Code:
/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / Orcas / QFE / wpf / src / Core / CSharp / System / Windows / Media / Animation / Generated / Vector3DKeyFrameCollection.cs / 1 / Vector3DKeyFrameCollection.cs
//----------------------------------------------------------------------------
//
//
// Copyright (C) Microsoft Corporation. All rights reserved.
//
//
// This file was generated, please do not edit it directly.
//
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
//
//---------------------------------------------------------------------------
using MS.Internal;
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Windows.Media.Animation;
using System.Windows.Media.Media3D;
namespace System.Windows.Media.Animation
{
///
/// This collection is used in conjunction with a KeyFrameVector3DAnimation
/// to animate a Vector3D property value along a set of key frames.
///
public class Vector3DKeyFrameCollection : Freezable, IList
{
#region Data
private List _keyFrames;
private static Vector3DKeyFrameCollection s_emptyCollection;
#endregion
#region Constructors
///
/// Creates a new Vector3DKeyFrameCollection.
///
public Vector3DKeyFrameCollection()
: base()
{
_keyFrames = new List< Vector3DKeyFrame>(2);
}
#endregion
#region Static Methods
///
/// An empty Vector3DKeyFrameCollection.
///
public static Vector3DKeyFrameCollection Empty
{
get
{
if (s_emptyCollection == null)
{
Vector3DKeyFrameCollection emptyCollection = new Vector3DKeyFrameCollection();
emptyCollection._keyFrames = new List< Vector3DKeyFrame>(0);
emptyCollection.Freeze();
s_emptyCollection = emptyCollection;
}
return s_emptyCollection;
}
}
#endregion
#region Freezable
///
/// Creates a freezable copy of this Vector3DKeyFrameCollection.
///
/// The copy
public new Vector3DKeyFrameCollection Clone()
{
return (Vector3DKeyFrameCollection)base.Clone();
}
///
/// Implementation of Freezable.CreateInstanceCore .
///
/// The new Freezable.
protected override Freezable CreateInstanceCore()
{
return new Vector3DKeyFrameCollection();
}
///
/// Implementation of Freezable.CloneCore .
///
protected override void CloneCore(Freezable sourceFreezable)
{
Vector3DKeyFrameCollection sourceCollection = (Vector3DKeyFrameCollection) sourceFreezable;
base.CloneCore(sourceFreezable);
int count = sourceCollection._keyFrames.Count;
_keyFrames = new List< Vector3DKeyFrame>(count);
for (int i = 0; i < count; i++)
{
Vector3DKeyFrame keyFrame = (Vector3DKeyFrame)sourceCollection._keyFrames[i].Clone();
_keyFrames.Add(keyFrame);
OnFreezablePropertyChanged(null, keyFrame);
}
}
///
/// Implementation of Freezable.CloneCurrentValueCore .
///
protected override void CloneCurrentValueCore(Freezable sourceFreezable)
{
Vector3DKeyFrameCollection sourceCollection = (Vector3DKeyFrameCollection) sourceFreezable;
base.CloneCurrentValueCore(sourceFreezable);
int count = sourceCollection._keyFrames.Count;
_keyFrames = new List< Vector3DKeyFrame>(count);
for (int i = 0; i < count; i++)
{
Vector3DKeyFrame keyFrame = (Vector3DKeyFrame)sourceCollection._keyFrames[i].CloneCurrentValue();
_keyFrames.Add(keyFrame);
OnFreezablePropertyChanged(null, keyFrame);
}
}
///
/// Implementation of Freezable.GetAsFrozenCore .
///
protected override void GetAsFrozenCore(Freezable sourceFreezable)
{
Vector3DKeyFrameCollection sourceCollection = (Vector3DKeyFrameCollection) sourceFreezable;
base.GetAsFrozenCore(sourceFreezable);
int count = sourceCollection._keyFrames.Count;
_keyFrames = new List< Vector3DKeyFrame>(count);
for (int i = 0; i < count; i++)
{
Vector3DKeyFrame keyFrame = (Vector3DKeyFrame)sourceCollection._keyFrames[i].GetAsFrozen();
_keyFrames.Add(keyFrame);
OnFreezablePropertyChanged(null, keyFrame);
}
}
///
/// Implementation of Freezable.GetCurrentValueAsFrozenCore .
///
protected override void GetCurrentValueAsFrozenCore(Freezable sourceFreezable)
{
Vector3DKeyFrameCollection sourceCollection = (Vector3DKeyFrameCollection) sourceFreezable;
base.GetCurrentValueAsFrozenCore(sourceFreezable);
int count = sourceCollection._keyFrames.Count;
_keyFrames = new List< Vector3DKeyFrame>(count);
for (int i = 0; i < count; i++)
{
Vector3DKeyFrame keyFrame = (Vector3DKeyFrame)sourceCollection._keyFrames[i].GetCurrentValueAsFrozen();
_keyFrames.Add(keyFrame);
OnFreezablePropertyChanged(null, keyFrame);
}
}
///
///
///
protected override bool FreezeCore(bool isChecking)
{
bool canFreeze = base.FreezeCore(isChecking);
for (int i = 0; i < _keyFrames.Count && canFreeze; i++)
{
canFreeze &= Freezable.Freeze(_keyFrames[i], isChecking);
}
return canFreeze;
}
#endregion
#region IEnumerable
///
/// Returns an enumerator of the Vector3DKeyFrames in the collection.
///
public IEnumerator GetEnumerator()
{
ReadPreamble();
return _keyFrames.GetEnumerator();
}
#endregion
#region ICollection
///
/// Returns the number of Vector3DKeyFrames in the collection.
///
public int Count
{
get
{
ReadPreamble();
return _keyFrames.Count;
}
}
///
/// See ICollection.IsSynchronized .
///
public bool IsSynchronized
{
get
{
ReadPreamble();
return (IsFrozen || Dispatcher != null);
}
}
///
/// See ICollection.SyncRoot .
///
public object SyncRoot
{
get
{
ReadPreamble();
return ((ICollection)_keyFrames).SyncRoot;
}
}
///
/// Copies all of the Vector3DKeyFrames in the collection to an
/// array.
///
void ICollection.CopyTo(Array array, int index)
{
ReadPreamble();
((ICollection)_keyFrames).CopyTo(array, index);
}
///
/// Copies all of the Vector3DKeyFrames in the collection to an
/// array of Vector3DKeyFrames.
///
public void CopyTo(Vector3DKeyFrame[] array, int index)
{
ReadPreamble();
_keyFrames.CopyTo(array, index);
}
#endregion
#region IList
///
/// Adds a Vector3DKeyFrame to the collection.
///
int IList.Add(object keyFrame)
{
return Add((Vector3DKeyFrame)keyFrame);
}
///
/// Adds a Vector3DKeyFrame to the collection.
///
public int Add(Vector3DKeyFrame keyFrame)
{
if (keyFrame == null)
{
throw new ArgumentNullException("keyFrame");
}
WritePreamble();
OnFreezablePropertyChanged(null, keyFrame);
_keyFrames.Add(keyFrame);
WritePostscript();
return _keyFrames.Count - 1;
}
///
/// Removes all Vector3DKeyFrames from the collection.
///
public void Clear()
{
WritePreamble();
if (_keyFrames.Count > 0)
{
for (int i = 0; i < _keyFrames.Count; i++)
{
OnFreezablePropertyChanged(_keyFrames[i], null);
}
_keyFrames.Clear();
WritePostscript();
}
}
///
/// Returns true of the collection contains the given Vector3DKeyFrame.
///
bool IList.Contains(object keyFrame)
{
return Contains((Vector3DKeyFrame)keyFrame);
}
///
/// Returns true of the collection contains the given Vector3DKeyFrame.
///
public bool Contains(Vector3DKeyFrame keyFrame)
{
ReadPreamble();
return _keyFrames.Contains(keyFrame);
}
///
/// Returns the index of a given Vector3DKeyFrame in the collection.
///
int IList.IndexOf(object keyFrame)
{
return IndexOf((Vector3DKeyFrame)keyFrame);
}
///
/// Returns the index of a given Vector3DKeyFrame in the collection.
///
public int IndexOf(Vector3DKeyFrame keyFrame)
{
ReadPreamble();
return _keyFrames.IndexOf(keyFrame);
}
///
/// Inserts a Vector3DKeyFrame into a specific location in the collection.
///
void IList.Insert(int index, object keyFrame)
{
Insert(index, (Vector3DKeyFrame)keyFrame);
}
///
/// Inserts a Vector3DKeyFrame into a specific location in the collection.
///
public void Insert(int index, Vector3DKeyFrame keyFrame)
{
if (keyFrame == null)
{
throw new ArgumentNullException("keyFrame");
}
WritePreamble();
OnFreezablePropertyChanged(null, keyFrame);
_keyFrames.Insert(index, keyFrame);
WritePostscript();
}
///
/// Returns true if the collection is frozen.
///
public bool IsFixedSize
{
get
{
ReadPreamble();
return IsFrozen;
}
}
///
/// Returns true if the collection is frozen.
///
public bool IsReadOnly
{
get
{
ReadPreamble();
return IsFrozen;
}
}
///
/// Removes a Vector3DKeyFrame from the collection.
///
void IList.Remove(object keyFrame)
{
Remove((Vector3DKeyFrame)keyFrame);
}
///
/// Removes a Vector3DKeyFrame from the collection.
///
public void Remove(Vector3DKeyFrame keyFrame)
{
WritePreamble();
if (_keyFrames.Contains(keyFrame))
{
OnFreezablePropertyChanged(keyFrame, null);
_keyFrames.Remove(keyFrame);
WritePostscript();
}
}
///
/// Removes the Vector3DKeyFrame at the specified index from the collection.
///
public void RemoveAt(int index)
{
WritePreamble();
OnFreezablePropertyChanged(_keyFrames[index], null);
_keyFrames.RemoveAt(index);
WritePostscript();
}
///
/// Gets or sets the Vector3DKeyFrame at a given index.
///
object IList.this[int index]
{
get
{
return this[index];
}
set
{
this[index] = (Vector3DKeyFrame)value;
}
}
///
/// Gets or sets the Vector3DKeyFrame at a given index.
///
public Vector3DKeyFrame this[int index]
{
get
{
ReadPreamble();
return _keyFrames[index];
}
set
{
if (value == null)
{
throw new ArgumentNullException(String.Format(CultureInfo.InvariantCulture, "Vector3DKeyFrameCollection[{0}]", index));
}
WritePreamble();
if (value != _keyFrames[index])
{
OnFreezablePropertyChanged(_keyFrames[index], value);
_keyFrames[index] = value;
Debug.Assert(_keyFrames[index] != null);
WritePostscript();
}
}
}
#endregion
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//----------------------------------------------------------------------------
//
//
// Copyright (C) Microsoft Corporation. All rights reserved.
//
//
// This file was generated, please do not edit it directly.
//
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
//
//---------------------------------------------------------------------------
using MS.Internal;
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Windows.Media.Animation;
using System.Windows.Media.Media3D;
namespace System.Windows.Media.Animation
{
///
/// This collection is used in conjunction with a KeyFrameVector3DAnimation
/// to animate a Vector3D property value along a set of key frames.
///
public class Vector3DKeyFrameCollection : Freezable, IList
{
#region Data
private List _keyFrames;
private static Vector3DKeyFrameCollection s_emptyCollection;
#endregion
#region Constructors
///
/// Creates a new Vector3DKeyFrameCollection.
///
public Vector3DKeyFrameCollection()
: base()
{
_keyFrames = new List< Vector3DKeyFrame>(2);
}
#endregion
#region Static Methods
///
/// An empty Vector3DKeyFrameCollection.
///
public static Vector3DKeyFrameCollection Empty
{
get
{
if (s_emptyCollection == null)
{
Vector3DKeyFrameCollection emptyCollection = new Vector3DKeyFrameCollection();
emptyCollection._keyFrames = new List< Vector3DKeyFrame>(0);
emptyCollection.Freeze();
s_emptyCollection = emptyCollection;
}
return s_emptyCollection;
}
}
#endregion
#region Freezable
///
/// Creates a freezable copy of this Vector3DKeyFrameCollection.
///
/// The copy
public new Vector3DKeyFrameCollection Clone()
{
return (Vector3DKeyFrameCollection)base.Clone();
}
///
/// Implementation of Freezable.CreateInstanceCore .
///
/// The new Freezable.
protected override Freezable CreateInstanceCore()
{
return new Vector3DKeyFrameCollection();
}
///
/// Implementation of Freezable.CloneCore .
///
protected override void CloneCore(Freezable sourceFreezable)
{
Vector3DKeyFrameCollection sourceCollection = (Vector3DKeyFrameCollection) sourceFreezable;
base.CloneCore(sourceFreezable);
int count = sourceCollection._keyFrames.Count;
_keyFrames = new List< Vector3DKeyFrame>(count);
for (int i = 0; i < count; i++)
{
Vector3DKeyFrame keyFrame = (Vector3DKeyFrame)sourceCollection._keyFrames[i].Clone();
_keyFrames.Add(keyFrame);
OnFreezablePropertyChanged(null, keyFrame);
}
}
///
/// Implementation of Freezable.CloneCurrentValueCore .
///
protected override void CloneCurrentValueCore(Freezable sourceFreezable)
{
Vector3DKeyFrameCollection sourceCollection = (Vector3DKeyFrameCollection) sourceFreezable;
base.CloneCurrentValueCore(sourceFreezable);
int count = sourceCollection._keyFrames.Count;
_keyFrames = new List< Vector3DKeyFrame>(count);
for (int i = 0; i < count; i++)
{
Vector3DKeyFrame keyFrame = (Vector3DKeyFrame)sourceCollection._keyFrames[i].CloneCurrentValue();
_keyFrames.Add(keyFrame);
OnFreezablePropertyChanged(null, keyFrame);
}
}
///
/// Implementation of Freezable.GetAsFrozenCore .
///
protected override void GetAsFrozenCore(Freezable sourceFreezable)
{
Vector3DKeyFrameCollection sourceCollection = (Vector3DKeyFrameCollection) sourceFreezable;
base.GetAsFrozenCore(sourceFreezable);
int count = sourceCollection._keyFrames.Count;
_keyFrames = new List< Vector3DKeyFrame>(count);
for (int i = 0; i < count; i++)
{
Vector3DKeyFrame keyFrame = (Vector3DKeyFrame)sourceCollection._keyFrames[i].GetAsFrozen();
_keyFrames.Add(keyFrame);
OnFreezablePropertyChanged(null, keyFrame);
}
}
///
/// Implementation of Freezable.GetCurrentValueAsFrozenCore .
///
protected override void GetCurrentValueAsFrozenCore(Freezable sourceFreezable)
{
Vector3DKeyFrameCollection sourceCollection = (Vector3DKeyFrameCollection) sourceFreezable;
base.GetCurrentValueAsFrozenCore(sourceFreezable);
int count = sourceCollection._keyFrames.Count;
_keyFrames = new List< Vector3DKeyFrame>(count);
for (int i = 0; i < count; i++)
{
Vector3DKeyFrame keyFrame = (Vector3DKeyFrame)sourceCollection._keyFrames[i].GetCurrentValueAsFrozen();
_keyFrames.Add(keyFrame);
OnFreezablePropertyChanged(null, keyFrame);
}
}
///
///
///
protected override bool FreezeCore(bool isChecking)
{
bool canFreeze = base.FreezeCore(isChecking);
for (int i = 0; i < _keyFrames.Count && canFreeze; i++)
{
canFreeze &= Freezable.Freeze(_keyFrames[i], isChecking);
}
return canFreeze;
}
#endregion
#region IEnumerable
///
/// Returns an enumerator of the Vector3DKeyFrames in the collection.
///
public IEnumerator GetEnumerator()
{
ReadPreamble();
return _keyFrames.GetEnumerator();
}
#endregion
#region ICollection
///
/// Returns the number of Vector3DKeyFrames in the collection.
///
public int Count
{
get
{
ReadPreamble();
return _keyFrames.Count;
}
}
///
/// See ICollection.IsSynchronized .
///
public bool IsSynchronized
{
get
{
ReadPreamble();
return (IsFrozen || Dispatcher != null);
}
}
///
/// See ICollection.SyncRoot .
///
public object SyncRoot
{
get
{
ReadPreamble();
return ((ICollection)_keyFrames).SyncRoot;
}
}
///
/// Copies all of the Vector3DKeyFrames in the collection to an
/// array.
///
void ICollection.CopyTo(Array array, int index)
{
ReadPreamble();
((ICollection)_keyFrames).CopyTo(array, index);
}
///
/// Copies all of the Vector3DKeyFrames in the collection to an
/// array of Vector3DKeyFrames.
///
public void CopyTo(Vector3DKeyFrame[] array, int index)
{
ReadPreamble();
_keyFrames.CopyTo(array, index);
}
#endregion
#region IList
///
/// Adds a Vector3DKeyFrame to the collection.
///
int IList.Add(object keyFrame)
{
return Add((Vector3DKeyFrame)keyFrame);
}
///
/// Adds a Vector3DKeyFrame to the collection.
///
public int Add(Vector3DKeyFrame keyFrame)
{
if (keyFrame == null)
{
throw new ArgumentNullException("keyFrame");
}
WritePreamble();
OnFreezablePropertyChanged(null, keyFrame);
_keyFrames.Add(keyFrame);
WritePostscript();
return _keyFrames.Count - 1;
}
///
/// Removes all Vector3DKeyFrames from the collection.
///
public void Clear()
{
WritePreamble();
if (_keyFrames.Count > 0)
{
for (int i = 0; i < _keyFrames.Count; i++)
{
OnFreezablePropertyChanged(_keyFrames[i], null);
}
_keyFrames.Clear();
WritePostscript();
}
}
///
/// Returns true of the collection contains the given Vector3DKeyFrame.
///
bool IList.Contains(object keyFrame)
{
return Contains((Vector3DKeyFrame)keyFrame);
}
///
/// Returns true of the collection contains the given Vector3DKeyFrame.
///
public bool Contains(Vector3DKeyFrame keyFrame)
{
ReadPreamble();
return _keyFrames.Contains(keyFrame);
}
///
/// Returns the index of a given Vector3DKeyFrame in the collection.
///
int IList.IndexOf(object keyFrame)
{
return IndexOf((Vector3DKeyFrame)keyFrame);
}
///
/// Returns the index of a given Vector3DKeyFrame in the collection.
///
public int IndexOf(Vector3DKeyFrame keyFrame)
{
ReadPreamble();
return _keyFrames.IndexOf(keyFrame);
}
///
/// Inserts a Vector3DKeyFrame into a specific location in the collection.
///
void IList.Insert(int index, object keyFrame)
{
Insert(index, (Vector3DKeyFrame)keyFrame);
}
///
/// Inserts a Vector3DKeyFrame into a specific location in the collection.
///
public void Insert(int index, Vector3DKeyFrame keyFrame)
{
if (keyFrame == null)
{
throw new ArgumentNullException("keyFrame");
}
WritePreamble();
OnFreezablePropertyChanged(null, keyFrame);
_keyFrames.Insert(index, keyFrame);
WritePostscript();
}
///
/// Returns true if the collection is frozen.
///
public bool IsFixedSize
{
get
{
ReadPreamble();
return IsFrozen;
}
}
///
/// Returns true if the collection is frozen.
///
public bool IsReadOnly
{
get
{
ReadPreamble();
return IsFrozen;
}
}
///
/// Removes a Vector3DKeyFrame from the collection.
///
void IList.Remove(object keyFrame)
{
Remove((Vector3DKeyFrame)keyFrame);
}
///
/// Removes a Vector3DKeyFrame from the collection.
///
public void Remove(Vector3DKeyFrame keyFrame)
{
WritePreamble();
if (_keyFrames.Contains(keyFrame))
{
OnFreezablePropertyChanged(keyFrame, null);
_keyFrames.Remove(keyFrame);
WritePostscript();
}
}
///
/// Removes the Vector3DKeyFrame at the specified index from the collection.
///
public void RemoveAt(int index)
{
WritePreamble();
OnFreezablePropertyChanged(_keyFrames[index], null);
_keyFrames.RemoveAt(index);
WritePostscript();
}
///
/// Gets or sets the Vector3DKeyFrame at a given index.
///
object IList.this[int index]
{
get
{
return this[index];
}
set
{
this[index] = (Vector3DKeyFrame)value;
}
}
///
/// Gets or sets the Vector3DKeyFrame at a given index.
///
public Vector3DKeyFrame this[int index]
{
get
{
ReadPreamble();
return _keyFrames[index];
}
set
{
if (value == null)
{
throw new ArgumentNullException(String.Format(CultureInfo.InvariantCulture, "Vector3DKeyFrameCollection[{0}]", index));
}
WritePreamble();
if (value != _keyFrames[index])
{
OnFreezablePropertyChanged(_keyFrames[index], value);
_keyFrames[index] = value;
Debug.Assert(_keyFrames[index] != null);
WritePostscript();
}
}
}
#endregion
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
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