EntityTypeBase.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / Orcas / NetFXw7 / ndp / fx / src / DataEntity / System / Data / Metadata / Edm / EntityTypeBase.cs / 1 / EntityTypeBase.cs

                            //---------------------------------------------------------------------- 
// 
//      Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// 
// @owner  [....], [....]
//--------------------------------------------------------------------- 
using System; 
using System.Collections.Generic;
using System.Collections.ObjectModel; 
using System.Data.Common;
using System.Diagnostics;
using System.Text;
 
namespace System.Data.Metadata.Edm
{ 
    ///  
    /// Represents the Entity Type
    ///  
    public abstract class EntityTypeBase : StructuralType
    {
        #region Constructors
        ///  
        /// Initializes a new instance of Entity Type
        ///  
        /// name of the entity type 
        /// namespace of the entity type
        /// version of the entity type 
        /// dataSpace in which this edmtype belongs to
        /// Thrown if either name, namespace or version arguments are null
        internal EntityTypeBase(string name, string namespaceName, DataSpace dataSpace)
            : base(name, namespaceName, dataSpace) 
        {
            _keyMembers = new ReadOnlyMetadataCollection(new MetadataCollection()); 
        } 
        #endregion
 
        #region Fields
        private readonly ReadOnlyMetadataCollection _keyMembers;
        private string[] _keyMemberNames;
        #endregion 

        #region Properties 
        ///  
        /// Returns the list of all the key members for this entity type
        ///  
        [MetadataProperty(BuiltInTypeKind.EdmMember, true)]
        public ReadOnlyMetadataCollection KeyMembers
        {
            get 
            {
                // Since we allow entity types with no keys, we should first check if there are 
                // keys defined on the base class. If yes, then return the keys otherwise, return 
                // the keys defined on this class
                if (this.BaseType != null && ((EntityTypeBase)this.BaseType).KeyMembers.Count != 0) 
                {
                    Debug.Assert(_keyMembers.Count == 0, "Since the base type have keys, current type cannot have keys defined");
                    return ((EntityTypeBase)this.BaseType).KeyMembers;
                } 
                else
                { 
                    return _keyMembers; 
                }
            } 
        }

        /// 
        /// Returns the list of the member names that form the key for this entity type 
        /// Perf Bug #529294: To cache the list of member names that form the key for the entity type
        ///  
        internal string[] KeyMemberNames 
        {
            get 
            {
                String[] keyNames = _keyMemberNames;
                if (keyNames == null)
                { 
                    keyNames = new string[this.KeyMembers.Count];
                    for (int i = 0; i < keyNames.Length; i++) 
                    { 
                        keyNames[i] = this.KeyMembers[i].Name;
                    } 
                    _keyMemberNames = keyNames;
                }
                Debug.Assert(_keyMemberNames.Length == this.KeyMembers.Count, "This list is out of [....] with the key members count. This property was called before all the keymembers were added");
                return _keyMemberNames; 
            }
        } 
 
        #endregion
 
        #region Methods
        /// 
        /// Returns the list of all the key members for this entity type
        ///  
        /// if member argument is null
        /// Thrown if the EntityType has a base type of another EntityTypeBase. In this case KeyMembers should be added to the base type 
        /// If the EntityType instance is in ReadOnly state 
        internal void AddKeyMember(EdmMember member)
        { 
            EntityUtil.GenericCheckArgumentNull(member, "member");
            Util.ThrowIfReadOnly(this);
            Debug.Assert(this.BaseType == null || ((EntityTypeBase)this.BaseType).KeyMembers.Count == 0,
                "Key cannot be added if there is a basetype with keys"); 

            if (!Members.Contains(member)) 
            { 
                this.AddMember(member);
            } 
            _keyMembers.Source.Add(member);
        }

        ///  
        /// Makes this property readonly
        ///  
        internal override void SetReadOnly() 
        {
            if (!IsReadOnly) 
            {
                _keyMembers.Source.SetReadOnly();
                base.SetReadOnly();
            } 
        }
 
        ///  
        /// Checks for each property to be non-null and then adds it to the member collection
        ///  
        /// members for this type
        /// the membersCollection to which the members should be added
        internal static void CheckAndAddMembers(IEnumerable members,
                                                EntityType entityType) 
        {
            foreach (EdmMember member in members) 
            { 
                // Check for each property to be non-null
                if (null == member) 
                    throw EntityUtil.CollectionParameterElementIsNull("members");

                // Add the property to the member collection
                entityType.AddMember(member); 
            }
        } 
 

        ///  
        /// Checks for each key member to be non-null
        /// also check for it to be present in the members collection
        /// and then adds it to the KeyMembers collection.
        /// 
        /// Throw if the key member is not already in the members
        /// collection. Cannot do much other than that as the 
        /// Key members is just an Ienumerable of the names 
        /// of the members.
        ///  
        /// the list of keys (member names) to be added for the given type
        internal void CheckAndAddKeyMembers(IEnumerable keyMembers)
        {
            foreach (string keyMember in keyMembers) 
            {
                // Check for each keymember to be non-null 
                if (null == keyMember) 
                {
                    throw EntityUtil.CollectionParameterElementIsNull("keyMembers"); 
                }
                // Check for whether the key exists in the members collection
                EdmMember member;
                if (!Members.TryGetValue(keyMember, false, out member)) 
                {
                    throw EntityUtil.Argument(System.Data.Entity.Strings.InvalidKeyMember(keyMember)); //--- to do, identify the right exception to throw here 
                } 
                // Add the key member to the key member collection
                AddKeyMember(member); 
            }
        }

        #endregion 

    } 
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//---------------------------------------------------------------------- 
// 
//      Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// 
// @owner  [....], [....]
//--------------------------------------------------------------------- 
using System; 
using System.Collections.Generic;
using System.Collections.ObjectModel; 
using System.Data.Common;
using System.Diagnostics;
using System.Text;
 
namespace System.Data.Metadata.Edm
{ 
    ///  
    /// Represents the Entity Type
    ///  
    public abstract class EntityTypeBase : StructuralType
    {
        #region Constructors
        ///  
        /// Initializes a new instance of Entity Type
        ///  
        /// name of the entity type 
        /// namespace of the entity type
        /// version of the entity type 
        /// dataSpace in which this edmtype belongs to
        /// Thrown if either name, namespace or version arguments are null
        internal EntityTypeBase(string name, string namespaceName, DataSpace dataSpace)
            : base(name, namespaceName, dataSpace) 
        {
            _keyMembers = new ReadOnlyMetadataCollection(new MetadataCollection()); 
        } 
        #endregion
 
        #region Fields
        private readonly ReadOnlyMetadataCollection _keyMembers;
        private string[] _keyMemberNames;
        #endregion 

        #region Properties 
        ///  
        /// Returns the list of all the key members for this entity type
        ///  
        [MetadataProperty(BuiltInTypeKind.EdmMember, true)]
        public ReadOnlyMetadataCollection KeyMembers
        {
            get 
            {
                // Since we allow entity types with no keys, we should first check if there are 
                // keys defined on the base class. If yes, then return the keys otherwise, return 
                // the keys defined on this class
                if (this.BaseType != null && ((EntityTypeBase)this.BaseType).KeyMembers.Count != 0) 
                {
                    Debug.Assert(_keyMembers.Count == 0, "Since the base type have keys, current type cannot have keys defined");
                    return ((EntityTypeBase)this.BaseType).KeyMembers;
                } 
                else
                { 
                    return _keyMembers; 
                }
            } 
        }

        /// 
        /// Returns the list of the member names that form the key for this entity type 
        /// Perf Bug #529294: To cache the list of member names that form the key for the entity type
        ///  
        internal string[] KeyMemberNames 
        {
            get 
            {
                String[] keyNames = _keyMemberNames;
                if (keyNames == null)
                { 
                    keyNames = new string[this.KeyMembers.Count];
                    for (int i = 0; i < keyNames.Length; i++) 
                    { 
                        keyNames[i] = this.KeyMembers[i].Name;
                    } 
                    _keyMemberNames = keyNames;
                }
                Debug.Assert(_keyMemberNames.Length == this.KeyMembers.Count, "This list is out of [....] with the key members count. This property was called before all the keymembers were added");
                return _keyMemberNames; 
            }
        } 
 
        #endregion
 
        #region Methods
        /// 
        /// Returns the list of all the key members for this entity type
        ///  
        /// if member argument is null
        /// Thrown if the EntityType has a base type of another EntityTypeBase. In this case KeyMembers should be added to the base type 
        /// If the EntityType instance is in ReadOnly state 
        internal void AddKeyMember(EdmMember member)
        { 
            EntityUtil.GenericCheckArgumentNull(member, "member");
            Util.ThrowIfReadOnly(this);
            Debug.Assert(this.BaseType == null || ((EntityTypeBase)this.BaseType).KeyMembers.Count == 0,
                "Key cannot be added if there is a basetype with keys"); 

            if (!Members.Contains(member)) 
            { 
                this.AddMember(member);
            } 
            _keyMembers.Source.Add(member);
        }

        ///  
        /// Makes this property readonly
        ///  
        internal override void SetReadOnly() 
        {
            if (!IsReadOnly) 
            {
                _keyMembers.Source.SetReadOnly();
                base.SetReadOnly();
            } 
        }
 
        ///  
        /// Checks for each property to be non-null and then adds it to the member collection
        ///  
        /// members for this type
        /// the membersCollection to which the members should be added
        internal static void CheckAndAddMembers(IEnumerable members,
                                                EntityType entityType) 
        {
            foreach (EdmMember member in members) 
            { 
                // Check for each property to be non-null
                if (null == member) 
                    throw EntityUtil.CollectionParameterElementIsNull("members");

                // Add the property to the member collection
                entityType.AddMember(member); 
            }
        } 
 

        ///  
        /// Checks for each key member to be non-null
        /// also check for it to be present in the members collection
        /// and then adds it to the KeyMembers collection.
        /// 
        /// Throw if the key member is not already in the members
        /// collection. Cannot do much other than that as the 
        /// Key members is just an Ienumerable of the names 
        /// of the members.
        ///  
        /// the list of keys (member names) to be added for the given type
        internal void CheckAndAddKeyMembers(IEnumerable keyMembers)
        {
            foreach (string keyMember in keyMembers) 
            {
                // Check for each keymember to be non-null 
                if (null == keyMember) 
                {
                    throw EntityUtil.CollectionParameterElementIsNull("keyMembers"); 
                }
                // Check for whether the key exists in the members collection
                EdmMember member;
                if (!Members.TryGetValue(keyMember, false, out member)) 
                {
                    throw EntityUtil.Argument(System.Data.Entity.Strings.InvalidKeyMember(keyMember)); //--- to do, identify the right exception to throw here 
                } 
                // Add the key member to the key member collection
                AddKeyMember(member); 
            }
        }

        #endregion 

    } 
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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