Code:
/ FX-1434 / FX-1434 / 1.0 / untmp / whidbey / REDBITS / ndp / fx / src / CommonUI / System / Drawing / Advanced / EncoderParameters.cs / 1 / EncoderParameters.cs
//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//-----------------------------------------------------------------------------
/*************************************************************************\
*
* Copyright (c) 1998-1999, Microsoft Corp. All Rights Reserved.
*
* Module Name:
*
* EncoderParameters.cs
*
* Abstract:
*
* Native GDI+ EncoderParameters structure.
*
* Revision History:
*
* 9/22/1999 davidx
* Created it.
*
\**************************************************************************/
namespace System.Drawing.Imaging {
using System.Text;
using System.Runtime.InteropServices;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System;
using System.Drawing.Internal;
using Marshal = System.Runtime.InteropServices.Marshal;
using System.Drawing;
//[StructLayout(LayoutKind.Sequential)]
///
///
/// [To be supplied.]
///
public sealed class EncoderParameters : IDisposable {
EncoderParameter[] param;
///
///
/// [To be supplied.]
///
public EncoderParameters(int count) {
param = new EncoderParameter[count];
}
///
///
/// [To be supplied.]
///
public EncoderParameters() {
param = new EncoderParameter[1];
}
///
///
/// [To be supplied.]
///
public EncoderParameter[] Param {
//
get {
return param;
}
set {
param = value;
}
}
///
/// Copy the EncoderParameters data into a chunk of memory to be consumed by native GDI+ code.
///
/// We need to marshal the EncoderParameters info from/to native GDI+ ourselve since the definition of the managed/unmanaged classes
/// are different and the native class is a bit weird. The native EncoderParameters class is defined in GDI+ as follows:
///
/// class EncoderParameters {
/// UINT Count; // Number of parameters in this structure
/// EncoderParameter Parameter[1]; // Parameter values
/// };
///
/// We don't have the 'Count' field since the managed array contains it. In order for this structure to work with more than one
/// EncoderParameter we need to preallocate memory for the extra n-1 elements, something like this:
///
/// EncoderParameters* pEncoderParameters = (EncoderParameters*) malloc(sizeof(EncoderParameters) + (n-1) * sizeof(EncoderParameter));
///
/// Also, in 64-bit platforms, 'Count' is aligned in 8 bytes (4 extra padding bytes) so we use IntPtr instead of Int32 to account for
/// that (See VSW#451333).
///
internal IntPtr ConvertToMemory() {
int size = Marshal.SizeOf(typeof(EncoderParameter));
IntPtr memory = Marshal.AllocHGlobal(param.Length * size + Marshal.SizeOf(typeof(IntPtr)));
if (memory == IntPtr.Zero){
throw SafeNativeMethods.Gdip.StatusException(SafeNativeMethods.Gdip.OutOfMemory);
}
Marshal.WriteIntPtr(memory, (IntPtr) param.Length);
long arrayOffset = (long) memory + Marshal.SizeOf(typeof(IntPtr));
for (int i=0; i
/// Copy the native GDI+ EncoderParameters data from a chunk of memory into a managed EncoderParameters object.
/// See ConvertToMemory for more info.
///
[SuppressMessage("Microsoft.Performance", "CA1808:AvoidCallsThatBoxValueTypes")]
internal static EncoderParameters ConvertFromMemory(IntPtr memory) {
if (memory == IntPtr.Zero) {
throw SafeNativeMethods.Gdip.StatusException(SafeNativeMethods.Gdip.InvalidParameter);
}
int count = Marshal.ReadIntPtr(memory).ToInt32();
EncoderParameters p = new EncoderParameters(count);
int size = Marshal.SizeOf(typeof(EncoderParameter));
long arrayOffset = (long)memory + Marshal.SizeOf(typeof(IntPtr));
for (int i=0; i
public void Dispose() {
foreach (EncoderParameter p in param) {
if( p != null ){
p.Dispose();
}
}
param = null;
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
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