ResourceReader.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ FX-1434 / FX-1434 / 1.0 / untmp / whidbey / REDBITS / ndp / clr / src / BCL / System / Resources / ResourceReader.cs / 1 / ResourceReader.cs

                            // ==++== 
//
//   Copyright (c) Microsoft Corporation.  All rights reserved.
//
// ==--== 
/*============================================================
** 
** Class:  ResourceReader 
**
** 
** Purpose: Default way to read streams of resources on
** demand.
**
**         Version 2 support on October 6, 2003 
**
===========================================================*/ 
namespace System.Resources { 
    using System;
    using System.IO; 
    using System.Text;
    using System.Collections;
    using System.Collections.Generic;
    using System.Runtime.Serialization; 
    using System.Runtime.Serialization.Formatters;
    using System.Runtime.Serialization.Formatters.Binary; 
    using System.Reflection; 
    using System.Security.Permissions;
    using System.Security; 
    using System.Globalization;
    using System.Configuration.Assemblies;
    using System.Runtime.Versioning;
 
    // Provides the default implementation of IResourceReader, reading
    // .resources file from the system default binary format.  This class 
    // can be treated as an enumerator once. 
    //
    // See the RuntimeResourceSet overview for details on the system 
    // default file format.
    //

    internal struct ResourceLocator 
    {
        internal Object _value;  // Can be null.  Consider WeakReference instead? 
        internal int _dataPos; 

        internal ResourceLocator(int dataPos, Object value) 
        {
            _dataPos = dataPos;
            _value = value;
        } 

        internal int DataPosition { 
            get { return _dataPos; } 
            //set { _dataPos = value; }
        } 

        // Allows adding in profiling data in a future version, or a special
        // resource profiling build.  We could also use WeakReference.
        internal Object Value { 
            get { return _value; }
            set { _value = value; } 
        } 

        internal static bool CanCache(ResourceTypeCode value) 
        {
            BCLDebug.Assert(value >= 0, "negative ResourceTypeCode.  What?");
            return value <= ResourceTypeCode.LastPrimitive;
        } 
    }
 
 
    [System.Runtime.InteropServices.ComVisible(true)]
    public sealed class ResourceReader : IResourceReader 
    {
        private BinaryReader _store;    // backing store we're reading from.
        // Used by RuntimeResourceSet and this class's enumerator.  Maps
        // resource name to a value, a ResourceLocator, or a 
        // LooselyLinkedManifestResource.
        internal Dictionary _resCache; 
        private long _nameSectionOffset;  // Offset to name section of file. 
        private long _dataSectionOffset;  // Offset to Data section of file.
 
        // Note this class is tightly coupled with UnmanagedMemoryStream.
        // At runtime when getting an embedded resource from an assembly,
        // we're given an UnmanagedMemoryStream referring to the mmap'ed portion
        // of the assembly.  The pointers here are pointers into that block of 
        // memory controlled by the OS's loader.
        private int[] _nameHashes;    // hash values for all names. 
        private unsafe int* _nameHashesPtr;  // In case we're using UnmanagedMemoryStream 
        private int[] _namePositions; // relative locations of names
        private unsafe int* _namePositionsPtr;  // If we're using UnmanagedMemoryStream 
        private Type[] _typeTable;    // Lazy array of Types for resource values.
        private int[] _typeNamePositions;  // To delay initialize type table
        private BinaryFormatter _objFormatter; // Deserialization stuff.
        private int _numResources;    // Num of resources files, in case arrays aren't allocated. 

        // We'll include a separate code path that uses UnmanagedMemoryStream to 
        // avoid allocating String objects and the like. 
        private UnmanagedMemoryStream _ums;
 
        // Version number of .resources file, for compatibility
        private int _version;

#if RESOURCE_FILE_FORMAT_DEBUG 
        private bool _debug;   // Whether this file has debugging stuff in it.
#endif 
 
#if !FEATURE_PAL
        private bool[] _safeToDeserialize; // Whether to assert serialization permission 
        private TypeLimitingDeserializationBinder _typeLimitingBinder;

        // One of our goals is to make sure localizable Windows Forms apps
        // work in semi-trusted scenarios (ie, without serialization permission). 
        // Unfortunate we're serializing out some complex types that currently
        // require a security check on deserialization.  We may fix this 
        // in a next version, but for now just hard-code a list. 
        // Hard-code in the assembly name (minus version) so people can't spoof us.
        private static readonly String[] TypesSafeForDeserialization = { 
            "System.String[], mscorlib, Culture=neutral, PublicKeyToken=" + AssemblyRef.MicrosoftPublicKeyToken,
            "System.DateTime[], mscorlib, Culture=neutral, PublicKeyToken=" + AssemblyRef.MicrosoftPublicKeyToken,
            "System.Drawing.Bitmap, System.Drawing, Culture=neutral, PublicKeyToken=" + AssemblyRef.MicrosoftPublicKeyToken,
            "System.Drawing.Imaging.Metafile, System.Drawing, Culture=neutral, PublicKeyToken=" + AssemblyRef.MicrosoftPublicKeyToken, 
            "System.Drawing.Point, System.Drawing, Culture=neutral, PublicKeyToken=" + AssemblyRef.MicrosoftPublicKeyToken,
            "System.Drawing.PointF, System.Drawing, Culture=neutral, PublicKeyToken=" + AssemblyRef.MicrosoftPublicKeyToken, 
            "System.Drawing.Size, System.Drawing, Culture=neutral, PublicKeyToken=" + AssemblyRef.MicrosoftPublicKeyToken, 
            "System.Drawing.SizeF, System.Drawing, Culture=neutral, PublicKeyToken=" + AssemblyRef.MicrosoftPublicKeyToken,
            "System.Drawing.Font, System.Drawing, Culture=neutral, PublicKeyToken=" + AssemblyRef.MicrosoftPublicKeyToken, 
            "System.Drawing.Icon, System.Drawing, Culture=neutral, PublicKeyToken=" + AssemblyRef.MicrosoftPublicKeyToken,
            "System.Drawing.Color, System.Drawing, Culture=neutral, PublicKeyToken=" + AssemblyRef.MicrosoftPublicKeyToken,
            "System.Windows.Forms.Cursor, System.Windows.Forms, Culture=neutral, PublicKeyToken=" + AssemblyRef.EcmaPublicKeyToken,
            "System.Windows.Forms.Padding, System.Windows.Forms, Culture=neutral, PublicKeyToken=" + AssemblyRef.EcmaPublicKeyToken, 
            "System.Windows.Forms.LinkArea, System.Windows.Forms, Culture=neutral, PublicKeyToken=" + AssemblyRef.EcmaPublicKeyToken,
            "System.Windows.Forms.ImageListStreamer, System.Windows.Forms, Culture=neutral, PublicKeyToken=" + AssemblyRef.EcmaPublicKeyToken 
        }; 
#endif // !FEATURE_PAL
 
        [ResourceExposure(ResourceScope.Machine)]
        [ResourceConsumption(ResourceScope.Machine)]
        public ResourceReader(String fileName)
        { 
            _resCache = new Dictionary(FastResourceComparer.Default);
            _store = new BinaryReader(new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.Read), Encoding.UTF8); 
            BCLDebug.Log("RESMGRFILEFORMAT", "ResourceReader .ctor(String).  UnmanagedMemoryStream: "+(_ums!=null)); 

            try { 
                ReadResources();
            }
            catch {
                _store.Close(); // If we threw an exception, close the file. 
                throw;
            } 
        } 

        [SecurityPermissionAttribute(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.SerializationFormatter)] 
        public ResourceReader(Stream stream)
        {
            if (stream==null)
                throw new ArgumentNullException("stream"); 
            if (!stream.CanRead)
                throw new ArgumentException(Environment.GetResourceString("Argument_StreamNotReadable")); 
 
            _resCache = new Dictionary(FastResourceComparer.Default);
            _store = new BinaryReader(stream, Encoding.UTF8); 
            // We have a faster code path for reading resource files from an assembly.
            _ums = stream as UnmanagedMemoryStream;

            BCLDebug.Log("RESMGRFILEFORMAT", "ResourceReader .ctor(Stream).  UnmanagedMemoryStream: "+(_ums!=null)); 
            ReadResources();
        } 
 
        // This is the constructor the RuntimeResourceSet calls,
        // passing in the stream to read from and the RuntimeResourceSet's 
        // internal hash table (hash table of names with file offsets
        // and values, coupled to this ResourceReader).
        internal ResourceReader(Stream stream, Dictionary resCache)
        { 
            BCLDebug.Assert(stream != null, "Need a stream!");
            BCLDebug.Assert(stream.CanRead, "Stream should be readable!"); 
            BCLDebug.Assert(resCache != null, "Need a Dictionary!"); 

            _resCache = resCache; 
            _store = new BinaryReader(stream, Encoding.UTF8);

            _ums = stream as UnmanagedMemoryStream;
 
            BCLDebug.Log("RESMGRFILEFORMAT", "ResourceReader .ctor(Stream, Hashtable).  UnmanagedMemoryStream: "+(_ums!=null));
            ReadResources(); 
        } 

 
        public void Close()
        {
            Dispose(true);
        } 

        void IDisposable.Dispose() 
        { 
            Dispose(true);
        } 

        private unsafe void Dispose(bool disposing)
        {
            if (_store != null) { 
                _resCache = null;
                if (disposing) { 
                    // Close the stream in a thread-safe way.  This fix means 
                    // that we may call Close n times, but that's safe.
                    BinaryReader copyOfStore = _store; 
                    _store = null;
                    if (copyOfStore != null)
                        copyOfStore.Close();
                } 
                _store = null;
                _namePositions = null; 
                _nameHashes = null; 
                _ums = null;
                _namePositionsPtr = null; 
                _nameHashesPtr = null;
            }
        }
 
        internal static unsafe int ReadUnalignedI4(int* p)
        { 
            byte* buffer = (byte*)p; 
            // Unaligned, little endian format
            return buffer[0] | (buffer[1] << 8) | (buffer[2] << 16) | (buffer[3] << 24); 
        }

        private void SkipInt32() {
            _store.BaseStream.Seek(4, SeekOrigin.Current); 
        }
 
 
        private void SkipString() {
            int stringLength = _store.Read7BitEncodedInt(); 
            _store.BaseStream.Seek(stringLength, SeekOrigin.Current);
        }

        private unsafe int GetNameHash(int index) 
        {
 
            BCLDebug.Assert(index >=0 && index < _numResources, "Bad index into hash array.  index: "+index); 
            BCLDebug.Assert((_ums == null && _nameHashes != null && _nameHashesPtr == null) ||
                            (_ums != null && _nameHashes == null && _nameHashesPtr != null), "Internal state mangled."); 
            if (_ums == null)
                return _nameHashes[index];
            else
                return ReadUnalignedI4(&_nameHashesPtr[index]); 
        }
 
        private unsafe int GetNamePosition(int index) 
        {
            BCLDebug.Assert(index >=0 && index < _numResources, "Bad index into name position array.  index: "+index); 
            BCLDebug.Assert((_ums == null && _namePositions != null && _namePositionsPtr == null) ||
                            (_ums != null && _namePositions == null && _namePositionsPtr != null), "Internal state mangled.");
            int r;
            if (_ums == null) 
                r = _namePositions[index];
            else 
                r = ReadUnalignedI4(&_namePositionsPtr[index]); 
            if (r < 0 || r > _dataSectionOffset - _nameSectionOffset) {
                BCLDebug.Assert(false, "Corrupt .resources file!  NamePosition is outside of the name section!"); 
                throw new FormatException(Environment.GetResourceString("BadImageFormat_ResourcesNameOutOfSection", index, r.ToString("x", CultureInfo.InvariantCulture)));
            }
            return r;
        } 

        IEnumerator IEnumerable.GetEnumerator() 
        { 
            return GetEnumerator();
        } 

        public IDictionaryEnumerator GetEnumerator()
        {
            if (_resCache == null) 
                throw new InvalidOperationException(Environment.GetResourceString("ResourceReaderIsClosed"));
            return new ResourceEnumerator(this); 
        } 

        internal ResourceEnumerator GetEnumeratorInternal() 
        {
            return new ResourceEnumerator(this);
        }
 
        // From a name, finds the associated virtual offset for the data.
        // To read the data, seek to _dataSectionOffset + dataPos, then 
        // read the resource type & data. 
        // This does a binary search through the names.
        internal int FindPosForResource(String name) 
        {
            BCLDebug.Assert(_store != null, "ResourceReader is closed!");
            int hash = FastResourceComparer.HashFunction(name);
            BCLDebug.Log("RESMGRFILEFORMAT", "FindPosForResource for "+name+"  hash: "+hash.ToString("x", CultureInfo.InvariantCulture)); 
            // Binary search over the hashes.  Use the _namePositions array to
            // determine where they exist in the underlying stream. 
            int lo = 0; 
            int hi = _numResources - 1;
            int index = -1; 
            bool success = false;
            while (lo <= hi) {
                index = (lo + hi) >> 1;
                // Do NOT use subtraction here, since it will wrap for large 
                // negative numbers.
                int currentHash = GetNameHash(index); 
                int c; 
                if (currentHash == hash)
                    c = 0; 
                else if (currentHash < hash)
                    c = -1;
                else
                    c = 1; 
                //BCLDebug.Log("RESMGRFILEFORMAT", "  Probing index "+index+"  lo: "+lo+"  hi: "+hi+"  c: "+c);
                if (c == 0) { 
                    success = true; 
                    break;
                } 
                if (c < 0)
                    lo = index + 1;
                else
                    hi = index - 1; 
            }
            if (!success) { 
#if RESOURCE_FILE_FORMAT_DEBUG 
                String lastReadString;
                lock(this) { 
                    _store.BaseStream.Seek(_nameSectionOffset + GetNamePosition(index), SeekOrigin.Begin);
                    lastReadString = _store.ReadString();
                }
                BCLDebug.Log("RESMGRFILEFORMAT", LogLevel.Status, "FindPosForResource for ", name, " failed.  i: ", index, "  lo: ", lo, "  hi: ", hi, "  last read string: \"", lastReadString, '\''); 
#endif
                return -1; 
            } 

            // index is the location in our hash array that corresponds with a 
            // value in the namePositions array.
            // There could be collisions in our hash function.  Check on both sides
            // of index to find the range of hash values that are equal to the
            // target hash value. 
            if (lo != index) {
                lo = index; 
                while (lo > 0 && GetNameHash(lo - 1) == hash) 
                    lo--;
            } 
            if (hi != index) {
                hi = index;
                while (hi < _numResources && GetNameHash(hi + 1) == hash)
                    hi++; 
            }
 
            lock(this) { 
                for(int i = lo; i<=hi; i++) {
                    _store.BaseStream.Seek(_nameSectionOffset + GetNamePosition(i), SeekOrigin.Begin); 
                    if (CompareStringEqualsName(name)) {
                        int dataPos = _store.ReadInt32();
                        BCLDebug.Assert(dataPos >= 0 || dataPos < _store.BaseStream.Length - _dataSectionOffset, "Data section relative offset is out of the bounds of the data section!  dataPos: "+dataPos);
                        return dataPos; 
                    }
                } 
            } 
            BCLDebug.Log("RESMGRFILEFORMAT", "FindPosForResource for "+name+": Found a hash collision, HOWEVER, neither of these collided values equaled the given string.");
            return -1; 
        }

        // This compares the String in the .resources file at the current position
        // with the string you pass in. 
        // Whoever calls this method should make sure that they take a lock
        // so no one else can cause us to seek in the stream. 
        private unsafe bool CompareStringEqualsName(String name) 
        {
            BCLDebug.Assert(_store != null, "ResourceReader is closed!"); 
            //int byteLen = Read7BitEncodedInt(_store);
            int byteLen = _store.Read7BitEncodedInt();
            if (_ums != null) {
                //BCLDebug.Log("RESMGRFILEFORMAT", "CompareStringEqualsName using UnmanagedMemoryStream code path"); 
                byte* bytes = _ums.PositionPointer;
                // Skip over the data in the Stream, positioning ourselves right after it. 
                _ums.Seek(byteLen, SeekOrigin.Current); 

                if (_ums.Position > _ums.Length) 
                    throw new BadImageFormatException(Environment.GetResourceString("BadImageFormat_ResourcesNameTooLong"));

                // On 64-bit machines, these char*'s may be misaligned.  Use a
                // byte-by-byte comparison instead. 
                //return FastResourceComparer.CompareOrdinal((char*)bytes, byteLen/2, name) == 0;
                return FastResourceComparer.CompareOrdinal(bytes, byteLen, name) == 0; 
            } 
            else {
                // This code needs to be fast 
                byte[] bytes = new byte[byteLen];
                int numBytesToRead = byteLen;
                while(numBytesToRead > 0) {
                    int n = _store.Read(bytes, byteLen - numBytesToRead, numBytesToRead); 
                    if (n == 0)
                        throw new BadImageFormatException(Environment.GetResourceString("BadImageFormat_ResourceNameCorrupted")); 
                    numBytesToRead -= n; 
                }
                return FastResourceComparer.CompareOrdinal(bytes, byteLen/2, name) == 0; 
            }
        }

        // This is used in the enumerator.  The enumerator iterates from 0 to n 
        // of our resources and this returns the resource name for a particular
        // index.  The parameter is NOT a virtual offset. 
        private unsafe String AllocateStringForNameIndex(int index, out int dataOffset) 
        {
            BCLDebug.Assert(_store != null, "ResourceReader is closed!"); 
            byte[] bytes;
            int byteLen;
            long nameVA = GetNamePosition(index);
            lock (this) { 
                _store.BaseStream.Seek(nameVA + _nameSectionOffset, SeekOrigin.Begin);
                // Can't use _store.ReadString, since it's using UTF-8! 
                byteLen = _store.Read7BitEncodedInt(); 

                if (_ums != null) { 
                    if (_ums.Position > _ums.Length - byteLen)
                        throw new BadImageFormatException(Environment.GetResourceString("BadImageFormat_ResourcesIndexTooLong", index));

                    char* charPtr = (char*)_ums.PositionPointer; 
                    String s = new String(charPtr, 0, byteLen/2);
                    _ums.Position += byteLen; 
                    dataOffset = _store.ReadInt32(); 
                    return s;
                } 

                bytes = new byte[byteLen];
                // We must read byteLen bytes, or we have a corrupted file.
                // Use a blocking read in case the stream doesn't give us back 
                // everything immediately.
                int count = byteLen; 
                while(count > 0) { 
                    int n = _store.Read(bytes, byteLen - count, count);
                    if (n == 0) 
                        throw new EndOfStreamException(Environment.GetResourceString("BadImageFormat_ResourceNameCorrupted_NameIndex", index));
                    count -= n;
                }
                dataOffset = _store.ReadInt32(); 
            }
            return Encoding.Unicode.GetString(bytes, 0, byteLen); 
        } 

        // This is used in the enumerator.  The enumerator iterates from 0 to n 
        // of our resources and this returns the resource value for a particular
        // index.  The parameter is NOT a virtual offset.
        private Object GetValueForNameIndex(int index)
        { 
            BCLDebug.Assert(_store != null, "ResourceReader is closed!");
            long nameVA = GetNamePosition(index); 
            lock(this) { 
                _store.BaseStream.Seek(nameVA + _nameSectionOffset, SeekOrigin.Begin);
                SkipString(); 
                //BCLDebug.Log("RESMGRFILEFORMAT", "GetValueForNameIndex for index: "+index+"  skip (name length): "+skip);
                int dataPos = _store.ReadInt32();
                BCLDebug.Log("RESMGRFILEFORMAT", "GetValueForNameIndex: dataPos: "+dataPos);
                ResourceTypeCode junk; 
                if (_version == 1)
                    return LoadObjectV1(dataPos); 
                else 
                    return LoadObjectV2(dataPos, out junk);
            } 
        }

        // This takes a virtual offset into the data section and reads a String
        // from that location. 
        // Anyone who calls LoadObject should make sure they take a lock so
        // no one can cause us to do a seek in here. 
        internal String LoadString(int pos) 
        {
            BCLDebug.Assert(_store != null, "ResourceReader is closed!"); 
            _store.BaseStream.Seek(_dataSectionOffset+pos, SeekOrigin.Begin);
            String s = null;
            int typeIndex = _store.Read7BitEncodedInt();
            if (_version == 1) { 
                if (typeIndex == -1)
                    return null; 
                if (FindType(typeIndex) != typeof(String)) 
                    throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_ResourceNotString_Type", FindType(typeIndex).GetType().FullName));
                s = _store.ReadString(); 
            }
            else {
                ResourceTypeCode typeCode = (ResourceTypeCode) typeIndex;
                if (typeCode != ResourceTypeCode.String && typeCode != ResourceTypeCode.Null) { 
                    String typeString;
                    if (typeCode < ResourceTypeCode.StartOfUserTypes) 
                        typeString = typeCode.ToString(); 
                    else
                        typeString = FindType(typeCode - ResourceTypeCode.StartOfUserTypes).FullName; 
                    throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_ResourceNotString_Type", typeString));
                }
                if (typeCode == ResourceTypeCode.String) // ignore Null
                    s = _store.ReadString(); 
            }
            BCLDebug.Log("RESMGRFILEFORMAT", "LoadString("+pos.ToString("x", CultureInfo.InvariantCulture)+" returned "+(s==null ? "[a null string]" : s)); 
            return s; 
        }
 
        // Called from RuntimeResourceSet
        internal Object LoadObject(int pos)
        {
            if (_version == 1) 
                return LoadObjectV1(pos);
            ResourceTypeCode typeCode; 
            return LoadObjectV2(pos, out typeCode); 
        }
 
        internal Object LoadObject(int pos, out ResourceTypeCode typeCode)
        {
            if (_version == 1) {
                Object o = LoadObjectV1(pos); 
                typeCode = (o is String) ? ResourceTypeCode.String : ResourceTypeCode.StartOfUserTypes;
                return o; 
            } 
            return LoadObjectV2(pos, out typeCode);
        } 


        // This takes a virtual offset into the data section and reads an Object
        // from that location. 
        // Anyone who calls LoadObject should make sure they take a lock so
        // no one can cause us to do a seek in here. 
        internal Object LoadObjectV1(int pos) 
        {
            BCLDebug.Assert(_store != null, "ResourceReader is closed!"); 
            BCLDebug.Assert(_version == 1, ".resources file was not a V1 .resources file!");
            _store.BaseStream.Seek(_dataSectionOffset+pos, SeekOrigin.Begin);
            int typeIndex = _store.Read7BitEncodedInt();
            if (typeIndex == -1) 
                return null;
            Type type = FindType(typeIndex); 
            BCLDebug.Log("RESMGRFILEFORMAT", "LoadObject type: "+type.Name+"  pos: 0x"+_store.BaseStream.Position.ToString("x", CultureInfo.InvariantCulture)); 
            // Consider putting in logic to see if this type is a
            // primitive or a value type first, so we can reach the 
            // deserialization code faster for arbitrary objects.
            if (type == typeof(String))
                return _store.ReadString();
            else if (type == typeof(Int32)) 
                return _store.ReadInt32();
            else if (type == typeof(Byte)) 
                return _store.ReadByte(); 
            else if (type == typeof(SByte))
                return _store.ReadSByte(); 
            else if (type == typeof(Int16))
                return _store.ReadInt16();
            else if (type == typeof(Int64))
                return _store.ReadInt64(); 
            else if (type == typeof(UInt16))
                return _store.ReadUInt16(); 
            else if (type == typeof(UInt32)) 
                return _store.ReadUInt32();
            else if (type == typeof(UInt64)) 
                return _store.ReadUInt64();
            else if (type == typeof(Single))
                return _store.ReadSingle();
            else if (type == typeof(Double)) 
                return _store.ReadDouble();
            else if (type == typeof(DateTime)) { 
                // Ideally we should use DateTime's ToBinary & FromBinary, 
                // but we can't for compatibility reasons.
                return new DateTime(_store.ReadInt64()); 
            }
            else if (type == typeof(TimeSpan))
                return new TimeSpan(_store.ReadInt64());
            else if (type == typeof(Decimal)) { 
                int[] bits = new int[4];
                for(int i=0; i= 2, ".resources file was not a V2 (or higher) .resources file!"); 
            _store.BaseStream.Seek(_dataSectionOffset+pos, SeekOrigin.Begin);
            typeCode = (ResourceTypeCode) _store.Read7BitEncodedInt();

            BCLDebug.Log("RESMGRFILEFORMAT", "LoadObjectV2 type: "+typeCode+"  pos: 0x"+_store.BaseStream.Position.ToString("x", CultureInfo.InvariantCulture)); 

            switch(typeCode) { 
            case ResourceTypeCode.Null: 
                return null;
 
            case ResourceTypeCode.String:
                return _store.ReadString();

            case ResourceTypeCode.Boolean: 
                return _store.ReadBoolean();
 
            case ResourceTypeCode.Char: 
                return (char) _store.ReadUInt16();
 
            case ResourceTypeCode.Byte:
                return _store.ReadByte();

            case ResourceTypeCode.SByte: 
                return _store.ReadSByte();
 
            case ResourceTypeCode.Int16: 
                return _store.ReadInt16();
 
            case ResourceTypeCode.UInt16:
                return _store.ReadUInt16();

            case ResourceTypeCode.Int32: 
                return _store.ReadInt32();
 
            case ResourceTypeCode.UInt32: 
                return _store.ReadUInt32();
 
            case ResourceTypeCode.Int64:
                return _store.ReadInt64();

            case ResourceTypeCode.UInt64: 
                return _store.ReadUInt64();
 
            case ResourceTypeCode.Single: 
                return _store.ReadSingle();
 
            case ResourceTypeCode.Double:
                return _store.ReadDouble();

            case ResourceTypeCode.Decimal: 
                return _store.ReadDecimal();
 
            case ResourceTypeCode.DateTime: 
                // Use DateTime's ToBinary & FromBinary.
                Int64 data = _store.ReadInt64(); 
                return DateTime.FromBinary(data);

            case ResourceTypeCode.TimeSpan:
                Int64 ticks = _store.ReadInt64(); 
                return new TimeSpan(ticks);
 
            // Special types 
            case ResourceTypeCode.ByteArray:
                { 
                    int len = _store.ReadInt32();
                    if (_ums == null)
                        return _store.ReadBytes(len);
 
                    if (len > _ums.Length - _ums.Position)
                        throw new BadImageFormatException(Environment.GetResourceString("BadImageFormat_ResourceDataTooLong")); 
 
                    byte[] bytes = new byte[len];
                    int r = _ums.Read(bytes, 0, len); 
                    BCLDebug.Assert(r == len, "ResourceReader needs to use a blocking read here.  (Call _store.ReadBytes(len)?)");
                    return bytes;
                }
 
            case ResourceTypeCode.Stream:
                { 
                    int len = _store.ReadInt32(); 
                    if (_ums == null) {
                        byte[] bytes = _store.ReadBytes(len); 
                        // Lifetime of memory == lifetime of this stream.
                        return new PinnedBufferMemoryStream(bytes);
                    }
 
                    // make sure we don't create an UnmanagedMemoryStream that is longer than the resource stream.
                    if (len > _ums.Length - _ums.Position) 
                        throw new BadImageFormatException(Environment.GetResourceString("BadImageFormat_ResourceDataTooLong")); 

                    // For the case that we've memory mapped in the .resources 
                    // file, just return a Stream pointing to that block of memory.
                    unsafe {
                        return new UnmanagedMemoryStream(_ums.PositionPointer, len, len, FileAccess.Read, true);
                    } 
                }
 
            default: 
                BCLDebug.Assert(typeCode >= ResourceTypeCode.StartOfUserTypes, String.Format(CultureInfo.InvariantCulture, "ResourceReader: Unsupported ResourceTypeCode in .resources file!  {0}", typeCode));
                // Throw new exception? 
                break;
            }

            // Normal serialized objects 
            int typeIndex = typeCode - ResourceTypeCode.StartOfUserTypes;
            return DeserializeObject(typeIndex); 
        } 

        // Helper method to safely deserialize a type, using a type-limiting 
        // deserialization binder to simulate a type-limiting deserializer.
        // This method handles types that are safe to deserialize, as well as
        // ensuring we only get back what we expect.
        private Object DeserializeObject(int typeIndex) 
        {
            Type type = FindType(typeIndex); 
#if !FEATURE_PAL 
            // Initialize deserialization permission array, if needed
            if (_safeToDeserialize == null) 
                InitSafeToDeserializeArray();
#endif // !FEATURE_PAL

            // Ensure that the object we deserialized is exactly the same 
            // type of object we thought we should be deserializing.  This
            // will help prevent hacked .resources files from using our 
            // serialization permission assert to deserialize anything 
            // via a hacked type ID.
 
            Object graph;
#if FEATURE_PAL
            graph = _objFormatter.Deserialize(_store.BaseStream);
#else 
            if (_safeToDeserialize[typeIndex]) {
                // Don't assert serialization permission - just ask the binary 
                // formatter to avoid a permission check.  This ensures that any 
                // types which do demand serialization permission in their
                // deserialization .cctors will fail. 
                // Also, use a serialization binder to limit bind requests to
                // our list of WinForms types.
                _objFormatter.Binder = _typeLimitingBinder;
                _typeLimitingBinder.ExpectingToDeserialize(type); 
                graph = _objFormatter.UnsafeDeserialize(_store.BaseStream, null);
            } 
            else { 
                _objFormatter.Binder = null;
                graph = _objFormatter.Deserialize(_store.BaseStream); 
            }
#endif // FEATURE_PAL

            // This check is about correctness, not security at this point. 
            if (graph.GetType() != type)
                throw new BadImageFormatException(Environment.GetResourceString("BadImageFormat_ResType&SerBlobMismatch", type.FullName, graph.GetType().FullName)); 
 
            return graph;
        } 

        // Reads in the header information for a .resources file.  Verifies some
        // of the assumptions about this resource set, and builds the class table
        // for the default resource file format. 
        private void ReadResources()
        { 
            BCLDebug.Assert(_store != null, "ResourceReader is closed!"); 
            BinaryFormatter bf = new BinaryFormatter(null, new StreamingContext(StreamingContextStates.File | StreamingContextStates.Persistence));
#if !FEATURE_PAL 
            _typeLimitingBinder = new TypeLimitingDeserializationBinder();
            bf.Binder = _typeLimitingBinder;
#endif
            _objFormatter = bf; 

            try { 
                // Read ResourceManager header 
                // Check for magic number
                int magicNum = _store.ReadInt32(); 
                if (magicNum != ResourceManager.MagicNumber)
                    throw new ArgumentException(Environment.GetResourceString("Resources_StreamNotValid"));
                // Assuming this is ResourceManager header V1 or greater, hopefully
                // after the version number there is a number of bytes to skip 
                // to bypass the rest of the ResMgr header.
                int resMgrHeaderVersion = _store.ReadInt32(); 
                if (resMgrHeaderVersion > 1) { 
                    int numBytesToSkip = _store.ReadInt32();
                    BCLDebug.Log("RESMGRFILEFORMAT", LogLevel.Status, "ReadResources: Unexpected ResMgr header version: {0}  Skipping ahead {1} bytes.", resMgrHeaderVersion, numBytesToSkip); 
                    BCLDebug.Assert(numBytesToSkip >= 0, "numBytesToSkip in ResMgr header should be positive!");
                    _store.BaseStream.Seek(numBytesToSkip, SeekOrigin.Current);
                }
                else { 
                    BCLDebug.Log("RESMGRFILEFORMAT", "ReadResources: Parsing ResMgr header v1.");
                    SkipInt32();    // We don't care about numBytesToSkip. 
 
                    // Read in type name for a suitable ResourceReader
                    // Note ResourceWriter & InternalResGen use different Strings. 
                    String readerType = _store.ReadString();
                    AssemblyName mscorlib = new AssemblyName(ResourceManager.MscorlibName);

                    if (!ResourceManager.CompareNames(readerType, ResourceManager.ResReaderTypeName, mscorlib)) 
                        throw new NotSupportedException(Environment.GetResourceString("NotSupported_WrongResourceReader_Type", readerType));
 
                    // Skip over type name for a suitable ResourceSet 
                    SkipString();
                } 

                // Read RuntimeResourceSet header
                // Do file version check
                int version = _store.ReadInt32(); 
                if (version != RuntimeResourceSet.Version && version != 1)
                    throw new ArgumentException(Environment.GetResourceString("Arg_ResourceFileUnsupportedVersion", RuntimeResourceSet.Version, version)); 
                _version = version; 

#if RESOURCE_FILE_FORMAT_DEBUG 
                // Look for ***DEBUG*** to see if this is a debuggable file.
                long oldPos = _store.BaseStream.Position;
                _debug = false;
                try { 
                    String debugString = _store.ReadString();
                    _debug = String.Equals("***DEBUG***", debugString); 
                } 
                catch(IOException) {
                } 
                catch(OutOfMemoryException) {
                }
                if (_debug) {
                    Console.WriteLine("ResourceReader is looking at a debuggable .resources file, version {0}", _version); 
                }
                else { 
                    _store.BaseStream.Position = oldPos; 
                }
#endif 

                _numResources = _store.ReadInt32();
                BCLDebug.Log("RESMGRFILEFORMAT", "ReadResources: Expecting "+ _numResources+ " resources.");
#if _DEBUG 
                if (ResourceManager.DEBUG >= 4)
                    Console.WriteLine("ResourceReader::ReadResources - Reading in "+_numResources+" resources"); 
#endif 

                // Read type positions into type positions array. 
                // But delay initialize the type table.
                int numTypes = _store.ReadInt32();
                _typeTable = new Type[numTypes];
                _typeNamePositions = new int[numTypes]; 
                for(int i=0; i= 5) 
                    Console.WriteLine("ResourceReader::ReadResources - Reading in "+numTypes+" type table entries");
#endif 
 
                // Prepare to read in the array of name hashes
                //  Note that the name hashes array is aligned to 8 bytes so 
                //  we can use pointers into it on 64 bit machines. (4 bytes
                //  may be sufficient, but let's plan for the future)
                //  Skip over alignment stuff.  All public .resources files
                //  should be aligned   No need to verify the byte values. 
                long pos = _store.BaseStream.Position;
                int alignBytes = ((int)pos) & 7; 
                if (alignBytes != 0) { 
                    for(int i=0; i<8 - alignBytes; i++) {
                        _store.ReadByte(); 
                    }
                }

                // Read in the array of name hashes 
#if RESOURCE_FILE_FORMAT_DEBUG
                //  Skip over "HASHES->" 
                if (_debug) { 
                    _store.BaseStream.Position += 8;
                } 
#endif

                if (_ums == null) {
                    _nameHashes = new int[_numResources]; 
                    for(int i=0; i<_numResources; i++)
                        _nameHashes[i] = _store.ReadInt32(); 
                } 
                else {
                    unsafe { 
                        _nameHashesPtr = (int*) _ums.PositionPointer;
                        // Skip over the array of nameHashes.
                        _ums.Seek(4 * _numResources, SeekOrigin.Current);
                        // get the position pointer once more to check that the whole table is within the stream 
                        byte* junk = _ums.PositionPointer;
                    } 
                } 

                // Read in the array of relative positions for all the names. 
#if RESOURCE_FILE_FORMAT_DEBUG
                // Skip over "POS---->"
                if (_debug) {
                    _store.BaseStream.Position += 8; 
                }
#endif 
                if (_ums == null) { 
                    _namePositions = new int[_numResources];
                    for(int i=0; i<_numResources; i++) 
                        _namePositions[i] = _store.ReadInt32();
                }
                else {
                    unsafe { 
                        _namePositionsPtr = (int*) _ums.PositionPointer;
                        // Skip over the array of namePositions. 
                        _ums.Seek(4 * _numResources, SeekOrigin.Current); 
                        // get the position pointer once more to check that the whole table is within the stream
                        byte* junk = _ums.PositionPointer; 
                    }
                }

                // Read location of data section. 
                _dataSectionOffset = _store.ReadInt32();
 
                // Store current location as start of name section 
                _nameSectionOffset = _store.BaseStream.Position;
                BCLDebug.Log("RESMGRFILEFORMAT", String.Format(CultureInfo.InvariantCulture, "ReadResources: _nameOffset = 0x{0:x}  _dataOffset = 0x{1:x}", _nameSectionOffset, _dataSectionOffset)); 
            }
            catch (EndOfStreamException eof) {
                throw new BadImageFormatException(Environment.GetResourceString("BadImageFormat_ResourcesHeaderCorrupted"), eof);
            } 
            catch (IndexOutOfRangeException e) {
                throw new BadImageFormatException(Environment.GetResourceString("BadImageFormat_ResourcesHeaderCorrupted"), e); 
            } 
        }
 
        // This allows us to delay-initialize the Type[].  This might be a
        // good startup time savings, since we might have to load assemblies
        // and initialize Reflection.
        private Type FindType(int typeIndex) 
        {
            if (_typeTable[typeIndex] == null) { 
                long oldPos = _store.BaseStream.Position; 
                try {
                    _store.BaseStream.Position = _typeNamePositions[typeIndex]; 
                    String typeName = _store.ReadString();
                    _typeTable[typeIndex] = Type.GetType(typeName, true);
                }
                finally { 
                    _store.BaseStream.Position = oldPos;
                } 
            } 
            BCLDebug.Assert(_typeTable[typeIndex] != null, "Should have found a type!");
            return _typeTable[typeIndex]; 
        }

#if !FEATURE_PAL
        private void InitSafeToDeserializeArray() 
        {
            _safeToDeserialize = new bool[_typeTable.Length]; 
            for(int i=0; i<_typeTable.Length; i++) { 
                long oldPos = _store.BaseStream.Position;
                String typeName; 
                try {
                    _store.BaseStream.Position = _typeNamePositions[i];
                    typeName = _store.ReadString();
                } 
                finally {
                    _store.BaseStream.Position = oldPos; 
                } 

                AssemblyName an; 
                String typePart;
                Type resourceType = Type.GetType(typeName, false);
                if (resourceType == null) {
                    an = null; 
                    typePart = typeName;
                } 
                else { 
                    // Enums should be safe to deserialize, and this helps out
                    // partially trusted, localized WinForms apps. 
                    if (resourceType.BaseType == typeof(Enum)) {
                        _safeToDeserialize[i] = true;
                        continue;
                    } 

                    // For most types, check our TypesSafeForDeserialization. 
                    typePart = resourceType.FullName; 

                    an = new AssemblyName(); 
                    Assembly a = resourceType.Assembly;
                    an.Init(a.nGetSimpleName(),
                            a.nGetPublicKey(),
                            null, // public key token 
                            null, // version
                            a.GetLocale(), 
                            AssemblyHashAlgorithm.None, 
                            AssemblyVersionCompatibility.SameMachine,
                            null, // codebase 
                            AssemblyNameFlags.PublicKey,
                            null); // strong name key pair
                }
 
                foreach(String safeType in TypesSafeForDeserialization) {
                    if (ResourceManager.CompareNames(safeType, typePart, an)) { 
#if _DEBUG 
                        if (ResourceManager.DEBUG >= 7)
                            Console.WriteLine("ResReader: Found a type-safe type to deserialize!  Type name: {0}", typeName); 
#endif
                        _safeToDeserialize[i] = true;
                        continue;
                    } 
                }
#if _DEBUG 
                if (ResourceManager.DEBUG >= 7) 
                    if (!_safeToDeserialize[i])
                        Console.WriteLine("ResReader: Found a type that wasn't safe to deserialize: {0}", typeName); 
#endif
            }
        }
#endif // !FEATURE_PAL 

        public void GetResourceData(String resourceName, out String resourceType, out byte[] resourceData) 
        { 
            if (resourceName == null)
                throw new ArgumentNullException("resourceName"); 
            if (_resCache == null)
                throw new InvalidOperationException(Environment.GetResourceString("ResourceReaderIsClosed"));

            // Get the type information from the data section.  Also, 
            // sort all of the data section's indexes to compute length of
            // the serialized data for this type (making sure to subtract 
            // off the length of the type code). 
            int[] dataPositions = new int[_numResources];
            int dataPos = FindPosForResource(resourceName); 
            if( dataPos == -1) {
                throw new ArgumentException(Environment.GetResourceString("Arg_ResourceNameNotExist", resourceName));
            }
 
            lock(this) {
                // Read all the positions of data within the data section. 
                for(int i=0; i<_numResources; i++) { 
                    _store.BaseStream.Position = _nameSectionOffset + GetNamePosition(i);
                    // Skip over name of resource 
                    int numBytesToSkip = _store.Read7BitEncodedInt();
                    _store.BaseStream.Position += numBytesToSkip;

                    dataPositions[i] = _store.ReadInt32(); 
                }
                Array.Sort(dataPositions); 
 
                int index = Array.BinarySearch(dataPositions, dataPos);
                BCLDebug.Assert(index >= 0 && index < _numResources, "Couldn't find data position within sorted data positions array!"); 
                long nextData = (index < _numResources - 1) ? dataPositions[index + 1] + _dataSectionOffset : _store.BaseStream.Length;
                int len = (int) (nextData - (dataPos + _dataSectionOffset));
                BCLDebug.Assert(len >= 0 && len <= (int) _store.BaseStream.Length - dataPos + _dataSectionOffset, "Length was negative or outside the bounds of the file!");
 
                // Read type code then byte[]
                _store.BaseStream.Position = _dataSectionOffset + dataPos; 
                ResourceTypeCode typeCode = (ResourceTypeCode) _store.Read7BitEncodedInt(); 
                resourceType = TypeNameFromTypeCode(typeCode);
 
                // The length must be adjusted to subtract off the number
                // of bytes in the 7 bit encoded type code.
                len -= (int) (_store.BaseStream.Position - (_dataSectionOffset + dataPos));
                byte[] bytes = _store.ReadBytes(len); 
                if (bytes.Length != len)
                    throw new FormatException(Environment.GetResourceString("BadImageFormat_ResourceNameCorrupted")); 
                resourceData = bytes; 
            }
        } 

        private String TypeNameFromTypeCode(ResourceTypeCode typeCode)
        {
            BCLDebug.Assert(typeCode >= 0, "can't be negative"); 
            if (typeCode < ResourceTypeCode.StartOfUserTypes) {
                BCLDebug.Assert(!String.Equals(typeCode.ToString(), "LastPrimitive"), "Change ResourceTypeCode metadata order so LastPrimitive isn't what Enum.ToString prefers."); 
                return "ResourceTypeCode." + typeCode.ToString(); 
            }
            else { 
                int typeIndex = typeCode - ResourceTypeCode.StartOfUserTypes;
                BCLDebug.Assert(typeIndex >= 0 && typeIndex < _typeTable.Length, "TypeCode is broken or corrupted!");
                long oldPos = _store.BaseStream.Position;
                try { 
                    _store.BaseStream.Position = _typeNamePositions[typeIndex];
                    return _store.ReadString(); 
                } 
                finally {
                    _store.BaseStream.Position = oldPos; 
                }
            }
        }
 

#if !FEATURE_PAL 
        // We need to build a type-limiting deserializer.  We know exactly which 
        // type we want to deserialize, and if someone tells us we have type X
        // (which might be safe to deserialize) and they give us a serialized 
        // form of type Y, we don't want to run the deserialization constructor
        // because we've asserted serialization formatter permission.  Instead,
        // limit the binary formatter's type binding to precisely the type we
        // expect.  If they ever don't match, that's a corrupt .resources file. 
        // We also must check the complete object graph to ensure all of the
        // graph contains safe objects. 
        // Note this is tightly coupled to the BinaryFormatter, since we use 
        // its internal ObjectReader::FastBindToType method, and we had to
        // change the ObjectReader to register itself with this type. 
        internal sealed class TypeLimitingDeserializationBinder : SerializationBinder
        {
            private Type _typeToDeserialize;
            // This is tightly coupled with the binary formatter, because we 
            // want to use exactly the same code found in the ObjectReader
            // to do the lookup, then just give a thumbs up or down based on 
            // a type equality comparison.  In the future, we could consider 
            // some better refactoring of this code.
            private ObjectReader _objectReader; 

            internal ObjectReader ObjectReader {
                get { return _objectReader; }
                set { _objectReader = value; } 
            }
 
            internal void ExpectingToDeserialize(Type type) 
            {
                _typeToDeserialize = type; 
            }

            public override Type BindToType(string assemblyName, string typeName)
            { 
                // BinaryObjectReader::Bind tries us first, then its own code.
                // Returning null means let the default binding rules happen. 
                AssemblyName an = new AssemblyName(); 
                Assembly a = _typeToDeserialize.Assembly;
                an.Init(a.nGetSimpleName(), 
                        a.nGetPublicKey(),
                        null, // public key token
                        null, // version
                        a.GetLocale(), 
                        AssemblyHashAlgorithm.None,
                        AssemblyVersionCompatibility.SameMachine, 
                        null, // codebase 
                        AssemblyNameFlags.PublicKey,
                        null); // strong name key pair 

                bool safe = false;
                foreach(String safeType in TypesSafeForDeserialization) {
                    if (ResourceManager.CompareNames(safeType, typeName, an)) { 
                        safe = true;
                        break; 
                    } 
                }
 
                // WinForms types may internally use some enums that aren't
                // on our safe to deserialize list, like Font using FontStyle.
                Type t = ObjectReader.FastBindToType(assemblyName, typeName);
                if (t.IsEnum) 
                    safe = true;
 
                if (safe) 
                    return null;
 
                // Throw instead of returning null.
                // If you're looking at this in a debugger, you've either
                // got a hacked .resources file on your hands, or WinForms
                // types have taken a new dependency on another type.  Check 
                // whether assemblyName & typeName refer to a trustworthy type,
                // & consider adding it to the TypesSafeToDeserialize list. 
                throw new BadImageFormatException(Environment.GetResourceString("BadImageFormat_ResType&SerBlobMismatch", _typeToDeserialize.FullName, typeName)); 
            }
        } 
#endif // !FEATURE_PAL


        internal sealed class ResourceEnumerator : IDictionaryEnumerator 
        {
            private const int ENUM_DONE = Int32.MinValue; 
            private const int ENUM_NOT_STARTED = -1; 

            private ResourceReader _reader; 
            private bool _currentIsValid;
            private int _currentName;
            private int _dataPosition; // cached for case-insensitive table
 
            internal ResourceEnumerator(ResourceReader reader)
            { 
                _currentName = ENUM_NOT_STARTED; 
                _reader = reader;
                _dataPosition = -2; 
            }

            public bool MoveNext()
            { 
                if (_currentName == _reader._numResources - 1 || _currentName == ENUM_DONE) {
                    _currentIsValid = false; 
                    _currentName = ENUM_DONE; 
                    return false;
                } 
                _currentIsValid = true;
                _currentName++;
                return true;
            } 

            public Object Key { 
                get { 
                    if (_currentName == ENUM_DONE) throw new InvalidOperationException(Environment.GetResourceString(ResId.InvalidOperation_EnumEnded));
                    if (!_currentIsValid) throw new InvalidOperationException(Environment.GetResourceString(ResId.InvalidOperation_EnumNotStarted)); 
                    if (_reader._resCache == null) throw new InvalidOperationException(Environment.GetResourceString("ResourceReaderIsClosed"));

                    return _reader.AllocateStringForNameIndex(_currentName, out _dataPosition);
                } 
            }
 
            public Object Current { 
                get {
                    return Entry; 
                }
            }

            // Warning: This requires that you call the Key or Entry property FIRST before calling it! 
            internal int DataPosition {
                get { 
                    return _dataPosition; 
                }
            } 

            public DictionaryEntry Entry {
                get {
                    if (_currentName == ENUM_DONE) throw new InvalidOperationException(Environment.GetResourceString(ResId.InvalidOperation_EnumEnded)); 
                    if (!_currentIsValid) throw new InvalidOperationException(Environment.GetResourceString(ResId.InvalidOperation_EnumNotStarted));
                    if (_reader._resCache == null) throw new InvalidOperationException(Environment.GetResourceString("ResourceReaderIsClosed")); 
 
                    String key;
                    Object value = null; 
                    lock (_reader._resCache) {
                        key = _reader.AllocateStringForNameIndex(_currentName, out _dataPosition);
                        ResourceLocator locator;
                        if (_reader._resCache.TryGetValue(key, out locator)) { 
                            value = locator.Value;
                        } 
                        if (value == null) { 
                            if (_dataPosition == -1)
                                value = _reader.GetValueForNameIndex(_currentName); 
                            else
                                value = _reader.LoadObject(_dataPosition);
                            // If enumeration and subsequent lookups happen very
                            // frequently in the same process, add a ResourceLocator 
                            // to _resCache here.  But WinForms enumerates and
                            // just about everyone else does lookups.  So caching 
                            // here may bloat working set. 
                        }
                    } 
                    return new DictionaryEntry(key, value);
                }
            }
 
            public Object Value {
                get { 
                    if (_currentName == ENUM_DONE) throw new InvalidOperationException(Environment.GetResourceString(ResId.InvalidOperation_EnumEnded)); 
                    if (!_currentIsValid) throw new InvalidOperationException(Environment.GetResourceString(ResId.InvalidOperation_EnumNotStarted));
                    if (_reader._resCache == null) throw new InvalidOperationException(Environment.GetResourceString("ResourceReaderIsClosed")); 

                    // Consider using _resCache here, eventually, if
                    // this proves to be an interesting perf scenario.
                    // But mixing lookups and enumerators shouldn't be 
                    // particularly compelling.
                    return _reader.GetValueForNameIndex(_currentName); 
                } 
            }
 
            public void Reset()
            {
                if (_reader._resCache == null) throw new InvalidOperationException(Environment.GetResourceString("ResourceReaderIsClosed"));
                _currentIsValid = false; 
                _currentName = ENUM_NOT_STARTED;
            } 
        } 
    }
} 


                        

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