeReader.Dispose();
            }
        } 

        void OnViaDecoded(InitialServerConnectionReader connectionReader, ListenerSessionConnection session) 
        { 
            try
            { 
                connectionHandleDuplicated(session);
            }
            finally
            { 
                session.TriggerDequeuedCallback();
            } 
            lock (ThisLock) 
            {
                if (isDisposed) 
                {
                    return;
                }
 
                connectionReaders.Remove(connectionReader);
            } 
        } 

        void OnConnectionClosed(InitialServerConnectionReader connectionReader) 
        {
            lock (ThisLock)
            {
                if (isDisposed) 
                {
                    return; 
                } 

                connectionReaders.Remove(connectionReader); 
            }
        }

        void OnSingletonConnection(ListenerConnectionModeReader modeReader) 
        {
            ListenerSingletonConnectionReader singletonReader = new ListenerSingletonConnectionReader( 
                modeReader.Connection, modeReader.GetConnectionDequeuedCallback(), 
                transportType, modeReader.StreamPosition,
                modeReader.BufferOffset, modeReader.BufferSize, 
                onConnectionClosed, onViaDecoded);

            lock (ThisLock)
            { 
                if (isDisposed)
                { 
                    singletonReader.Dispose(); 
                    return;
                } 

                connectionReaders.Add(singletonReader);
            }
            singletonReader.StartReading(modeReader.AccruedData, modeReader.GetRemainingTimeout()); 
        }
 
        void OnDuplexConnection(ListenerConnectionModeReader modeReader) 
        {
            ListenerSessionConnectionReader sessionReader = new ListenerSessionConnectionReader( 
                modeReader.Connection, modeReader.GetConnectionDequeuedCallback(),
                transportType, modeReader.StreamPosition,
                modeReader.BufferOffset, modeReader.BufferSize,
                onConnectionClosed, onViaDecoded); 

            lock (ThisLock) 
            { 
                if (isDisposed)
                { 
                    sessionReader.Dispose();
                    return;
                }
 
                connectionReaders.Add(sessionReader);
            } 
            sessionReader.StartReading(modeReader.AccruedData, modeReader.GetRemainingTimeout()); 
        }
 
        public void StartDemuxing()
        {
            acceptor.StartAccepting();
        } 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK