Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Speech / Src / Synthesis / SynthesizerStateChangedEventArgs.cs / 1 / SynthesizerStateChangedEventArgs.cs
//------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------- using System; namespace System.Speech.Synthesis { ////// TODOC /// public class StateChangedEventArgs : EventArgs { //******************************************************************* // // Constructors // //******************************************************************* #region Constructors ////// TODOC /// /// /// internal StateChangedEventArgs (SynthesizerState state, SynthesizerState previousState) { _state = state; _previousState = previousState; } #endregion //******************************************************************** // // Public Properties // //******************************************************************* #region public Properties // Use Add* naming convention. ////// TODOC /// public SynthesizerState State { get { return _state; } } ////// TODOC /// public SynthesizerState PreviousState { get { return _previousState; } } #endregion //******************************************************************** // // Private Fields // //******************************************************************** #region Private Fields private SynthesizerState _state; private SynthesizerState _previousState; #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------- using System; namespace System.Speech.Synthesis { ////// TODOC /// public class StateChangedEventArgs : EventArgs { //******************************************************************* // // Constructors // //******************************************************************* #region Constructors ////// TODOC /// /// /// internal StateChangedEventArgs (SynthesizerState state, SynthesizerState previousState) { _state = state; _previousState = previousState; } #endregion //******************************************************************** // // Public Properties // //******************************************************************* #region public Properties // Use Add* naming convention. ////// TODOC /// public SynthesizerState State { get { return _state; } } ////// TODOC /// public SynthesizerState PreviousState { get { return _previousState; } } #endregion //******************************************************************** // // Private Fields // //******************************************************************** #region Private Fields private SynthesizerState _state; private SynthesizerState _previousState; #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
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