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/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / Orcas / NetFXw7 / wpf / src / Core / CSharp / System / Windows / Media / Animation / FillBehavior.cs / 1 / FillBehavior.cs
//------------------------------------------------------------------------------ // Microsoft Windows Client Platform // Copyright (c) Microsoft Corporation, 2004 // // File: FillBehavior.cs //----------------------------------------------------------------------------- using System.Windows.Media.Animation; namespace System.Windows.Media.Animation { ////// The FillBehavior enumeration is used to indicate how a Timeline will behave /// when it is outside of its active period but its parent is inside its /// active period. /// public enum FillBehavior { ////// Indicates that a Timeline will hold its progress between the period of /// time between the end of its active period and the end of its parents active and /// hold periods. /// HoldEnd, #if IMPLEMENTED // Uncomment when implemented ////// Indicates that a Timeline will hold its initial active progress during the /// period of time between when its parent has become active and it /// becomes active. The Timeline will stop after the completion of /// its own active period. /// HoldBegin, ////// Indicates that a Timeline will hold its progress both before and after /// its active period as long as its parent is in its active or hold periods. /// HoldBeginAndEnd #endif ////// Indicates that a Timeline will stop if it's outside its active /// period while its parent is inside its active period. /// Stop, } } namespace MS.Internal { internal static partial class TimeEnumHelper { private const int c_maxFillBehavior = (int)FillBehavior.Stop; static internal bool IsValidFillBehavior(FillBehavior value) { return (0 <= value && (int)value <= c_maxFillBehavior); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------------------------ // Microsoft Windows Client Platform // Copyright (c) Microsoft Corporation, 2004 // // File: FillBehavior.cs //----------------------------------------------------------------------------- using System.Windows.Media.Animation; namespace System.Windows.Media.Animation { ////// The FillBehavior enumeration is used to indicate how a Timeline will behave /// when it is outside of its active period but its parent is inside its /// active period. /// public enum FillBehavior { ////// Indicates that a Timeline will hold its progress between the period of /// time between the end of its active period and the end of its parents active and /// hold periods. /// HoldEnd, #if IMPLEMENTED // Uncomment when implemented ////// Indicates that a Timeline will hold its initial active progress during the /// period of time between when its parent has become active and it /// becomes active. The Timeline will stop after the completion of /// its own active period. /// HoldBegin, ////// Indicates that a Timeline will hold its progress both before and after /// its active period as long as its parent is in its active or hold periods. /// HoldBeginAndEnd #endif ////// Indicates that a Timeline will stop if it's outside its active /// period while its parent is inside its active period. /// Stop, } } namespace MS.Internal { internal static partial class TimeEnumHelper { private const int c_maxFillBehavior = (int)FillBehavior.Stop; static internal bool IsValidFillBehavior(FillBehavior value) { return (0 <= value && (int)value <= c_maxFillBehavior); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
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